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Using Interactive Digital Narrative In Science And Health Education
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Book Synopsis Using Interactive Digital Narrative in Science and Health Education by : R. Lyle Skains
Download or read book Using Interactive Digital Narrative in Science and Health Education written by R. Lyle Skains and published by Emerald Group Publishing. This book was released on 2021-05-24 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers insight and lessons learned from two pilot studies which used interactive digital narrative (IDN) as educational interventions to effect positive change regarding social issues, looking into interdisciplinary approaches to research and education methods, combining arts and science methodologies and science communication.
Book Synopsis Cases on Authentic Assessment in Higher Education by : Marron, Linda
Download or read book Cases on Authentic Assessment in Higher Education written by Marron, Linda and published by IGI Global. This book was released on 2024-08-05 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: The rise of ChatGPT has stirred intense conversations in education, raising concerns about the loss of traditional assessment methods. The increasing emphasis on examination-based evaluations has gained attention, leading educators to wrestle with the possible standardization of academic assessments. This one-size-fits-all approach not only jeopardizes the authenticity of the learning experience but also neglects the diverse talents and strengths of students. The pressing challenge is to align the changing technological environment with the need for assessment strategies that are both inclusive and effective. Cases on Authentic Assessment in Higher Education is a publication that acknowledges the challenge posed by technological disruptions and actively seeks to provide a solution. It stands as a resource for educators and administrators navigating the complexities of contemporary assessment. By advocating for a shift towards authentic assessments, the book not only addresses the concerns raised by ChatGPT but also provides a wealth of practical examples across diverse subject areas. These examples serve as a guide for educators, offering inspiration and adaptability to enhance their teaching methods and foster a more inclusive and engaging learning environment.
Book Synopsis Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning by : Lane, Carol-Ann
Download or read book Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning written by Lane, Carol-Ann and published by IGI Global. This book was released on 2022-01-07 with total page 958 pages. Available in PDF, EPUB and Kindle. Book excerpt: Emerging technologies are becoming more prevalent in global classrooms. Traditional literacy pedagogies are shifting toward game-based pedagogy, addressing 21st century learners. Therefore, within this context there remains a need to study strategies to engage learners in meaning-making with some element of virtual design. Technology supports the universal design learning framework because it can increase the access to meaningful engagement in learning and reduce barriers. The Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning provides theoretical frameworks and empirical research findings in digital technology and multimodal ways of acquiring literacy skills in the 21st century. This book gains a better understanding of how technology can support leaner frameworks and highlights research on discovering new pedagogical boundaries by focusing on ways that the youth learn from digital sources such as video games. Covering topics such as elementary literacy learning, indigenous games, and student-worker training, this book is an essential resource for educators in K-12 and higher education, school administrators, academicians, pre-service teachers, game developers, researchers, and libraries.
Book Synopsis Interactive Digital Narrative by : Hartmut Koenitz
Download or read book Interactive Digital Narrative written by Hartmut Koenitz and published by Routledge. This book was released on 2015-04-10 with total page 427 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book is concerned with narrative in digital media that changes according to user input—Interactive Digital Narrative (IDN). It provides a broad overview of current issues and future directions in this multi-disciplinary field that includes humanities-based and computational perspectives. It assembles the voices of leading researchers and practitioners like Janet Murray, Marie-Laure Ryan, Scott Rettberg and Martin Rieser. In three sections, it covers history, theoretical perspectives and varieties of practice including narrative game design, with a special focus on changes in the power relationship between audience and author enabled by interactivity. After discussing the historical development of diverse forms, the book presents theoretical standpoints including a semiotic perspective, a proposal for a specific theoretical framework and an inquiry into the role of artificial intelligence. Finally, it analyses varieties of current practice from digital poetry to location-based applications, artistic experiments and expanded remakes of older narrative game titles.
Book Synopsis Lesson Planning for Skills-Based Health Education by : Benes, Sarah
Download or read book Lesson Planning for Skills-Based Health Education written by Benes, Sarah and published by Human Kinetics. This book was released on 2019 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: Lesson Planning for Skills-Based Health Education offers 64 field-tested lesson plans, learning activities, and assessments for implementing a skills-based approach in your class. The curriculum is flexible and adaptable, and it addresses all the skills in the National Health Education Standards.
