Using Interactive Digital Narrative in Science and Health Education

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Author :
Publisher : Emerald Group Publishing
ISBN 13 : 1839097604
Total Pages : 152 pages
Book Rating : 4.8/5 (39 download)

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Book Synopsis Using Interactive Digital Narrative in Science and Health Education by : R. Lyle Skains

Download or read book Using Interactive Digital Narrative in Science and Health Education written by R. Lyle Skains and published by Emerald Group Publishing. This book was released on 2021-05-24 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers insight and lessons learned from two pilot studies which used interactive digital narrative (IDN) as educational interventions to effect positive change regarding social issues, looking into interdisciplinary approaches to research and education methods, combining arts and science methodologies and science communication.

Interactive Digital Narrative

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Author :
Publisher : Routledge
ISBN 13 : 1317668677
Total Pages : 286 pages
Book Rating : 4.3/5 (176 download)

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Book Synopsis Interactive Digital Narrative by : Hartmut Koenitz

Download or read book Interactive Digital Narrative written by Hartmut Koenitz and published by Routledge. This book was released on 2015-04-10 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book is concerned with narrative in digital media that changes according to user input—Interactive Digital Narrative (IDN). It provides a broad overview of current issues and future directions in this multi-disciplinary field that includes humanities-based and computational perspectives. It assembles the voices of leading researchers and practitioners like Janet Murray, Marie-Laure Ryan, Scott Rettberg and Martin Rieser. In three sections, it covers history, theoretical perspectives and varieties of practice including narrative game design, with a special focus on changes in the power relationship between audience and author enabled by interactivity. After discussing the historical development of diverse forms, the book presents theoretical standpoints including a semiotic perspective, a proposal for a specific theoretical framework and an inquiry into the role of artificial intelligence. Finally, it analyses varieties of current practice from digital poetry to location-based applications, artistic experiments and expanded remakes of older narrative game titles.

Cultivating Compassion

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Author :
Publisher : Springer
ISBN 13 : 3319641468
Total Pages : 394 pages
Book Rating : 4.3/5 (196 download)

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Book Synopsis Cultivating Compassion by : Pip Hardy

Download or read book Cultivating Compassion written by Pip Hardy and published by Springer. This book was released on 2018-03-02 with total page 394 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores how digital storytelling can catalyze change in healthcare. Edited by the co-founders of the award-winning Patient Voices Programme, the authors discuss various applications for this technique; from using digital storytelling as a reflective process, to the use of digital stories in augmenting quantitative data. Through six main sections this second edition covers areas including healthcare education, patient engagement, quality improvement and the use of digital storytelling research. The chapters illuminate how digital storytelling can lead to greater humanity, understanding and, ultimately, compassion. This collection will appeal to those involved in delivering, managing or receiving healthcare and healthcare education and research, as well as people interested in digital storytelling and participatory media.

Student-generated Digital Media in Science Education

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Author :
Publisher : Routledge
ISBN 13 : 1317563247
Total Pages : 254 pages
Book Rating : 4.3/5 (175 download)

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Book Synopsis Student-generated Digital Media in Science Education by : Garry Hoban

Download or read book Student-generated Digital Media in Science Education written by Garry Hoban and published by Routledge. This book was released on 2015-07-03 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This timely and innovative book encourages us to ‘flip the classroom’ and empower our students to become content creators. Through creating digital media, they will not only improve their communication skills, but also gain a deeper understanding of core scientific concepts. This book will inspire science academics and science teacher educators to design learning experiences that allow students to take control of their own learning, to generate media that will stimulate them to engage with, learn about, and become effective communicators of science." Professors Susan Jones and Brian F. Yates, Australian Learning and Teaching Council Discipline Scholars for Science "Represents a giant leap forward in our understanding of how digital media can enrich not only the learning of science but also the professional learning of science teachers." Professor Tom Russell, Queen’s University, Ontario, Canada "This excellent edited collection brings together authors at the forefront of promoting media creation in science by children and young people. New media of all kinds are the most culturally significant forms in the lives of learners and the work in this book shows how they can move between home and school and provide new contexts for learning as well as an understanding of key concepts." Dr John Potter, London Knowledge Lab, Dept. of Culture, Communication and Media, University College London, UK Student-generated Digital Media in Science Education supports secondary school teachers, lecturers in universities and teacher educators in improving engagement and understanding in science by helping students unleash their enthusiasm for creating media within the science classroom. Written by pioneers who have been developing their ideas in students’ media making over the last 10 years, it provides a theoretical background, case studies, and a wide range of assignments and assessment tasks designed to address the vital issue of disengagement amongst science learners. It showcases opportunities for learners to use the tools that they already own to design, make and explain science content with five digital media forms that build upon each other— podcasts, digital stories, slowmation, video and blended media. Each chapter provides advice for implementation and evidence of engagement as learners use digital tools to learn science content, develop communication skills, and create science explanations. A student team’s music video animation of the Krebs cycle, a podcast on chemical reactions presented as commentary on a boxing match, a wiki page on an entry in the periodic table of elements, and an animation on vitamin D deficiency among hijab-wearing Muslim women are just some of the imaginative assignments demonstrated. Student-generated Digital Media in Science Education illuminates innovative ways to engage science learners with science content using contemporary digital technologies. It is a must-read text for all educators keen to effectively convey the excitement and wonder of science in the 21st century.

Digital Storytelling in the Classroom

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Author :
Publisher : Corwin Press
ISBN 13 : 1452268258
Total Pages : 305 pages
Book Rating : 4.4/5 (522 download)

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Book Synopsis Digital Storytelling in the Classroom by : Jason Ohler

Download or read book Digital Storytelling in the Classroom written by Jason Ohler and published by Corwin Press. This book was released on 2013-03-26 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides information on integrating digital storytelling into curriculum design.

Understanding Interactive Digital Narrative

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1000859185
Total Pages : 203 pages
Book Rating : 4.0/5 (8 download)

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Book Synopsis Understanding Interactive Digital Narrative by : Hartmut Koenitz

Download or read book Understanding Interactive Digital Narrative written by Hartmut Koenitz and published by Taylor & Francis. This book was released on 2023-04-17 with total page 203 pages. Available in PDF, EPUB and Kindle. Book excerpt: This remarkably clearly written and timely critical evaluation of core issues in the study and application of interactive digital narrative (IDN) untangles the range of theories and arguments that have developed around IDN over the past three decades. Looking back over the past 30 years of theorizing around interactivity, storytelling, and the digital across the fields of game design/game studies, media studies, and narratology, as well as interactive documentary and other emerging forms, this text offers important and insightful correctives to common misunderstandings that pervade the field. This book also changes the perspective on IDN by introducing a comprehensive conceptual framework influenced by cybernetics and cognitive narratology, addressing limitations of perspectives originally developed for legacy media forms. Applying its framework, the book analyzes successful works and lays out concrete design advice, providing instructors, students, and practitioners with a more precise and specific understanding of IDN. This will be essential reading for courses in interactive narrative, interactive storytelling, and game writing, as well as digital media more generally.

Digital Stories and Their Integration in Early Childhood and Primary Education

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Author :
Publisher : Nova Science Publishers
ISBN 13 : 9781536100167
Total Pages : 165 pages
Book Rating : 4.1/5 (1 download)

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Book Synopsis Digital Stories and Their Integration in Early Childhood and Primary Education by : Jim Prentzase

Download or read book Digital Stories and Their Integration in Early Childhood and Primary Education written by Jim Prentzase and published by Nova Science Publishers. This book was released on 2016 with total page 165 pages. Available in PDF, EPUB and Kindle. Book excerpt: Editor Biography: Jim Prentzas received the diploma degree in computer engineering and informatics and the MSc and PhD degrees from the Department of Computer Engineering and Informatics, University of Patras, Greece, in 1997, 2001, and 2003, respectively. He is currently an associate professor in the Department of Education Sciences in Early Childhood, School of Education Sciences, Democritus University of Thrace, Greece. His main research interests include artificial intelligence, e-learning and Web applications. He has published more than 70 papers in international journals, edited volumes, and proceedings of conferences and workshops. He has also co-edited two volumes published by an international publisher. He has participated in a number of National and European research projects. Book Description: This book is an edited collection of chapters regarding the integration of digital stories in the classroom, focusing on early childhood and primary education. Storytelling has always been an effective way of teaching all ranges of subjects at all educational levels, especially in early childhood and primary education. Digital storytelling combines the advantages of storytelling and digital tools. Digital stories attract the interest of students and provide them with motives to take part in learning activities in collaboration with their classmates and teachers. They have become a popular resource of Information and Communications Technology (ICT). Digital stories can be a valuable tool to educators. However, as is the case with many ICT resources, teachers need practical ideas about how to integrate them in teaching and learning. This book covers a gap in the international bibliography regarding digital storytelling. It discusses teaching scenarios that exploit digital stories in a wide range of subjects in early childhood and primary education. Subjects covered in teaching scenarios discussed in this book include language, time concepts, music, poetry, social tolerance in multicultural societies, mathematics, environmental issues, foreign language learning, healthy nutrition, mythology and geography. Such a diversity of issues concerning integration of digital stories in early childhood and primary education has not been dealt with in other published books until now. The discussed teaching scenarios involve two- and three-dimensional digital stories implemented with the visual programming tools Scratch and Alice. Scratch is implemented by the Massachusetts Institute of Technology (MIT) and enables the creation of two-dimensional multimedia applications. Alice is implemented by Carnegie Mellon and enables the creation of three-dimensional multimedia applications. Both of these tools are available at no charge and are popular in education throughout the world. The created digital stories have been combined with self-assessment e-activities created with JClic to provide further advantages to students. JClic is a free software tool implemented in Spain that enables the creation of interactive assessment activities addressed to early childhood and elementary education. The book is organized into three main parts and consists of ten chapters. The first part consists of two chapters discussing general background issues concerning storytelling, ICT and digital storytelling in education. The second part consists of four chapters discussing teaching scenarios involving early childhood education. The third part consists of four chapters discussing teaching scenarios regarding primary education. Target Audience: *Early childhood teachers, school teachers as well as academic and teaching staff members of Universities that would like to integrate digital stories in learning and teaching, *Undergraduate/postgraduate students as well as academic and teaching staff members of University Departments educating pre-service and in-service teachers, *Undergraduate/postgraduate students as well as academic and teaching staff members of Computing Departments, *Researchers working in the field of education, educational technology, digital storytelling, multimedia and computing education, *Programmers and researchers developing tools concerning digital storytelling, multimedia and computing education, *Computer Science school teachers who are interested in: (a) teaching students how to create interdisciplinary multimedia applications while learning programming concepts and (b) collaborating with teachers teaching other fields.

Digital Storytelling for Educative Purposes

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Author :
Publisher : Springer Nature
ISBN 13 : 9811587272
Total Pages : 226 pages
Book Rating : 4.8/5 (115 download)

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Book Synopsis Digital Storytelling for Educative Purposes by : Phillip Alexander Towndrow

Download or read book Digital Storytelling for Educative Purposes written by Phillip Alexander Towndrow and published by Springer Nature. This book was released on 2020-11-28 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is an exposition of a curriculum innovation within the complex yet fertile ground of school-based education in Singapore. Beyond straightforward descriptions and protocols, this book purposefully connects classroom practices with theories in a clear, uncomplicated way. The result provides a series of rationales for action, reflection and understanding that other publications in digital storytelling sometimes fail to cover or explain in sufficient detail. Broadly, these include digital multimodal authorship; teachers’ and students’ storytelling task design and assessment; the use of digital storytelling as a reflective and reflexive expression of teachers’ professionalism; and dialogism in classroom practice.

The New Digital Storytelling

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Publisher : Bloomsbury Publishing USA
ISBN 13 : 0313387508
Total Pages : 296 pages
Book Rating : 4.3/5 (133 download)

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Book Synopsis The New Digital Storytelling by : Bryan Alexander

Download or read book The New Digital Storytelling written by Bryan Alexander and published by Bloomsbury Publishing USA. This book was released on 2011-04-07 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book surveys the many ways of telling stories with digital technology, including blogging, gaming, social media, podcasts, and Web video. Digital storytelling uses new media tools and platforms to tell stories. The second wave of digital storytelling started in the 1990s with the rise of popular video production, then progressed in the new century to encompass newer, social media technologies. The New Digital Storytelling: Creating Narratives with New Media is the first book that gathers these new, old, and emergent practices in one place, and provides a historical context for these methods. Author Bryan Alexander explains the modern expression of the ancient art of storytelling, weaving images, text, audio, video, and music together. Alexander draws upon the latest technologies, insights from the latest scholarship, and his own extensive experience to describe the narrative creation process with personal video, blogs, podcasts, digital imagery, multimedia games, social media, and augmented reality—all platforms that offer new pathways for creativity, interactivity, and self-expression.

Resources in Education

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Publisher :
ISBN 13 :
Total Pages : 1026 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Resources in Education by :

Download or read book Resources in Education written by and published by . This book was released on 1995 with total page 1026 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Digital Storytelling in Health and Social Policy

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Publisher : Routledge
ISBN 13 : 9781315775708
Total Pages : 205 pages
Book Rating : 4.7/5 (757 download)

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Book Synopsis Digital Storytelling in Health and Social Policy by : Nicole Matthews

Download or read book Digital Storytelling in Health and Social Policy written by Nicole Matthews and published by Routledge. This book was released on 2017 with total page 205 pages. Available in PDF, EPUB and Kindle. Book excerpt: As digital life stories continue to assume more and more significance across a range of institutions, so too does their potential to bring into focus once marginalised and neglected voices. Breaking new ground by reframing multimedia life stories as a resource for education, public health, and policy, this book challenges policymakers, professionals, and researchers to reimagine how they find out about and respond to people's daily lives and experiences of health, disability, and well-being. The book develops theoretical, methodological, and practical resources for listening to digital stories through a series of carefully selected international case studies, from dementia care education to campaigns in the UN to ban cluster munitions. The case studies explore and illuminate different ways that digital stories have - and have not - been listened to in the past. The authors expose the great potential as well as the complexity of using powerful personal stories in practice. Together, the case studies highlight that processes of listening to, learning from, and making use of digital stories involve unavoidable processes of reinterpretation, recontextualisation, and translation which have significant ethical and political implications for storytellers, listeners, and society. In mapping and theorising the movement of stories into new contexts of policy and practice, the book offers a critical lens on the widely celebrated democratising potential of digital storytelling and its capacity to amplify marginalised voices. Digital Storytelling in Health and Social Policy develops an authoritative and original re-conceptualisation of digital life stories and their use for social justice ends, and will be important reading for researchers and practitioners from a range of backgrounds, including social policy, digital media, communication, education, disability, and public health.

Narrative Thinking and Storytelling for Problem Solving in Science Education

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Publisher :
ISBN 13 : 9781522584032
Total Pages : 0 pages
Book Rating : 4.5/5 (84 download)

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Book Synopsis Narrative Thinking and Storytelling for Problem Solving in Science Education by : John Thomas Riley

Download or read book Narrative Thinking and Storytelling for Problem Solving in Science Education written by John Thomas Riley and published by . This book was released on 2019 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 21st century has seen no shortage of historic problems, which has begged the question, How is society preparing today's young people to take on these challenges? There have been a fair number of obscure but promising approaches that warrant testing but do not currently attract the level of attention needed to secure the necessary resources for a proper test. Narrative Thinking and Storytelling for Problem Solving in Science Education is an essential academic publication that focuses on the use of storytelling to respond to the fundamental need to share experiences while also inspiring world-changing solutions through the stimulation of curiosity, imagination, and reflection. Focusing on this widespread, powerful, and multifaceted form of communication, this book centers on the use of storytelling as a narrative and rhetorical technique in scientific knowledge, research, teaching, and learning. Covering topics such as digital storytelling, narrative schema, and mediation, this powerful reference source is ideal for researchers, scientists, instructional designers, communication specialists, and academicians.

Education, Narrative Technologies and Digital Learning

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Publisher : Palgrave Macmillan
ISBN 13 : 9781349672554
Total Pages : 202 pages
Book Rating : 4.6/5 (725 download)

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Book Synopsis Education, Narrative Technologies and Digital Learning by : Tony Hall

Download or read book Education, Narrative Technologies and Digital Learning written by Tony Hall and published by Palgrave Macmillan. This book was released on 2019-06-01 with total page 202 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book examines and illustrates the potential of narrative technology, the integration and synthesis of storytelling and digital media in education. Storytelling is a foundational and powerful process in all learning and teaching, and technology is becoming ever more ubiquitous and sophisticated, particularly in its capabilities to mediate and augment creative storytelling. The book begins with a foundational analysis of narrative use in education today, and provides a history of the emergence of narrative technology. It explores how the convergence of high-potential computing and storytelling practices and techniques can be used to enhance education, in particular the design of bespoke, interactive physical learning environments. The contemporary importance of educational design is highlighted throughout the book, which concludes with the SCÉAL design-based research framework as a proposed systematic approach to the design of narrative technology in education. The book will be a valuable resource for educational designers, technologists, teachers and policymakers, especially those with an interest in the design and use of narrative technology in education.

The Instructional Value of Digital Storytelling

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Author :
Publisher : Routledge
ISBN 13 : 1135072736
Total Pages : 171 pages
Book Rating : 4.1/5 (35 download)

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Book Synopsis The Instructional Value of Digital Storytelling by : Patricia McGee

Download or read book The Instructional Value of Digital Storytelling written by Patricia McGee and published by Routledge. This book was released on 2014-12-17 with total page 171 pages. Available in PDF, EPUB and Kindle. Book excerpt: Although storytelling has been recognized as an effective instructional strategy for some time, most educators are not informed about how to communicate a story that supports learning—particularly when using digital media. The Instructional Value of Digital Storytelling provides a broad overview of the concepts and traditions of storytelling and prepares professors, workplace trainers, and instructional designers to tell stories through 21st century media platforms, providing the skills critical to communication, lifelong learning, and professional success. Using clear and concise language, The Instructional Value of Digital Storytelling explains how and why storytelling can be used as a contemporary instructional method, particularly through social media, mobile technologies, and knowledge-based systems. Examples from different sectors and disciplines illustrate how and why effective digital stories are designed with learning theory in mind. Applications of storytelling in context are provided for diverse settings within higher education as well as both formal and informal adult learning contexts.

Digital Storytelling

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Author :
Publisher : CRC Press
ISBN 13 : 1135044457
Total Pages : 569 pages
Book Rating : 4.1/5 (35 download)

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Book Synopsis Digital Storytelling by : Carolyn Handler Miller

Download or read book Digital Storytelling written by Carolyn Handler Miller and published by CRC Press. This book was released on 2014-06-27 with total page 569 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Storytelling shows you how to create immersive, interactive narratives across a multitude of platforms, devices, and media. From age-old storytelling techniques to cutting-edge development processes, this book covers creating stories for all forms of New Media, including transmedia storytelling, video games, mobile apps, and second screen experiences. The way a story is told, a message is delivered, or a narrative is navigated has changed dramatically over the last few years. Stories are told through video games, interactive books, and social media. Stories are told on all sorts of different platforms and through all sorts of different devices. They’re immersive, letting the user interact with the story and letting the user enter the story and shape it themselves. This book features case studies that cover a great spectrum of platforms and different story genres. It also shows you how to plan processes for developing interactive narratives for all forms of entertainment and non-fiction purposes: education, training, information and promotion. Digital Storytelling features interviews with some of the industry’s biggest names, showing you how they build and tell their stories.

Interactive Storytelling

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Author :
Publisher : Springer
ISBN 13 : 3030040283
Total Pages : 673 pages
Book Rating : 4.0/5 (3 download)

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Book Synopsis Interactive Storytelling by : Rebecca Rouse

Download or read book Interactive Storytelling written by Rebecca Rouse and published by Springer. This book was released on 2018-11-26 with total page 673 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 11th International Conference on Interactive Digital Storytelling, ICIDS 2018, held in Dublin, Ireland, in December 2018. The 20 revised full papers and 16 short papers presented together with 17 posters, 11 demos, and 4 workshops were carefully reviewed and selected from 56, respectively 29, submissions. The papers are organized in the following topical sections: the future of the discipline; theory and analysis; practices and games; virtual reality; theater and performance; generative and assistive tools and techniques; development and analysis of authoring tools; and impact in culture and society.

Pause & Effect

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Publisher : Pearson Education
ISBN 13 : 0132798255
Total Pages : 839 pages
Book Rating : 4.1/5 (327 download)

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Book Synopsis Pause & Effect by : Mark Stephen Meadows

Download or read book Pause & Effect written by Mark Stephen Meadows and published by Pearson Education. This book was released on 2002-09-10 with total page 839 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interactive narrative is the cornerstone for many forms of digital media: web sites, interface design, gaming environments, and even artificial intelligence. In Pause & Effect, Mark Stephen Meadows examines the intersection of storytelling, visual art, and interactivity. He takes the key principles from these areas and applies them to the design, architecture, and development of successful interactive narrative. This provocative book will appeal to designers with its edgy aesthetic and artistic sensibility. Striking graphic and typographic imagery complement unique design features that encourage interactivity through varying levels of information, different navigational possibilities, and even flip-book animations.