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Writing Interactive Fiction
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Book Synopsis Writing Interactive Fiction with Twine by : Melissa Ford
Download or read book Writing Interactive Fiction with Twine written by Melissa Ford and published by Que Publishing. This book was released on 2016-04-25 with total page 836 pages. Available in PDF, EPUB and Kindle. Book excerpt: Writing Interactive Fiction with Twine: Play Inside a Story If you’ve ever dreamed about walking through the pages of a book, fighting dragons, or exploring planets then Twine is for you. This interactive fiction program enables you to create computer games where worlds are constructed out of words and simple scripts can allow the player to pick up or drop objects, use items collected in the game to solve puzzles, or track injury in battle by reducing hit points. If you’ve clicked your way through 80 Days, trekked through the underground Zork kingdom, or attempted to save an astronaut with Lifeline, you’re already familiar with interactive fiction. If not, get ready to have your imagination stretched as you learn how to direct a story path. The best part about interactive fiction stories is that they are simple to make and can serve as a gateway into the world of coding for the nonprogrammer or new programmer. You’ll find expert advice on everything from creating vivid characters to building settings that come alive. Ford’s easy writing prompts help you get started, so you’ll never face a blank screen. Her “Try It Out” exercises go way beyond the basics, helping you bring personal creativity and passion to every story you create! Get familiar with the popular Twine scripting program Learn how to design puzzles Build your own role-playing game with stat systems Maintain an inventory of objects Learn game design and writing basics Change the look of your story using CSS and HTML Discover where you can upload your finished games and find players
Book Synopsis Writing an Interactive Story by : Pierre Lacombe
Download or read book Writing an Interactive Story written by Pierre Lacombe and published by CRC Press. This book was released on 2019-12-06 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games have become the world's largest leading cultural product. Though disputed in the past, the narrative qualities of video games have finally secured distinction in the realm of art. This is especially true for interactive games. Writing an Interactive Story will help the reader in navigating the creation process of interactive scripts, in addition to discovering behind the scenes narrative choices of renowned games, and will help you to harness your inner creativity. Guided by master interactive scriptwriters, the text presents its content in the form of a unique writing workshop. With interactive game writing, the player becomes the star of the work. Thanks to this method of storytelling, the morals of the game become resonant. This is because the weight of the narrative’s choices and consequences rest fully upon the player. It's the ultimate narrative. Whether you are a video game enthusiast, student, or professional, discover how to create a more immersive personalized experience than ever before and give your players the opportunity to write their own destiny through their choices. The methods, strategies, and secrets of this new art await you. Features exclusive interviews with: David Cage – BAFTA Award for Best Story – Heavy Rain Jean-Luc Cano - BAFTA Award for Best Story – Life Is Strange Joe Penny, David Bowman – Telltale’s The Wolf Among Us, The Walking Dead Benjamin Diebling – Beyond Two Souls, Detroit: Become Human Erwan Le Breton – Ubisoft Thomas Veauclin– The Council Fibre Tigre – Out There
Book Synopsis Chris Crawford on Interactive Storytelling by : Chris Crawford
Download or read book Chris Crawford on Interactive Storytelling written by Chris Crawford and published by New Riders. This book was released on 2012-12-12 with total page 615 pages. Available in PDF, EPUB and Kindle. Book excerpt: As a game designer or new media storyteller, you know that the story is critical to the success of your project. Telling that story interactively is an even greater challenge, one that involves approaching the story from many angles. Here to help you navigate and open your mind to more creative ways of producing your stories is the authority on interactive design and a longtime game development guru, Chris Crawford. To help you in your quest for the truly interactive story, Crawford provides a solid sampling of what works and doesn't work, and how to apply the lessons to your own storytelling projects. After laying out the fundamental ideas behind interactive storytelling and explaining some of the misconceptions that have crippled past efforts, the book delves into all the major systems that go into interactive storytelling: personality models, actors, props, stages, fate, verbs, history books, and more. Crawford also covers the Storytron technology he has been working on for several years, an engine that runs interactive electonic storyworlds, giving readers a first-hand look into practical storytelling methods.
Book Synopsis Creating Interactive Fiction with Inform 7 by : Aaron Reed
Download or read book Creating Interactive Fiction with Inform 7 written by Aaron Reed and published by Course Technology. This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Índice abreviado: Why interactive fiction? 1. Understanding interactive fiction 2. Introducing the inform application 3. Creating a story world 4. Describing the story world 5. Making things happen 6. Understanding the player 7. Logic and control 8. Time, scenes, and pacing 9. Creating characters 10. Challenging assumptions 11. Finishing 12. Further pursuits A.A thought experiment B. Interactive fictions cited. Glossary. Index.
Book Synopsis Twisty Little Passages by : Nick Montfort
Download or read book Twisty Little Passages written by Nick Montfort and published by MIT Press. This book was released on 2005-02-11 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: A critical approach to interactive fiction, as literature and game. Interactive fiction—the best-known form of which is the text game or text adventure—has not received as much critical attention as have such other forms of electronic literature as hypertext fiction and the conversational programs known as chatterbots. Twisty Little Passages (the title refers to a maze in Adventure, the first interactive fiction) is the first book-length consideration of this form, examining it from gaming and literary perspectives. Nick Montfort, an interactive fiction author himself, offers both aficionados and first-time users a way to approach interactive fiction that will lead to a more pleasurable and meaningful experience of it. Twisty Little Passages looks at interactive fiction beginning with its most important literary ancestor, the riddle. Montfort then discusses Adventure and its precursors (including the I Ching and Dungeons and Dragons), and follows this with an examination of mainframe text games developed in response, focusing on the most influential work of that era, Zork. He then considers the introduction of commercial interactive fiction for home computers, particularly that produced by Infocom. Commercial works inspired an independent reaction, and Montfort describes the emergence of independent creators and the development of an online interactive fiction community in the 1990s. Finally, he considers the influence of interactive fiction on other literary and gaming forms. With Twisty Little Passages, Nick Montfort places interactive fiction in its computational and literary contexts, opening up this still-developing form to new consideration.
Book Synopsis An Introduction to Game Writing by : Steve Ince
Download or read book An Introduction to Game Writing written by Steve Ince and published by S-Eye. This book was released on 2021-06-19 with total page 138 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning a skill like game writing can be daunting. This book eases that concern by taking you through a clear step by step process. Requiring no previous knowledge, the eager novice will learn to create interactive stories in next to no time.
Book Synopsis Theory of Fun for Game Design by : Raph Koster
Download or read book Theory of Fun for Game Design written by Raph Koster and published by "O'Reilly Media, Inc.". This book was released on 2005 with total page 259 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.
Book Synopsis Make Your Own Twine Games! by : Anna Anthropy
Download or read book Make Your Own Twine Games! written by Anna Anthropy and published by No Starch Press. This book was released on 2019-03-26 with total page 105 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bring your game ideas to life with Twine! Twine is a free online tool that lets anyone new to programming create their own interactive, story-based adventure games in a web page. In Make Your Own Twine Games!, game designer Anna Anthropy takes you step-by-step through the game development process, from coming up with a basic idea to structuring your game. You’ll learn the basics of Twine like how to use links and apply images and formatting to make your game look more distinct. You’ll get tips on how to test your game, export it, and publish it online, and even understand more advanced features like scripting to get your game to remember and respond to player choices. As you make your way through the book and begin crafting your own interactive fiction, you’ll learn other cool tricks like how to: • Write stories that follow multiple paths using hyperlinks • Create variables to track your player’s actions • Add scripting like “if” and “else” to decide when ghosts should appear in your game • Use hooks to add fancy touches like text effects, pictures, and sound With example games to act as inspiration, Make Your Own Twine Games! will take you from story-teller to game designer in just a few clicks! Ready player one? The game starts now. Covers Twine 2
Download or read book Twining written by Anastasia Salter and published by Amherst College Press. This book was released on 2021-05-28 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hypertext is now commonplace: links and linking structure nearly all of our experiences online. Yet the literary, as opposed to commercial, potential of hypertext has receded. One of the few tools still focused on hypertext as a means for digital storytelling is Twine, a platform for building choice-driven stories without relying heavily on code. In Twining, Anastasia Salter and Stuart Moulthrop lead readers on a journey at once technical, critical, contextual, and personal. The book’s chapters alternate careful, stepwise discussion of adaptable Twine projects, offer commentary on exemplary Twine works, and discuss Twine’s technological and cultural background. Beyond telling the story of Twine and how to make Twine stories, Twining reflects on the ongoing process of making. "While there have certainly been attempts to study Twine historically and theoretically... no single publication has provided such a detailed account of it. And no publication has even attempted to situate Twine amongst its many different conversations and traditions, something this book does masterfully." —James Brown, Rutgers University, Camden
Book Synopsis Interactive Writing by : Andrea McCarrier
Download or read book Interactive Writing written by Andrea McCarrier and published by F&p Professional Books and Mul. This book was released on 2018-08-22 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interactive Writing is specifically focused on the early phases of writing, and has special relevance to prekindergarten, kindergarten, grade 1 and 2 teachers.
Book Synopsis Writing Interactive Fiction by : DM Potter
Download or read book Writing Interactive Fiction written by DM Potter and published by . This book was released on 2016-10-18 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Did you ever think eBooks were perfect for interactive fiction? Ever think about writing a story with multiple paths? Deb Potter writes and edits the popular 'You Say Which Way' series. This is the book she wishes she'd had when she started.
Book Synopsis Total Oblivion, More Or Less by : Alan DeNiro
Download or read book Total Oblivion, More Or Less written by Alan DeNiro and published by Spectra. This book was released on 2009 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: When Minnesota is invaded by warriors from the ancient world, sixteen-year-old Macy and her family head down the Mississippi by boat to escape from the encroaching madness.
Book Synopsis Writing Fantastic Fiction by : Jennifer Joline Anderson
Download or read book Writing Fantastic Fiction written by Jennifer Joline Anderson and published by Lerner Publications (Tm). This book was released on 2015-08 with total page 60 pages. Available in PDF, EPUB and Kindle. Book excerpt: Outlines "steps of writing a story from beginning to end. Learn how to gather inspiration and develop a story's characters. Then visualize and organize your story's plot with a writing map. And after you've written a really rough draft, check out tips for revising your work"--Page 4 of cover.
Book Synopsis A Companion to Digital Literary Studies by : Ray Siemens
Download or read book A Companion to Digital Literary Studies written by Ray Siemens and published by John Wiley & Sons. This book was released on 2013-03-20 with total page 559 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Companion offers an extensive examination of how new technologies are changing the nature of literary studies, from scholarly editing and literary criticism, to interactive fiction and immersive environments. A complete overview exploring the application of computing in literary studies Includes the seminal writings from the field Focuses on methods and perspectives, new genres, formatting issues, and best practices for digital preservation Explores the new genres of hypertext literature, installations, gaming, and web blogs The Appendix serves as an annotated bibliography
Author :Pseudonymous Bosch Publisher :Little, Brown Books for Young Readers ISBN 13 :0316207837 Total Pages :285 pages Book Rating :4.3/5 (162 download)
Book Synopsis Write This Book by : Pseudonymous Bosch
Download or read book Write This Book written by Pseudonymous Bosch and published by Little, Brown Books for Young Readers. This book was released on 2013-04-02 with total page 285 pages. Available in PDF, EPUB and Kindle. Book excerpt: This imaginative companion to the New York Times bestselling Secret Series teases, prompts, and leads readers through the steps of writing a story. Bosch's signature rip-roaring voice delivers an engaging narrative (for the reader to help complete!) and interactive puzzles and games. Readers get the chance to create their own story while enjoying a satisfying mystery as well. Here's a note from our fearless "author":I feared this might happen. I knew reading was a dangerous business, but now it's not safe for writers either! You see, the author of this book is missing. Well, maybe not "missing." A certain author whom I won't name (okay, me) has abandoned his book and has left his readers hanging out to dry. This is a crime, I admit, but there it is. Most of this book, well, I just haven't written it. And I'm not going to, either. Why? Oh, I have my reasons. Big. Grown up. Author. Reasons. Unfortunately, I can't reveal them yet. Let's just say a life is at stake (mine) and leave it at that. So will you do it? Pretty please? You'll do it? Thank you! But please hurry! Time is of the essence and you can't wait any longer. You must WRITE THIS BOOK!
Book Synopsis A Gentleman's Murder by : Christopher Huang
Download or read book A Gentleman's Murder written by Christopher Huang and published by Inkshares. This book was released on 2018-07-31 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Featuring a half-Chinese detective protagonist, A GENTLEMAN'S MURDER is a must for those who love mysteries and reads like a Christie-esque whodunit with a modern eye toward the historical treatment of Chinese veterans and post-war racism.
Download or read book Wish Hunter written by Jordan Riley Swan and published by Jordan Riley Swan LLC. This book was released on 2023-02-20 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the dark underworld of wish hunting in the compelling first installment of this urban fantasy trilogy set in Savannah, Georgia—perfect for fans of Laini Taylor and V. E. Schwab. Nadia Kaminski’s family has stolen wishes for generations, auctioning them off to skeevy business tycoons and politicians in back-alley deals. Their operation is simple enough. Find someone who gained a wish after saving a life. Trick the wisher into sharing a deep secret. Steal the wish. And as a marriage counselor, Nadia has more access to people’s secrets than most.But when Nadia comes across the perfect opportunity to steal a wish for herself, she takes it—and the rock star she’s stolen it from desperately wants his wish back.As Nadia tries to figure out how to get rid of the cocky thorn in her side, she must face off against vengeful wish hunters, her all-too-powerful family, and the consequences of her own desires—because stealing wishes can be a deadly affair. Content note: spousal death, gun violence, miscarriage.