The History of the Gothic Video Game

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Author :
Publisher : White Owl
ISBN 13 : 1399069721
Total Pages : 170 pages
Book Rating : 4.3/5 (99 download)

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Book Synopsis The History of the Gothic Video Game by : Christopher Carton

Download or read book The History of the Gothic Video Game written by Christopher Carton and published by White Owl. This book was released on 2024-07-30 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt: Step into a world of darkness! Towering castles…magical spells…demonic creatures…certain DEATH. The gothic video game has crossed generations, from 8-bit computers to the most powerful 4K PCs and consoles, to deliver dark thrills filled with atmosphere and peril. Gathered in this book are some of the most prominent and enduring games to be developed under a veil of gothic presentation, from their gloomy settings to spine-chilling audio design. Follow the histories of some of gaming’s most popular franchises, such as the decade-spanning Castlevania series and FromSoftware’s “Soulsborne” titles (Dark Souls, Bloodborne, Elden Ring). Packed with over a hundred screenshots that encompass all generations of gaming - with home console, handheld and PC gaming included - and featuring trivia and recommendations across a variety of genres such as strategy games, hack-and-slashers and first-person shooters, The History of the Gothic Video Game is an essential book for fans of all things macabre. The shadows await…

Horror Video Games

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Author :
Publisher : McFarland
ISBN 13 : 0786454792
Total Pages : 311 pages
Book Rating : 4.7/5 (864 download)

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Book Synopsis Horror Video Games by : Bernard Perron

Download or read book Horror Video Games written by Bernard Perron and published by McFarland. This book was released on 2014-01-10 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this in-depth critical and theoretical analysis of the horror genre in video games, 14 essays explore the cultural underpinnings of horror's allure for gamers and the evolution of "survival" themes. The techniques and story effects of specific games such as Resident Evil, Call of Cthulhu, and Silent Hill are examined individually.

A Research Guide to Gothic Literature in English

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Author :
Publisher : Rowman & Littlefield
ISBN 13 : 1442277483
Total Pages : 253 pages
Book Rating : 4.4/5 (422 download)

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Book Synopsis A Research Guide to Gothic Literature in English by : Sherri L. Brown

Download or read book A Research Guide to Gothic Literature in English written by Sherri L. Brown and published by Rowman & Littlefield. This book was released on 2018-03-15 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Gothic began as a designation for barbarian tribes, was associated with the cathedrals of the High Middle Ages, was used to describe a marginalized literature in the late eighteenth century, and continues today in a variety of forms (literature, film, graphic novel, video games, and other narrative and artistic forms). Unlike other recent books in the field that focus on certain aspects of the Gothic, this work directs researchers to seminal and significant resources on all of its aspects. Annotations will help researchers determine what materials best suit their needs. A Research Guide to Gothic Literature in English covers Gothic cultural artifacts such as literature, film, graphic novels, and videogames. This authoritative guide equips researchers with valuable recent information about noteworthy resources that they can use to study the Gothic effectively and thoroughly.

The World of Scary Video Games

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Author :
Publisher : Bloomsbury Publishing USA
ISBN 13 : 1501316214
Total Pages : 517 pages
Book Rating : 4.5/5 (13 download)

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Book Synopsis The World of Scary Video Games by : Bernard Perron

Download or read book The World of Scary Video Games written by Bernard Perron and published by Bloomsbury Publishing USA. This book was released on 2018-05-31 with total page 517 pages. Available in PDF, EPUB and Kindle. Book excerpt: As for film and literature, the horror genre has been very popular in the video game. The World of Scary Video Games provides a comprehensive overview of the videoludic horror, dealing with the games labelled as “survival horror” as well as the mainstream and independent works associated with the genre. It examines the ways in which video games have elicited horror, terror and fear since Haunted House (1981). Bernard Perron combines an historical account with a theoretical approach in order to offer a broad history of the genre, outline its formal singularities and explore its principal issues. It studies the most important games and game series, from Haunted House (1981) to Alone in the Dark (1992- ), Resident Evil (1996-present), Silent Hill (1999-present), Fatal Frame (2001-present), Dead Space (2008-2013), Amnesia: the Dark Descent (2010), and The Evil Within (2014). Accessibly written, The World of Scary Video Games helps the reader to trace the history of an important genre of the video game.

Gothic Mash-Ups

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Author :
Publisher : Rowman & Littlefield
ISBN 13 : 1793636583
Total Pages : 285 pages
Book Rating : 4.7/5 (936 download)

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Book Synopsis Gothic Mash-Ups by : Natalie Neill

Download or read book Gothic Mash-Ups written by Natalie Neill and published by Rowman & Littlefield. This book was released on 2022-03-14 with total page 285 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gothic Mash-Ups explores the role of intertextuality in Gothic storytelling through the analysis of texts from diverse periods and media. Drawing on recent scholarship on Gothic remix and adaptation, the contributors examine crossover fictions, multi-source film and comic book adaptations, neo-Victorian pastiches, performance magic, monster mashes, and intertextual Gothic works of various kinds. Their chapters investigate many critical issues related to Gothic mash-up, including authorship, originality, intellectual property, fandom, commercialization, and canonicity. Although varied in approach, the chapters all explore how Gothic storytellers make new stories out of older ones, relying on a mix of appropriation and innovation. Covering many examples of mash-up, from nineteenth-century Gothic novels to twenty-first-century video games and interactive fiction, this collection builds from the premise that the Gothic is a fundamentally hybrid genre.

The Silver Bayonet

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Publisher : Bloomsbury Publishing
ISBN 13 : 1472844866
Total Pages : 161 pages
Book Rating : 4.4/5 (728 download)

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Book Synopsis The Silver Bayonet by : Joseph A. McCullough

Download or read book The Silver Bayonet written by Joseph A. McCullough and published by Bloomsbury Publishing. This book was released on 2021-11-11 with total page 161 pages. Available in PDF, EPUB and Kindle. Book excerpt: As the wars of Napoleon ravage Europe, chaos and fear reign and the darkness that once clung to the shadows has been emboldened. Supernatural creatures – vampires, werewolves, ghouls, and worse take advantage of the havoc, striking out at isolated farms, villages, and even military units. Whether they are pursuing some master plan or simply revelling in their newfound freedom is unknown. Most people dismiss reports of these slaughters as the rantings of madmen or the lies of deserters, but a few know better... The Silver Bayonet is a skirmish wargame of gothic horror set during the Napoleonic Wars. Each player forms an elite band of monster hunters drawn from the ranks of one of the great powers. Riflemen, swordsmen, and engineers fight side-by-side with mystics, occultists, and even those few supernatural creatures that can be controlled or reasoned with enough to make common cause. The game can be played solo, co-operatively, or competitively, with players progressing through a series of interlinked adventures with their soldiers gaining experience and suffering grievous wounds, and their units triumphing... or falling in the face of the shadows. It is a game of action and adventure, where musket and sabre meet tooth and claw.

Contemporary Research on Intertextuality in Video Games

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Author :
Publisher : IGI Global
ISBN 13 : 1522504788
Total Pages : 363 pages
Book Rating : 4.5/5 (225 download)

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Book Synopsis Contemporary Research on Intertextuality in Video Games by : Duret, Christophe

Download or read book Contemporary Research on Intertextuality in Video Games written by Duret, Christophe and published by IGI Global. This book was released on 2016-06-16 with total page 363 pages. Available in PDF, EPUB and Kindle. Book excerpt: Culture is dependent upon intertextuality to fuel the consumption and production of new media. The notion of intertextuality has gone through many iterations, but what remains constant is its stalwart application to bring to light what audiences value through the marriages of disparate ideology and references. Videogames, in particular, have a longstanding tradition of weaving texts together in multimedia formats that interact directly with players. Contemporary Research on Intertextuality in Video Games brings together game scholars to analyze the impact of video games through the lenses of transmediality, intermediality, hypertextuality, architextuality, and paratextuality. Unique in its endeavor, this publication discusses the vast web of interconnected texts that feed into digital games and their players. This book is essential reading for game theorists, designers, sociologists, and researchers in the fields of communication sciences, literature, and media studies.

Horror Literature through History [2 volumes]

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Author :
Publisher : Bloomsbury Publishing USA
ISBN 13 :
Total Pages : 1004 pages
Book Rating : 4.2/5 (16 download)

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Book Synopsis Horror Literature through History [2 volumes] by : Matt Cardin

Download or read book Horror Literature through History [2 volumes] written by Matt Cardin and published by Bloomsbury Publishing USA. This book was released on 2017-09-21 with total page 1004 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set offers comprehensive coverage of horror literature that spans its deep history, dominant themes, significant works, and major authors, such as Stephen King, Edgar Allan Poe, and Anne Rice, as well as lesser-known horror writers. Many of today's horror story fans—who appreciate horror through movies, television, video games, graphic novels, and other forms—probably don't realize that horror literature is not only one of the most popular types of literature but one of the oldest. People have always been mesmerized by stories that speak to their deepest fears. Horror Literature through History shows 21st-century horror fans the literary sources of their favorite entertainment and the rich intrinsic value of horror literature in its own right. Through profiles of major authors, critical analyses of important works, and overview essays focused on horror during particular periods as well as on related issues such as religion, apocalypticism, social criticism, and gender, readers will discover the fascinating early roots and evolution of horror writings as well as the reciprocal influence of horror literature and horror cinema. This unique two-volume reference set provides wide coverage that is current and compelling to modern readers—who are of course also eager consumers of entertainment. In the first section, overview essays on horror during different historical periods situate works of horror literature within the social, cultural, historical, and intellectual currents of their respective eras, creating a seamless narrative of the genre's evolution from ancient times to the present. The second section demonstrates how otherwise unrelated works of horror have influenced each other, how horror subgenres have evolved, and how a broad range of topics within horror—such as ghosts, vampires, religion, and gender roles—have been handled across time. The set also provides alphabetically arranged reference entries on authors, works, and specialized topics that enable readers to zero in on information and concepts presented in the other sections.

Videogames and the Gothic

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Author :
Publisher : Routledge
ISBN 13 : 1000453103
Total Pages : 216 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis Videogames and the Gothic by : Ewan Kirkland

Download or read book Videogames and the Gothic written by Ewan Kirkland and published by Routledge. This book was released on 2021-10-01 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores the many ways Gothic literature and media have informed videogame design. Through a series of detailed case studies, Videogames and the Gothic illustrates the extent to which particular tropes of Gothic culture –neo-medieval aesthetics, secret-filled labyrinthine spaces, the sense of a dark past impacting upon the present – have been appropriated by and transformed within digital games. Moving beyond the study of the generic influences of horror on digital gaming, Ewan Kirkland focuses in on the Gothic, a less visceral mode tending towards the unsettling, the uncertain and the uncanny. He explores the extent to which imagery, storylines and narrative preoccupations taken from Gothic fiction facilitate the affordances and limitations of the videogame medium. A core contention of this book is that videogames have developed as an inherently Gothic form of popular entertainment. Arguing for close proximity between Gothic culture and the videogame medium itself, this book will be a key contribution to both Gothic and digital game scholarship; as such, it will have resonance with scholars and students in both areas, as well as those interested in Gothic novels, media and popular culture, digital games and interactive fiction.

Gothic Music

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Author :
Publisher : University of Wales Press
ISBN 13 : 1783165316
Total Pages : 291 pages
Book Rating : 4.7/5 (831 download)

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Book Synopsis Gothic Music by : Isabella Van Elferen

Download or read book Gothic Music written by Isabella Van Elferen and published by University of Wales Press. This book was released on 2012-07-15 with total page 291 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gothic Music: The Sounds of the Uncanny traces sonic Gothic from the echoing footsteps in Gothic novels to the dark soundscapes of Goth club nights. This broad perspective importantly widens the scope of Gothic music from Goth subculture to literature, film, television and video games. This book also provides the musical and theoretical definition of Gothic music that lacks in current scholarship. Whether voicing the spectral beings of early cinema, announcing virtual terrors in video games, or intensifying the nocturnal rituals of Goth, Gothic music represents the sounds of the uncanny.

Immersion, Narrative, and Gender Crisis in Survival Horror Video Games

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Author :
Publisher : Routledge
ISBN 13 : 1000440656
Total Pages : 256 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis Immersion, Narrative, and Gender Crisis in Survival Horror Video Games by : Andrei Nae

Download or read book Immersion, Narrative, and Gender Crisis in Survival Horror Video Games written by Andrei Nae and published by Routledge. This book was released on 2021-09-09 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book investigates the narrativity of some of the most popular survival horror video games and the gender politics implicit in their storyworlds. In a thorough analysis of the genre that draws upon detailed comparisons with the mainstream action genre, Andrei Nae places his analysis firmly within a political and social context. In comparing survival horror games to the dominant game design norms of the action genre, the author differentiates between classical and postclassical survival horror games to show how the former reject the norms of the action genre and deliver a critique of the conservative gender politics of action games, while the latter are more heterogeneous in terms of their game design and, implicitly, gender politics. This book will appeal not only to scholars working in game studies, but also to scholars of horror, gender studies, popular culture, visual arts, genre studies and narratology.

Gothic Music

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Author :
Publisher : University of Wales Press
ISBN 13 : 0708325181
Total Pages : 242 pages
Book Rating : 4.7/5 (83 download)

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Book Synopsis Gothic Music by : Isabella Van Elferen

Download or read book Gothic Music written by Isabella Van Elferen and published by University of Wales Press. This book was released on 2012-07-15 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gothic Music - The Sounds of the Uncanny traces sonic Gothic through history and genres from the eighteenth-century ghost story through the spooky soundtracks of cinema, television and video games to the dark music of the Goth subculture.

The Gothic World

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Author :
Publisher : Routledge
ISBN 13 : 1135053065
Total Pages : 582 pages
Book Rating : 4.1/5 (35 download)

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Book Synopsis The Gothic World by : Glennis Byron

Download or read book The Gothic World written by Glennis Byron and published by Routledge. This book was released on 2013-10-08 with total page 582 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Gothic World offers an overview of this popular field whilst also extending critical debate in exciting new directions such as film, politics, fashion, architecture, fine art and cyberculture. Structured around the principles of time, space and practice, and including a detailed general introduction, the five sections look at: Gothic Histories Gothic Spaces Gothic Readers and Writers Gothic Spectacle Contemporary Impulses. The Gothic World seeks to account for the Gothic as a multi-faceted, multi-dimensional force, as a style, an aesthetic experience and a mode of cultural expression that traverses genres, forms, media, disciplines and national boundaries and creates, indeed, its own ‘World’.

Suicide and the Gothic

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Publisher : Manchester University Press
ISBN 13 : 1526120100
Total Pages : 199 pages
Book Rating : 4.5/5 (261 download)

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Book Synopsis Suicide and the Gothic by : William Hughes

Download or read book Suicide and the Gothic written by William Hughes and published by Manchester University Press. This book was released on 2019-08-08 with total page 199 pages. Available in PDF, EPUB and Kindle. Book excerpt: Suicide and the Gothic is the first study of the representation of suicide in Gothic texts from the eighteenth century to the present. Poems, short stories, novels, films and video games are covered from European, American and Asian contexts.

The CRPG Book: A Guide to Computer Role-Playing Games

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Publisher :
ISBN 13 : 9781999353308
Total Pages : 528 pages
Book Rating : 4.3/5 (533 download)

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Book Synopsis The CRPG Book: A Guide to Computer Role-Playing Games by : Felipe Pepe

Download or read book The CRPG Book: A Guide to Computer Role-Playing Games written by Felipe Pepe and published by . This book was released on 2019-09 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reviews over 400 seminal games from 1975 to 2015. Each entry shares articles on the genre, mod suggestions and hints on how to run the games on modern hardware.

Tropical Gothic in Literature and Culture

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Publisher : Routledge
ISBN 13 : 1317425774
Total Pages : 300 pages
Book Rating : 4.3/5 (174 download)

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Book Synopsis Tropical Gothic in Literature and Culture by : Justin D. Edwards

Download or read book Tropical Gothic in Literature and Culture written by Justin D. Edwards and published by Routledge. This book was released on 2016-01-13 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tropical Gothic examines Gothic within a specific geographical area of ‘the South’ of the Americas. In so doing, we structure the book around geographical coordinates (from North to South) and move between various national traditions of the gothic (Mexico, Argentina, Brazil, etc) alongside regional manifestations of the Gothic (the US south and the Caribbean) as well as transnational movements of the Gothic within the Americas. The reflections on national traditions of the Gothic in this volume add to the critical body of literature on specific languages or particular nations, such as Scottish Gothic, American Gothic, Canadian Gothic, German Gothic, Kiwi Gothic, etc. This is significant because, while the Southern Gothic in the US has been thoroughly explored, there is a gap in the critical literature about the Gothic in the larger context of region of ‘the South’ in the Americas. This volume does not pretend to be a comprehensive examination of tropical Gothic in the Americas; rather, it pinpoints a variety of locations where this form of the Gothic emerges. In so doing, the transnational interventions of the Gothic in this book read the flows of Gothic forms across borders and geographical regions to tease out the complexities of Gothic cultural production within cultural and linguistic translations. Tropical Gothic includes, but is by no means limited to, a reflection on a region where European colonial powers fought intensively against indigenous populations and against each other for control of land and resources. In other cases, the vast populations of African slaves were transported, endowing these regions with a cultural inheritance that all the nations involved are still trying to comprehend. The volume reflects on how these histories influence the Gothic in this region.

Lost Souls of Horror and the Gothic

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Author :
Publisher : McFarland
ISBN 13 : 1476626537
Total Pages : 259 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis Lost Souls of Horror and the Gothic by : Elizabeth McCarthy

Download or read book Lost Souls of Horror and the Gothic written by Elizabeth McCarthy and published by McFarland. This book was released on 2016-10-24 with total page 259 pages. Available in PDF, EPUB and Kindle. Book excerpt: In recent years horror and gothic themes have penetrated mainstream popular culture in a manner unseen since the horror boom of the 1970s. Primetime television viewers who before might not have shown interest in such late-night fare now happily settle down after dinner to watch zombie or serial killer shows. This collection of 54 biographical essays examines many overlooked and underrated figures who have played a role in the ever expanding world of horror and gothic entertainment. The contributors push the boundaries of how we define these terms, bringing into the discussion such diverse figures as singer-songwriter Tom Waits, occultist Dion Fortune, author Charles Beaumont, historian and bishop Gregory of Tours and video game designer Shinji Mikami.