The Art of Oddworld Inhabitants

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Author :
Publisher : Ballistic Media Pty Ltd
ISBN 13 : 1921002034
Total Pages : 256 pages
Book Rating : 4.9/5 (21 download)

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Book Synopsis The Art of Oddworld Inhabitants by : Cathy Johnson

Download or read book The Art of Oddworld Inhabitants written by Cathy Johnson and published by Ballistic Media Pty Ltd. This book was released on 2004 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Gamers at Work

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Publisher : Apress
ISBN 13 : 1430233524
Total Pages : 345 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Gamers at Work by : Morgan Ramsay

Download or read book Gamers at Work written by Morgan Ramsay and published by Apress. This book was released on 2012-06-08 with total page 345 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Gamers at Work is a critical resource for new and experienced business leaders—for anyone who feels unprepared for the demanding and seemingly insurmountable trials ahead of them." —Peter Molyneux OBE, founder, Lionhead Studios "Gamers at Work explores every imaginable subtlety of the video-game industry through the fascinating stories of those who took the risks and reaped the rewards." —Hal Halpin, president, Entertainment Consumers Association "This is the sort of book that can tear the most hardcore gamers away from their PCs, Macs, or consoles for a few hours of rewarding reading." —North County Times "Gamers at Work is truly an invaluable resource that's well worth adding to your personal library." —Wii Love It There are few companies in the video-game industry that have withstood the test of time; most startups exit as quickly as they enter. In Gamers at Work: Stories Behind the Games People Play, the countless challenges of building successful video-game developers and publishers in this unstable industry are explored through interviews containing entertaining stories, humorous anecdotes, and lessons learned the hard way. Gamers at Work presents an inside look at how 18 industry leaders play the odds, seize opportunities, and transform small businesses into great businesses. Here, in Gamers at Work, you will find their stories replete with their personal struggles, corporate intrigue, and insights into strategy, leadership, and management. Gamers at Work: Explores the formation of entertainment software companies from the perspectives of successful founders who played the odds Provides insight into why experienced professionals sacrifice the comfort of gainful employment for the uncertainty and risk of the startup Shares the experiences and lessons that shape the lives, decisions, and struggles of entrepreneurs in this volatile business As an added bonus, check out Online Game Pioneers at Work, published in 2015, for even more incredible stories from leaders in the mobile space. Featured Entrepreneurs: Trip Hawkins, Electronic Arts (Madden NFL) Nolan Bushnell, Atari (Pong) Wild Bill Stealey, MicroProse Software (Sid Meier's Civilization) Tony Goodman, Ensemble Studios (Age of Empires) Feargus Urquhart, Obsidian Entertainment (Star Wars: Knights of the Old Republic II) Tim Cain, Troika Games (Arcanum, Vampire: the Masquerade—Bloodlines) Warren Spector, Junction Point Studios (Disney Epic Mickey) Doug & Gary Carlston, Broderbund Software (Prince of Persia, Carmen Sandiego) Don Daglow, Stormfront Studios (Neverwinter Nights, Tony La Russa Baseball) John Smedley, Verant Interactive (EverQuest, PlanetSide) Ken Williams, Sierra On-Line (King's Quest, Leisure Suit Larry) Lorne Lanning, Oddworld Inhabitants (Oddworld) Chris Ulm, Appy Entertainment (FaceFighter, Trucks & Skulls) Tobi Saulnier, 1st Playable (Kung Zhu, Yogi Bear) Christopher Weaver, Bethesda Softworks (The Elder Scrolls) Jason Rubin, Naughty Dog (Crash Bandicoot, Uncharted) Ted Price, Insomniac Games (Spyro, Resistance) Other books in the Apress At Work Series: Coders at Work, Seibel, 978-1-4302-1948-4 Venture Capitalists at Work, Shah & Shah, 978-1-4302-3837-9 CIOs at Work, Yourdon, 978-1-4302-3554-5 CTOs at Work, Donaldson, Seigel, & Donaldson, 978-1-4302-3593-4 Founders at Work, Livingston, 978-1-4302-1078-8 European Founders at Work, Santos, 978-1-4302-3906-2 Women Leaders at Work, Ghaffari, 978-1-4302-3729-7 Advertisers at Work, Tuten, 978-1-4302-3828-7

The Art of Disney's Dragons

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Author :
Publisher : Disney Editions
ISBN 13 : 9781484747162
Total Pages : 0 pages
Book Rating : 4.7/5 (471 download)

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Book Synopsis The Art of Disney's Dragons by : Tom Bancroft

Download or read book The Art of Disney's Dragons written by Tom Bancroft and published by Disney Editions. This book was released on 2016-06-28 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Throughout time and across cultures, dragons have existed as part of our collective imagination, breathing fire, guarding treasure, and embodying magic. Some are evil, some are kind, and all are fascinating. The Walt Disney Company has had a long-standing fascination with dragons, and this book, conceived as a sketchbook handed down through generations of Disney artists, chronicles the impact that dragons have had on Disney films, parks, and resorts. Inside these pages are the bold storyboards of Sleeping Beauty's Maleficent, color concepts of Epcot's Figment (who was green before he became purple!), and playful studies of Mulan's Mushu. The illustrators are a wide variety of animators, live-action studio artists, and Imagineers, including Tim Burton, Rolly Crump, Marc Davis, Eric Goldberg, Bill Justice, John Hench, Joe Rohde, Chuck Ballew, and more. Tom Bancroft, who has worked in animation for more than twenty-five years, offers memories and insights from his tenure as Mushu's lead animator, during which he character designed, and later refined, the look of Mulan's feisty little dragon.

Inspired 3D Advanced Rigging and Deformations

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Author :
Publisher : Course Technology
ISBN 13 :
Total Pages : 350 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Inspired 3D Advanced Rigging and Deformations by : Brad Clark

Download or read book Inspired 3D Advanced Rigging and Deformations written by Brad Clark and published by Course Technology. This book was released on 2005 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt: More than just a step-by-step tutorial on rigging in Maya, "Inspired 3D Advanced Rigging and Deformations" helps you develop the skills you need to successfully manage your rigging process from start to finish. You'll learn the reasons behind each step in developing a character rig and learn how that rig fits into the entire pipeline process. The authors provide a unique glimpse at the real-world problems and choices that professional Character Technical Directors face, as well as the solutions they have developed for dealing with high-end digital characters. A follow-up to "Inspired 3D Character Setup," this book takes this difficult and sough-after skill and provides in-depth explanations and techiques.

The Art of Oddworld Inhabitants

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Author :
Publisher :
ISBN 13 : 9781921002014
Total Pages : 192 pages
Book Rating : 4.0/5 (2 download)

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Book Synopsis The Art of Oddworld Inhabitants by : Daniel Wade

Download or read book The Art of Oddworld Inhabitants written by Daniel Wade and published by . This book was released on 2004 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Moon Is a Harsh Mistress

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Author :
Publisher : Macmillan
ISBN 13 : 9780312863555
Total Pages : 388 pages
Book Rating : 4.8/5 (635 download)

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Book Synopsis The Moon Is a Harsh Mistress by : Robert A. Heinlein

Download or read book The Moon Is a Harsh Mistress written by Robert A. Heinlein and published by Macmillan. This book was released on 1997-06-15 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: Science fiction-roman.

3D Studio Max 3 Professional Animation

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Author :
Publisher : New Riders Publishing
ISBN 13 : 9780735709454
Total Pages : 692 pages
Book Rating : 4.7/5 (94 download)

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Book Synopsis 3D Studio Max 3 Professional Animation by : Angie Jones

Download or read book 3D Studio Max 3 Professional Animation written by Angie Jones and published by New Riders Publishing. This book was released on 2000 with total page 692 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3D Studio MAX 3 Professional Animation is the only book that take you extensively through the 3D Studio MAX 3 animation process, showing you the techniques that professional animators use to create everything from simple animated particle effects to complex character animation for Web sites, video, film, and other multimedia formats. Written by a group of top-flight 3D animation professionals, this book features the real deal--real-world applications and advanced tutorials: make bipedal, quadra-pedal, and multipedal characters walk; use Cstudio's Biped and Physique; build and animate a realistic human skeleton using MAX Bones IK; create complex scripting with MAXscript to enhance MAX's capabilities; produce muscle-based, multi-layered facial expressions and lip syncs; create deformable objects and fine-tune them with space warps; display and edit trajectories; and animate cameras, lights, and atmosphere.

Fattypuffs and Thinifers

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Publisher : Random House
ISBN 13 : 1448162378
Total Pages : 148 pages
Book Rating : 4.4/5 (481 download)

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Book Synopsis Fattypuffs and Thinifers by : Andre Maurois

Download or read book Fattypuffs and Thinifers written by Andre Maurois and published by Random House. This book was released on 2014-01-31 with total page 148 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'Two Surface-dwellers. Two! He’s a Fattypuff and you’re a Thinifer. There’s no doubt about it!’ This is the tale of two brothers. Edmund is a little on the plump side and Terry is a bit of a rake. When they discover the countries under the Earth they are divided and sent to the warring kingdoms of the Fattypuffs and the Thinifers. The Fattypuffs eat hourly with light snacks in between. The Thinifers like nothing more than discipline and work six days a week. Whether you are a jolly Fattypuff or a driven Thinifer you’ll be rooting for the brothers to bring peace to the countries under the Earth. Includes exclusive material: In the Backstory you can take the quiz to find out if you’re a Fattypuff or a Thinifer! Vintage Children’s Classics is a twenty-first century classics list aimed at 8-12 year olds and the adults in their lives. Discover timeless favourites from The Jungle Book and Alice’s Adventures in Wonderland to modern classics such as The Boy in the Striped Pyjamas and The Curious Incident of the Dog in the Night-Time.

The Art of Videogames

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 9781444310184
Total Pages : 240 pages
Book Rating : 4.3/5 (11 download)

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Book Synopsis The Art of Videogames by : Grant Tavinor

Download or read book The Art of Videogames written by Grant Tavinor and published by John Wiley & Sons. This book was released on 2009-11-19 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Art of Videogames explores how philosophy of the artstheories developed to address traditional art works can also beapplied to videogames. Presents a unique philosophical approach to the art ofvideogaming, situating videogames in the framework of analyticphilosophy of the arts Explores how philosophical theories developed to addresstraditional art works can also be applied to videogames Written for a broad audience of both philosophers and videogameenthusiasts by a philosopher who is also an avid gamer Discusses the relationship between games and earlier artisticand entertainment media, how videogames allow for interactivefiction, the role of game narrative, and the moral status ofviolent events depicted in videogame worlds Argues that videogames do indeed qualify as a new and excitingform of representational art

Principles of Uncertainty

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Author :
Publisher : CRC Press
ISBN 13 : 1351683365
Total Pages : 525 pages
Book Rating : 4.3/5 (516 download)

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Book Synopsis Principles of Uncertainty by : Joseph B. Kadane

Download or read book Principles of Uncertainty written by Joseph B. Kadane and published by CRC Press. This book was released on 2020-11-25 with total page 525 pages. Available in PDF, EPUB and Kindle. Book excerpt: Praise for the first edition: Principles of Uncertainty is a profound and mesmerising book on the foundations and principles of subjectivist or behaviouristic Bayesian analysis. ... the book is a pleasure to read. And highly recommended for teaching as it can be used at many different levels. ... A must-read for sure!—Christian Robert, CHANCE It's a lovely book, one that I hope will be widely adopted as a course textbook. —Michael Jordan, University of California, Berkeley, USA Like the prize-winning first edition, Principles of Uncertainty, Second Edition is an accessible, comprehensive text on the theory of Bayesian Statistics written in an appealing, inviting style, and packed with interesting examples. It presents an introduction to the subjective Bayesian approach which has played a pivotal role in game theory, economics, and the recent boom in Markov Chain Monte Carlo methods. This new edition has been updated throughout and features new material on Nonparametric Bayesian Methods, the Dirichlet distribution, a simple proof of the central limit theorem, and new problems. Key Features: First edition won the 2011 DeGroot Prize Well-written introduction to theory of Bayesian statistics Each of the introductory chapters begins by introducing one new concept or assumption Uses "just-in-time mathematics"—the introduction to mathematical ideas just before they are applied

Into the Odd

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Publisher :
ISBN 13 : 9781506196589
Total Pages : 48 pages
Book Rating : 4.1/5 (965 download)

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Book Synopsis Into the Odd by : Chris McDowall

Download or read book Into the Odd written by Chris McDowall and published by . This book was released on 2015-01-10 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: Into the Odd contains everything you need to create a character and explore an industrial world of cosmic meddlers and horrific hazards. This is a fast, simple game, to challenge your wits rather than your understanding of complex rules.You seek Arcana, strange devices hosting unnatural powers beyond technology. They range from the smallest ring to vast machines, with powers from petty to godlike. Beside these unnatural items that they may acquire, your characters remain grounded as mortals in constant danger.The game is 48 pages, containing:Original artwork from Jeremy Duncan, Levi Kornelsen, and others.The fastest character creation out there, getting you playing as soon as possible.Player rules that fit on a single page, keeping a focus on exploration, problem solving, and fast, deadly combat.The complete guide to running the game as Referee. From making the most of the rules to creating your own monsters and Arcana. Sample monsters, arcanum, traps, and hazards.Character advancement from Novice to Master Rules for running your own Company, and taking it to war with an original mass combat system.Complete guide to the Odd World, from the cosmopolitan city of Bastion and its hidden Underground, through to backwards Deep Country, the unexplored Golden Lands.The Iron Coral, sample expedition site to test the players' survival skills.The Fallen Marsh, a deadly wilderness to explore.Hopesend Port, a settlement to regroup and sail on to further adventure.Thirteen bonus pages of tools and random tables from the Oddpendium.

Game Design

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Author :
Publisher : Bradygames
ISBN 13 :
Total Pages : 478 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Game Design by : Marc Saltzman

Download or read book Game Design written by Marc Saltzman and published by Bradygames. This book was released on 2000 with total page 478 pages. Available in PDF, EPUB and Kindle. Book excerpt: BradyGames-Game Design: Secrets of the Sages-2nd Edition Features. More information about the console gaming market. How multiplayer gameplay is affecting the industry. More game and design theory, with inspirations and insights from the experts. Updated content on the newest, hottest games.

Modest_Witness@Second_Millennium. FemaleMan_Meets_OncoMouse

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Author :
Publisher : Routledge
ISBN 13 : 1351399233
Total Pages : 374 pages
Book Rating : 4.3/5 (513 download)

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Book Synopsis Modest_Witness@Second_Millennium. FemaleMan_Meets_OncoMouse by : Donna J. Haraway

Download or read book Modest_Witness@Second_Millennium. FemaleMan_Meets_OncoMouse written by Donna J. Haraway and published by Routledge. This book was released on 2018-06-27 with total page 374 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the founders of the posthumanities, Donna J. Haraway is professor in the History of Consciousness program at the University of California, Santa Cruz. Author of many books and widely read essays, including the now-classic essay "The Cyborg Manifesto," she received the J.D. Bernal Prize in 2000, a lifetime achievement award from the Society for Social Studies in Science. Thyrza Nicholas Goodeve is a professor of Art History at the School of Visual Arts.

Cyberfeminism and Artificial Life

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Publisher : Psychology Press
ISBN 13 : 9780415240277
Total Pages : 276 pages
Book Rating : 4.2/5 (42 download)

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Book Synopsis Cyberfeminism and Artificial Life by : Sarah Kember

Download or read book Cyberfeminism and Artificial Life written by Sarah Kember and published by Psychology Press. This book was released on 2003 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: Examining the construction, manipulation and re-definition of life in contemporary technoscientific culture, this book aims to re-focus concern on the ethics rather than on the 'nature' of artificial life.

DOWNRIGHT BIZARRE GAMES

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Author :
Publisher : Blurb
ISBN 13 : 9781366908575
Total Pages : 224 pages
Book Rating : 4.9/5 (85 download)

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Book Synopsis DOWNRIGHT BIZARRE GAMES by : Michael Thomasson

Download or read book DOWNRIGHT BIZARRE GAMES written by Michael Thomasson and published by Blurb. This book was released on 2017-03-14 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: Downright Bizarre Games pokes fun at the video game industry, an entertainment business that often takes itself much too seriously. This is a hilarious look at the odd side of the industry, from games outside of the norm to bad art and outlandish dialogue. Also featured are unfortunate headlines, marketing fiascos and publicity stunts gone awry. All these eccentric and strange events are documented within this book which gaming professionals wish had never seen print.

The Art of Oddworld Inhabitants

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Author :
Publisher :
ISBN 13 : 9781921002007
Total Pages : 256 pages
Book Rating : 4.0/5 (2 download)

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Book Synopsis The Art of Oddworld Inhabitants by : Daniel Wade

Download or read book The Art of Oddworld Inhabitants written by Daniel Wade and published by . This book was released on 2004 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Thinking Animation

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Author :
Publisher : Course Technology
ISBN 13 :
Total Pages : 372 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Thinking Animation by : Angie Jones

Download or read book Thinking Animation written by Angie Jones and published by Course Technology. This book was released on 2007 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Describes ways artists can use traditional animation techniques with computer technology.