The Patent Game

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Publisher : Legal Technology Press
ISBN 13 : 9780999114421
Total Pages : 356 pages
Book Rating : 4.1/5 (144 download)

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Book Synopsis The Patent Game by : Vance V Vandrake III

Download or read book The Patent Game written by Vance V Vandrake III and published by Legal Technology Press. This book was released on 2019-04-15 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: Revolutionary ideas are often just that - ideas. To realize your vision of bringing an innovation to life you'll need the knowledge and confidence to protect those ideas from infancy to realization. This game has the highest of stakes and you need an unfair advantage to give you the best possible chance to win. From Shark Tank to Fortune 500 companies, patents play an integral role in value creation, securing venture capital, and acquisition. If you are trying to bring something new into this world, whether you are an entrepreneur or the CEO of a multi-national corporation, your ability to play the patent game could be the difference between success and failure. You need information, but you don't want to go to law school, read a dry textbook, or pay a patent attorney hundreds of dollars an hour to learn what you need to make smart decisions. The Patent Game will give you this critical information efficiently and effectively. The first half of the book covers the basics of patents, often with game-related analogies, to help you define winning for your company or innovation. The second half will help guide you to one of eighteen different patent strategies that might be the ideal approach for your innovation. Each strategy has an introduction, play-by-play with diagrams, and a practical real-world example. The author, Vance VanDrake, is a patent attorney, law firm partner, and co-founder of multiple early stage and venture-backed companies. He has worked with hundreds of startups and technologists to add over a billion dollars in value to these ventures. He created The Patent Game to serve as an easy-to-understand, comprehensive guide to developing a patent strategy that fits your business needs. Don't let someone else control the pieces on the board - take control of your own destiny and make your vision a reality.

Patent Wars

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Publisher : Oxford University Press
ISBN 13 : 0190244437
Total Pages : 361 pages
Book Rating : 4.1/5 (92 download)

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Book Synopsis Patent Wars by : Thomas F. Cotter

Download or read book Patent Wars written by Thomas F. Cotter and published by Oxford University Press. This book was released on 2018 with total page 361 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Patent Wars, one of America's leading patent scholars provides an accessible overview of U.S. patent law; the arguments for and against patents; and the ongoing debates over topics including the patentability of genes, software, and business methods, the impact of patents on drug prices, "patent trolls," and the smartphone wars.

The Patent Beast

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Publisher :
ISBN 13 : 9781980685852
Total Pages : 100 pages
Book Rating : 4.6/5 (858 download)

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Book Synopsis The Patent Beast by : Bob Fish

Download or read book The Patent Beast written by Bob Fish and published by . This book was released on 2018-05-09 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Patent Beast Comic Book is a concept that started nearly 10 years ago. This book is inspired by real events, and finds inspiration from comical situations that arise in the office. The Patent Beast Comic Book pokes fun at staff members, patent examiners, clients, and even the author himself. If you, or someone you know, works in a patent office, or in the field of intellectual property, this is the perfect book! You might also enjoy the first edition of the Patent Beast Comic Book, or the Patent Beast board game which can be obtained free-of-charge by emailing us at [email protected].

Patent Searching

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Publisher : John Wiley & Sons
ISBN 13 : 1118429257
Total Pages : 141 pages
Book Rating : 4.1/5 (184 download)

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Book Synopsis Patent Searching by : David Hunt

Download or read book Patent Searching written by David Hunt and published by John Wiley & Sons. This book was released on 2012-06-29 with total page 141 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether you're a patent examiner, patent attorney, commercial patent searcher, patent liaison, IP librarian, law professor, or competitive intelligence analyst, you'll find Patent Searching: Tools and Techniques to be just the guide you have been waiting for, with a range of approaches to patent searching that will be useful to you regardless of your technical expertise or role in the intellectual property community.

The Patenting Paradox

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Author :
Publisher : Eburon Uitgeverij B.V.
ISBN 13 : 9059722302
Total Pages : 282 pages
Book Rating : 4.0/5 (597 download)

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Book Synopsis The Patenting Paradox by : Arnaud Gasnier

Download or read book The Patenting Paradox written by Arnaud Gasnier and published by Eburon Uitgeverij B.V.. This book was released on 2008 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Video Games and Creativity

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Author :
Publisher : Academic Press
ISBN 13 : 0128017058
Total Pages : 330 pages
Book Rating : 4.1/5 (28 download)

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Book Synopsis Video Games and Creativity by :

Download or read book Video Games and Creativity written by and published by Academic Press. This book was released on 2015-08-03 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games have become an increasingly ubiquitous part of society due to the proliferation and use of mobile devices. Video Games and Creativity explores research on the relationship between video games and creativity with regard to play, learning, and game design. It answers such questions as: Can video games be used to develop or enhance creativity? Is there a place for video games in the classroom? What types of creativity are needed to develop video games? While video games can be sources of entertainment, the role of video games in the classroom has emerged as an important component of improving the education system. The research and development of game-based learning has revealed the power of using games to teach and promote learning. In parallel, the role and importance of creativity in everyday life has been identified as a requisite skill for success. Summarizes research relating to creativity and video games Incorporates creativity research on both game design and game play Discusses physical design, game mechanics, coding, and more Investigates how video games may encourage creative problem solving Highlights applications of video games for educational purposes

Computer Games and Virtual Worlds

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Publisher : American Bar Association
ISBN 13 : 9781604427509
Total Pages : 298 pages
Book Rating : 4.4/5 (275 download)

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Book Synopsis Computer Games and Virtual Worlds by : Ross A. Dannenberg

Download or read book Computer Games and Virtual Worlds written by Ross A. Dannenberg and published by American Bar Association. This book was released on 2010 with total page 298 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores and discusses how to obtain traditional intellectual property law rights in the non-traditional settings of video game and virtual world environments, and serves as a primer for researching these emerging legal issues. Each chapter addresses: end user license agreements; copyrights, patents, trademarks; and trade secrets, as addressed by U.S. law. It also covers international legal issues stemming from the multi-national user-base and foreign operation of many virtual worlds.

Patents

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Publisher : Black Dog & Leventhal Pub
ISBN 13 : 9781579123673
Total Pages : 288 pages
Book Rating : 4.1/5 (236 download)

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Book Synopsis Patents by : Ben Ikenson

Download or read book Patents written by Ben Ikenson and published by Black Dog & Leventhal Pub. This book was released on 2004 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: Profiles more than one hundred patents granted by the U.S. Patent Office, from the internal combustion engine and the artificial heart, to the Chia Pet and the lava lamp.

Software Rights

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Publisher : Yale University Press
ISBN 13 : 0300249322
Total Pages : 384 pages
Book Rating : 4.3/5 (2 download)

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Book Synopsis Software Rights by : Gerardo Con Diaz

Download or read book Software Rights written by Gerardo Con Diaz and published by Yale University Press. This book was released on 2019-10-22 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new perspective on United States software development, seen through the patent battles that shaped our technological landscape This first comprehensive history of software patenting explores how patent law made software development the powerful industry that it is today. Historian Gerardo Con Díaz reveals how patent law has transformed the ways computing firms make, own, and profit from software. He shows that securing patent protection for computer programs has been a central concern among computer developers since the 1950s and traces how patents and copyrights became inseparable from software development in the Internet age. Software patents, he argues, facilitated the emergence of software as a product and a technology, enabled firms to challenge each other’s place in the computing industry, and expanded the range of creations for which American intellectual property law provides protection. Powerful market forces, aggressive litigation strategies, and new cultures of computing usage and development transformed software into one of the most controversial technologies ever to encounter the American patent system.

From Invention to Patent

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1119125278
Total Pages : 366 pages
Book Rating : 4.1/5 (191 download)

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Book Synopsis From Invention to Patent by : Steven H. Voldman

Download or read book From Invention to Patent written by Steven H. Voldman and published by John Wiley & Sons. This book was released on 2018-05-08 with total page 366 pages. Available in PDF, EPUB and Kindle. Book excerpt: Invention and patents continues to be an important issue in technology and our global economy. Invention and Patenting provides a clear picture of how to be a prolific inventor, to understand patents, and the patent process. It provides an illuminating insight into the writing of invention disclosures to patents from the submission process to final drafts. The book shows how to communicate effectively with patent lawyers and patent examiners, teaching the language of “legalese.” This book is unique in covering both the early invention process to final patent drafting to provide high quality patents in technologies. Key features include: How to become an inventor, how to invent, to what is invention; How to write an invention disclosure to writing a patent; Examples of utility, design, and plant patents; How to prepare the background section, brief listing of figures, detailed description of the invention, claims, abstract to artwork; Using patent search engines; Writing independent and dependent claims; Analyzing office actions of the US and European patent offices; How to write an office action response and amending claims; and, Examples of Office Action responses, preliminary amendments, to notice of allowance response; Invention and Patenting is the first book by an engineer and inventor from a technologist’s point of view. It is an essential reference for engineers and inventors. It is also useful for graduate and undergraduate students in technology and the sciences.

Patents, Copyrights and Trademarks For Dummies

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470507705
Total Pages : 387 pages
Book Rating : 4.4/5 (75 download)

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Book Synopsis Patents, Copyrights and Trademarks For Dummies by : Henri J. A. Charmasson

Download or read book Patents, Copyrights and Trademarks For Dummies written by Henri J. A. Charmasson and published by John Wiley & Sons. This book was released on 2009-03-03 with total page 387 pages. Available in PDF, EPUB and Kindle. Book excerpt: Useful tips and step-by-step guidance from filing to issue to license Acquire and protect your share of this major business asset Want to secure and exploit the intellectual property rights due you or your company? This easy-to-follow guide shows you how — helping you to evaluate your idea's commercial potential, conduct patent and trademark searches, document the invention process, license your IP rights, and comply with international laws. Plus, you get detailed examples of each patent application type! Discover how to: Avoid application blunders Register trademarks and copyrights Meet patent requirements Navigate complex legal issues Protect your rights abroad The entire body of U.S. patent laws Example office actions and amendments Sample forms Trademark registration certificates Application worksheets See the CD appendix for details and complete system requirements. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

The Private Value of a Patent

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Publisher :
ISBN 13 :
Total Pages : 76 pages
Book Rating : 4.:/5 (641 download)

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Book Synopsis The Private Value of a Patent by : Morton I. Kamien

Download or read book The Private Value of a Patent written by Morton I. Kamien and published by . This book was released on 1984 with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt:

In-Game

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Publisher : MIT Press
ISBN 13 : 0262294540
Total Pages : 235 pages
Book Rating : 4.2/5 (622 download)

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Book Synopsis In-Game by : Gordon Calleja

Download or read book In-Game written by Gordon Calleja and published by MIT Press. This book was released on 2011-05-13 with total page 235 pages. Available in PDF, EPUB and Kindle. Book excerpt: An investigation of what makes digital games engaging to players and a reexamination of the concept of immersion. Digital games offer a vast range of engaging experiences, from the serene exploration of beautifully rendered landscapes to the deeply cognitive challenges presented by strategic simulations to the adrenaline rush of competitive team-based shoot-outs. Digital games enable experiences that are considerably different from a reader's engagement with literature or a moviegoer's experience of a movie. In In-Game, Gordon Calleja examines what exactly it is that makes digital games so uniquely involving and offers a new, more precise, and game-specific formulation of this involvement. One of the most commonly yet vaguely deployed concepts in the industry and academia alike is immersion—a player's sensation of inhabiting the space represented onscreen. Overuse of this term has diminished its analytical value and confused its meaning, both in analysis and design. Rather than conceiving of immersion as a single experience, Calleja views it as blending different experiential phenomena afforded by involving gameplay. He proposes a framework (based on qualitative research) to describe these phenomena: the player involvement model. This model encompasses two constituent temporal phases—the macro, representing offline involvement, and the micro, representing moment-to-moment involvement during gameplay—as well as six dimensions of player involvement: kinesthetic, spatial, shared, narrative, affective, and ludic. The intensified and internalized experiential blend can culminate in incorporation—a concept that Calleja proposes as an alternative to the problematic immersion. Incorporation, he argues, is a more accurate metaphor, providing a robust foundation for future research and design.

Gaming - Patent Litigation Study

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Author :
Publisher : LexInnova Technologies, LLC
ISBN 13 :
Total Pages : 14 pages
Book Rating : 4./5 ( download)

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Book Synopsis Gaming - Patent Litigation Study by :

Download or read book Gaming - Patent Litigation Study written by and published by LexInnova Technologies, LLC. This book was released on 2014-07-01 with total page 14 pages. Available in PDF, EPUB and Kindle. Book excerpt: The past few years have seen a multitude of changes in patent infringement litigation. From new enactments in patent law, to the growing trend of frivolous litigation, especially by Non Practicing Entities or “patent trolls”, patent litigation has been steadily grabbing headlines in the media. In light of these new events, the focus of this study is on the Gaming Industry – and the patent litigations it has witnessed therein.

Gamification for Business

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Publisher : Kogan Page Publishers
ISBN 13 : 0749484330
Total Pages : 321 pages
Book Rating : 4.7/5 (494 download)

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Book Synopsis Gamification for Business by : Sune Gudiksen

Download or read book Gamification for Business written by Sune Gudiksen and published by Kogan Page Publishers. This book was released on 2018-12-03 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gamification for Business shows how games and game-based design can be used to effectively tackle business challenges and improve organizational performance. From siloed working and information overload to the clash between ongoing operations and innovation, this book shows how to identify what type of game is best suited to each business issue. With guidance on online games, simulations, event-based games and gamified training, this book ensures that business leaders and senior decision makers feel confident in their ability to assess the opportunities of each type of gamification for their business. Including case studies from more than 20 organizations who have implemented a game-based solution, this book outlines the business issue in each company and the aim of the game, the impact the game had and key learning points to help readers implement a similar type of game in their own business. Based on extensive research into the effectiveness of games and real-world examples from companies who have experienced the benefits of serious games and design thinking, Gamification for Business is essential reading for all business professionals looking to improve employee motivation, boost engagement, create a cohesive team environment and facilitate innovation in their company for improved business performance.

Not So Obvious

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Publisher : CreateSpace
ISBN 13 : 9781517273934
Total Pages : 192 pages
Book Rating : 4.2/5 (739 download)

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Book Synopsis Not So Obvious by : Jeffrey Schox

Download or read book Not So Obvious written by Jeffrey Schox and published by CreateSpace. This book was released on 2015-09-08 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first edition of this book was written by Jeffrey Schox for his course "Patent Law and Strategy for Innovators and Entrepreneurs" at Stanford University. After an introduction to intellectual property, it explores the patent system, the requirements for a patent, infringement, and inventorship and ownership issues. The second edition included the America Invents Act ("AIA"), which transformed the U.S. patent system from a "first-to-invent" system to a "first-inventor-to-file" system. The third edition added a glossary and general edits. The fourth edition includes five additional cases: KSR (Supreme Court 2007), Stanford v. Roche (Supreme Court 2011), Prometheus (Supreme Court 2012), Nautilus (Supreme Court 2014), and Limelight (Fed. Cir. 2015).

The American Bar Association's Legal Guide to Video Game Development

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Publisher :
ISBN 13 : 9781614380030
Total Pages : 0 pages
Book Rating : 4.3/5 (8 download)

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Book Synopsis The American Bar Association's Legal Guide to Video Game Development by : Ross A. Dannenberg

Download or read book The American Bar Association's Legal Guide to Video Game Development written by Ross A. Dannenberg and published by . This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the most trusted name in law comes this essential guide to the financial, health, and family issues affecting the baby boomer generation.