Transforming Society and Organizations through Gamification

Download Transforming Society and Organizations through Gamification PDF Online Free

Author :
Publisher : Springer Nature
ISBN 13 : 3030682072
Total Pages : 386 pages
Book Rating : 4.0/5 (36 download)

DOWNLOAD NOW!


Book Synopsis Transforming Society and Organizations through Gamification by : Agnessa Spanellis

Download or read book Transforming Society and Organizations through Gamification written by Agnessa Spanellis and published by Springer Nature. This book was released on 2021-05-07 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gamification is the application of game-design elements and game principles to non-game contexts, and has been used to solve problems by applying characteristics of games. Though it has principally been applied in the areas of business and education, this book seeks to expand focus beyond this, looking at how gamification can be used for social change, the development of organizations and the implementation of the UN Sustainable Development goals. Including contributors from across the glove, it draws on a rich array of case studies, from inclusivity in the workplace to ecosystems in the Amazon. A timely contribution to an exciting, growing field, this book engages with the theoretical framework and lays out the foundations for a rigorous theory-based stream of research. It will be valuable reading to scholars and practitioners interested in social change, sustainability, gamification and organizational studies. Agnessa Spanellis (PhD, MEng) is an Assistant Professor at Heriot-Watt University, Scotland and a member of the Research Centre for Logistics and Sustainability at Edinburgh Business School, leading research on gamification for sustainable development and exploring how gamification can improve social and environmental sustainability, especially in more deprived and impoverished communities in low-income counties. J. Tuomas Harviainen (PhD, MBA) works as Associate Professor of information Practices at Tampere University, Finland. Harviainen's work ranges from information sharing in creative organizations to games and gamification. He firmly believes that good research can also be a form of societal activism.

Handbook of Research on Cross-Disciplinary Uses of Gamification in Organizations

Download Handbook of Research on Cross-Disciplinary Uses of Gamification in Organizations PDF Online Free

Author :
Publisher : IGI Global
ISBN 13 : 1799892255
Total Pages : 657 pages
Book Rating : 4.7/5 (998 download)

DOWNLOAD NOW!


Book Synopsis Handbook of Research on Cross-Disciplinary Uses of Gamification in Organizations by : Bernardes, Oscar

Download or read book Handbook of Research on Cross-Disciplinary Uses of Gamification in Organizations written by Bernardes, Oscar and published by IGI Global. This book was released on 2022-01-28 with total page 657 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gaming is increasingly prevalent in our society and everyday lives as a form of leisure or competition. The typical aim of gaming is to gain a pleasant experience from the game. Because of the saturation of gaming in global society, the gamification concept and its operationalization in non-gaming contexts has become a growing practice. This technological novelty is the basis for an innovative change in many types of environments such as education, commerce, marketing, work, health, governance, and sustainability, among others. The service sector especially has shown widespread adoption of the method as it seeks to increase and motivate audiences and promote brands. However, little research is available on the adoption of gamification in organizations, leading to a need for literature that investigates best practices for utilization and implementation. The Handbook of Research on Cross-Disciplinary Uses of Gamification in Organizations is a comprehensive and timely reference book that explores the field of gamification for economic and social development. This book provides dynamic research from this emerging field. Covering topics such as distance learning, health behaviors, and workplace training, this book is a valuable reference for researchers, marketing managers, students, managers, executives, software developers, IT specialists, technology developers, faculty of P-12 and higher education, teachers, professors, government officials, and academicians.

Handbook of Research on Gamification Dynamics and User Experience Design

Download Handbook of Research on Gamification Dynamics and User Experience Design PDF Online Free

Author :
Publisher : IGI Global
ISBN 13 : 1668442922
Total Pages : 541 pages
Book Rating : 4.6/5 (684 download)

DOWNLOAD NOW!


Book Synopsis Handbook of Research on Gamification Dynamics and User Experience Design by : Bernardes, Oscar

Download or read book Handbook of Research on Gamification Dynamics and User Experience Design written by Bernardes, Oscar and published by IGI Global. This book was released on 2022-05-20 with total page 541 pages. Available in PDF, EPUB and Kindle. Book excerpt: In today’s digital society, organizations must utilize technology in order to engage their audiences. Innovative game-like experiences are an increasingly popular way for businesses to interact with their customers; however, correctly implementing this technology can be a difficult task. To ensure businesses have the appropriate information available to successfully utilize gamification in their daily activities, further study on the best practices and strategies for implementation is required. The Handbook of Research on Gamification Dynamics and User Experience Design considers the importance of gamification in the context of organizations’ improvements and seeks to investigate game design from the experience of the user by providing relevant academic work, empirical research findings, and an overview of the field of study. Covering topics such as digital ecosystems, distance learning, and security awareness, this major reference work is ideal for policymakers, technology developers, managers, government officials, researchers, scholars, academicians, practitioners, instructors, and students.

Art and Sustainability Transitions in Business and Society

Download Art and Sustainability Transitions in Business and Society PDF Online Free

Author :
Publisher : Springer Nature
ISBN 13 : 3031442199
Total Pages : 263 pages
Book Rating : 4.0/5 (314 download)

DOWNLOAD NOW!


Book Synopsis Art and Sustainability Transitions in Business and Society by : Hanna Lehtimäki

Download or read book Art and Sustainability Transitions in Business and Society written by Hanna Lehtimäki and published by Springer Nature. This book was released on with total page 263 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Research Handbook on Ethical Consumption

Download Research Handbook on Ethical Consumption PDF Online Free

Author :
Publisher : Edward Elgar Publishing
ISBN 13 : 1802202021
Total Pages : 415 pages
Book Rating : 4.8/5 (22 download)

DOWNLOAD NOW!


Book Synopsis Research Handbook on Ethical Consumption by : Marylyn Carrigan

Download or read book Research Handbook on Ethical Consumption written by Marylyn Carrigan and published by Edward Elgar Publishing. This book was released on 2023-05-09 with total page 415 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presenting a contemporary reflection on ethical and sustainable consumption, this insightful Research Handbook offers discussions on the challenges and complexity of living an ethical and sustainable life, and for the researchers who study them. Featuring cutting-edge, multidisciplinary research from authors with unique perspectives and expert insights, this Research Handbook takes a deeper look at the past, present, and future of ethical and sustainable consumption.

The Routledge Handbook of Catalysts for a Sustainable Circular Economy

Download The Routledge Handbook of Catalysts for a Sustainable Circular Economy PDF Online Free

Author :
Publisher : Taylor & Francis
ISBN 13 : 1000976734
Total Pages : 846 pages
Book Rating : 4.0/5 (9 download)

DOWNLOAD NOW!


Book Synopsis The Routledge Handbook of Catalysts for a Sustainable Circular Economy by : Hanna Lehtimäki

Download or read book The Routledge Handbook of Catalysts for a Sustainable Circular Economy written by Hanna Lehtimäki and published by Taylor & Francis. This book was released on 2023-11-30 with total page 846 pages. Available in PDF, EPUB and Kindle. Book excerpt: This groundbreaking handbook leads the way in accelerating the transition to a sustainable circular economy by introducing the concept of a catalyst as a positive and enhancing driving force for sustainability. Catalysts create and maintain favourable conditions for complex systemic sustainability transition changes, and a discussion and understanding of catalysts is required to move from a linear economy to a sustainable and circular economy. With contributions from leading experts from around the globe, this volume presents theoretical insights, contextualised case studies, and participatory methodologies, which identify different catalysts, including technology, innovation, business models, management and organisation, regulation, sustainability policy, product design, and culture. The authors then show how these catalysts accelerate sustainability transitions. As a unique value to the reader, the book brings together public policy and private business perspectives to address the circular economy as a systemic change. Its theoretical and practical perspectives are coupled with real-world case studies from Finland, Italy, China, India, Nigeria, and others to provide tangible insights on catalysing the circular economy across organisational, hierarchical, and disciplinary boundaries. With its broad interdisciplinary and geographically diverse scope, this handbook will be a valuable tool for researchers, academics, and policy-makers in the fields of circular economy, sustainability transitions, environmental studies, business, and the social sciences more broadly.

Reimagining Systems Thinking in a Post-Pandemic World

Download Reimagining Systems Thinking in a Post-Pandemic World PDF Online Free

Author :
Publisher : IGI Global
ISBN 13 : 1668472864
Total Pages : 345 pages
Book Rating : 4.6/5 (684 download)

DOWNLOAD NOW!


Book Synopsis Reimagining Systems Thinking in a Post-Pandemic World by : Azukas, M. Elizabeth

Download or read book Reimagining Systems Thinking in a Post-Pandemic World written by Azukas, M. Elizabeth and published by IGI Global. This book was released on 2023-07-03 with total page 345 pages. Available in PDF, EPUB and Kindle. Book excerpt: The COVID-19 pandemic caused the largest systemic disruption in history. The pandemic was a complex phenomenon that impacted economic, political, and education systems. The pandemic had widespread business impacts, having forced many businesses to close, and the world is still impacted by the effects of supply chain disruptions. The pandemic also impacted political systems with disputes over mask mandates, lockdowns, and vaccine distribution. The COVID-19 pandemic further caused the most extensive education system disruption in history. The pandemic has highlighted the world’s complex interdependent structures, and it will require a multidisciplinary systems thinking approach for post-pandemic recovery and future pandemic prevention. Reimagining Systems Thinking in a Post-Pandemic World examines the role of systems thinking in a post-pandemic world. It identifies effective models of systems thinking and destems design and generates continuous knowledge building on systems thinking by addressing a multitude of industries and service communities. This book provides value in understanding the complexities of an interconnected world and in the exploration of effective approaches to systems thinking and design. Covering topics such as blended learning, local governments, and systems thinking, this premier reference source is an excellent resource for practitioners, policymakers, healthcare providers, business leaders and managers, educators of both K-12 and higher education, pre-service teachers, administrators and faculty, teacher educators, sociologists, librarians, researchers, and academicians.

The Human Side of Service Engineering

Download The Human Side of Service Engineering PDF Online Free

Author :
Publisher : AHFE International
ISBN 13 : 1958651389
Total Pages : 457 pages
Book Rating : 4.9/5 (586 download)

DOWNLOAD NOW!


Book Synopsis The Human Side of Service Engineering by : Christine Leitner , Walter Ganz , Clara Bassano and Debra Satterfield

Download or read book The Human Side of Service Engineering written by Christine Leitner , Walter Ganz , Clara Bassano and Debra Satterfield and published by AHFE International. This book was released on 2022-07-24 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Human Side of Service Engineering Proceedings of the 13th International Conference on Applied Human Factors and Ergonomics (AHFE 2022), July 24–28, 2022, New York, USA

Transforming Learning and IT Management through Gamification

Download Transforming Learning and IT Management through Gamification PDF Online Free

Author :
Publisher : Springer
ISBN 13 : 331918699X
Total Pages : 119 pages
Book Rating : 4.3/5 (191 download)

DOWNLOAD NOW!


Book Synopsis Transforming Learning and IT Management through Gamification by : Edmond C. Prakash

Download or read book Transforming Learning and IT Management through Gamification written by Edmond C. Prakash and published by Springer. This book was released on 2015-08-07 with total page 119 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explains how gamification, specifically enterprise gamification, can help mangers in multiple areas within an enterprise to improve attrition. Employee Engagement is an important component to foster employee relations with the organization. Gamification by its inherent design helps to increase engagement within an enterprise. Several successful case studies in Gamification are presented, which present new practical tips for Gamification for IT Management. By introducing general IT management concepts related to the specific environment managers work in, the authors then detail the benefits of introducing gamification in this very environment to resolve business issues. IT Managers, as well as HR professionals, Group Heads and Delivery Leaders will find this be a useful resource to understand how Gamification can improve their everyday work. The book can also be used as a reference for engaging learners and employees to improve their productivity in organizations.

The Gamification of Society

Download The Gamification of Society PDF Online Free

Author :
Publisher : John Wiley & Sons
ISBN 13 : 178630645X
Total Pages : 226 pages
Book Rating : 4.7/5 (863 download)

DOWNLOAD NOW!


Book Synopsis The Gamification of Society by : Stéphane Le Lay

Download or read book The Gamification of Society written by Stéphane Le Lay and published by John Wiley & Sons. This book was released on 2021-04-27 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: The applications of gamification and the contexts in which game elements can be successfully incorporated have grown significantly over the years. They now include the fields of health, education, work, the media and many others. However, the human and social sciences still neglect the analysis and critique of gamification. Research conducted in this area tends to focus on game objects and not gamifications logic as its ideological dimension. Considering that the game, as a model and a reference, laden with social value, deserves to be questioned beyond its objects, The Gamification of Society gathers together texts, observations and criticisms that question the influence that games and their mechanics have on wider society. The empirical research presented in this book (examining designers practices, early childhood, political action, the quantified self, etc.) also probes several different national contexts – those of Norway, Belgium, the United States and France, among others.

Gamification at Work

Download Gamification at Work PDF Online Free

Author :
Publisher :
ISBN 13 : 9788792964076
Total Pages : 168 pages
Book Rating : 4.9/5 (64 download)

DOWNLOAD NOW!


Book Synopsis Gamification at Work by : Janaki Mythily Kumar

Download or read book Gamification at Work written by Janaki Mythily Kumar and published by . This book was released on 2013 with total page 168 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gamification is becoming a common buzzword in business these days. In its November 2012 press release, Gartner predicts that "by 2015, 40% of Global 1000 organizations will use gamification as the primary mechanism to transform business operations." In the same report, they also predict that "by 2014, 80% of current gamified applications will fail to meet business objectives, primarily due to poor design." What is gamification? Does it belong in the workplace? Are there design best practices that can increase the efficacy of enterprise gamification efforts? Janaki Kumar and Mario Herger answer these questions and more in this book Gamification @ Work. They caution against taking a "chocolate covered broccoli" approach of simply adding points and badges to business applications and calling them gamified. They outline a methodology called Player Centered Design which is a practical guide for user experience designers, product managers and developers to incorporate the principles of gamification into their business software. Player Centered Design involves the following five steps: 1. Know your player 2. Identify the mission 3. Understand human motivation 4. Apply mechanics 5. Manage, monitor and measure Kumar and Herger provide examples of enterprise gamification, introduce legal and ethical considerations, and provide pointers to other resources to continue your journey in designing gamification that works! Keywords: Gamification, Enterprise Gamification, Gamification of business software, enterprise software, business software, User experience design, UX, Design, Engagement, Motivation.

Gaming and Gamers in Times of Pandemic

Download Gaming and Gamers in Times of Pandemic PDF Online Free

Author :
Publisher : Bloomsbury Publishing USA
ISBN 13 :
Total Pages : 289 pages
Book Rating : 4.7/5 (651 download)

DOWNLOAD NOW!


Book Synopsis Gaming and Gamers in Times of Pandemic by : Piotr Siuda

Download or read book Gaming and Gamers in Times of Pandemic written by Piotr Siuda and published by Bloomsbury Publishing USA. This book was released on 2024-01-11 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edited collection brings in multiple scholarly perspectives to examine the impact of the pandemic and resulting government policies, especially lockdowns, on one particular cultural sphere: games. The COVID-19 pandemic has impacted virtually every aspect of our lives, regardless of where we live. In the initial months, many industry reports noted the unexpected positive impact on online digital game sales. Games were not just lockdown-proof, but boosted by lockdowns. Stay-at-home orders triggered a rush toward games as an alternative form of entertainment, and the ubiquity of mobile phones allowed wider than ever participation. Gaming and Gamers in Times of Pandemic studies how the COVID-19 pandemic affected game players, game developers, game journalists and game scholars alike in many other ways, starting with the most direct – illness, and sometimes death. Some effects are temporary, others are here to stay.

Infinite Gamification

Download Infinite Gamification PDF Online Free

Author :
Publisher :
ISBN 13 : 9781838045333
Total Pages : 92 pages
Book Rating : 4.0/5 (453 download)

DOWNLOAD NOW!


Book Synopsis Infinite Gamification by : Toby Beresford

Download or read book Infinite Gamification written by Toby Beresford and published by . This book was released on 2020-05-15 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt: Level up your leadership skills with Infinite Gamification: - Design your own infinite gamification program to drive the right behaviours in your organisation. - Follow a design process to ensure you create a successful program, avoid noob mistakes, and engage all your players. - See sustained improvements in your team, organisation or in the wider world. - Don't create a score, index, target, metric, goal, KPI, scorecard, competition, league or leaderboard without it! Inside this book you'll find: - Key principles of Infinite Gamification, - A step by step design guide, - Key pitfalls to avoid, - Checklists to make sure you've covered every angle. Toby Beresford is a seasoned gamification practitioner working with organisations across the world. Infinite Gamification distills several years of practical experience into a couple of hours reading.

For the Win, Revised and Updated Edition

Download For the Win, Revised and Updated Edition PDF Online Free

Author :
Publisher : University of Pennsylvania Press
ISBN 13 : 1613631464
Total Pages : 152 pages
Book Rating : 4.6/5 (136 download)

DOWNLOAD NOW!


Book Synopsis For the Win, Revised and Updated Edition by : Kevin Werbach

Download or read book For the Win, Revised and Updated Edition written by Kevin Werbach and published by University of Pennsylvania Press. This book was released on 2020-11-10 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: In a revised and updated edition of For the Win, authors Kevin Werbach and Dan Hunter argue that applying the lessons of gamification could change your business, the way you learn or teach, and even your life. This edition incorporates the most prominent research findings to provide a comprehensive gamification playbook for the real world.

Creating Learning Organizations Through Digital Transformation

Download Creating Learning Organizations Through Digital Transformation PDF Online Free

Author :
Publisher : IGI Global
ISBN 13 :
Total Pages : 310 pages
Book Rating : 4.3/5 (693 download)

DOWNLOAD NOW!


Book Synopsis Creating Learning Organizations Through Digital Transformation by : Mamede, Henrique S.

Download or read book Creating Learning Organizations Through Digital Transformation written by Mamede, Henrique S. and published by IGI Global. This book was released on 2024-01-04 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt: Organizations find themselves at a pivotal crossroads in an era propelled by the sweeping tide of digital transformation, where the wake of the COVID-19 pandemic has reshaped the global landscape. Within these novel contexts, the imperative to cultivate Learning Organizations (LOs) has emerged as a beacon of adaptability and progress. Creating Learning Organizations Through Digital Transformation weaves the fabric of LOs within the digital tapestry, where minds perpetually expand, and learning begets learning. This journey hinges on the synergy of knowledge and digital prowess, as LOs harness data and digital content with finesse. From immersive learning to artificial intelligence, these technological frontiers reshape learning, spurring change. Unveiling the core concepts, implementations, and global impacts of LOs, this book is a compass for academics, researchers, and practitioners. It deciphers people capacities, digital contents, learning technologies, and evaluation, nurturing the symbiotic relationship between learning and transformation.

Online Gaming and Playful Organization

Download Online Gaming and Playful Organization PDF Online Free

Author :
Publisher : Routledge
ISBN 13 : 1135040230
Total Pages : 287 pages
Book Rating : 4.1/5 (35 download)

DOWNLOAD NOW!


Book Synopsis Online Gaming and Playful Organization by : Harald Warmelink

Download or read book Online Gaming and Playful Organization written by Harald Warmelink and published by Routledge. This book was released on 2014-02-03 with total page 287 pages. Available in PDF, EPUB and Kindle. Book excerpt: Online Gaming and Playful Organization explores the cultural impact of gaming on organizations. While gaming is typically a form of entertainment, this book argues that gaming communities can function as a useful analogue for work organizations because both are comprised of diverse members who must communicate and collaborate to solve complex problems. By examining the impact of gaming beyond its own context, this book argues that one can apply numerous lessons from the virtual world of online games to the “real” world of businesses, schools, and other professional communities. Most notably, it articulates the concept of playful organizations, defined as organizations in which the ability to play has become so institutionalized that it is spontaneous, creative, and enjoyable. Based on original research, Online Gaming and Playful Organization establishes an interdisciplinary framework for further conceptual and empirical investigation into this topic, with the dual goals of a better understanding of the role of online games and virtual worlds, and of the possible structural and cultural transformation of public and private organizations.

Gamify

Download Gamify PDF Online Free

Author :
Publisher : Routledge
ISBN 13 : 1351861778
Total Pages : 136 pages
Book Rating : 4.3/5 (518 download)

DOWNLOAD NOW!


Book Synopsis Gamify by : Biran Burke

Download or read book Gamify written by Biran Burke and published by Routledge. This book was released on 2016-10-14 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt: Organizations are facing an engagement crisis. Regardless if they are customers, employees, patients, students, citizens, stakeholders, organizations struggle to meaningfully engage their key constituent groups who have a precious and limited resource: their time. Not surprisingly, these stakeholders have developed deflector shields to protect themselves. Only a privileged few organizations are allowed to penetrate the shield, and even less will meaningfully engage. To penetrate the shield, and engage the audience, organizations need an edge. Gamification has emerged as a way to gain that edge and organizations are beginning to see it as a key tool in their digital engagement strategy. While gamification has tremendous potential to break through, most companies will get it wrong. Gartner predicts that by 2014, 80% of current gamified applications will fail to meet business objectives primarily due to poor design. As a trend, gamification is at the peak of the hype cycle; it has been oversold and it is broadly misunderstood. We are heading for the inevitable fall. Too many organizations have been led to believe that gamification is a magic elixir for indoctrinating the masses and manipulating them to do their bidding. These organizations are mistaking people for puppets, and these transparently cynical efforts are doomed to fail. This book goes beyond the hype and focuses on the 20% that are getting it right. We have spoken to hundreds of leaders in organizations around the world about their gamification strategies and we have seen some spectacular successes. The book examines some of these successes and identifies the common characteristics of these initiatives to define the solution space for success. It is a guide written for leaders of gamification initiatives to help them avoid the pitfalls and employ the best practices, to ensure they join the 20% that gets it right. Gamify shows gamification in action: as a powerful approach to engaging and motivating people to achieving their goals, while at the same time achieving organizational objectives. It can be used to motivate people to change behaviors, develop skills, and drive innovation. The sweet spot for gamification objectives is the space where the business objectives and player objectives are aligned. Like two sides of the same coin, player and business goals may outwardly appear different, but they are often the same thing, expressed different ways. The key to gamification success is to engage people on an emotional level and motivating them to achieve their goals.