What You Need to Know about Motivation and Teaching Games: An in-depth analysis

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Publisher : Lulu.com
ISBN 13 : 0557026482
Total Pages : 209 pages
Book Rating : 4.5/5 (57 download)

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Book Synopsis What You Need to Know about Motivation and Teaching Games: An in-depth analysis by : Steven Ward

Download or read book What You Need to Know about Motivation and Teaching Games: An in-depth analysis written by Steven Ward and published by Lulu.com. This book was released on 2008 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt:

An Aba Primer with Application to Teaching Children with Autism

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Publisher : Xlibris Corporation
ISBN 13 : 1796012343
Total Pages : 155 pages
Book Rating : 4.7/5 (96 download)

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Book Synopsis An Aba Primer with Application to Teaching Children with Autism by : Reg M. Reynolds Ph.D. C. Psych.

Download or read book An Aba Primer with Application to Teaching Children with Autism written by Reg M. Reynolds Ph.D. C. Psych. and published by Xlibris Corporation. This book was released on 2019-01-29 with total page 155 pages. Available in PDF, EPUB and Kindle. Book excerpt: Applied behavior analysis (ABA) is the application of the past hundred years of research into how learning works. It has universal application; it can be applied to any situation in which learning is involved. Recently, ABA has gained prominence in the teaching of children with autism—it is currently estimated to affect 1 in every 42 boys and 1 in every 189 girls—since, while there are many different approaches to treating autism, if learning occurs as a result of any of these different approaches, it will occur in keeping with “the laws of learning” on which ABA is based (you may productively think of it as remedial education for the social communications deficits that define autism). In addition, of the myriad of approaches to the treatment of autism spectrum disorders, applied behavior analysis (ABA) has the most research support and some of the best-trained therapists.

Teaching Good Learner Repertoires

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Publisher : Lulu.com
ISBN 13 : 1304290786
Total Pages : 510 pages
Book Rating : 4.3/5 (42 download)

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Book Synopsis Teaching Good Learner Repertoires by : Steve Ward

Download or read book Teaching Good Learner Repertoires written by Steve Ward and published by Lulu.com. This book was released on 2013 with total page 510 pages. Available in PDF, EPUB and Kindle. Book excerpt:

How People Learn II

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Publisher : National Academies Press
ISBN 13 : 0309459672
Total Pages : 347 pages
Book Rating : 4.3/5 (94 download)

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Book Synopsis How People Learn II by : National Academies of Sciences, Engineering, and Medicine

Download or read book How People Learn II written by National Academies of Sciences, Engineering, and Medicine and published by National Academies Press. This book was released on 2018-09-27 with total page 347 pages. Available in PDF, EPUB and Kindle. Book excerpt: There are many reasons to be curious about the way people learn, and the past several decades have seen an explosion of research that has important implications for individual learning, schooling, workforce training, and policy. In 2000, How People Learn: Brain, Mind, Experience, and School: Expanded Edition was published and its influence has been wide and deep. The report summarized insights on the nature of learning in school-aged children; described principles for the design of effective learning environments; and provided examples of how that could be implemented in the classroom. Since then, researchers have continued to investigate the nature of learning and have generated new findings related to the neurological processes involved in learning, individual and cultural variability related to learning, and educational technologies. In addition to expanding scientific understanding of the mechanisms of learning and how the brain adapts throughout the lifespan, there have been important discoveries about influences on learning, particularly sociocultural factors and the structure of learning environments. How People Learn II: Learners, Contexts, and Cultures provides a much-needed update incorporating insights gained from this research over the past decade. The book expands on the foundation laid out in the 2000 report and takes an in-depth look at the constellation of influences that affect individual learning. How People Learn II will become an indispensable resource to understand learning throughout the lifespan for educators of students and adults.

What Video Games Have to Teach Us About Learning and Literacy. Second Edition

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Publisher : Macmillan
ISBN 13 : 1466886420
Total Pages : 256 pages
Book Rating : 4.4/5 (668 download)

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Book Synopsis What Video Games Have to Teach Us About Learning and Literacy. Second Edition by : James Paul Gee

Download or read book What Video Games Have to Teach Us About Learning and Literacy. Second Edition written by James Paul Gee and published by Macmillan. This book was released on 2014-12-02 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: James Paul Gee begins his classic book with "I want to talk about video games--yes, even violent video games--and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. In this revised edition of What Video Games Have to Teach Us About Learning and Literacy, new games like World of WarCraft and Half Life 2 are evaluated and theories of cognitive development are expanded. Gee looks at major cognitive activities including how individuals develop a sense of identity, how we grasp meaning, how we evaluate and follow a command, pick a role model, and perceive the world.

Learning by Playing

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Publisher : Oxford University Press, USA
ISBN 13 : 019989664X
Total Pages : 386 pages
Book Rating : 4.1/5 (998 download)

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Book Synopsis Learning by Playing by : Fran Blumberg

Download or read book Learning by Playing written by Fran Blumberg and published by Oxford University Press, USA. This book was released on 2014 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: There is a growing recognition in the learning sciences that video games can no longer be seen as impediments to education, but rather, they can be developed to enhance learning. Educational and developmental psychologists, education researchers, media psychologists, and cognitive psychologists are now joining game designers and developers in seeking out new ways to use video game play in the classroom. In Learning by Playing, a diverse group of contributors provide perspectives on the most current thinking concerning the ramifications of leisure video game play for academic classroom learning. The first section of the text provides foundational understanding of the cognitive skills and content knowledge that children and adolescents acquire and refine during video game play. The second section explores game features that captivate and promote skills development among game players. The subsequent sections discuss children and adolescents' learning in the context of different types of games and the factors that contribute to transfer of learning from video game play to the classroom. These chapters then form the basis for the concluding section of the text: a specification of the most appropriate research agenda to investigate the academic potential of video game play, particularly using those games that child and adolescent players find most compelling. Contributors include researchers in education, learning sciences, and cognitive and developmental psychology, as well as instructional design researchers.

Introduction to Game Analysis

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Publisher : Taylor & Francis
ISBN 13 : 1040033814
Total Pages : 351 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis Introduction to Game Analysis by : Clara Fernández-Vara

Download or read book Introduction to Game Analysis written by Clara Fernández-Vara and published by Taylor & Francis. This book was released on 2024-06-03 with total page 351 pages. Available in PDF, EPUB and Kindle. Book excerpt: This accessible, third edition textbook gives students the tools they need to analyze games, using strategies borrowed from textual analysis. As game studies has become an established academic field, writing about games needs the language and methods that allow authors to reflect the complexity of a game and how it is played in a cultural context. This volume provides readers with an overview of the basic building blocks of game analysis—examination of context, content and distinctive features, and formal qualities—as well as the vocabulary necessary to talk about the distinguishing characteristics of a game. Examples are drawn from a range of games, non-digital and digital, and across history—from Pong to Fortnite—and the book includes a variety of examples and sample analysis, as well as a wealth of additional sources to continue exploring the field of game studies. This third edition revision brings the book firmly up to date, pulling in new examples and sources, and incorporating current key topics in this dynamic field, such as artificial intelligence and game streaming. Introduction to Game Analysis remains an essential practical tool for students who want to become fluent writers and informed critics of games, as well as digital media in general.

Model-driven Simulation and Training Environments for Cybersecurity

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Publisher : Springer Nature
ISBN 13 : 3030624331
Total Pages : 179 pages
Book Rating : 4.0/5 (36 download)

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Book Synopsis Model-driven Simulation and Training Environments for Cybersecurity by : George Hatzivasilis

Download or read book Model-driven Simulation and Training Environments for Cybersecurity written by George Hatzivasilis and published by Springer Nature. This book was released on 2020-11-06 with total page 179 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed post-conference proceedings of the Second International Workshop on Model-Driven Simulation and Training Environments for Cybersecurity, MSTEC 2020, held in Guildford, UK, in September 2020 in conjunction with the 24th European Symposium on Research in Computer Security, ESORICS 2020. The conference was held virtually due to the COVID-19 pandemic. The MSTEC Workshop received 20 submissions from which 10 full papers were selected for presentation. The papers are grouped in thematically on: cyber security training modelling; serious games; emulation & simulation studies; attacks; security policies.

How to Motivate Reluctant Learners (Mastering the Principles of Great Teaching series)

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Publisher : ASCD
ISBN 13 : 1416613544
Total Pages : 127 pages
Book Rating : 4.4/5 (166 download)

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Book Synopsis How to Motivate Reluctant Learners (Mastering the Principles of Great Teaching series) by : Robyn R. Jackson

Download or read book How to Motivate Reluctant Learners (Mastering the Principles of Great Teaching series) written by Robyn R. Jackson and published by ASCD. This book was released on 2011-05-26 with total page 127 pages. Available in PDF, EPUB and Kindle. Book excerpt: What we call "motivation" in school is really a decision students make to invest in our classrooms. It's our responsibility to show students the value of investment and guide them toward behaviors that will support learning. In this guide, Robyn R. Jackson takes you step by step through the process of motivating reluctant learners--what great teachers do instead of relying on elaborate rewards systems or creative tricks to reach students who actively or passively resist investing themselves in the classroom. Here, you'll learn how to * Identify the classroom investments to ask for by considering the motivated behaviors you most want to see and ensuring that what you're asking for is specific, meaningful, observable, realistic, worth the effort, and small. * Create a classroom worth investing in by removing "demotivating" practice- and procedure-based barriers and giving students more opportunities for autonomy. * Understand and address students' resistance and respond with instructional strategies that minimize perceived risk and maximize immediate benefits. * Ask for and shape an investment by reaching out to students in a nonconfrontational way and providing a clear path toward motivated behavior. * Create a motivation plan that's tailored to the students you teach and designed to be effective in the long run. Note: This product listing is for the Adobe Acrobat (PDF) version of the book.

Learning with Digital Games

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Publisher : Routledge
ISBN 13 : 1135215898
Total Pages : 251 pages
Book Rating : 4.1/5 (352 download)

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Book Synopsis Learning with Digital Games by : Nicola Whitton

Download or read book Learning with Digital Games written by Nicola Whitton and published by Routledge. This book was released on 2009-09-10 with total page 251 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written for Higher Education teaching and learning professionals, Learning with Digital Games provides an accessible, straightforward introduction to the field of computer game-based learning. Up to date with current trends and the changing learning needs of today’s students, this text offers friendly guidance, and is unique in its focus on post-school education and its pragmatic view of the use of computer games with adults. Learning with Digital Games enables readers to quickly grasp practical and technological concepts, using examples that can easily be applied to their own teaching. The book assumes no prior technical knowledge but guides the reader step-by-step through the theoretical, practical and technical considerations of using digital games for learning. Activities throughout guide the reader through the process of designing a game for their own practice, and the book also offers: A toolkit of guidelines, templates and checklists. Concrete examples of different types of game-based learning using six case studies. Examples of games that show active and experiential learning Practical examples of educational game design and development. This professional guide upholds the sound reputation of the Open and Flexible Learning series, is grounded in theory and closely links examples from practice. Higher Education academics, e-learning practitioners, developers and training professionals at all technical skill levels and experience will find this text is the perfect resource for explaining "how to" integrate computer games into their teaching practice. A companion website is available and provides up-to-date technological information, additional resources and further examples.

Board Games in the CLIL Classroom

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Publisher : Walter de Gruyter GmbH & Co KG
ISBN 13 : 3110997258
Total Pages : 272 pages
Book Rating : 4.1/5 (19 download)

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Book Synopsis Board Games in the CLIL Classroom by : Thomai Alexiou

Download or read book Board Games in the CLIL Classroom written by Thomai Alexiou and published by Walter de Gruyter GmbH & Co KG. This book was released on 2023-12-18 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: The present book explores how modern board gaming and language teaching can be beneficially combined to achieve optimal impact. Modern board games have a lot to offer language learners and teachers, and they should play a much more significant role in what has been labelled "Content and Language Integrated Learning" or CLIL. Modern board games require cooperation, problem-solving, active discovery, interpretation and analysis. Most importantly, modern board games allow students to explore a hypothetical environment without the risk of language errors. The key ingredient of the present book is "game-based learning and teaching theory", or GBLTT, a theoretical framework which measures learning outcomes based on gaming and learning procedures. GBLTT is focused on balancing information and gameplay as well as putting a focus on the ability of each learner to retain language competence and to put their subject to realistic situations.

ECGBL2015-9th European Conference on Games Based Learning

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Publisher : Academic Conferences and publishing limited
ISBN 13 : 1910810584
Total Pages : 826 pages
Book Rating : 4.9/5 (18 download)

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Book Synopsis ECGBL2015-9th European Conference on Games Based Learning by : Robin Munkvold and Line Kolås

Download or read book ECGBL2015-9th European Conference on Games Based Learning written by Robin Munkvold and Line Kolås and published by Academic Conferences and publishing limited. This book was released on 2015-09-18 with total page 826 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Proceedings of the 17th European Conference on Game-Based Learning

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Publisher : Academic Conferences and publishing limited
ISBN 13 : 1914587898
Total Pages : 950 pages
Book Rating : 4.9/5 (145 download)

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Book Synopsis Proceedings of the 17th European Conference on Game-Based Learning by : Ton Spil

Download or read book Proceedings of the 17th European Conference on Game-Based Learning written by Ton Spil and published by Academic Conferences and publishing limited. This book was released on 2023-10-05 with total page 950 pages. Available in PDF, EPUB and Kindle. Book excerpt: These proceedings represent the work of contributors to the 24th European Conference on Knowledge Management (ECKM 2023), hosted by Iscte – Instituto Universitário de Lisboa, Portugal on 7-8 September 2023. The Conference Chair is Prof Florinda Matos, and the Programme Chair is Prof Álvaro Rosa, both from Iscte Business School, Iscte – Instituto Universitário de Lisboa, Portugal. ECKM is now a well-established event on the academic research calendar and now in its 24th year the key aim remains the opportunity for participants to share ideas and meet the people who hold them. The scope of papers will ensure an interesting two days. The subjects covered illustrate the wide range of topics that fall into this important and ever-growing area of research. The opening keynote presentation is given by Professor Leif Edvinsson, on the topic of Intellectual Capital as a Missed Value. The second day of the conference will open with an address by Professor Noboru Konno from Tama Graduate School and Keio University, Japan who will talk about Society 5.0, Knowledge and Conceptual Capability, and Professor Jay Liebowitz, who will talk about Digital Transformation for the University of the Future. With an initial submission of 350 abstracts, after the double blind, peer review process there are 184 Academic research papers, 11 PhD research papers, 1 Masters Research paper, 4 Non-Academic papers and 11 work-in-progress papers published in these Conference Proceedings. These papers represent research from Australia, Austria, Brazil, Bulgaria, Canada, Chile, China, Colombia, Cyprus, Czech Republic, Denmark, Finland, France, Germany, Greece, Hungary, India, Iran, Iraq, Ireland, Israel, Italy, Japan, Jordan, Kazakhstan, Kuwait, Latvia, Lithuania, Malaysia, México, Morocco, Netherlands, Norway, Palestine, Peru, Philippines, Poland, Portugal, Romania, South Africa, Spain, Sweden, Switzerland, Taiwan, Thailand, Tunisia, UK, United Arab Emirates and the USA.

Reconceptualizing Physical Education through Teaching Games for Understanding

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Publisher : Lulu.com
ISBN 13 : 1105993701
Total Pages : 315 pages
Book Rating : 4.1/5 (59 download)

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Book Synopsis Reconceptualizing Physical Education through Teaching Games for Understanding by : Joy Butler

Download or read book Reconceptualizing Physical Education through Teaching Games for Understanding written by Joy Butler and published by Lulu.com. This book was released on with total page 315 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Crisis Management: Concepts, Methodologies, Tools, and Applications

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Publisher : IGI Global
ISBN 13 : 1466647086
Total Pages : 1862 pages
Book Rating : 4.4/5 (666 download)

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Book Synopsis Crisis Management: Concepts, Methodologies, Tools, and Applications by : Management Association, Information Resources

Download or read book Crisis Management: Concepts, Methodologies, Tools, and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2013-11-30 with total page 1862 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book explores the latest empirical research and best real-world practices for preventing, weathering, and recovering from disasters such as earthquakes or tsunamis to nuclear disasters and cyber terrorism"--Provided by publisher.

ECEL 2020 19th European Conference on e-Learning

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Publisher : Academic Conferences International Limited
ISBN 13 : 1912764792
Total Pages : pages
Book Rating : 4.9/5 (127 download)

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Book Synopsis ECEL 2020 19th European Conference on e-Learning by : Prof. Dr.-Ing. Carsten Busc,

Download or read book ECEL 2020 19th European Conference on e-Learning written by Prof. Dr.-Ing. Carsten Busc, and published by Academic Conferences International Limited. This book was released on 2020-10-29 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

ECGBL 2022 16th European Conference on Game-Based Learning

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Author :
Publisher : Academic Conferences and publishing limited
ISBN 13 : 1914587529
Total Pages : 842 pages
Book Rating : 4.9/5 (145 download)

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Book Synopsis ECGBL 2022 16th European Conference on Game-Based Learning by : Conceição Costa

Download or read book ECGBL 2022 16th European Conference on Game-Based Learning written by Conceição Costa and published by Academic Conferences and publishing limited. This book was released on 2022-10-06 with total page 842 pages. Available in PDF, EPUB and Kindle. Book excerpt: