Urban Gaming/simulation

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Publisher :
ISBN 13 :
Total Pages : 600 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Urban Gaming/simulation by : Larry C. Coppard

Download or read book Urban Gaming/simulation written by Larry C. Coppard and published by . This book was released on 1979 with total page 600 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Gaming-simulation in Urban Research

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Publisher :
ISBN 13 :
Total Pages : 90 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Gaming-simulation in Urban Research by : Richard D. Duke

Download or read book Gaming-simulation in Urban Research written by Richard D. Duke and published by . This book was released on 1964 with total page 90 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Recent Developments in Urban Gaming

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ISBN 13 :
Total Pages : 138 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Recent Developments in Urban Gaming by : Philip D. Patterson

Download or read book Recent Developments in Urban Gaming written by Philip D. Patterson and published by . This book was released on 1976 with total page 138 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Simulation and Gaming for Social Design

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Publisher : Springer Nature
ISBN 13 : 9811620113
Total Pages : 309 pages
Book Rating : 4.8/5 (116 download)

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Book Synopsis Simulation and Gaming for Social Design by : Toshiyuki Kaneda

Download or read book Simulation and Gaming for Social Design written by Toshiyuki Kaneda and published by Springer Nature. This book was released on 2022-01-03 with total page 309 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a collection of research articles that deal with three aspects of simulation and gaming for social design: (1) Theory and methodology, including game system theory and agent-based modeling; (2) Sustainability, including global warming and the energy–food nexus);; and (3) Social entrepreneurship, including business, ethnic, and ethical understanding. The latter two especially form two major areas of clinical knowledge in contemporary life. Simulation and gaming, with its participatory approach, provides participants with a seamless integration of problem solving and education. It has been known as a tool for interdisciplinary communication since the 1960s, and now it is being developed to contribute to global society in the twenty-first century. This is the first book on simulation and gaming for social design that covers all aspects from the methodological foundations to practical examples in the fields of sustainability and social entrepreneurship. Regardless of the size of the problematics, societal system design involves (1) The visioning and conception aspects due to the long-term, overall nature of the goal; (2) Interdisciplinary thinking and communication for the exploration of new states of accommodation with technological systems; and (3) The “human dimension” aspect including education that must be dealt with, thus academic developments of simulation and gaming for social design as system thinking and practice methodologies are anticipated. Simulation and gaming has great potential for development as a tool to facilitate the transfer between theoretical and clinical knowledge.

Developments in Simulation and Gaming

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Publisher :
ISBN 13 :
Total Pages : 176 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Developments in Simulation and Gaming by : H. A. Becker

Download or read book Developments in Simulation and Gaming written by H. A. Becker and published by . This book was released on 1972 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Gaming, Simulation and Innovations: Challenges and Opportunities

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Publisher : Springer Nature
ISBN 13 : 3031099591
Total Pages : 305 pages
Book Rating : 4.0/5 (31 download)

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Book Synopsis Gaming, Simulation and Innovations: Challenges and Opportunities by : Upinder Dhar

Download or read book Gaming, Simulation and Innovations: Challenges and Opportunities written by Upinder Dhar and published by Springer Nature. This book was released on 2022-07-26 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 52nd International Simulation and Gaming Association Conference, ISAGA 2021, held in Indore, India, during September 6–10, 2021. The 24 full papers included in this book were carefully reviewed and selected from 58 submissions. They were organized in topical sections as follows: game design and facilitation; gaming in education; player experience in simulations; and policy formulation and serious games.

Simulation and Gaming

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Publisher :
ISBN 13 :
Total Pages : 464 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Simulation and Gaming by : National Gaming Council

Download or read book Simulation and Gaming written by National Gaming Council and published by . This book was released on 1974 with total page 464 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Urban Dynamics and Simulation Models

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Publisher : Springer
ISBN 13 : 3319464973
Total Pages : 123 pages
Book Rating : 4.3/5 (194 download)

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Book Synopsis Urban Dynamics and Simulation Models by : Denise Pumain

Download or read book Urban Dynamics and Simulation Models written by Denise Pumain and published by Springer. This book was released on 2017-01-17 with total page 123 pages. Available in PDF, EPUB and Kindle. Book excerpt: This monograph presents urban simulation methods that help in better understanding urban dynamics. Over historical times, cities have progressively absorbed a larger part of human population and will concentrate three quarters of humankind before the end of the century. This “urban transition” that has totally transformed the way we inhabit the planet is globally understood in its socio-economic rationales but is less frequently questioned as a spatio-temporal process. However, the cities, because they are intrinsically linked in a game of competition for resources and development, self organize in “systems of cities” where their future becomes more and more interdependent. The high frequency and intensity of interactions between cities explain that urban systems all over the world exhibit large similarities in their hierarchical and functional structure and rather regular dynamics. They are complex systems whose emergence, structure and further evolution are widely governed by the multiple kinds of interaction that link the various actors and institutions investing in cities their efforts, capital, knowledge and intelligence. Simulation models that reconstruct this dynamics may help in better understanding it and exploring future plausible evolutions of urban systems. This would provide better insight about how societies can manage the ecological transition at local, regional and global scales. The author has developed a series of instruments that greatly improve the techniques of validation for such models of social sciences that can be submitted to many applications in a variety of geographical situations. Examples are given for several BRICS countries, Europe and United States. The target audience primarily comprises research experts in the field of urban dynamics, but the book may also be beneficial for graduate students.

Simulation and Gaming in the Network Society

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Publisher : Springer
ISBN 13 : 9811005753
Total Pages : 466 pages
Book Rating : 4.8/5 (11 download)

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Book Synopsis Simulation and Gaming in the Network Society by : Toshiyuki Kaneda

Download or read book Simulation and Gaming in the Network Society written by Toshiyuki Kaneda and published by Springer. This book was released on 2016-08-02 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides the state of the art in the simulation and gaming study field by systematically collecting excellent papers presented at the 46th International Simulation and Gaming Association annual conference held in Kyoto 17–25 July 2015. Simulation and gaming has been used in a wide variety of areas ranging from early childhood education and school-age children, universities, and professional education, to policy exploration and social problem solving. Moreover, it now been drastically changing its features in the Internet Of Things (IOT) society while taking over a wide variety of aliases, such as serious games and gamification. Most of the papers on which this book’s chapters are based were written by academic researchers, both up-and-coming and well known. In addition, simulation and gaming is a translational system science going from theory to clinical cross-disciplinary topics. With this book, therefore, graduate students and higher-level researchers, educators, and practitioners can become familiar with the state-of-the-art academic research on simulation and gaming in the network society of the twenty-first century.

Neo-Simulation and Gaming Toward Active Learning

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Publisher : Springer Nature
ISBN 13 : 9811380392
Total Pages : 557 pages
Book Rating : 4.8/5 (113 download)

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Book Synopsis Neo-Simulation and Gaming Toward Active Learning by : Ryoju Hamada

Download or read book Neo-Simulation and Gaming Toward Active Learning written by Ryoju Hamada and published by Springer Nature. This book was released on 2019-10-08 with total page 557 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides tips to teachers for moving toward active learning by using simulation and gaming. The book is a rare reference for teachers who wish to initiate active learning by applying many real experiences from world experts in simulation and gaming. This cumulative wisdom comes from cutting-edge trials reported at the 49th International Simulation and Gaming Association’s annual conference in Thailand 9–13 July 2018. The importance of changing teachers’ one-way lecture approach to that of active learning has been commonly understood for several decades and has been promoted especially in recent years in Asian universities. Simulation and gaming meets the requirements of such teaching programs, especially for active learning, but there are few books or references on how to gamify a lecture. This book serves as a guide to facilitate that change. The author recognizes the duty to provide readers with fixed directions toward simulation and gaming in the next generation, which have still not been fully elucidated. Developing a simulation and gaming culture and making it sustainable in the next decade are the purpose of this book.

Gaming, Simulations and Society

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Publisher : Springer Science & Business Media
ISBN 13 : 9784431223085
Total Pages : 340 pages
Book Rating : 4.2/5 (23 download)

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Book Synopsis Gaming, Simulations and Society by : International Simulation and Gaming Association. International Conference

Download or read book Gaming, Simulations and Society written by International Simulation and Gaming Association. International Conference and published by Springer Science & Business Media. This book was released on 2005 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation This book presents a current research scope and perspective of Simulation and Gaming. Theoretical problems of Simulation and Gaming will be examined with a view to improving the social sciences through the introduction of the techniques and concepts of Simulation and Gaming. The fields of economics, political science, psychology and business management can all be radically improved by introducing such techniques of Simulation and Gaming as the Agent-Based Modelling. Other important topics are the analysis of philosophical foundations in Simulation and Gaming as an academic discipline. The ever growing and massive popularity of PC and arcade games cannot be ignored. Their potential as agents of education and their essentially violent nature raise many ethical and moral problems that need to be addressed.

The Routledge Companion to Games in Architecture and Urban Planning

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Publisher : Routledge
ISBN 13 : 0429805705
Total Pages : 253 pages
Book Rating : 4.4/5 (298 download)

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Book Synopsis The Routledge Companion to Games in Architecture and Urban Planning by : Marta Brković Dodig

Download or read book The Routledge Companion to Games in Architecture and Urban Planning written by Marta Brković Dodig and published by Routledge. This book was released on 2019-11-25 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Routledge Companion to Games in Architecture and Urban Planning aims to identify and showcase the rich diversity of games, including: simulation games, game-like approaches, game scenarios, and gamification processes for teaching/learning, design and research in architecture and urban planning. This collection creates an opportunity for exchange and reflection on games in architecture and urban planning. Theoretical discussions, descriptive accounts, and case studies presenting empirical evidence are featured; combined with reflections, constructive critical analysis, discussions of connections, and various influences on this field. Twenty-eight international contributors have come together from eleven countries and five continents to present their studies on games in architecture and urban planning, pose new questions, and advocate for innovative perspectives.

Operational Gaming and Simulation in Urban Research

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Publisher :
ISBN 13 :
Total Pages : 44 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Operational Gaming and Simulation in Urban Research by : Richard D. Duke

Download or read book Operational Gaming and Simulation in Urban Research written by Richard D. Duke and published by . This book was released on 1966 with total page 44 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Intersections in Simulation and Gaming

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Publisher : Springer
ISBN 13 : 3319787950
Total Pages : 412 pages
Book Rating : 4.3/5 (197 download)

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Book Synopsis Intersections in Simulation and Gaming by : Anjum Naweed

Download or read book Intersections in Simulation and Gaming written by Anjum Naweed and published by Springer. This book was released on 2018-04-05 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed post-conference proceedings of the 21st Annual Simulation Technology and Training Conference, SimTecT 2016, and the 47th International Simulation and Gaming Association Conference, ISAGA 2016, Held as Part of the First Australasian Simulation Congress, ASC 2016, held in Melbourne, VIC, Australia, in September 2016. The 28 revised full papers included in the volume were carefully reviewed and selected from 55 submissions. They are organized in the following topical sections: Making the grade; Come to think of it; From here to fidelity; The name of the game; and Ahead of the game.

Simulation of the Urban Environment

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Publisher :
ISBN 13 :
Total Pages : 140 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Simulation of the Urban Environment by : Barry M. Kibel

Download or read book Simulation of the Urban Environment written by Barry M. Kibel and published by . This book was released on 1972 with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Gaming and Simulations: Concepts, Methodologies, Tools and Applications

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Publisher : IGI Global
ISBN 13 : 1609601963
Total Pages : 2164 pages
Book Rating : 4.6/5 (96 download)

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Book Synopsis Gaming and Simulations: Concepts, Methodologies, Tools and Applications by : Management Association, Information Resources

Download or read book Gaming and Simulations: Concepts, Methodologies, Tools and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2010-11-30 with total page 2164 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book set unites fundamental research on the history, current directions, and implications of gaming at individual and organizational levels, exploring all facets of game design and application and describing how this emerging discipline informs and is informed by society and culture"--Provided by publisher.

URBAN POLICY GAME : A SIMULATION OF URBAN POLITICS

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Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (17 download)

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Book Synopsis URBAN POLICY GAME : A SIMULATION OF URBAN POLITICS by : Thomas A. Henderson

Download or read book URBAN POLICY GAME : A SIMULATION OF URBAN POLITICS written by Thomas A. Henderson and published by . This book was released on 1976 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: