Tradigital Maya

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136126619
Total Pages : 570 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Tradigital Maya by : Lee Montgomery

Download or read book Tradigital Maya written by Lee Montgomery and published by Taylor & Francis. This book was released on 2012-08-06 with total page 570 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore Disney's 12 principles of animation, while learning how to animate in Maya. You can develop your own leading digital techniques rooted to traditional workflows. From squash and stretch to timing and appeal, you will enhance your creative toolset with strong classics training and cutting edge techniques. Trusted Maya Authority, Lee Montgomery offers the only artistic guide to applying the principles of traditional animation with Maya's tools, which are used in production by the best animators and VFX artists today. Add another webpage to your favourites and expand your digital workflow to include the practical resources of the Tradigital Maya with the robust companion web site that include demonstrations, project files, links to further resources, available at www.tradigitalmaya.com.

Tradigital 3ds Max

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136126856
Total Pages : 300 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Tradigital 3ds Max by : Richard Lapidus

Download or read book Tradigital 3ds Max written by Richard Lapidus and published by Taylor & Francis. This book was released on 2012-11-12 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: Finally bridge the gap between software-specific instruction and the world of classical animation with this easy to utilize, one-of-a-kind reference guide. With great relevance for today's digital workflows, Richard Lapidus presents innovative 3ds Max controls to the classical principles of animation like squash and stretch, anticipation, staging and more. Move beyond these fundamental techniques and explore both the emotion and technical sides of animation with character appeal and rigging. Features a robust companion website that includes demonstrations, project files, links to further resources, available at https://routledgetextbooks.com/textbooks/_author/lapidus-9780240817309/resources.php

Tradigital Maya

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Author :
Publisher : Taylor & Francis
ISBN 13 : 0123852226
Total Pages : 570 pages
Book Rating : 4.1/5 (238 download)

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Book Synopsis Tradigital Maya by : Lee Montgomery

Download or read book Tradigital Maya written by Lee Montgomery and published by Taylor & Francis. This book was released on 2012 with total page 570 pages. Available in PDF, EPUB and Kindle. Book excerpt: Finally a book that bridges the world of software instruction with the classical principles of animation - for animators. Lee Montgomery offers the only artistic guide to applying the principles of traditional animation with Maya's tool set.

Tradigital Animate CC

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Author :
Publisher : CRC Press
ISBN 13 : 1317748069
Total Pages : 776 pages
Book Rating : 4.3/5 (177 download)

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Book Synopsis Tradigital Animate CC by : Stephen Brooks

Download or read book Tradigital Animate CC written by Stephen Brooks and published by CRC Press. This book was released on 2016-11-03 with total page 776 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to bridge the gap between the traditional animation principles and digital software. Tradigital Flash: 12 Principles of Animation in Adobe Flash brings the essentials of traditional animation and Adobe Flash together. The early masters of animationcreated a list of 12 principles which are important for anyone who wants to create interesting and believable animation. Digital animation continues to make incredible technological advancements that give animators the capability to produce visually stunning work. New technology, however, also has a tendency to create an environment where animators are so focused on adapting to the new workflow that they tend to dismiss these fundamental animation principles... which often leads to poor and lifeless character animation. Tradigital Flash helps you focus on these principles while using the program’s wide array of features to create believable animation, consistently. Tradigital Flash joins three other Tradigital books covering Maya, Blender, and 3ds Max. This new volume in the series approaches the topic in a different way, giving readers both a practical look at the software, and providing a theoretical understanding of the genre. ? Learn a new principle in each chapter, the Flash tools most related to it and how to put it all together. A plethora of examples demonstrate the good methods which animators should use in Flash, how to avoid the bad ones and ways to create a workflow that works for you. An easy-to-follow approach with examples throughout the book that build on each other, showing how the principles act together. A companion website www.rubberonion.com/tradigital-animate features more examples, downloadable FLA resource files, video tutorials.

Tradigital Maya

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Author :
Publisher : CRC Press
ISBN 13 : 1136126627
Total Pages : 569 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Tradigital Maya by : Lee Montgomery

Download or read book Tradigital Maya written by Lee Montgomery and published by CRC Press. This book was released on 2012-08-06 with total page 569 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore Disney's 12 principles of animation, while learning how to animate in Maya. You can develop your own leading digital techniques rooted to traditional workflows. From squash and stretch to timing and appeal, you will enhance your creative toolset with strong classics training and cutting edge techniques. Trusted Maya Authority, Lee Montgomery offers the only artistic guide to applying the principles of traditional animation with Maya's tools, which are used in production by the best animators and VFX artists today. Add another webpage to your favourites and expand your digital workflow to include the practical resources of the Tradigital Maya with the robust companion web site that include demonstrations, project files, links to further resources, available at www.tradigitalmaya.com.

Rig it Right!

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Author :
Publisher : Taylor & Francis
ISBN 13 : 0240820797
Total Pages : 304 pages
Book Rating : 4.2/5 (48 download)

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Book Synopsis Rig it Right! by : Tina O'Hailey

Download or read book Rig it Right! written by Tina O'Hailey and published by Taylor & Francis. This book was released on 2013 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pull Enhance your 2D skillset to the benefit of your own 3D animations to develop characters that are technically and artistically dynamic and engaging. With side by side comparisons of 2D and 3D character design, improve your character animation and master traditional principles and processes including weight and balance, timing and walks. Includes practical, hands-on examples, now fully updated to include 3ds Max, Maya and Blender tutorials. Master the fundamental techniques with the companion website which includes short demonstrations, 2D and 3D exercises and 20 fully rigged character models.

Tradigital Blender

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136126937
Total Pages : 311 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Tradigital Blender by : Roland Hess

Download or read book Tradigital Blender written by Roland Hess and published by Taylor & Francis. This book was released on 2013-03-20 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: Expand your animation toolkit with foundational animation techniques, software expertise, professional best-practices, proven and time-tested work flows. Roland Hess, a leading Blender artist and instructor, expertly navigates you through Blender's character animation systems and controls, with a focus on each of the classical principles of animation like timing, anticipation, appeal, staging, exaggeration, squash and stretch and much more. Unique from other software titles, the Tradigital series offers a specific tool-set of practical instruction and foundational knowledge that all great animators will need to know. Expand your digital workflow to include the practical resources with the robust companion web site that include demonstrations, project files, links to further resources, available at www.tradigitalblender.com.

Digital Sculpting with Mudbox

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136136371
Total Pages : 271 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Digital Sculpting with Mudbox by : Mike de la Flor

Download or read book Digital Sculpting with Mudbox written by Mike de la Flor and published by Taylor & Francis. This book was released on 2012-10-12 with total page 271 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital sculpting is the use of tools to push, pull, smooth, grab, pinch or otherwise manipulate a digital object as if it were made of a real-life substance such as clay. Mudbox is the premier sculpting solution for digital artists, in that it allows them to naturally and easily sculpt detailed, organic characters and models in a way that feels like traditional sculpting. This book guides CG professionals through the process of creating amazing digital sculptures using the Mudbox arsenal of ground-breaking digital sculpting and 3D painting tools, and porting the models into their Maya or Max work. Artists will explore tried and true, traditional, sculpting techniques and learn to apply them to digital sculpting. A series of in-depth tutorials are incluced, each challenging them with progressively more complex models as they go on. Unique to this book are topics specific to fine art sculptors transitioning from traditional sculpting to digital sculpting. information found nowhere else for professional sculptors shows them how to successfully integrate digital sculpting into their workflow. Associated web site with: support files, models, materials, and textures for completing the tutorials in the book.

Digital Modeling

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Author :
Publisher : New Riders
ISBN 13 : 0321712641
Total Pages : 627 pages
Book Rating : 4.3/5 (217 download)

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Book Synopsis Digital Modeling by : William Vaughan

Download or read book Digital Modeling written by William Vaughan and published by New Riders. This book was released on 2011-12-27 with total page 627 pages. Available in PDF, EPUB and Kindle. Book excerpt: Professional modeling is the foundation of every aspect of the 3D production pipeline and is essential to the success of any 3D computer graphics project. [digital] Modeling is unlike any other modeling book you’ve seen—it gets to the core of what it takes to create efficient production-ready models and demystifies the process of producing realistic and jaw-dropping graphics. Taking a software-neutral approach, it teaches you the essential skills and concepts that you can apply to modeling in any industry 3D software, such as 3ds Max, LightWave 3D, Maya, Modo, Silo, XSI, ZBrush and other leading programs. Modelers, animators, texture artists, and technical directors can all benefit from the valuable information covered in this jam-packed guide containing years of industry knowledge. Simply put, if you work in 3D, you must have this book. In this inspiring and informative guide to modeling, industry veteran William Vaughan teaches you how to: Master modeling techniques to produce professional results in any 3D application Use the tools of a professional digital modeler Control your models polygon-count as well as polygon-flow Create both organic and hard surface models Understand a modeler’s role in a production environment Gain the knowledge to land a job in the industry as a digital modeler Model using specific tools such as LightWave and 3ds Max in over 6 hours of video training in the accompanying downloadable lesson files (see below for details) And much more! All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files. Helpful tips: If you are able to search the book, search for "Where are the lesson files?" Go to the very last page of the book and scroll backwards. You will need a web-enabled device or computer in order to access the media files that accompany this ebook. Entering the URL supplied into a computer with web access will allow you to get to the files. Depending on your device, it is possible that your display settings will cut off part of the URL. To make sure this is not the case, try reducing your font size and turning your device to a landscape view. This should cause the full URL to appear.

Rig it Right! Maya Animation Rigging Concepts, 2nd edition

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Author :
Publisher : Routledge
ISBN 13 : 0429866755
Total Pages : 460 pages
Book Rating : 4.4/5 (298 download)

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Book Synopsis Rig it Right! Maya Animation Rigging Concepts, 2nd edition by : Tina O'Hailey

Download or read book Rig it Right! Maya Animation Rigging Concepts, 2nd edition written by Tina O'Hailey and published by Routledge. This book was released on 2018-07-27 with total page 460 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rig it Right! breaks down rigging so that you can achieve a fundamental understanding of the concept. The author will get you up and rigging with step-by-step tutorials covering multiple animation control types, connection methods, interactive skinning, BlendShapes, edgeloops, and joint placement, to name a few. The concept of a bi-ped is explored as a human compared to a bird character allowing you to see that a bi-ped is a bi-ped and how to problem solve for the limbs at hand. Rig it Right! will take you to a more advanced level where you will learn how to create stretchy rigs with invisible control systems and use that to create your own types of rigs. Key Features Hone your skills every step of the way with short tutorials and editable rigs that accompany each chapter. (17+ rigs!!). Read "Tina’s 10 Rules of Rigging" and build the foundational knowledge needed to successfully rig your characters. Visit the companion website and expand your newfound knowledge with editable rigs, exercises, and videos that elaborate on techniques covered in the book. Companion data filled with example files at http://routledgetextbooks.com/textbooks/_author/ohailey/ AR(Augmented Reality) enabled images throughout the book! Coffee is not required – but encouraged.

Animation from Pencils to Pixels

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136144218
Total Pages : 520 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Animation from Pencils to Pixels by : Tony White

Download or read book Animation from Pencils to Pixels written by Tony White and published by Taylor & Francis. This book was released on 2012-09-10 with total page 520 pages. Available in PDF, EPUB and Kindle. Book excerpt: Just add talent! Award-winning animator Tony White brings you the ultimate book for digital animation. Here you will find the classic knowledge of many legendary techniques revealed, paired with information relevant to today's capable, state-of-the-art technologies. White leaves nothing out. What contemporary digital animators most need to know can be found between this book's covers - from conceptions to creation and through the many stages of the production pipeline to distribution. This book is intended to serve as your one-stop how-to animation guide. Whether you're new to animation or a very experienced digital animator, here you'll find fundamentals, key classical techniques, and professional advice that will strengthen your work and well-roundedness as an animator. Speaking from experience, White presents time-honored secrets of professional animaton with a warm, masterly, and knowledgeable approach that has evolved from over 30 years as an award-winning animator/director. The book's enclosed downloadable resources presents classic moments from animation's history through White's personal homage to traditional drawn animation, "Endangered Species." Using movie clips and still images from the film, White shares the 'making of' journal of the film, detailing each step, with scene-by-scene descriptions, technique by technique. Look for the repetitive stress disorder guide on the downloadable resources, called, "Mega-hurts." Watch the many movie clips for insights into the versatility that a traditional, pencil-drawn approach to animaton can offer.

Return on Engagement

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Author :
Publisher : CRC Press
ISBN 13 : 113501292X
Total Pages : 300 pages
Book Rating : 4.1/5 (35 download)

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Book Synopsis Return on Engagement by : Tim Frick

Download or read book Return on Engagement written by Tim Frick and published by CRC Press. This book was released on 2014-07-17 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the world of web design, if one wants to create a successful web site, one needs an effective content strategy. Return on Engagement shows web designers and developers how to implement an effective content strategy and how to stay ahead in the rapidly changing industry of web design. It presents best practices in terms of web design through a marketing function: content strategy, SEO, social media marketing, and success measurement to help web designers implement a strategy that ensures success for the site they are building. Return on Engagement shows web designers and developers how to not just design an aesthetically pleasing, functional website. This book shows those professionals how to implement marketing strategies and analysis into their website, thus ensuring its success. Nearly 3 years since the previous edition published, new best practices have been formed. Tools in which web developers use to analyze website metrics have advanced. New social media networks and communities have cropped up. New research in how audiences read and receive content has been done, subsequently refining best digital marketing practices. Return on Engagement features a step-by-step breakdown of how to use new tools, techniques, and technologies. The new edition also includes updated case studies of industry leaders who implement best practices on projects. Return on Engagement also features a regularly updated companion site that offers readers sample content, easy sharing tools, and web-based resources to help measure marketing viability of web properties.

How to Make Animated Films

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136139338
Total Pages : 513 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis How to Make Animated Films by : Tony White

Download or read book How to Make Animated Films written by Tony White and published by Taylor & Francis. This book was released on 2013-08-22 with total page 513 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sadly the days of the traditional studio apprenticeship in animation are long gone but this book enables the reader to find the next best thing, watching and observing a Master Animator at work. Become Tony White's personal animation apprentice, and experience the golden era of the great Disney and Warner Brothers studios right in your own home or studio. Tony White's Animation Master Class is uniquely designed to cover the core principles of animated movement comprehensively. It offers a DVD with animated movies and filmed excerpts of the author at his drawing board to illustrate the concepts as the work is being created. Tony White's Animation Master Class offers secrets and unique approaches only a Master Animator could share. The book comes out of the author's six years of real-world professional experience teaching animation, and 30 years of professional experience. Whether you want to become a qualified animator of 2D, 3D, Flash or any other form of animation, Tony White's foundations bring you closer to that goal. The DVD is invaluable, in that readers are not only taught principles and concepts in the book, they are able to see them demonstrated in action in the movies on the DVD.

Design

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Author :
Publisher : Dk Pub
ISBN 13 : 9781465438010
Total Pages : 480 pages
Book Rating : 4.4/5 (38 download)

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Book Synopsis Design by : Dk Publishing

Download or read book Design written by Dk Publishing and published by Dk Pub. This book was released on 2015-10-06 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design: The Definitive Visual History lays out the complete evolution of design, from its origins in early cultures to the contemporary design -- physical and digital -- of today. This comprehensive volume covers every major design movement, along with the iconic designers and manufacturers who influenced everyday life through the objects and buildings they created. Arranged chronologically, Design moves decade-by-decade from the 1850s onward to explore the cultural, social, political, economic, and technological forces in the world at large and shows how these factors influenced movements and styles in design. Gorgeous catalogues of objects demonstrate how design in turn has influenced the everyday life, through architecture, fashion, furniture, ceramics, glassware, lighting, fabrics, electronic equipment, and more. With profiles of famous designers such as Alvar Aalto, Frank Gehry, and Philippe Starck and stunning images of buildings and interiors, Design: The Definitive Visual History is a true celebration of classic design across the centuries. Produced in association with the Smithsonian Institution.

How to Cheat in Maya 2012

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136127496
Total Pages : 321 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis How to Cheat in Maya 2012 by : Eric Luhta

Download or read book How to Cheat in Maya 2012 written by Eric Luhta and published by Taylor & Francis. This book was released on 2013-03-20 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Maya guide for animators, How to Cheat in Maya 2012 presents everything you need to know about character animation in Maya. Fully updated for the latest revision of Maya, this book provides you with complete, step-by-step walkthroughs of essential animation techniques to increase your efficiency and speed. This is an animator's workflow in book form, written by professional animators-not a software book with a few animation pointers thrown in. In addition to all the gold-mine coverage and interviews with expert animators from the previous edition, How to Cheat in Maya 2012 also features a new in-depth chapter on the principles of animation, updated information on camera settings and animation using Maya's new Camera Sequencer tool, the ins and outs of the brand new Editable Motion Trails tool, new techniques for working with characters in multi-shot animation tests and short films, a new cycles chapter covering actions like flying and walks, time-saving scripts, and advanced tricks with the new Graph Editor. The proven "How to Cheat" series gets you up to speed quickly, and in a way that's fun.

The Complete Guide to Blender Graphics

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Author :
Publisher : CRC Press
ISBN 13 : 0429589832
Total Pages : 561 pages
Book Rating : 4.4/5 (295 download)

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Book Synopsis The Complete Guide to Blender Graphics by : John M. Blain

Download or read book The Complete Guide to Blender Graphics written by John M. Blain and published by CRC Press. This book was released on 2019-04-15 with total page 561 pages. Available in PDF, EPUB and Kindle. Book excerpt: BlenderTM is a free Open Source 3D Creation Suite supporting the entire modeling and animation pipeline – modeling, rigging, animation, simulation, rendering, compositing and motion tracking. The program also includes Video Editing and Grease Pencil 2D Animation. The program is free to download and use by anyone for anything. The Complete Guide to Blender Graphics: Modeling and Animation, 5th Edition is a unified manual describing the operation of Blender version 2.80 with its New Improved Interface, New Workspaces and New Eevee Render System. This book introduces the program's Graphical User Interface and shows how to implement tools for modeling and animating characters and creating scenes with the application of color, texture and special lighting effects. Key Features: The book is designed to lead new users into the world of computer graphics using Blender 2.80 and to be a reference for established Blender artists. The book presents instruction in a series of short chapters with visual references and practical examples. Instructions are structured in a building-block fashion using contents in earlier chapters to explain more complex operations in later chapters.

The Beauty of Space Art

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Author :
Publisher : Springer Nature
ISBN 13 : 3030493598
Total Pages : 303 pages
Book Rating : 4.0/5 (34 download)

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Book Synopsis The Beauty of Space Art by : Jon Ramer

Download or read book The Beauty of Space Art written by Jon Ramer and published by Springer Nature. This book was released on 2020-12-01 with total page 303 pages. Available in PDF, EPUB and Kindle. Book excerpt: Long before humans wrote, we painted. From mud and ash to acrylic and computers, artists across the centuries have found countless inventive ways to explore and express some of life’s biggest mysteries. Enter space art, a genre of artistic expression that strives to capture the wonders of our universe. This lavishly illustrated book chronicles the remarkable development of space art from a fledgling theme to a modern movement. In Part I, we traverse the history of art and astronomy from ancient times, through the Industrial Revolution, and into the 20th-century Space Age. Part II delves into the diverse techniques and subgenres of space art, where you will learn about things like rocks and balls, hardware art, and cosmic expressionism. Along the way, we’ll stop at places where neither humans nor spacecraft can easily go, from the scorching surface of Venus and the radiation-soaked volcanoes of Io to the alien terrain of exoplanets and the depths of distant galaxies. Featuring hundreds of original color images from space artists and astronomers alike, this book is a vivid visual story about the power of art, astronomy, and human curiosity. A heavily revised edition of the original Beauty of Space, it will entertain, educate, and inspire anybody who yearns to make sense of the strange and surreal sights in our universe.