The Dark Eye - Game Master's Screen and Tavern Guide

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Publisher :
ISBN 13 : 9783957523266
Total Pages : 48 pages
Book Rating : 4.5/5 (232 download)

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Book Synopsis The Dark Eye - Game Master's Screen and Tavern Guide by : Thomas Roy Craig

Download or read book The Dark Eye - Game Master's Screen and Tavern Guide written by Thomas Roy Craig and published by . This book was released on 2017-05-09 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: Your days of searching through large tomes are over! The Game Master's Screen puts all of the Dark Eye's important tables and charts right at your fingertips. This four-panel GM screen provides detailed summaries of skill use, combat, magic, and miracles, which means less time looking for rules and more time enjoying the game. The Game Master's Screen includes a 48-page Tavern Play Aid with rules for popular tavern games, quality of goods, and pub brawls, new focus rules for the effects of Aventurian drinks, and tables for creating unique taverns--everything you need to add vivid and thrilling details to your tavern encounters. This play aid features three example Aventurian inns and taverns: * The Krakenking, the seediest tavern in Havena * The Hearthfire, a hospitable way station on the Realmroad * The Roundwheel, a luxurious hotel in the heart of the city of Punin Each example includes a full color map and detailed descriptions of important locations, residents, and patrons. Use these examples when you need a new location quickly, or as inspirations for creating your own taverns and adventures.

The Dark Eye

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Publisher : Prima Games
ISBN 13 : 9780761503460
Total Pages : 240 pages
Book Rating : 4.5/5 (34 download)

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Book Synopsis The Dark Eye by : Colleen Green

Download or read book The Dark Eye written by Colleen Green and published by Prima Games. This book was released on 1996 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: Although based on the world of Edgar Allan Poe, this game is not text driven. It's an interactive experience in the world of Poe as defined by the convergence of a number of stories that are all located in one place--this title is like the novel that Poe never had the opportunity to write. This book features the gorgeous art from the game and highlights the literary references in the game.

Pocket Companion: a Tavern Guide

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Publisher :
ISBN 13 : 9781729422175
Total Pages : 147 pages
Book Rating : 4.4/5 (221 download)

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Book Synopsis Pocket Companion: a Tavern Guide by : Jason Watson

Download or read book Pocket Companion: a Tavern Guide written by Jason Watson and published by . This book was released on 2018-09 with total page 147 pages. Available in PDF, EPUB and Kindle. Book excerpt: - Perfect tool for new and experienced game masters/dungeon masters - Written to be system neutral for any tabletop roleplaying game- 145 pages of taverns, plot hooks, and tools. Complete with space to add your own ideas- Fun and easy to navigate and utilise during a game- Perfect Gift: For any tabletop fan or worldbuilder.This guide to fantasy taverns for tabletop roleplaying games has been produced to help GM's/DM's of any level with their games. Set out over 145 pages the book is lightweight, easily transportable and is bursting with ideas and content for you to utilise during a game. The book contains: plot hooks to get your players on the hunt for adventure; taverns arranged geographically complete with a rating and review; Staff and regular patrons to give you players someone to interact with; roll tables for drinks, distractions and for generating your own tavern; and tavern games of varying risk and reward. There's even a section in the back of the book for you to add your own tavern ideas. This book is the perfect gift for new and experienced GM's/DM's, it's easy to use in a pinch and fun to explore while worldbuilding.

Pocket Companion

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Publisher : Authorhouse UK
ISBN 13 : 9781546297901
Total Pages : 150 pages
Book Rating : 4.2/5 (979 download)

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Book Synopsis Pocket Companion by : Wisdom Save Media

Download or read book Pocket Companion written by Wisdom Save Media and published by Authorhouse UK. This book was released on 2018-09 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: To many adventurers, the tavern is a sacred place. It's the place where it all began, the root of their journeys, and the place they always return to. If it's adventure you and your players are looking for or simply a place to rest and prepare for the challenges ahead, this guide will aid you in your quest. This guide is filled with the finest taverns and inns from across the land, boasting the finest staff and bursting with patrons.From new adventurers to seasoned heroes, this guide will set you on a path to adventure and glory, providing you with the tools necessary to begin your epic tale. Whether you wish to use this book in a pinch or as a resource to help you write your own adventures, it has been designed for you to navigate with ease and grab the essential information you need quickly.So grab a sword and some ale, and get started on your next adventure!

The Dark Eye - the Warring Kingdoms: Nostria and Andergast

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Publisher :
ISBN 13 : 9783957524010
Total Pages : 0 pages
Book Rating : 4.5/5 (24 download)

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Book Synopsis The Dark Eye - the Warring Kingdoms: Nostria and Andergast by : Florian Don-Schauen

Download or read book The Dark Eye - the Warring Kingdoms: Nostria and Andergast written by Florian Don-Schauen and published by . This book was released on 2018 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The grudge between the Warring Kingdoms of Nostria and Andergast has burned for almost two millennia. This regional sourcebook provides detailed background information on these hostile realms in northwestern Aventuria and their combative inhabitants. Explore the hazardous Forest Wilderness, the deadly Bladegrass Steppes in the east, and the rough coasts of the Lakelands. Uncover hidden secrets of sumes (druids) and witches, and pit your heroes against new creatures, such as evil marwolds and predatory giant dragonflies. The Warring Kingdoms includes the following. · 11 new region-specific character professions, such as Andergastan knights, Nostrian dike builders, all-knowing serpent witches, and mysterious druids · An example Forest Wilderness village · Details on knightly traditions and royal tournaments · New armor and weapons, including the famous two-handed Andergaster sword and the Nostrian longbow · Focus rules for character traits, to give your hero a regional flair · New special abilities, spells, rituals, and the enigmatic ancestor glyphs · Mysteries and adventure hooks for use by the GM · A poster map of the region, plus city maps of Andergast, Nostria, Joborn, Salta and Salterhaven, and Teshkal

Pocket Companion: a Tavern Guide

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Author :
Publisher :
ISBN 13 : 9781731075468
Total Pages : 147 pages
Book Rating : 4.0/5 (754 download)

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Book Synopsis Pocket Companion: a Tavern Guide by : Louise Watson

Download or read book Pocket Companion: a Tavern Guide written by Louise Watson and published by . This book was released on 2018-11-09 with total page 147 pages. Available in PDF, EPUB and Kindle. Book excerpt: Perfect tool for new and experienced game masters/dungeon masters.Written to be system neutral for any tabletop roleplaying game.145 pages of taverns, plot hooks, and tools. Complete with space to add your own ideas. Fun and easy to navigate and utilise during a game. Perfect Gift: For any tabletop fan or worldbuilder.This guide to fantasy taverns for tabletop roleplaying games has been produced to help GM's/DM's of any level with their games. Set out over 145 pages the book is lightweight, easily transportable and is bursting with ideas and content for you to utilise during a game. The book contains: plot hooks to get your players on the hunt for adventure; taverns arranged geographically complete with a rating and review; Staff and regular patrons to give you players someone to interact with; roll tables for drinks, distractions and for generating your own tavern; and tavern games of varying risk and reward. There's even a section in the back of the book for you to add your own tavern ideas.This book is the perfect gift for new and experienced GM's/DM's, it's easy to use in a pinch and fun to explore while worldbuilding.

Subject Guide to Books in Print

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Publisher :
ISBN 13 :
Total Pages : 3126 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Subject Guide to Books in Print by :

Download or read book Subject Guide to Books in Print written by and published by . This book was released on 1997 with total page 3126 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Symbaroum

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Publisher : Symbaroum
ISBN 13 : 9789187915055
Total Pages : 261 pages
Book Rating : 4.9/5 (15 download)

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Book Synopsis Symbaroum by : Martin Bergstrom

Download or read book Symbaroum written by Martin Bergstrom and published by Symbaroum. This book was released on 2016-04-01 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: Come join the adventure in Symbaroum, the acclaimed Swedish roleplaying game! Explore the vast Forest of Davokar in the hunt for treasure, lost wisdom and eternal fame. Visit the barbarian clans to trade or to plunder their treasuries. Establish a base of power among princes, guilds or rebellious refugees in the capital city of Yndaros. Or survive encounters with Arch Trolls, dark-minded Blight Beasts and undead warlords. But whatever you do, never ignore the warnings spoken by the wardens of the forest: tread carefully and do not disturb the ruins of old, for the dark deep of Davokar is about to awaken. Made in Sweden

Roleplaying Game

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Publisher :
ISBN 13 : 9781601259493
Total Pages : 0 pages
Book Rating : 4.2/5 (594 download)

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Book Synopsis Roleplaying Game by : Paizo Publishing

Download or read book Roleplaying Game written by Paizo Publishing and published by . This book was released on 2017-06-20 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Based on the original roleplaying game rules designed by Gary Gygax and Dave Arneson and inspired by the third edition of the game designed by Monte Cook, Jonathan Tweet, Skip Williams, Richard Baker, and Peter Adkison"--Title page verso.

The Monsters Know What They're Doing

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Publisher : Simon and Schuster
ISBN 13 : 1982122684
Total Pages : 560 pages
Book Rating : 4.9/5 (821 download)

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Book Synopsis The Monsters Know What They're Doing by : Keith Ammann

Download or read book The Monsters Know What They're Doing written by Keith Ammann and published by Simon and Schuster. This book was released on 2019-10-29 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the creator of the popular blog The Monsters Know What They’re Doing comes a compilation of villainous battle plans for Dungeon Masters. In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behavior—and the better the players, the more unpredictable their behavior! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away. In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM.

The Temple of Elemental Evil

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Publisher :
ISBN 13 : 9780394548708
Total Pages : 128 pages
Book Rating : 4.5/5 (487 download)

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Book Synopsis The Temple of Elemental Evil by : Gary Gygax

Download or read book The Temple of Elemental Evil written by Gary Gygax and published by . This book was released on 1985 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Donor

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Publisher :
ISBN 13 : 9781609286712
Total Pages : 0 pages
Book Rating : 4.2/5 (867 download)

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Book Synopsis Donor by : Elena Hearty

Download or read book Donor written by Elena Hearty and published by . This book was released on 2012-03-06 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Richard is a modern vampire who likes to eat in. That's why he always keeps a fresh victim trapped in his home. All of his captives eventually die; Lenore hopes to be the first to escape. Life at Richard's is short but never dull.

Resources in Education

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Publisher :
ISBN 13 :
Total Pages : 320 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis Resources in Education by :

Download or read book Resources in Education written by and published by . This book was released on 1998 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Dungeons & Dragons Dungeon Master's Guide (Core Rulebook, D&D Roleplaying Game)

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Publisher : National Geographic Books
ISBN 13 : 0786965622
Total Pages : 0 pages
Book Rating : 4.7/5 (869 download)

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Book Synopsis Dungeons & Dragons Dungeon Master's Guide (Core Rulebook, D&D Roleplaying Game) by : Dungeons & Dragons

Download or read book Dungeons & Dragons Dungeon Master's Guide (Core Rulebook, D&D Roleplaying Game) written by Dungeons & Dragons and published by National Geographic Books. This book was released on 2014-12-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Weave legendary stories in the world’s greatest roleplaying game. All you need to run a Dungeons & Dragons game is your imagination, some dice, and this book. The Dungeon Master’s Guide teaches you how to how to run D&D adventures for your players— how to invent monsters for them to fight, mysteries for them to solve, and fantasy worlds for them to explore. “[The Dungeon Master’s Guide is] the one book to rule them all, the most comprehensive and powerful set of resources needed to run a game of D&D. . .” —Charlie Hall, Polygon.com “D&D acolytes are everywhere...Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind ‘Game of Thrones’ have all been Dungeon Masters.”—Neima Jahromi, The New Yorker • The Dungeon Master’s Guide is one of the three main Dungeons & Dragons books, along with the Player’s Handbook and Monster Manual. It’s a reference used by the Dungeon Master (the game’s narrator) to create adventures—to run Dungeons & Dragons games and fill them with characters and stories. • The Dungeon Master’s Guide (DMG) is full of tools to help you immerse players in the game. What’s the demon lord’s secret weakness? Are the orcish invaders a criminal enterprise, or traitorous allies? Dozens of tables throughout the book help inspire your decisions and keep the game flowing smoothly. • In the Dungeon Master’s Guide (DMG), even the tables tell tales. A legendary sword takes five decades to craft. Who created it, and why? A tavern-crawling gnome has an eye twitch. How did she get it, and when? In every detail is an architecture for narrative—and the Dungeon Master’s Guide has all the tools you need to flesh it out with ease. • In Dungeons & Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination. • Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.

Forthcoming Books

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Publisher :
ISBN 13 :
Total Pages : 1372 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Forthcoming Books by : Rose Arny

Download or read book Forthcoming Books written by Rose Arny and published by . This book was released on 2002-02 with total page 1372 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Game Master's Book of Random Encounters

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Publisher : Media Lab Books
ISBN 13 : 9781948174374
Total Pages : 256 pages
Book Rating : 4.1/5 (743 download)

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Book Synopsis The Game Master's Book of Random Encounters by : Jeff Ashworth

Download or read book The Game Master's Book of Random Encounters written by Jeff Ashworth and published by Media Lab Books. This book was released on 2020-09-15 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: For many tabletop RPG players, the joy of an in-depth game is that anything can happen. Typical adventure modules include a map of the adventure’s primary location, but every other location?whether it's a woodland clearing, a random apothecary or the depths of a temple players elect to explore?has to be improvised on the fly by the Game Master. As every GM knows, no matter how many story hooks, maps or NPCs you painstakingly create during session prep, your best-laid plans are often foiled by your players' whims, extreme skill check successes (or critical fails) or their playful refusal to stay on task. In a game packed with infinite possibilities, what are GMs supposed to do when their players choose those for which they're not prepared? The Game Master’s Book of Random Encounters provides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop as part of a larger campaign. As an example, the “Taverns, Inns, Shops & Guild Halls” section includes maps for 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietors of a given location, allowing for each location in the book to be augmented and populated on the fly while still ensuring memorable moments for all your players. Each map is presented at scale on grid, enabling GMs to determine exactly where all of the characters are in relation to one another and anyone (or anything) else in the space, critical information should any combat or other movement-based action occur. Perhaps more useful than its nearly 100 maps, the book's one-shot generator features all the story hooks necessary for GMs to use these maps as part of an interconnected and contained adventure. Featuring eight unique campaign drivers that lead players through several of the book's provided maps, the random tables associated with each stage in the adventure allow for nearly three million different outcomes, making The Game Master's Book of Random Encounters an incredible investment for any would-be GM. The book also includes a Random NPC Generator to help you create intriguing characters your players will love (or love to hate), as well as a Party Makeup Maker for establishing connections among your PCs so you can weave together a disparate group of adventurers with just a few dice rolls. Locations include taverns, temples, inns, animal/creature lairs, gatehouses, courts, ships, laboratories and more, with adventure hooks that run the gamut from frantic rooftop chases to deep cellar dungeon-crawls, with a total of 97 maps, more than 150 tables and millions of possible adventures. No matter where your players end up, they'll have someone or something to persuade or deceive, impress or destroy. As always, the choice is theirs. But no matter what they choose, with The Game Master's Book of Random Encounters, you'll be ready.

The Dark Eye Core Rules

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Publisher :
ISBN 13 : 9783957522672
Total Pages : 0 pages
Book Rating : 4.5/5 (226 download)

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Book Synopsis The Dark Eye Core Rules by : Jens Ullrich

Download or read book The Dark Eye Core Rules written by Jens Ullrich and published by . This book was released on 2016 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Dark Eye is Germany's premiere fantasy role-playing game, in continuous publication for more than 30 years, now in English in this exciting new edition. You and your friends play the leading roles at the center of heroic action. Travel the land as a virtuous knight, elven ranger, or erudite mage. Rebuild the war-weary Middenrealm, marvel at exotic wonders in the Lands of the Tulamydes, discover lost ruins in the steaming jungles of the South, or try to drive back the evil of the Shadowlands. Rescue innocent victims from cults of the Nameless One, navigate labyrinthine plots and intrigues at the Court of the Empress, or stand shoulder-to-shoulder with the brave defenders of the border cities to repel the ever-growing Orc Storm. Experience the breadth of Aventuria, The Dark Eye's immersive fantasy world crafted by those steeped in medieval lore amid ancient forests, forbidding mountains, and fairy-tale castles. The Core Rules present all of The Dark Eye's refined, time-tested game system. Character experience earns additional skills, new spells, and special fighting styles to face ever greater challenges. To get started, all you need is pen and paper, dice, and this book. Build the characters you want to play, or choose from a large selection of customizable character archetypes. Enter the classic fantastic world of The Dark Eye. Glory and adventure await!