Book Synopsis Digital Storytelling in the Classroom by : Jason Ohler
Download or read book Digital Storytelling in the Classroom written by Jason Ohler and published by Corwin Press. This book was released on 2013-03-26 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides information on integrating digital storytelling into curriculum design.
Book Synopsis Narrative Thinking and Storytelling for Problem Solving in Science Education by : Riley, John Thomas
Download or read book Narrative Thinking and Storytelling for Problem Solving in Science Education written by Riley, John Thomas and published by IGI Global. This book was released on 2019-05-31 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 21st century has seen no shortage of historic problems, which has begged the question, How is society preparing today’s young people to take on these challenges? There have been a fair number of obscure but promising approaches that warrant testing but do not currently attract the level of attention needed to secure the necessary resources for a proper test. Narrative Thinking and Storytelling for Problem Solving in Science Education is an essential academic publication that focuses on the use of storytelling to respond to the fundamental need to share experiences while also inspiring world-changing solutions through the stimulation of curiosity, imagination, and reflection. Focusing on this widespread, powerful, and multifaceted form of communication, this book centers on the use of storytelling as a narrative and rhetorical technique in scientific knowledge, research, teaching, and learning. Covering topics such as digital storytelling, narrative schema, and mediation, this powerful reference source is ideal for researchers, scientists, instructional designers, communication specialists, and academicians.
Book Synopsis Student-generated Digital Media in Science Education by : Garry Hoban
Download or read book Student-generated Digital Media in Science Education written by Garry Hoban and published by Routledge. This book was released on 2015-07-03 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This timely and innovative book encourages us to ‘flip the classroom’ and empower our students to become content creators. Through creating digital media, they will not only improve their communication skills, but also gain a deeper understanding of core scientific concepts. This book will inspire science academics and science teacher educators to design learning experiences that allow students to take control of their own learning, to generate media that will stimulate them to engage with, learn about, and become effective communicators of science." Professors Susan Jones and Brian F. Yates, Australian Learning and Teaching Council Discipline Scholars for Science "Represents a giant leap forward in our understanding of how digital media can enrich not only the learning of science but also the professional learning of science teachers." Professor Tom Russell, Queen’s University, Ontario, Canada "This excellent edited collection brings together authors at the forefront of promoting media creation in science by children and young people. New media of all kinds are the most culturally significant forms in the lives of learners and the work in this book shows how they can move between home and school and provide new contexts for learning as well as an understanding of key concepts." Dr John Potter, London Knowledge Lab, Dept. of Culture, Communication and Media, University College London, UK Student-generated Digital Media in Science Education supports secondary school teachers, lecturers in universities and teacher educators in improving engagement and understanding in science by helping students unleash their enthusiasm for creating media within the science classroom. Written by pioneers who have been developing their ideas in students’ media making over the last 10 years, it provides a theoretical background, case studies, and a wide range of assignments and assessment tasks designed to address the vital issue of disengagement amongst science learners. It showcases opportunities for learners to use the tools that they already own to design, make and explain science content with five digital media forms that build upon each other— podcasts, digital stories, slowmation, video and blended media. Each chapter provides advice for implementation and evidence of engagement as learners use digital tools to learn science content, develop communication skills, and create science explanations. A student team’s music video animation of the Krebs cycle, a podcast on chemical reactions presented as commentary on a boxing match, a wiki page on an entry in the periodic table of elements, and an animation on vitamin D deficiency among hijab-wearing Muslim women are just some of the imaginative assignments demonstrated. Student-generated Digital Media in Science Education illuminates innovative ways to engage science learners with science content using contemporary digital technologies. It is a must-read text for all educators keen to effectively convey the excitement and wonder of science in the 21st century.
Book Synopsis Participatory Visual and Digital Methods by : Aline Gubrium
Download or read book Participatory Visual and Digital Methods written by Aline Gubrium and published by Routledge. This book was released on 2016-06-16 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gubrium and Harper describe how visual and digital methodologies can contribute to a participatory, public-engaged ethnography. These methods can change the traditional relationship between academic researchers and the community, building one that is more accessible, inclusive, and visually appealing, and one that encourages community members to reflect and engage in issues in their own communities. The authors describe how to use photovoice, film and video, digital storytelling, GIS, digital archives and exhibits in participatory contexts, and include numerous case studies demonstrating their utility around the world.
Book Synopsis Digital Storytelling by : Joe Lambert
Download or read book Digital Storytelling written by Joe Lambert and published by Routledge. This book was released on 2013-01-04 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: Listen deeply. Tell stories. This is the mantra of the Center for Digital Storytelling (CDS) in Berkeley California, which, since 1998 has worked with nearly 1,000 organizations around the world and trained more than 15,000 people in the art of digital storytelling. In this revised and updated edition of the CDS's popular guide to digital storytelling, co-founder Joe Lambert details the history and methods of digital storytelling practices. Using a "7 Steps" approach, Lambert helps storytellers identify the fundamentals of dynamic digital storytelling--from seeing the story, assembling it, and sharing it. As in the last edition, readers of the fourth edition will also find new explorations of the applications of digital storytelling and updated appendices that provide resources for budding digital storytellers, including information about past and present CDS-affiliated projects and place-based storytelling, a narrative-based approach to understanding experience and landscape. A companion website further brings the entire storytelling process to life. Over the years, the CDS's work has transformed the way that community activists, educators, health and human services agencies, business professionals, and artists think about story, media, culture, and the power of personal voice in creating change. For those who yearn to tell multimedia stories, Digital Storytelling is the place to begin.
Download or read book Stories Matter written by Rita Charon and published by Routledge. This book was released on 2004-04-16 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 2002. The doctor patient relationship starts with a story. Doctors' notes, a patient's chart, the recommendations of ethics committees and insurance justifications all hinge on written and verbal narrative interaction. The practice of narrative profoundly affects decision making, patient health and treatment and the everyday practice of medicine. In this edited collection, the contributors provide conceptual foundations, practical guidelines and theoretical considerations central to the practice of narrative ethics.
Download or read book British Education Index written by and published by . This book was released on 2005 with total page 1016 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Computer Games for Learning by : Richard E. Mayer
Download or read book Computer Games for Learning written by Richard E. Mayer and published by MIT Press. This book was released on 2014-07-11 with total page 303 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive and up-to-date investigation of what research shows about the educational value of computer games for learning. Many strong claims are made for the educational value of computer games, but there is a need for systematic examination of the research evidence that might support such claims. This book fills that need by providing, a comprehensive and up-to-date investigation of what research shows about learning with computer games. Computer Games for Learning describes three genres of game research: the value-added approach, which compares the learning outcomes of students who learn with a base version of a game to those of students who learn with the base version plus an additional feature; the cognitive consequences approach, which compares learning outcomes of students who play an off-the-shelf computer game for extended periods to those of students who do not; and the media comparative approach, which compares the learning outcomes of students who learn material by playing a game to those of students who learn the same material using conventional media. After introductory chapters that describe the rationale and goals of learning game research as well as the relevance of cognitive science to learning with games, the book offers examples of research in all three genres conducted by the author and his colleagues at the University of California, Santa Barbara; meta-analyses of published research; and suggestions for future research in the field. The book is essential reading for researchers and students of educational games, instructional designers, learning-game developers, and anyone who wants to know what the research has to say about the educational effectiveness of computer games.
Book Synopsis Smart Learning Environments by : Maiga Chang
Download or read book Smart Learning Environments written by Maiga Chang and published by Springer. This book was released on 2014-09-05 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book addresses main issues concerned with the future learning, learning and academic analytics, virtual world and smart user interface, and mobile learning. This book gathers the newest research results of smart learning environments from the aspects of learning, pedagogies, and technologies in learning. It examines the advances in technology development and changes in the field of education that has been affecting and reshaping the learning environment. Then, it proposes that under the changed technological situations, smart learning systems, no matter what platforms (i.e., personal computers, smart phones, and tablets) they are running at, should be aware of the preferences and needs that their users (i.e., the learners and teachers) have, be capable of providing their users with the most appropriate services, helps to enhance the users' learning experiences, and to make the learning efficient.
Book Synopsis Learning Through Storytelling by : Janice McDrury
Download or read book Learning Through Storytelling written by Janice McDrury and published by . This book was released on 2002 with total page 199 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Molecular Biology of the Cell written by and published by . This book was released on 2004 with total page 998 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Journal of the Medical Library Association by :
Download or read book Journal of the Medical Library Association written by and published by . This book was released on 2005 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: