The Mystery of the Griefer's Mark (Deluxe Illustrated Edition)

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1510765395
Total Pages : 197 pages
Book Rating : 4.5/5 (17 download)

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Book Synopsis The Mystery of the Griefer's Mark (Deluxe Illustrated Edition) by : Winter Morgan

Download or read book The Mystery of the Griefer's Mark (Deluxe Illustrated Edition) written by Winter Morgan and published by Simon and Schuster. This book was released on 2021-01-05 with total page 197 pages. Available in PDF, EPUB and Kindle. Book excerpt: A brand-new illustrated edition of the bestselling novel by author Winter Morgan with 75 full-color illustrations! Perfect for every boy and girl who loves Minecraft and adventure! Steve is back and ready for more adventures! But this time the excitement lands closer to home. While walking home from the village, Steve is surprised to hear a loud BOOM! When he returns home, he finds his wheat farm destroyed and a huge crater where the wheat once grew. And his diamond sword is missing! Steve believes it’s the act of a griefer with a lot of TNT. Devastated, Steve wants to rebuild and find his sword, but with his wheat destroyed, he must call on old friends to help him. All together again, Lucy, Max, and Henry tell harrowing stories of their treasure hunts and conquests, and Steve discusses his strategy for rebuilding. They all go to sleep, excited to begin their plans; but when they wake up, Henry is missing! Looking for Henry in the village, two of Steve’s neighbors, Kyra and Adam, have been targeted as well: Kyra’s barn was flooded with lava, and Adam’s friend Thomas is missing too! Who is the griefer terrorizing Steve and the villagers? And how will Steve find the resources to rebuild his prosperous farm? With suspicion circulating and no answers to be found, Steve finds himself wrongly suspected of these crimes—and so he must discover who the mischievous griefer is before something even worse happens.

Designing Virtual Worlds

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Publisher : New Riders
ISBN 13 : 9780131018167
Total Pages : 768 pages
Book Rating : 4.0/5 (181 download)

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Book Synopsis Designing Virtual Worlds by : Richard A. Bartle

Download or read book Designing Virtual Worlds written by Richard A. Bartle and published by New Riders. This book was released on 2004 with total page 768 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text provides a comprehensive treatment of virtual world design from one of its pioneers. It covers everything from MUDs to MOOs to MMORPGs, from text-based to graphical VWs.

The Quest for the Diamond Sword (Deluxe Illustrated Edition)

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1510764380
Total Pages : 128 pages
Book Rating : 4.5/5 (17 download)

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Book Synopsis The Quest for the Diamond Sword (Deluxe Illustrated Edition) by : Winter Morgan

Download or read book The Quest for the Diamond Sword (Deluxe Illustrated Edition) written by Winter Morgan and published by Simon and Schuster. This book was released on 2020-11-24 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: A brand-new illustrated edition of the bestselling adventure novel by author Winter Morgan with 75 full-color illustrations. Perfect for every boy and girl who loves Minecraft! Steve lives on a wheat farm. He has everything he needs to live in the Minecraft world: a bed, a house, and food. Steve likes to spend his mornings in the NPC village and trade his wheat for emeralds, armor, books, swords, and food. One morning, he finds that Zombies have attacked the villagers. The Zombies have also turned the village blacksmith into a Zombie, leaving Steve without a place to get swords. To protect himself and the few villagers that remain, Steve goes on a quest to mine for forty diamonds, which are the most powerful mineral in the Overworld. He wants to craft these diamonds into a diamond sword to shield him and the villagers from the Zombies. Far from his home, with night about to set in, Steve fears for his life. Nighttime is when users are most vulnerable in Minecraft. As he looks for shelter in a temple, he meets a trio of treasure hunters, Max, Lucy, and Henry, who are trying to unearth the treasure under the temple. Steve tells them of his master plan to mine for the most powerful mineral in the Overworld—the diamond. The treasure hunters are eager to join him. Facing treacherous mining conditions, a thunderstorm, and attacks from hostile mobs, these four friends’ question if it’s better to be a single player than a multiplayer, as they try to watch out for each other and chase Steve’s dream at the same time. Will Steve find the diamonds? Will his friends help or hinder the search? Should he trust his new treasure hunter friends? And will Steve get back in time to save the villagers?

The Secret Treasure

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1634505948
Total Pages : 112 pages
Book Rating : 4.6/5 (345 download)

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Book Synopsis The Secret Treasure by : Winter Morgan

Download or read book The Secret Treasure written by Winter Morgan and published by Simon and Schuster. This book was released on 2015-04-14 with total page 112 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new series from the author of The Quest for the Diamond Sword—will Noah and Violet protect an enchantment book to save the Overworld? Treasure hunters and protectors of the Overworld Noah and Violet stumble upon a chest in a jungle temple. The treasure chest includes a rare enchantment book that can make diamond swords and armor extremely powerful. Daniel, who runs the powerful league of griefers, wants the enchantment book for himself. Noah and Violet have to battle the league of griefers, including the tricky and powerful rainbow griefers. Can the duo do it alone, or do they need more people to help them protect the Overworld from this powerful league of evil griefers? This is a test of survival, as griefers use several tricky tactics to steal the enchantment book and use it to destroy life in the Overworld. But the battle isn’t just one between the good guys and the griefers. With unpredictable hostile mobs attacking without warning, can Noah and Violet come up with a good plan to hide the book from the griefers and stay alive? Find out in this first installment in a new series for Minecrafters! Sky Pony Press, with our Good Books, Racehorse and Arcade imprints, is proud to publish a broad range of books for young readers—picture books for small children, chapter books, books for middle grade readers, and novels for young adults. Our list includes bestsellers for children who love to play Minecraft; stories told with LEGO bricks; books that teach lessons about tolerance, patience, and the environment, and much more. While not every title we publish becomes a New York Times bestseller or a national bestseller, we are committed to books on subjects that are sometimes overlooked and to authors whose work might not otherwise find a home.

Treasure Hunters in Trouble

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1634500911
Total Pages : 112 pages
Book Rating : 4.6/5 (345 download)

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Book Synopsis Treasure Hunters in Trouble by : Winter Morgan

Download or read book Treasure Hunters in Trouble written by Winter Morgan and published by Simon and Schuster. This book was released on 2015-02-03 with total page 112 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this fourth installment of the Minecraft Gamer’s Adventure series, Steve receives a distress call from his friends Max, Lucy, and Henry. They have found an abundance of treasure in a temple, but they can’t get out! He immediately sets off for the desert to help his friends. Once Steve gets to them, they will all be rewarded with a supply of emeralds, gold ingots, and many other rare treasures. But saving his friends and helping them extract the treasure isn’t as easy as he thinks it will be. He enlists the aid of a neighbor to help him on his quest. With his friend Kyra in tow, the two brave a trip through the nether, get stuck at sea, face hostile chicken jockeys, and become trapped in a cave filled with spiders. They have to find their way to their treasure hunter friends while battling hostile mobs in this tale about trickery and treasuring friendship. Will Steve be able to brave the nether and rescue his friends? And will anyone get to go home with chests full of treasure? Find out in this thrilling fourth installment of the Minecraft Gamer’s Adventure series! Sky Pony Press, with our Good Books, Racehorse and Arcade imprints, is proud to publish a broad range of books for young readers—picture books for small children, chapter books, books for middle grade readers, and novels for young adults. Our list includes bestsellers for children who love to play Minecraft; stories told with LEGO bricks; books that teach lessons about tolerance, patience, and the environment, and much more. While not every title we publish becomes a New York Times bestseller or a national bestseller, we are committed to books on subjects that are sometimes overlooked and to authors whose work might not otherwise find a home.

Narrative Mechanics

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Author :
Publisher : transcript Verlag
ISBN 13 : 3839453453
Total Pages : 363 pages
Book Rating : 4.8/5 (394 download)

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Book Synopsis Narrative Mechanics by : Beat Suter

Download or read book Narrative Mechanics written by Beat Suter and published by transcript Verlag. This book was released on 2021-05-31 with total page 363 pages. Available in PDF, EPUB and Kindle. Book excerpt: What do stories in games have in common with political narratives? This book identifies narrative strategies as mechanisms for meaning and manipulation in games and real life. It shows that the narrative mechanics so clearly identifiable in games are increasingly used (and abused) in politics and social life. They have »many faces«, displays and interfaces. They occur as texts, recipes, stories, dramas in three acts, movies, videos, tweets, journeys of heroes, but also as rewarding stories in games and as narratives in society - such as a career from rags to riches, the concept of modernity or market economy. Below their surface, however, narrative mechanics are a particular type of motivational design - of game mechanics.

I, Avatar

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Publisher : New Riders
ISBN 13 : 0132704862
Total Pages : 321 pages
Book Rating : 4.1/5 (327 download)

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Book Synopsis I, Avatar by : Mark Stephen Meadows

Download or read book I, Avatar written by Mark Stephen Meadows and published by New Riders. This book was released on 2007-12-27 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is an avatar? Why are there nearly a billion of them, and who is using them? Do avatars impact our real lives, or are they just video game conceits? Is an avatar an inspired rendering of its creator’s inner self, or is it just one among millions of anonymous vehicles clogging the online freeways? Can we use our avatars to really connect with people, or do they just isolate us? And as we become more like our avatars do they become more like us? In I, Avata r, Mark Stephen Meadows answers some of these questions, but more importantly, he raises hundreds of others in his exploration of avatars and the fascinating possibilities they hold. His examination of avatars through the lenses of sociology, psychology, politics, history, and art, he will change the way you look at even a simple online profile and revolutionize the idea of avatars as part of our lives, whether first or second.

Attack of the Goblin Army

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Author :
Publisher : Sky Pony
ISBN 13 : 9781510716827
Total Pages : 112 pages
Book Rating : 4.7/5 (168 download)

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Book Synopsis Attack of the Goblin Army by : Winter Morgan

Download or read book Attack of the Goblin Army written by Winter Morgan and published by Sky Pony. This book was released on 2016-09-06 with total page 112 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to Terraria, a world like Minecraft’s Overworld that’s full of action and possibility. Unique treasures to horde, wondrous biomes to explore, intricate buildings to construct, and treacherous villains to fight await anyone daring and creative enough to seek fortune and glory in Terraria. Miles, a young hero setting out on his first quest, yearns to become Terraria’s strongest hero—and when Matthew offers to adventure alongside him as his friend and personal guide, he’s positive that the road to success is paved before them. Matthew tells Miles that to truly advance in the game, he must defeat the Wall of Flesh, so he sets his sights on that goal. But Miles is devastated when he learns that becoming powerful enough to defeat the Wall of Flesh will come at a high cost: Matthew will be destroyed, and he’ll lose his best friend forever. Miles must make a decision: should he stay loyal to Matthew and set his own dreams aside, or sacrifice his closest friend for the chance to chart a life in an unknown territory and save his biome? In this first exciting installment in the Tales of a Terrarian Warrior series, every choice has the power to change the future, and turning back is never an option. This adventure series is created especially for readers who love the fight of good vs. evil, magical academies like Hogwarts in the Harry Potter saga, and games like Minecraft, Terraria, and Pokemon GO.

The Participatory Museum

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Author :
Publisher : Museum 2.0
ISBN 13 : 0615346502
Total Pages : 391 pages
Book Rating : 4.6/5 (153 download)

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Book Synopsis The Participatory Museum by : Nina Simon

Download or read book The Participatory Museum written by Nina Simon and published by Museum 2.0. This book was released on 2010 with total page 391 pages. Available in PDF, EPUB and Kindle. Book excerpt: Visitor participation is a hot topic in the contemporary world of museums, art galleries, science centers, libraries and cultural organizations. How can your institution do it and do it well? The Participatory Museum is a practical guide to working with community members and visitors to make cultural institutions more dynamic, relevant, essential places. Museum consultant and exhibit designer Nina Simon weaves together innovative design techniques and case studies to make a powerful case for participatory practice. "Nina Simon's new book is essential for museum directors interested in experimenting with audience participation on the one hand and cautious about upending the tradition museum model on the other. In concentrating on the practical, this book makes implementation possible in most museums. More importantly, in describing the philosophy and rationale behind participatory activity, it makes clear that action does not always require new technology or machinery. Museums need to change, are changing, and will change further in the future. This book is a helpful and thoughtful road map for speeding such transformation." -Elaine Heumann Gurian, international museum consultant and author of Civilizing the Museum "This book is an extraordinary resource. Nina has assembled the collective wisdom of the field, and has given it her own brilliant spin. She shows us all how to walk the talk. Her book will make you want to go right out and start experimenting with participatory projects." -Kathleen McLean, participatory museum designer and author of Planning for People in Museum Exhibitions "I predict that in the future this book will be a classic work of museology." --Elizabeth Merritt, founding director of the Center for the Future of Museums

Players Making Decisions

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Author :
Publisher : New Riders
ISBN 13 : 013439464X
Total Pages : 644 pages
Book Rating : 4.1/5 (343 download)

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Book Synopsis Players Making Decisions by : Zack Hiwiller

Download or read book Players Making Decisions written by Zack Hiwiller and published by New Riders. This book was released on 2015-12-09 with total page 644 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game designers today are expected to have an arsenal of multi-disciplinary skills at their disposal in the fields of art and design, computer programming, psychology, economics, composition, education, mythology—and the list goes on. How do you distill a vast universe down to a few salient points? Players Making Decisions brings together the wide range of topics that are most often taught in modern game design courses and focuses on the core concepts that will be useful for students for years to come. A common theme to many of these concepts is the art and craft of creating games in which players are engaged by making meaningful decisions. It is the decision to move right or left, to pass versus shoot, or to develop one’s own strategy that makes the game enjoyable to the player. As a game designer, you are never entirely certain of who your audience will be, but you can enter their world and offer a state of focus and concentration on a task that is intrinsically rewarding. This detailed and easy-to-follow guide to game design is for both digital and analog game designers alike and some of its features include: A clear introduction to the discipline of game design, how game development teams work, and the game development process Full details on prototyping and playtesting, from paper prototypes to intellectual property protection issues A detailed discussion of cognitive biases and human decision making as it pertains to games Thorough coverage of key game elements, with practical discussions of game mechanics, dynamics, and aesthetics Practical coverage of using simulation tools to decode the magic of game balance A full section on the game design business, and how to create a sustainable lifestyle within it

The Griefer's Revenge

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1634505980
Total Pages : 112 pages
Book Rating : 4.6/5 (345 download)

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Book Synopsis The Griefer's Revenge by : Winter Morgan

Download or read book The Griefer's Revenge written by Winter Morgan and published by Simon and Schuster. This book was released on 2015-06-16 with total page 112 pages. Available in PDF, EPUB and Kindle. Book excerpt: Can Violet and Noah protect their village from griefers and ensure the Olympic Games continue uninterrupted? Noah and Violet’s village is hosting the Olympics for Minecrafters. The events are disrupted when a TNT attack destroys the Olympic stadium. Noah and Violet are forced to gather the townspeople to wage a battle against Daniel and his powerful griefers. They all must stop the griefers before they destroy the games entirely. With a full agenda of Olympic games from relay races to boat races, the group has to save the legendary competition. The griefers, angered by their recent defeat, are getting their revenge on Noah and Violet. They are planning a serious attack on the town, which could have devastating consequences on the duo and their hometown. Can Violet and Noah stop the griefers in time? Will the Olympic games go on safely? Find out in this thrilling third installment of the League of Griefers series! Sky Pony Press, with our Good Books, Racehorse and Arcade imprints, is proud to publish a broad range of books for young readers—picture books for small children, chapter books, books for middle grade readers, and novels for young adults. Our list includes bestsellers for children who love to play Minecraft; stories told with LEGO bricks; books that teach lessons about tolerance, patience, and the environment, and much more. While not every title we publish becomes a New York Times bestseller or a national bestseller, we are committed to books on subjects that are sometimes overlooked and to authors whose work might not otherwise find a home.

The Endermen Invasion

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Author :
Publisher : Sky Pony
ISBN 13 : 9781634500883
Total Pages : 112 pages
Book Rating : 4.5/5 (8 download)

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Book Synopsis The Endermen Invasion by : Winter Morgan

Download or read book The Endermen Invasion written by Winter Morgan and published by Sky Pony. This book was released on 2014-11-18 with total page 112 pages. Available in PDF, EPUB and Kindle. Book excerpt: Will a griefer destroy Steve’s hope of winning the elite building competition? This adventure series is created especially for readers who love the fight of good vs. evil, magical academies like Hogwarts in the Harry Potter saga, and games like Minecraft, Terraria, and Pokemon GO. In this third installment of the Minecraft Gamer’s Adventure series, Steve is invited to participate in an elite building competition on Mushroom Island. His friends—Max, Lucy, and Henry—are impressed and want to join their friend on a journey to the island. Yet not everyone is happy: Steve’s neighbor Kyra is upset because she wasn’t chosen as a contestant. Steve asks Kyra to come to the competition and help the gang build boats to get to Mushroom Island. She agrees, and the group sets out on an adventure to the contest. Getting there is half the fun, and the group treks through the jungle, where they find a rare temple filled with treasure! But getting the treasure isn’t easy, and they have to fight fierce battles to continue their journey. After their exhilarating and rewarding journey to the contest, they finally make their way onto the island and meet the judges, as well as the other four contestants, whose egos are as big as the houses they are building. Steve builds his dream house to impress the judges, but just as they begin judging, the island is overrun with Endermen. Mushroom islands are known for not having hostile mobs, so everyone knows it’s the work of a griefer. Is it one of the contestants? Nobody knows, but they all have to work together to battle this invasion of the Endermen. Will they be able to defeat the Endermen and find out who the griefer is? And who will win the building contest? Find out in this thrilling third installment of the Minecraft Gamer’s Adventure series! Sky Pony Press, with our Good Books, Racehorse and Arcade imprints, is proud to publish a broad range of books for young readers—picture books for small children, chapter books, books for middle grade readers, and novels for young adults. Our list includes bestsellers for children who love stories told with LEGO bricks, books that teach lessons about tolerance, patience, and the environment, and much more. We also publish books for fans of Minecraft and Pokemon GO, including books full of useful hacks, tips, and tricks, as well as Minecraft adventure stories for readers who love the fight of good vs. evil, and magical academies similar to Hogwarts in the Harry Potter saga. While not every title we publish becomes a New York Times bestseller or a national bestseller, we are committed to books on subjects that are sometimes overlooked and to authors whose work might not otherwise find a home.

The Expanse Roleplaying Game

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Author :
Publisher :
ISBN 13 : 9781934547977
Total Pages : 0 pages
Book Rating : 4.5/5 (479 download)

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Book Synopsis The Expanse Roleplaying Game by : Steve Kenson

Download or read book The Expanse Roleplaying Game written by Steve Kenson and published by . This book was released on 2019-05-14 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The Expanse created by James S.A. Corey."

Eclipse Phase - Gatecrashing

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Author :
Publisher : Sandstorm Productions
ISBN 13 : 9780984583539
Total Pages : 192 pages
Book Rating : 4.5/5 (835 download)

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Book Synopsis Eclipse Phase - Gatecrashing by : Rob Boyle

Download or read book Eclipse Phase - Gatecrashing written by Rob Boyle and published by Sandstorm Productions. This book was released on 2011-01-15 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Warez

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Author :
Publisher : punctum books
ISBN 13 : 1685710360
Total Pages : 445 pages
Book Rating : 4.6/5 (857 download)

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Book Synopsis Warez by : Martin Paul Eve

Download or read book Warez written by Martin Paul Eve and published by punctum books. This book was released on 2021-12-15 with total page 445 pages. Available in PDF, EPUB and Kindle. Book excerpt: When most people think of piracy, they think of Bittorrent and The Pirate Bay. These public manifestations of piracy, though, conceal an elite worldwide, underground, organized network of pirate groups who specialize in obtaining media – music, videos, games, and software – before their official sale date and then racing against one another to release the material for free. Warez: The Infrastructure and Aesthetics of Piracy is the first scholarly research book about this underground subculture, which began life in the pre-internet era Bulletin Board Systems and moved to internet File Transfer Protocol servers (“topsites") in the mid- to late-1990s. The “Scene," as it is known, is highly illegal in almost every aspect of its operations. The term “Warez" itself refers to pirated media, a derivative of “software." Taking a deep dive in the documentary evidence produced by the Scene itself, Warez describes the operations and infrastructures an underground culture with its own norms and rules of participation, its own forms of sociality, and its own artistic forms. Even though forms of digital piracy are often framed within ideological terms of equal access to knowledge and culture, Eve uncovers in the Warez Scene a culture of competitive ranking and one-upmanship that is at odds with the often communalist interpretations of piracy. Broad in scope and novel in its approach, Warez is indispensible reading for anyone interested in recent developments in digital culture, access to knowledge and culture, and the infrastructures that support our digital age.

Gaming the Stage

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Author :
Publisher : University of Michigan Press
ISBN 13 : 0472053817
Total Pages : 305 pages
Book Rating : 4.4/5 (72 download)

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Book Synopsis Gaming the Stage by : Gina Bloom

Download or read book Gaming the Stage written by Gina Bloom and published by University of Michigan Press. This book was released on 2018-07-10 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rich connections between gaming and theater stretch back to the 16th and 17th centuries, when England's first commercial theaters appeared right next door to gaming houses and blood-sport arenas. In the first book-length exploration of gaming in the early modern period, Gina Bloom shows that theaters succeeded in London's new entertainment marketplace largely because watching a play and playing a game were similar experiences. Audiences did not just see a play; they were encouraged to play the play, and knowledge of gaming helped them become better theatergoers. Examining dramas written for these theaters alongside evidence of analog games popular then and today, Bloom argues for games as theatrical media and theater as an interactive gaming technology. Gaming the Stage also introduces a new archive for game studies: scenes of onstage gaming, which appear at climactic moments in dramatic literature. Bloom reveals plays to be systems of information for theater spectators: games of withholding, divulging, speculating, and wagering on knowledge. Her book breaks new ground through examinations of plays such as The Tempest, Arden of Faversham, A Woman Killed with Kindness, and A Game at Chess; the histories of familiar games such as cards, backgammon, and chess; less familiar ones, like Game of the Goose; and even a mixed-reality theater videogame.

Information Systems

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Author :
Publisher :
ISBN 13 : 9781453338025
Total Pages : 709 pages
Book Rating : 4.3/5 (38 download)

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Book Synopsis Information Systems by : John Gallaugher

Download or read book Information Systems written by John Gallaugher and published by . This book was released on 2022 with total page 709 pages. Available in PDF, EPUB and Kindle. Book excerpt: