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The Pre Kernel As A Tractable Solution For Cooperative Games
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Author :Holger Ingmar Meinhardt Publisher :Springer Science & Business Media ISBN 13 :364239549X Total Pages :270 pages Book Rating :4.6/5 (423 download)
Book Synopsis The Pre-Kernel as a Tractable Solution for Cooperative Games by : Holger Ingmar Meinhardt
Download or read book The Pre-Kernel as a Tractable Solution for Cooperative Games written by Holger Ingmar Meinhardt and published by Springer Science & Business Media. This book was released on 2013-10-23 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt: This present book provides an alternative approach to study the pre-kernel solution of transferable utility games based on a generalized conjugation theory from convex analysis. Although the pre-kernel solution possesses an appealing axiomatic foundation that lets one consider this solution concept as a standard of fairness, the pre-kernel and its related solutions are regarded as obscure and too technically complex to be treated as a real alternative to the Shapley value. Comprehensible and efficient computability is widely regarded as a desirable feature to qualify a solution concept apart from its axiomatic foundation as a standard of fairness. We review and then improve an approach to compute the pre-kernel of a cooperative game by the indirect function. The indirect function is known as the Fenchel-Moreau conjugation of the characteristic function. Extending the approach with the indirect function, we are able to characterize the pre-kernel of the grand coalition simply by the solution sets of a family of quadratic objective functions.
Book Synopsis Computational Aspects of Cooperative Game Theory by : Georgios Chalkiadakis
Download or read book Computational Aspects of Cooperative Game Theory written by Georgios Chalkiadakis and published by Morgan & Claypool Publishers. This book was released on 2012 with total page 171 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cooperative game theory is a branch of (micro-)economics that studies the behavior of self-interested agents in strategic settings where binding agreements among agents are possible. Our aim in this book is to present a survey of work on the computational aspects of cooperative game theory. We begin by formally defining transferable utility games in characteristic function form, and introducing key solution concepts such as the core and the Shapley value. We then discuss two major issues that arise when considering such games from a computational perspective: identifying compact representations for games, and the closely related problem of efficiently computing solution concepts for games. We survey several formalisms for cooperative games that have been proposed in the literature, including, for example, cooperative games defined on networks, as well as general compact representation schemes such as MC-nets and skill games. As a detailed case study, we consider weighted voting games: a widely-used and practically important class of cooperative games that inherently have a natural compact representation. We investigate the complexity of solution concepts for such games, and generalizations of them. We briefly discuss games with non-transferable utility and partition function games. We then overview algorithms for identifying welfare-maximizing coalition structures and methods used by rational agents to form coalitions (even under uncertainty), including bargaining algorithms. We conclude by considering some developing topics, applications, and future research directions.
Book Synopsis Essays in Game Theory by : Nimrod Megiddo
Download or read book Essays in Game Theory written by Nimrod Megiddo and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume presents a collection of papers on game theory dedicated to Michael Maschler. Through his dedication and contributions to game theory, Maschler has become an important figure particularly in the area of cooperative games. Game theory has since become an important subject in operations research, economics and management science. As befits such a volume, the main themes covered are cooperative games, coalitions, repeated games, and a cost allocation games. All the contributions are authoritative surveys of a particular topic, so together they will present an invaluable overview of the field to all those working on game theory problems.
Book Synopsis LQ Dynamic Optimization and Differential Games by : Jacob Engwerda
Download or read book LQ Dynamic Optimization and Differential Games written by Jacob Engwerda and published by John Wiley & Sons. This book was released on 2005-06-17 with total page 514 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game theory is the theory of social situations, and the majority of research into the topic focuses on how groups of people interact by developing formulas and algorithms to identify optimal strategies and to predict the outcome of interactions. Only fifty years old, it has already revolutionized economics and finance, and is spreading rapidly to a wide variety of fields. LQ Dynamic Optimization and Differential Games is an assessment of the state of the art in its field and the first modern book on linear-quadratic game theory, one of the most commonly used tools for modelling and analysing strategic decision making problems in economics and management. Linear quadratic dynamic models have a long tradition in economics, operations research and control engineering; and the author begins by describing the one-decision maker LQ dynamic optimization problem before introducing LQ differential games. Covers cooperative and non-cooperative scenarios, and treats the standard information structures (open-loop and feedback). Includes real-life economic examples to illustrate theoretical concepts and results. Presents problem formulations and sound mathematical problem analysis. Includes exercises and solutions, enabling use for self-study or as a course text. Supported by a website featuring solutions to exercises, further examples and computer code for numerical examples. LQ Dynamic Optimization and Differential Games offers a comprehensive introduction to the theory and practice of this extensively used class of economic models, and will appeal to applied mathematicians and econometricians as well as researchers and senior undergraduate/graduate students in economics, mathematics, engineering and management science.
Download or read book Mathematical Reviews written by and published by . This book was released on 1970 with total page 984 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis The Theory of Extensive Form Games by : Carlos Alós-Ferrer
Download or read book The Theory of Extensive Form Games written by Carlos Alós-Ferrer and published by Springer. This book was released on 2016-07-18 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book treats extensive form game theory in full generality. It provides a framework that does not rely on any finiteness assumptions at all, yet covers the finite case. The presentation starts by identifying the appropriate concept of a game tree. This concept represents a synthesis of earlier approaches, including the graph-theoretical and the decision-theoretical ones. It then provides a general model of sequential, interpersonal decision making, called extensive decision problems. Extensive forms are a special case thereof, which is such that all strategy profiles induce outcomes and do so uniquely. Requiring the existence of immediate predecessors yields discrete extensive forms, which are still general enough to cover almost all applications. The treatment culminates in a characterization of the topologies on the plays of the game tree that admit equilibrium analysis.
Book Synopsis Artificial Intelligence and Games by : Georgios N. Yannakakis
Download or read book Artificial Intelligence and Games written by Georgios N. Yannakakis and published by Springer. This book was released on 2018-02-17 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides and reading.
Download or read book TinyML written by Pete Warden and published by O'Reilly Media. This book was released on 2019-12-16 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: Deep learning networks are getting smaller. Much smaller. The Google Assistant team can detect words with a model just 14 kilobytes in size—small enough to run on a microcontroller. With this practical book you’ll enter the field of TinyML, where deep learning and embedded systems combine to make astounding things possible with tiny devices. Pete Warden and Daniel Situnayake explain how you can train models small enough to fit into any environment. Ideal for software and hardware developers who want to build embedded systems using machine learning, this guide walks you through creating a series of TinyML projects, step-by-step. No machine learning or microcontroller experience is necessary. Build a speech recognizer, a camera that detects people, and a magic wand that responds to gestures Work with Arduino and ultra-low-power microcontrollers Learn the essentials of ML and how to train your own models Train models to understand audio, image, and accelerometer data Explore TensorFlow Lite for Microcontrollers, Google’s toolkit for TinyML Debug applications and provide safeguards for privacy and security Optimize latency, energy usage, and model and binary size
Book Synopsis Reinforcement Learning, second edition by : Richard S. Sutton
Download or read book Reinforcement Learning, second edition written by Richard S. Sutton and published by MIT Press. This book was released on 2018-11-13 with total page 549 pages. Available in PDF, EPUB and Kindle. Book excerpt: The significantly expanded and updated new edition of a widely used text on reinforcement learning, one of the most active research areas in artificial intelligence. Reinforcement learning, one of the most active research areas in artificial intelligence, is a computational approach to learning whereby an agent tries to maximize the total amount of reward it receives while interacting with a complex, uncertain environment. In Reinforcement Learning, Richard Sutton and Andrew Barto provide a clear and simple account of the field's key ideas and algorithms. This second edition has been significantly expanded and updated, presenting new topics and updating coverage of other topics. Like the first edition, this second edition focuses on core online learning algorithms, with the more mathematical material set off in shaded boxes. Part I covers as much of reinforcement learning as possible without going beyond the tabular case for which exact solutions can be found. Many algorithms presented in this part are new to the second edition, including UCB, Expected Sarsa, and Double Learning. Part II extends these ideas to function approximation, with new sections on such topics as artificial neural networks and the Fourier basis, and offers expanded treatment of off-policy learning and policy-gradient methods. Part III has new chapters on reinforcement learning's relationships to psychology and neuroscience, as well as an updated case-studies chapter including AlphaGo and AlphaGo Zero, Atari game playing, and IBM Watson's wagering strategy. The final chapter discusses the future societal impacts of reinforcement learning.
Book Synopsis Supply Chain Scheduling by : Zhi-Long Chen
Download or read book Supply Chain Scheduling written by Zhi-Long Chen and published by Springer Nature. This book was released on 2022-02-07 with total page 699 pages. Available in PDF, EPUB and Kindle. Book excerpt: Supply chain scheduling is a relatively new research area with less than 20 years of history. It is an intersection of two traditional areas: supply chain management and scheduling. In this book, the authors provide a comprehensive coverage of supply chain scheduling. The book covers applications, solution algorithms for solving related problems, evaluation of supply chain conflicts, and models for encouraging cooperation between decision makers. Supply chain scheduling studies detailed scheduling issues within supply chains, as motivated by a variety of applications in the real world. Topics covered by the book include: Coordinated decision making in centralized supply chains, including integrated production and distribution scheduling, joint scheduling and product pricing, and coordinated subcontracting and scheduling. Coordination and competition issues in decentralized supply chains, including conflict and cooperation within scheduling decisions made by different parties in supply chains, and both cooperative and non-cooperative supply chain scheduling games. The book describes a variety of representative problems within each of these topics. The authors define these problems mathematically, describe corresponding applications, and introduce solution methods for solving each problem to improve supply chain performance.
Book Synopsis Introduction to Evolutionary Computing by : A.E. Eiben
Download or read book Introduction to Evolutionary Computing written by A.E. Eiben and published by Springer Science & Business Media. This book was released on 2007-08-06 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first complete overview of evolutionary computing, the collective name for a range of problem-solving techniques based on principles of biological evolution, such as natural selection and genetic inheritance. The text is aimed directly at lecturers and graduate and undergraduate students. It is also meant for those who wish to apply evolutionary computing to a particular problem or within a given application area. The book contains quick-reference information on the current state-of-the-art in a wide range of related topics, so it is of interest not just to evolutionary computing specialists but to researchers working in other fields.
Book Synopsis Information, Physics, and Computation by : Marc Mézard
Download or read book Information, Physics, and Computation written by Marc Mézard and published by Oxford University Press. This book was released on 2009-01-22 with total page 584 pages. Available in PDF, EPUB and Kindle. Book excerpt: A very active field of research is emerging at the frontier of statistical physics, theoretical computer science/discrete mathematics, and coding/information theory. This book sets up a common language and pool of concepts, accessible to students and researchers from each of these fields.
Book Synopsis Introductory Discrete Mathematics by : V. K . Balakrishnan
Download or read book Introductory Discrete Mathematics written by V. K . Balakrishnan and published by Courier Corporation. This book was released on 2012-04-30 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: This concise, undergraduate-level text focuses on combinatorics, graph theory with applications to some standard network optimization problems, and algorithms. More than 200 exercises, many with complete solutions. 1991 edition.
Book Synopsis Games and Decision Making by : Charalambos D. Aliprantis
Download or read book Games and Decision Making written by Charalambos D. Aliprantis and published by Oxford University Press, USA. This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Games and Decision Making, Second Edition, is a unique blend of decision theory and game theory. From classical optimization to modern game theory, authors Charalambos D. Aliprantis and Subir K. Chakrabarti show the importance of mathematical knowledge in understanding and analyzing issues in decision making. Through an imaginative selection of topics, Aliprantis and Chakrabarti treat decision and game theory as part of one body of knowledge. They move from problems involving the individual decision-maker to progressively more complex problems such as sequential rationality, auctions, and bargaining. By building each chapter on material presented earlier, the authors offer a self-contained and comprehensive treatment of these topics. Successfully class-tested in an advanced undergraduate course at the Krannert School of Management and in a graduate course in economics at Indiana University, Games and Decision Making, Second Edition, is an essential text for advanced undergraduates and graduate students of decision theory and game theory. The book is accessible to students who have a good basic understanding of elementary calculus and probability theory.
Download or read book Wikinomics written by Don Tapscott and published by Penguin. This book was released on 2008-04-17 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: The acclaimed bestseller that's teaching the world about the power of mass collaboration. Translated into more than twenty languages and named one of the best business books of the year by reviewers around the world, Wikinomics has become essential reading for business people everywhere. It explains how mass collaboration is happening not just at Web sites like Wikipedia and YouTube, but at traditional companies that have embraced technology to breathe new life into their enterprises. This national bestseller reveals the nuances that drive wikinomics, and share fascinating stories of how masses of people (both paid and volunteer) are now creating TV news stories, sequencing the human gnome, remixing their favorite music, designing software, finding cures for diseases, editing school texts, inventing new cosmetics, and even building motorcycles.
Book Synopsis Игра шофер-убийца: история и современные исследования by : Валерий Семенович Пацко
Download or read book Игра шофер-убийца: история и современные исследования written by Валерий Семенович Пацко and published by . This book was released on 2009 with total page 43 pages. Available in PDF, EPUB and Kindle. Book excerpt: Предлагаемая работа может быть полезна для студентов, инженеров и научных сотрудников, специализирующихся в области теории управления и ее приложений
Book Synopsis Foundations of Probabilistic Programming by : Gilles Barthe
Download or read book Foundations of Probabilistic Programming written by Gilles Barthe and published by Cambridge University Press. This book was released on 2020-12-03 with total page 583 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides an overview of the theoretical underpinnings of modern probabilistic programming and presents applications in e.g., machine learning, security, and approximate computing. Comprehensive survey chapters make the material accessible to graduate students and non-experts. This title is also available as Open Access on Cambridge Core.