The Busy Coder's Guide to Advanced Android Development

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Author :
Publisher : Commonsware, LLC
ISBN 13 : 9780981678054
Total Pages : 600 pages
Book Rating : 4.6/5 (78 download)

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Book Synopsis The Busy Coder's Guide to Advanced Android Development by : Mark L. Murphy

Download or read book The Busy Coder's Guide to Advanced Android Development written by Mark L. Murphy and published by Commonsware, LLC. This book was released on 2011 with total page 600 pages. Available in PDF, EPUB and Kindle. Book excerpt: There are many Android programming guides that give you the basics. This book goes beyond simple apps into many areas of Android development that you simply will not find in competing books. Whether you want to add home screen app widgets to your arsenal, or create more complex maps, integrate multimedia features like the camera, integrate tightly with other applications, or integrate scripting languages, this book has you covered. Moreover, this book has over 50 pages of Honeycomb-specific material, from dynamic fragments, to integrating navigation into the action bar, to creating list-based app widgets. It also has a chapter on using NFC, the wireless technology behind Google Wallet and related services. This book is one in CommonsWare's growing series of Android related titles, including "The Busy Coder's Guide to Android Development," "Android Programming Tutorials," and the upcoming "Tuning Android Applications." Table of Contents WebView, Inside and Out Crafting Your Own Views More Fun With ListViews Creating Drawables Home Screen App Widgets Interactive Maps Creating Custom Dialogs and Preferences Advanced Fragments and the Action Bar Animating Widgets Using the Camera Playing Media Handling System Events Advanced Service Patterns Using System Settings and Services Content Provider Theory Content Provider Implementation Patterns The Contacts ContentProvider Searching with SearchManager Introspection and Integration Tapjacking Working with SMS More on the Manifest Device Configuration Push Notifications with C2DM NFC The Role of Scripting Languages The Scripting Layer for Android JVM Scripting Languages Reusable Components Testing Production

Android Programming Tutorials

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Publisher :
ISBN 13 : 9780981678078
Total Pages : 492 pages
Book Rating : 4.6/5 (78 download)

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Book Synopsis Android Programming Tutorials by : Mark L. Murphy

Download or read book Android Programming Tutorials written by Mark L. Murphy and published by . This book was released on 2011-10-01 with total page 492 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Android Programming Tutorials" show you what you can do with Android, through a series of 28 individual exercises, giving you hands-on instruction in how to build sophisticated Android applications, using many of the technologies outlined in CommonsWare's other Android books. These exercises lead you through the basics of creating Android applications, all the way through many fun Android features like Internet access, location tracking, maps, integrated WebKit browsers, cameras, accelerometers, and much more. Full source code to all the exercise answers is available right on this page, to help you if you get stuck. "Android Programming Tutorials" makes an excellent companion volume to more traditional Android books that merely tell you what is possible. The book has been battle-tested, used in the author's live Android training events, with the exercises put through their paces by hundreds of students.

Beginning Android 4

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Publisher : Apress
ISBN 13 : 1430239859
Total Pages : 574 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning Android 4 by : Mark Murphy

Download or read book Beginning Android 4 written by Mark Murphy and published by Apress. This book was released on 2012-03-15 with total page 574 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Android 4 is an update to Beginning Android 3, originally written by Mark Murphy. It is your first step on the path to creating marketable apps for the burgeoning Android Market, Amazon's Android Appstore, and more. Google’s Android operating-system has taken the industry by storm, going from its humble beginnings as a smartphone operating system to its current status as a platform for apps that run across a gamut of devices from phones to tablets to netbooks to televisions, and the list is sure to grow. Smart developers are not sitting idly by in the stands, but are jumping into the game of creating innovative and salable applications for this fast-growing, mobile- and consumer-device platform. If you’re not in the game yet, now is your chance! Beginning Android 4 is fresh with details on the latest iteration of the Android platform. Begin at the beginning by installing the tools and compiling a skeleton app. Move through creating layouts, employing widgets, taking user input, and giving back results. Soon you’ll be creating innovative applications involving multi-touch, multi-tasking, location-based feature sets using GPS. You’ll be drawing data live from the Internet using web services and delighting your customers with life-enhancing apps. Not since the PC era first began has there been this much opportunity for the common developer. What are you waiting for? Grab your copy of Beginning Android 4 and get started!

Android Programming

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 0134171500
Total Pages : 1026 pages
Book Rating : 4.1/5 (341 download)

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Book Synopsis Android Programming by : Bill Phillips

Download or read book Android Programming written by Bill Phillips and published by Addison-Wesley Professional. This book was released on 2015-08-01 with total page 1026 pages. Available in PDF, EPUB and Kindle. Book excerpt: Android Programming: The Big Nerd Ranch Guide is an introductory Android book for programmers with Java experience. Based on Big Nerd Ranch's popular Android Bootcamp course, this guide will lead you through the wilderness using hands-on example apps combined with clear explanations of key concepts and APIs. This book focuses on practical techniques for developing apps compatible with Android 4.1 (Jelly Bean) and up, including coverage of Lollipop and material design. Write and run code every step of the way, creating apps that integrate with other Android apps, download and display pictures from the web, play sounds, and more. Each chapter and app has been designed and tested to provide the knowledge and experience you need to get started in Android development. Big Nerd Ranch specializes in developing and designing innovative applications for clients around the world. Our experts teach others through our books, bootcamps, and onsite training. Whether it's Android, iOS, Ruby and Ruby on Rails, Cocoa, Mac OS X, JavaScript, HTML5 or UX/UI, we've got you covered. The Android team is constantly improving and updating Android Studio and other tools. As a result, some of the instructions we provide in the book are no longer correct. You can find an addendum addressing breaking changes at: https://github.com/bignerdranch/AndroidCourseResources/raw/master/2ndEdition/Errata/2eAddendum.pdf.

Learn Java for Android Development

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Author :
Publisher : Apress
ISBN 13 : 1430257229
Total Pages : 768 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Learn Java for Android Development by : Jeff Friesen

Download or read book Learn Java for Android Development written by Jeff Friesen and published by Apress. This book was released on 2013-02-19 with total page 768 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Get the Java skills you will need to start developing Android apps apps"--Cover.

Programming Android

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449316646
Total Pages : 565 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Programming Android by : Zigurd Mednieks

Download or read book Programming Android written by Zigurd Mednieks and published by "O'Reilly Media, Inc.". This book was released on 2012 with total page 565 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore Android's core building blocks and APIs in depth with this authoritative, updated guide to create compelling apps that work on a full range of Android devices, using proven approaches to app design and implementation.

Hello, Android

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Publisher : Pragmatic Bookshelf
ISBN 13 : 1680503642
Total Pages : 319 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Hello, Android by : Ed Burnette

Download or read book Hello, Android written by Ed Burnette and published by Pragmatic Bookshelf. This book was released on 2015-05-04 with total page 319 pages. Available in PDF, EPUB and Kindle. Book excerpt: Google Android dominates the mobile market, and by targeting Android, your apps can run on most of the phones and tablets in the world. This new fourth edition of the #1 book for learning Android covers all modern Android versions from Android 4.1 through Android 5.0. Freshly added material covers new Android features such as Fragments and Google Play Services. Android is a platform you can't afford not to learn, and this book gets you started. Android is a software toolkit for mobile phones and tablets, created by Google. It's inside more than a billion devices, making Android the number one platform for application developers. Your own app could be running on all those devices! Getting started developing with Android is easy. You don't even need access to an Android phone, just a computer where you can install the Android SDK and the emulator that comes with it. Within minutes, Hello, Android gets you creating your first working application: Android's version of "Hello, World." From there, you'll build up a more substantial example: an Ultimate Tic-Tac-Toe game. By gradually adding features to the game, you'll learn about many aspects of Android programming, such as creating animated user interfaces, playing music and sound effects, building location-based services (including GPS and cell-tower triangulation), and accessing web services. You'll also learn how to publish your applications to the Google Play Store. This fourth edition of the bestselling Android classic has been revised for Android 4.1-4.3 (Jelly Bean), 4.4 (KitKat), and Android 5.0 (Lollipop). Topics have been streamlined and simplified based on reader feedback, and every page and example has been reviewed and updated for compatibility with the latest versions of Android. If you'd rather be coding than reading about coding, this book is for you.

Beginning Android 2

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Publisher : Apress
ISBN 13 : 1430226307
Total Pages : 397 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning Android 2 by : Mark Murphy

Download or read book Beginning Android 2 written by Mark Murphy and published by Apress. This book was released on 2010-06-04 with total page 397 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Android development platform, created by Google and the Open Handset Alliance, is a platform in its truest sense, encompassing hundreds of classes beyond the traditional Java classes and open source components that ship with the SDK. With Beginning Android 2, you’ll learn how to develop applications for Android 2.x mobile devices, using simple examples that are ready to run with your copy of the software development kit. Author, Android columnist, writer, developer, and community advocate Mark L. Murphy will show you what you need to know to get started programming Android applications, including how to craft graphical user interfaces, use GPS, and access web services.

Android NDK: Beginner's Guide - Second Edition

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1783989653
Total Pages : 494 pages
Book Rating : 4.7/5 (839 download)

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Book Synopsis Android NDK: Beginner's Guide - Second Edition by : Sylvain Ratabouil

Download or read book Android NDK: Beginner's Guide - Second Edition written by Sylvain Ratabouil and published by Packt Publishing Ltd. This book was released on 2015-04-28 with total page 494 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you an Android Java programmer who needs more performance? Are you a C/C++ developer who doesn’t want to bother with the complexity of Java and its out-of-control garbage collector? Do you want to create fast intensive multimedia applications or games? If you’ve answered yes to any of these questions then this book is for you. With some general knowledge of C/C++ development, you will be able to dive headfirst into native Android development.

Head First Android Development

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449362141
Total Pages : 1463 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Head First Android Development by : Dawn Griffiths

Download or read book Head First Android Development written by Dawn Griffiths and published by "O'Reilly Media, Inc.". This book was released on 2015-06-17 with total page 1463 pages. Available in PDF, EPUB and Kindle. Book excerpt: What will you learn from this book? If you have an idea for a killer Android app, this book will help you build your first working application in a jiffy. You’ll learn hands-on how to structure your app, design interfaces, create a database, make your app work on various smartphones and tablets, and much more. It’s like having an experienced Android developer sitting right next to you! All you need is some Java know-how to get started. Why does this book look so different? Based on the latest research in cognitive science and learning theory, Head First Android Development uses a visually rich format to engage your mind, rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multi-sensory learning experience is designed for the way your brain really works.

Gradle for Android

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Publisher : Packt Publishing Ltd
ISBN 13 : 1783986832
Total Pages : 172 pages
Book Rating : 4.7/5 (839 download)

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Book Synopsis Gradle for Android by : Kevin Pelgrims

Download or read book Gradle for Android written by Kevin Pelgrims and published by Packt Publishing Ltd. This book was released on 2015-07-17 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gradle is an open source build automation system that introduces a Groovy-based domain-specific language (DSL) to configure projects. Using Gradle makes it easy for Android developers to manage dependencies and set up the entire build process. This book begins by taking you through the basics of Gradle and how it works with Android Studio. Furthermore, you will learn how to add local and remote dependencies to your project. You will work with build variants, such as debug and release, paid and free, and even combinations of these things. The book will also help you set up unit and integration testing with different libraries and will show how Gradle and Android Studio can make running tests easier. Finally, you will be shown a number of tips and tricks on the advanced customization of your application's build process. By the end of this book, you will be able to customize the entire build process, and create your own tasks and plugins for your Gradle builds.

Android Cookbook

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449388418
Total Pages : 687 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Android Cookbook by : Ian Darwin

Download or read book Android Cookbook written by Ian Darwin and published by "O'Reilly Media, Inc.". This book was released on 2012-04-20 with total page 687 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jump in and build working Android apps with the help of over 200 tested recipes contributed by more than three dozen developers.

Python for the Busy Java Developer

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Publisher : Apress
ISBN 13 : 1484232348
Total Pages : 79 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Python for the Busy Java Developer by : Deepak Sarda

Download or read book Python for the Busy Java Developer written by Deepak Sarda and published by Apress. This book was released on 2017-11-24 with total page 79 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you a seasoned Java developer who wishes to learn Python? Perhaps you’ve just joined a project where a chunk of system integration code is written in Python. Or maybe you need to implement a report generation module in the next sprint and your colleague mentioned that Python would be the perfect tool for the job. In any case, if you are in a situation where you have to pick up the Python programming language overnight, this book is just for you! Hit the ground running and gain a fast-paced overview of what the Python language is all about, the syntax that it uses and the ecosystem of libraries and tools that surround the language. This concise book doesn’t spend time on details from an introductory programming course or document every single Python feature. Instead, Python for the Busy Java Developer is designed for experienced Java developers to obtain sufficient familiarity with the language and dive into coding, quickly. What You'll Learn Discover the fundamentals of the core Python language and how they compare to Java Understand Python syntax and the differences between Python 2.x and 3.x Explore the Python ecosystem, its standard libraries, and how to implement them Who This Book Is For Working programmers who are comfortable with Java or another object-oriented programming language such as C#

Professional Android 4 Application Development

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Publisher : John Wiley & Sons
ISBN 13 : 1118237226
Total Pages : 866 pages
Book Rating : 4.1/5 (182 download)

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Book Synopsis Professional Android 4 Application Development by : Reto Meier

Download or read book Professional Android 4 Application Development written by Reto Meier and published by John Wiley & Sons. This book was released on 2012-04-05 with total page 866 pages. Available in PDF, EPUB and Kindle. Book excerpt: Developers, build mobile Android apps using Android 4 The fast-growing popularity of Android smartphones and tablets creates a huge opportunities for developers. If you're an experienced developer, you can start creating robust mobile Android apps right away with this professional guide to Android 4 application development. Written by one of Google's lead Android developer advocates, this practical book walks you through a series of hands-on projects that illustrate the features of the Android SDK. That includes all the new APIs introduced in Android 3 and 4, including building for tablets, using the Action Bar, Wi-Fi Direct, NFC Beam, and more. Shows experienced developers how to create mobile applications for Android smartphones and tablets Revised and expanded to cover all the Android SDK releases including Android 4.0 (Ice Cream Sandwich), including all updated APIs, and the latest changes to the Android platform. Explains new and enhanced features such as drag and drop, fragments, the action bar, enhanced multitouch support, new environmental sensor support, major improvements to the animation framework, and a range of new communications techniques including NFC and Wi-Fi direct. Provides practical guidance on publishing and marketing your applications, best practices for user experience, and more This book helps you learn to master the design, lifecycle, and UI of an Android app through practical exercises, which you can then use as a basis for developing your own Android apps.

The Android Game Developer's Handbook

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Publisher : Packt Publishing Ltd
ISBN 13 : 1785886665
Total Pages : 369 pages
Book Rating : 4.7/5 (858 download)

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Book Synopsis The Android Game Developer's Handbook by : Avisekhar Roy

Download or read book The Android Game Developer's Handbook written by Avisekhar Roy and published by Packt Publishing Ltd. This book was released on 2016-08-19 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover an all in one handbook to developing immersive and cross-platform Android games About This Book Practical tips and tricks to develop powerful Android games Learn to successfully implement microtransactions and monitor the performance of your game once it's out live. Integrate Google's DIY VR tool and Google Cardboard into your games to join in on the VR revolution Who This Book Is For This book is ideal for any game developer, with prior knowledge of developing games in Android. A good understanding of game development and a basic knowledge on Android platform application development and JAVA/C++ will be appreciated. What You Will Learn Learn the prospects of Android in Game Development Understand the Android architecture and explore platform limitation and variations Explore the various approaches for Game Development using Android Learn about the common mistakes and possible solutions on Android Game Development Discover the top Cross Platform Game Engines and port games on different android platform Optimize memory and performance of your game. Familiarize yourself with different ways to earn money from Android Games In Detail Gaming in android is an already established market and growing each day. Previously games were made for specific platforms, but this is the time of cross platform gaming with social connectivity. It requires vision of polishing, design and must follow user behavior. This book would help developers to predict and create scopes of improvement according to user behavior. You will begin with the guidelines and rules of game development on the Android platform followed by a brief description about the current variants of Android devices available. Next you will walk through the various tools available to develop any Android games and learn how to choose the most appropriate tools for a specific purpose. You will then learn JAVA game coding standard and style upon the Android SDK. Later, you would focus on creation, maintenance of Game Loop using Android SDK, common mistakes in game development and the solutions to avoid them to improve performance. We will deep dive into Shaders and learn how to optimize memory and performance for an Android Game before moving on to another important topic, testing and debugging Android Games followed by an overview about Virtual Reality and how to integrate them into Android games. Want to program a different way? Inside you'll also learn Android game Development using C++ and OpenGL. Finally you would walk through the required tools to polish and finalize the game and possible integration of any third party tools or SDKs in order to monetize your game when it's one the market! Style and approach The book follows a handbook approach, focused on current and future game development trend from every possible aspect including monetization and sustainability in the market.

Asynchronous Android Programming

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Publisher : Packt Publishing Ltd
ISBN 13 : 1785885510
Total Pages : 394 pages
Book Rating : 4.7/5 (858 download)

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Book Synopsis Asynchronous Android Programming by : Helder Vasconcelos

Download or read book Asynchronous Android Programming written by Helder Vasconcelos and published by Packt Publishing Ltd. This book was released on 2016-07-29 with total page 394 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unlock the power of multi-core mobile devices to build responsive and reactive Android applications About This Book Construct scalable and performant applications to take advantage of multi-thread asynchronous techniques Explore the high-level Android asynchronous constructs available on the Android SDK Choose the most appropriate asynchronous technique to implement your next outstanding feature Who This Book Is For This book is for Android developers who want to learn how to build multithreaded and reliable Android applications using high-level and advanced asynchronous techniques and concepts. No prior knowledge of concurrent and asynchronous programming is required. This book will also be great for Java experts who are new to Android. Whether you are a beginner at Android development or a seasoned Android programmer, this book will guide you through the most basic and advanced asynchronous constructs used in Android programming. What You Will Learn Get familiar with the android process model and low-level concurrent constructs delivered by the Android SDK Use AsyncTask and loader framework to load data in the background, delivering progress results in the meantime Create services that interact with your activity without compromising the UI rendering Learn the working of Android concurrency on the Native Layer Interact with nearby devices over Bluetooth and WiFi communications channels Create and compose tasks with RxJava to execute complex asynchronous work in a predictable way Get accustomed to the use of the Android Loader construct to deliver up-to-date results In Detail Asynchronous programming has acquired immense importance in Android programming, especially when we want to make use of the number of independent processing units (cores) available on the most recent Android devices. With this guide in your hands you'll be able to bring the power of Asynchronous programming to your own projects, and make your Android apps more powerful than ever before! To start with, we will discuss the details of the Android Process model and the Java Low Level Concurrent Framework, delivered by Android SDK. We will also guide you through the high-level Android-specific constructs available on the SDK: Handler, AsyncTask, and Loader. Next, we will discuss the creation of IntentServices, Bound Services and External Services, which can run in the background even when the user is not interacting with it. You will also discover AlarmManager and JobScheduler APIs, which are used to schedule and defer work without sacrificing the battery life. In a more advanced phase, you will create background tasks that are able to execute CPU-intensive tasks in a native code-making use of the Android NDK. You will be then guided through the process of interacting with remote services asynchronously using the HTTP protocol or Google GCM Platform. Using the EventBus library, we will also show how to use the Publish-Subscribe software pattern to simplify communication between the different Android application components by decoupling the event producer from event consumer. Finally, we will introduce RxJava, a popular asynchronous Java framework used to compose work in a concise and reactive way. Asynchronous Android will help you to build well-behaved applications with smooth responsive user interfaces that delight the users with speedy results and data that's always fresh. Style and approach This easy-to-follow guide is full of code examples of real-world use cases. Each asynchronous topic is explained sequentially, from the most basic and low-level to the more advanced, using concise and effective language. Some lifecycle flows and concepts feature illustrations to help you understand the complex interactions between Android entities.

Mastering Android Wear Application Development

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1785886371
Total Pages : 216 pages
Book Rating : 4.7/5 (858 download)

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Book Synopsis Mastering Android Wear Application Development by : Siddique Hameed

Download or read book Mastering Android Wear Application Development written by Siddique Hameed and published by Packt Publishing Ltd. This book was released on 2016-12-08 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the future of mobile devices in wearable technology About This Book Mastering Android Wear Development is a complete guide to wearable technology for experienced Android developers Notifications, voice input, coping with round screens – all the key challenges of wearable technology are covered This book describes not just how to write code for wearables, but also how to think about wearable technology and design apps that work well with the physical limitations of wearable devices Who This Book Is For This book is for application developers (the web, mobile, and desktop) who are interested in building new wearable apps, and mobile developers who already have apps on iTunes or Google Play Store and are looking to provide Android Wear support for their existing Android or iOS apps. What You Will Learn Understand the Wearable computing technology Set up a development environment to build Android Wear apps using Android Studio Master the Android Wear SDK and APIs Understand the UI patterns and UX principles to build Android Wear apps Work with the different form factors of wearable devices (round and square) Take advantage of the sensors available on Android Wear devices Develop Android Wear sample apps Communicate between Android mobile and Android Wear apps Get to know the steps involved in publishing Android Wear apps to the Play store In Detail Wearable technology is the future of mobile devices. It looks set to be a breakthrough technology, just like the iPad was before it. With the Apple Watch being widely regarded as a success, all eyes are now on Google to provide a similar device for its users. Keep your skills ahead of the competition and be one of the first to fully understand this powerful new trend. This book will give you a very solid understanding of the philosophy, thought process, development details, and methodologies involved in building well-designed, robust Android Wear applications. We cover the advantages and disadvantages of the wearable computing paradigm and provide a good foundational knowledge for you to build practical, real-world wearable apps. You will learn about the various tools, platforms, libraries, SDKs, and technology needed to build Android Wear apps. By the end of the book, you will be an expert in building Android wearable apps. Style and approach This one-stop professional tutorial will teach you everything you need to know to begin designing and developing applications for this exciting new technology. Every step from development through testing to deployment is explained in depth.