The Portable Wargame

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Author :
Publisher : Lulu.com
ISBN 13 : 132690454X
Total Pages : 110 pages
Book Rating : 4.3/5 (269 download)

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Book Synopsis The Portable Wargame by : Bob Cordery

Download or read book The Portable Wargame written by Bob Cordery and published by Lulu.com. This book was released on 2016-12-30 with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Portable Wargame has been developed over the past ten years to meet the needs of wargamers who want a fast, easy to learn, simple to use set of wargames rules that don't require the player to purchase and paint a large collection of figures and that can be staged on a small dinner table, a large coffee table, or something even smaller. The rules are designed to be used with a gridded tabletop made up of squares or hexes.

The Portable Colonial Wargame

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Author :
Publisher : Lulu.com
ISBN 13 : 0244874824
Total Pages : 170 pages
Book Rating : 4.2/5 (448 download)

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Book Synopsis The Portable Colonial Wargame by : Bob Cordery

Download or read book The Portable Colonial Wargame written by Bob Cordery and published by Lulu.com. This book was released on 2020-04-04 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt: The author has been a confirmed colonial wargamer for over forty years, and took part in the famous Madasahatta Campaign that was run by the late Eric Knowles. This interest has grown over the years, and has finally resulting in the writing of this book. Please note that all the rules have been designed to be used with a gridded tabletop made up of squares or hexes. This book has fourteen chapters, two sets of rules, two exemplar battle reports, two appendices, a list of sources of inspiration, and over one hundred and ten illustrations.

The Portable Napoleonic Wargame

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Author :
Publisher : Lulu.com
ISBN 13 : 0244139105
Total Pages : 174 pages
Book Rating : 4.2/5 (441 download)

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Book Synopsis The Portable Napoleonic Wargame by : Bob Cordery

Download or read book The Portable Napoleonic Wargame written by Bob Cordery and published by Lulu.com. This book was released on 2018-12-07 with total page 174 pages. Available in PDF, EPUB and Kindle. Book excerpt: Although the author is a late convert to the joys of Napoleonic wargaming, he soon began to see why so many wargamers love the period. As a result, he set out to write several sets of rules that would use similar game mechanisms to those in his other PORTABLE WARGAME rules, and that would enable him to fight a range of small, medium, and large battles on a relatively small tabletop. This book is the result. Please note that all the rules have been designed to be used with a gridded tabletop made up of squares or hexes.

One-Hour Wargames

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Author :
Publisher : Pen and Sword
ISBN 13 : 1473840937
Total Pages : 226 pages
Book Rating : 4.4/5 (738 download)

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Book Synopsis One-Hour Wargames by : Neil Thomas

Download or read book One-Hour Wargames written by Neil Thomas and published by Pen and Sword. This book was released on 2014-09-03 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: A fun and practical new approach to wargaming that lets you complete a game in about an hour—includes rule sets and scenarios for most popular periods. One of the biggest problems facing wargamers is finding the time to actually play. Most commercially available games require several hours to set up and see to a conclusion; some can even take a whole day or weekend to complete. Apart from time, lack of space can also keep wargamers from enjoying their favorite pastime. In One-hour Wargames, veteran gamer and rule-writer Neil Thomas has addressed both problems. Now it is practical to play a satisfying game in around an hour on a normal dining table or living room floor. The book contains 8 all-new sets of very simple rules for various periods—from Ancient to WW2—and thirty stimulating scenarios which can be played using any of them. All the rules and scenarios are intended to be played on a 3ft x 3ft battlefield. The rules only require a small number of miniatures, so this really is an ideal way for new gamers, or veterans trying a new period, to get started with minimal investment of time and money. Also ideal for a quick game in the evening with a friend. Also included are sections on campaigns and solo games.

Developing The Portable Wargame

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Author :
Publisher : Lulu.com
ISBN 13 : 024401101X
Total Pages : 130 pages
Book Rating : 4.2/5 (44 download)

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Book Synopsis Developing The Portable Wargame by : Bob Cordery

Download or read book Developing The Portable Wargame written by Bob Cordery and published by Lulu.com. This book was released on 2017-05-31 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book has been written in direct response to the feedback from readers of 'The Portable Wargame', and includes three sets of rules - Ancient, enhanced Early and Mid Twentieth Century, and Air Combat - and chapters that look at Army Lists, Mini-campaigns, and Scenarios. All the rules have been designed to be used with a gridded tabletop made up of squares or hexes.

Joseph Morschauser's How to Play War Games in Miniature a Forgotten Wargaming Pioneer Early Wargames

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Author :
Publisher : Lulu.com
ISBN 13 : 9781446633199
Total Pages : 128 pages
Book Rating : 4.6/5 (331 download)

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Book Synopsis Joseph Morschauser's How to Play War Games in Miniature a Forgotten Wargaming Pioneer Early Wargames by : John Curry

Download or read book Joseph Morschauser's How to Play War Games in Miniature a Forgotten Wargaming Pioneer Early Wargames written by John Curry and published by Lulu.com. This book was released on 2011-01-01 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: Joseph Morschauser III's 1962 book was ahead of its time. Although as popular as Donald Featherstones's War Games when published, it has largely been forgotten over the years. In many ways, the book was ahead of its time with concepts such as a single base for a unit, gridded movement, speed of play and original combat system. It was very different from the development of the H.G. Wells rules by Donald Featherstone and others. This edition includes: The original book How to Play War Games in Miniature Rules for ancient, musket and the 'modern period' Additional articles by Morschauser An adaption of the rules for the modern period Biographical notes The History of Wargaming Project is edited by John Curry. It aims to present the very best wargaming books and rules to a modern audience. Further details can be found at: www.wargaming.co.

Gridded Naval Wargames

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Author :
Publisher : Lulu.com
ISBN 13 : 0244388547
Total Pages : 138 pages
Book Rating : 4.2/5 (443 download)

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Book Synopsis Gridded Naval Wargames by : Bob Cordery

Download or read book Gridded Naval Wargames written by Bob Cordery and published by Lulu.com. This book was released on 2018-05-19 with total page 138 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book follows on from 'The Portable Wargame' and 'Developing The Portable Wargame' to cover naval wargames that can be fought on a gridded tabletop. The book contains six sets of rules (three of which are from the 'Portable Naval Wargame' stable), four explanatory battle reports, and a chapter that explains 'How to ...' build simple model American Civil War ironclads. Aimed mainly at the wargamer who wants to include aspects of naval warfare in their wargames, it is suitable for both novice and experienced wargamers.

One-hour Skirmish Wargames

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Author :
Publisher : Pen and Sword
ISBN 13 : 1526700069
Total Pages : 135 pages
Book Rating : 4.5/5 (267 download)

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Book Synopsis One-hour Skirmish Wargames by : John Lambshead

Download or read book One-hour Skirmish Wargames written by John Lambshead and published by Pen and Sword. This book was released on 2018-09-30 with total page 135 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many wargamers enjoy the challenge of skirmish games where, instead of the strategy of vast armies portrayed by traditional wargames, the focus is on the tactics of a small unit. However, skirmish rules are often so complex that it can take hours of rolling dice, consulting tables and recording data to recreate what would in reality be a fast and furious firefight lasting just minutes. Now these new rules make it possible to recapture the speed and intensity of these actions where every man, and every second, counts. The basic rules are supported by sections which give special rules and scenarios to capture the flavor of a range of different periods, from Napoleonic to Modern Warfare and beyond with Sci-Fi. From the 95th Rifles scouting for Wellington, Western gunfights and WWI trench raids, through WW2 parachute assaults or Special Forces strikes in Afghanistan, or even Space Marines storming a space station, Squad Firefights elegantly simple system allows you to focus on proper tactical decisions rather than rolling buckets of dice or calculating masses of modifiers.

Donald Featherstone's War Games

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Author :
Publisher : Lulu.com
ISBN 13 : 1409216764
Total Pages : 159 pages
Book Rating : 4.4/5 (92 download)

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Book Synopsis Donald Featherstone's War Games by : John Curry

Download or read book Donald Featherstone's War Games written by John Curry and published by Lulu.com. This book was released on 2008-07-26 with total page 159 pages. Available in PDF, EPUB and Kindle. Book excerpt: Donald Featherstone's classic wargaming book, War Games, was first published in 1962. It was largely responsible for turning a somewhat obscure hobby into a popular pastime across the world. This revised edition includes new material including a foreword by Paddy Griffith, the full version of the Lionel Tarr Modern Wargaming Rules (modern being for Wordl War II) and a timeline of wargaming. It is published as part of the History of Wargaming Project at www.johncurryevents.co.uk

Rerolling Boardgames

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Author :
Publisher : McFarland
ISBN 13 : 147667079X
Total Pages : 228 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis Rerolling Boardgames by : Douglas Brown

Download or read book Rerolling Boardgames written by Douglas Brown and published by McFarland. This book was released on 2020-08-27 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite the advent and explosion of videogames, boardgames--from fast-paced party games to intensely strategic titles--have in recent years become more numerous and more diverse in terms of genre, ethos and content. The growth of gaming events and conventions such as Essen Spiel, Gen Con and the UK Games EXPO, as well as crowdfunding through sites like Kickstarter, has diversified the evolution of game development, which is increasingly driven by fans, and boardgames provide an important glue to geek culture. In academia, boardgames are used in a practical sense to teach elements of design and game mechanics. Game studies is also recognizing the importance of expanding its focus beyond the digital. As yet, however, no collected work has explored the many different approaches emerging around the critical challenges that boardgaming represents. In this collection, game theorists analyze boardgame play and player behavior, and explore the complex interactions between the sociality, conflict, competition and cooperation that boardgames foster. Game designers discuss the opportunities boardgame system designs offer for narrative and social play. Cultural theorists discuss boardgames' complex history as both beautiful physical artifacts and special places within cultural experiences of play.

The Portable Wargame

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Author :
Publisher : Lulu.com
ISBN 13 : 1326904582
Total Pages : 110 pages
Book Rating : 4.3/5 (269 download)

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Book Synopsis The Portable Wargame by : Bob Cordery

Download or read book The Portable Wargame written by Bob Cordery and published by Lulu.com. This book was released on 2016-12-31 with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Portable Wargame has been developed over the past ten years to meet the needs of wargamers who want a fast, easy to learn, simple to use set of wargames rules that don't require the player to purchase and paint a large collection of figures and that can be staged on a small dinner table, a large coffee table, or something even smaller. The rules are designed to be used with a gridded tabletop made up of squares or hexes.

Developing The Portable Wargame

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Author :
Publisher : Lulu.com
ISBN 13 : 0244911029
Total Pages : 130 pages
Book Rating : 4.2/5 (449 download)

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Book Synopsis Developing The Portable Wargame by : Bob Cordery

Download or read book Developing The Portable Wargame written by Bob Cordery and published by Lulu.com. This book was released on 2017-05-31 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book has been written in direct response to the feedback from readers of 'The Portable Wargame', and includes three sets of rules - Ancient, enhanced Early and Mid Twentieth Century, and Air Combat - and chapters that look at Army Lists, Mini-campaigns, and Scenarios. All the rules have been designed to be used with a gridded tabletop made up of squares or hexes.

De Bellis Renationis

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Publisher : Lulu.com
ISBN 13 : 1326571168
Total Pages : 152 pages
Book Rating : 4.3/5 (265 download)

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Book Synopsis De Bellis Renationis by : Phil Barker

Download or read book De Bellis Renationis written by Phil Barker and published by Lulu.com. This book was released on 2016-03-27 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: "De Bellis Renationis" is a set of wargames rules for Renaissance battle, covering the period from 1491 AD to 1700 AD. It was first published in 1995 and later updated to version 2.0 published in 2004. It was accompanied by three books of Army Lists descr

A Gentleman's War: Or Glossy Coats and Tin Bayonets

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Publisher : Winged Hussar Publishing
ISBN 13 : 9781945430930
Total Pages : 112 pages
Book Rating : 4.4/5 (39 download)

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Book Synopsis A Gentleman's War: Or Glossy Coats and Tin Bayonets by : Howard Whitehouse

Download or read book A Gentleman's War: Or Glossy Coats and Tin Bayonets written by Howard Whitehouse and published by Winged Hussar Publishing. This book was released on 2019-01-21 with total page 112 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'A Gentleman's War' is a simple game involving toy soldiers of the classic style. It is a relaxed and relaxing game, where enough depends on the turn of a card and the roll of a handful of dice to say that our disasters are pure chance, but enough cunning decision-making to claim our victories as acts of brilliant generalship. Our model soldiers are very brave, obedient, and generally do what we want them to. Players are expected to behave in a friendly manner, and conduct themselves as gentlemen (or ladies, as is appropriate). There are lots of six-sided dice, saving rolls, proper distances in inches, and a general sense that there ought to be salmon-and-cucumber sandwiches and tea, or beer.

Barbarians of Lemuria (Legendary Edition)

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Author :
Publisher :
ISBN 13 : 9781907204319
Total Pages : 0 pages
Book Rating : 4.2/5 (43 download)

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Book Synopsis Barbarians of Lemuria (Legendary Edition) by : Simon Washbourne

Download or read book Barbarians of Lemuria (Legendary Edition) written by Simon Washbourne and published by . This book was released on 2009-12-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "It is a savage age of sorcery and bloodshed, where strong men and beautiful women, warlords, priests, magicians and gladiators battle to carve a bloody path leading to the Throne of Lemuria. It is an age of heroic legends and valiant sagas too. And this is one of them..." Barbarians of Lemuria; swords & sorcery roleplaying, inspired by Thongor, Conan, Brak and Elric. Barbarians of Lemuria has been acclaimed by many as one of the best roleplaying games of this genre. This 'Legendary' version features updates and extra goodies to give you much more swords & sorcery role playing goodness.

Digital Material

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Publisher : Amsterdam University Press
ISBN 13 : 9089640681
Total Pages : 304 pages
Book Rating : 4.0/5 (896 download)

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Book Synopsis Digital Material by : Marianne van den Boomen

Download or read book Digital Material written by Marianne van den Boomen and published by Amsterdam University Press. This book was released on 2009 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a compelling study of the often controversial role and meaning of the new media and digital cultures in contemporary society. Three decades of societal and cultural alignment of new media yielded to a host of innovations, trials, and problems, accompanied by versatile popular and academic discourse. "New Media Studies" crystallized internationally into an established academic discipline, which begs the question: where do we stand now; which new issues have emerged now that new media are taken for granted, and which riddles remain unsolved; and, is contemporary digital culture indeed all about 'you', or do we still not really understand the digital machinery and how it constitutes us as 'you'. From desktop metaphors to Web 2.0 ecosystems, from touch screens to bloggging to e-learning, from role-playing games to Cybergoth music to wireless dreams, this timely volume offers a showcase of the most up-to-date research in the field from what may be called a 'digital-materialist' perspective.

Lost Battles

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Author :
Publisher : Bloomsbury Publishing
ISBN 13 : 0826475175
Total Pages : 320 pages
Book Rating : 4.8/5 (264 download)

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Book Synopsis Lost Battles by : Philip Sabin

Download or read book Lost Battles written by Philip Sabin and published by Bloomsbury Publishing. This book was released on 2015-02-05 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the author's introduction: Ancient battles seize the modern imagination. Far from being forgotten, they have become a significant aspect of popular culture, prompting a continuing stream of books, feature films, television programs and board and computer games... there is a certain escapist satisfaction in looking back to an era when conflicts between entire states turned on clear-cut pitched battles between formed armies, lasting just a few hours and spanning just a few miles of ground. These battles were still unspeakably traumatic and grisly affairs for those involved - at Cannae, Hannibal's men butchered around two and a half times as many Romans (out of a much smaller overall population) as there were British soldiers killed on the notorious first day of the Somme. However, as with the great clashes of the Napoleonic era, time has dulled our preoccupation with such awful human consequences, and we tend to focus instead on the inspired generalship of commanders like Alexander and Caesar and on the intriguing tactical interactions of units such as massed pikemen and war elephants within the very different military context of pre-gunpowder warfare. Lost Battles takes a new and innovative approach to the battles of antiquity. Using his experience with conflict simulation, Philip Sabin draws together ancient evidence and modern scholarship to construct a generic, grand tactical model of the battles as a whole. This model unites a mathematical framework, to capture the movement and combat of the opposing armies, with human decisions to shape the tactics of the antagonists. Sabin then develops detailed scenarios for 36 individual battles such as Marathon and Cannae, and uses the comparative structure offered by the generic model to help cast light on which particular interpretations of the ancient sources on issues such as army size fit in best with the general patterns observed elsewhere. Readers can use the model to experiment for themselves by re-fighting engagements of their choice, tweaking the scenarios to accord with their own judgment of the evidence, trying out different tactics from those used historically, and seeing how the battle then plays out. Lost Battles thus offers a unique dynamic insight into ancient warfare, combining academic rigor with the interest and accessibility of simulation gaming. This book includes access to a downloadable computer simulation where the reader can view the author's simulations as well create their own.