The Book of Adventure Games

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Publisher : Book Company
ISBN 13 : 9780912003085
Total Pages : 341 pages
Book Rating : 4.0/5 (3 download)

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Book Synopsis The Book of Adventure Games by : Kim Schuette

Download or read book The Book of Adventure Games written by Kim Schuette and published by Book Company. This book was released on 1984-01-01 with total page 341 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Neverland

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Publisher :
ISBN 13 : 9781524860202
Total Pages : 0 pages
Book Rating : 4.8/5 (62 download)

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Book Synopsis Neverland by : Andrew Kolb

Download or read book Neverland written by Andrew Kolb and published by . This book was released on 2020 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Journey into the world of Peter Pan and its mysterious inhabitants. The book is a feature-length hex crawl campaign, filled with endless adventure, adapted from the tales of Peter Pan, and tailored for an older audience.

The Adventure Game

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Publisher : Sandstone Press Ltd
ISBN 13 : 1910124486
Total Pages : 374 pages
Book Rating : 4.9/5 (11 download)

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Book Synopsis The Adventure Game by : Keith Partridge

Download or read book The Adventure Game written by Keith Partridge and published by Sandstone Press Ltd. This book was released on 2015-06-18 with total page 374 pages. Available in PDF, EPUB and Kindle. Book excerpt: Keith Partridge has been one of the world's leading adventure cameramen for two decades. The BAFTA winning Touching The Void, Beckoning Silence and Human Planet are just some of the films that have taken him to the ends of the earth. If some astonishing location has amazed you on television, or you have watched a climber, or explorer, in some outrageous position, the chances are that Keith Partridge was there with his camera. From the caves of Papua New Guinea to the summit of Mount Everest, no location has been too dangerous, no environment too wild, for his daring and consummate artistry. In this lavishly illustrated and beautifully designed volume Keith Partridge tells his story, describes the challenges and discusses the daring adventurers he has shared with personalities such as Steve Backshall, Joe Simpson, and Stephen Venables.

Creating Adventure Games on Your Computer

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Publisher :
ISBN 13 : 9780345318831
Total Pages : 212 pages
Book Rating : 4.3/5 (188 download)

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Book Synopsis Creating Adventure Games on Your Computer by : Tim Hartnell

Download or read book Creating Adventure Games on Your Computer written by Tim Hartnell and published by . This book was released on 1984 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt:

ART OF POINT-AND-CLICK ADVENTURE GAMES.

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Publisher :
ISBN 13 : 9781838019112
Total Pages : pages
Book Rating : 4.0/5 (191 download)

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Book Synopsis ART OF POINT-AND-CLICK ADVENTURE GAMES. by : BITMAP BOOKS.

Download or read book ART OF POINT-AND-CLICK ADVENTURE GAMES. written by BITMAP BOOKS. and published by . This book was released on 2020 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Labyrinth Tarot Deck and Guidebook | Movie Tarot Deck

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Publisher : Insight Editions
ISBN 13 : 9781647221829
Total Pages : 128 pages
Book Rating : 4.2/5 (218 download)

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Book Synopsis Labyrinth Tarot Deck and Guidebook | Movie Tarot Deck by : Minerva Siegel

Download or read book Labyrinth Tarot Deck and Guidebook | Movie Tarot Deck written by Minerva Siegel and published by Insight Editions. This book was released on 2021-10-19 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: Let Jareth, Sarah, Hoggle, and other beloved characters from Jim Henson's Labyrinth guide your tarot practice with the official Labyrinth Tarot Deck. Characters from Jim Henson’s beloved classic Labyrinth try their hand at tarot in this whimsical take on a traditional 78-card tarot deck, which reimagines Jareth, Sarah, Hoggle, and other denizens of Goblin City in original illustrations based on classic tarot iconography. Featuring both the Major and Minor Arcana, the set also comes with a helpful guidebook with explanations of each card’s meaning, as well as simple spreads for easy readings. Packaged in a sturdy, decorative gift box, this stunning deck of tarot cards is the perfect gift for Labyrinth fans and tarot enthusiasts everywhere.

Lone Wolf Adventure Game

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Publisher :
ISBN 13 : 9780857443281
Total Pages : 0 pages
Book Rating : 4.4/5 (432 download)

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Book Synopsis Lone Wolf Adventure Game by : Joe Dever

Download or read book Lone Wolf Adventure Game written by Joe Dever and published by . This book was released on 2017 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Escape from a Video Game

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Publisher : Andrews McMeel Publishing
ISBN 13 : 1524867284
Total Pages : 181 pages
Book Rating : 4.5/5 (248 download)

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Book Synopsis Escape from a Video Game by : Dustin Brady

Download or read book Escape from a Video Game written by Dustin Brady and published by Andrews McMeel Publishing. This book was released on 2020-09-01 with total page 181 pages. Available in PDF, EPUB and Kindle. Book excerpt: Young gamers control the action in this interactive series from the bestselling author of Trapped in a Video Game. With more than 30 endings and an unlockable bonus adventure, The Secret of Phantom Island promises hours of screen-free fun. Cooper Hawke and the Secret of Phantom Island is the greatest video game nobody has ever played. The treasure-hunting adventure was supposed to set a new standard for gaming. Then, just one month before its release date, it fell off the face of the earth. Now, for the first time, you get a chance to play the mysterious game—from the inside. As you outsmart enemies, solve puzzles, and explore the island’s hidden areas, you’ll discover that there’s more to this game than the world realized. Escape from a Video Game is an innovative pick-your-plot story that promises two adventures for the price of one! The main adventure builds critical thinking skills by rewarding young readers for solving puzzles and making sound choices with non-stop action and huge plot twists. Once readers beat the video game within the book, they’ll get a chance to hunt for every possible ending. Finding all the book’s endings reveals a code that readers can use to unlock a secret story online. Fans of the best-selling Trapped in a Video Game series, as well as new readers, will quickly come to appreciate the page-turning action to uncover more secrets about the mysterious video game company Bionosoft.

What Is Your Quest?

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Publisher : University of Iowa Press
ISBN 13 : 1609382757
Total Pages : 217 pages
Book Rating : 4.6/5 (93 download)

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Book Synopsis What Is Your Quest? by : Anastasia Salter

Download or read book What Is Your Quest? written by Anastasia Salter and published by University of Iowa Press. This book was released on 2014-11-01 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: What Is Your Quest? examines the future of electronic literature in a world where tablets and e-readers are becoming as common as printed books and where fans are blurring the distinction between reader and author. The construction of new ways of storytelling is already underway: it is happening on the edges of the mainstream gaming industry and in the spaces between media, on the foundations set by classic games. Along these margins, convergent storytelling allows for playful reading and reading becomes a strategy of play. One of the earliest models for this new way of telling stories was the adventure game, the kind of game centered on quests in which the characters must overcome obstacles and puzzles. After they fell out of fashion in the 1990s, fans made strenuous efforts to keep them alive and to create new games in the genre. Such activities highlight both the convergence of game and story and the collapsing distinction between reader and author. Continually defying the forces of obsolescence, fans return abandoned games to a playable state and treat stories as ever-evolving narratives. Similarly, players of massive multiplayer games become co-creators of the game experience, building characters and creating social networks that recombine a reading and gaming community. The interactions between storytellers and readers, between programmers and creators, and among fans turned world-builders are essential to the development of innovative ways of telling stories. And at the same time that fan activities foster the convergence of digital gaming and storytelling, new and increasingly accessible tools and models for interactive narrative empower a broadening range of storytellers. It is precisely this interactivity among a range of users surrounding these new platforms that is radically reshaping both e-books and games and those who read and play with them.

QuickSilver

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Publisher : Prentice Hall
ISBN 13 :
Total Pages : 308 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis QuickSilver by : Karl Rohnke

Download or read book QuickSilver written by Karl Rohnke and published by Prentice Hall. This book was released on 1995 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since Project Adventure began in 1971, thousands of teachers, health care professionals, PE instructors, corporate trainers, recreation specialists and others have attended Project Adventure workshops. These people have come away rejuvenated and eager to take back to their own programs the power and magic of Project Adventure activities. QuickSilver includes ten years' worth of new ideas: Icebreakers, Warm-Ups, Games, Stunts, Initiatives, Trust Activities, Closures and more. There's a plethora of programmatic play in these pages, enough to delight even the most avid game collector. There is also a section on leadership, where the authors have combined their 43 years of experience to provide you with some insights into leading effective Adventure programs. Whether you are an experienced or novice Adventure leader, or just looking for ways to bring people together in a fun, positive and meaningful way, QuickSilver will surely become one of your most valued resources.

The Guide to Classic Graphic Adventures

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Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781460955796
Total Pages : 0 pages
Book Rating : 4.9/5 (557 download)

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Book Synopsis The Guide to Classic Graphic Adventures by : Kurt Kalata

Download or read book The Guide to Classic Graphic Adventures written by Kurt Kalata and published by Createspace Independent Publishing Platform. This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reviews of over 300 graphic adventure games, focusing on games from prominent publishers such as LucasArts, Sierra On-Line, and Legend Entertainment but covering games from independent developers as well. Reviews primarily cover games published 1984-2000. Interviews with game creators/developers Al Lowe, Corey Cole, Bob Bates, and Josh Mandel are included.

Adventure Games

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Publisher : Bloomsbury Academic
ISBN 13 : 1501346547
Total Pages : 241 pages
Book Rating : 4.5/5 (13 download)

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Book Synopsis Adventure Games by : Aaron A. Reed

Download or read book Adventure Games written by Aaron A. Reed and published by Bloomsbury Academic. This book was released on 2020-02-20 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: The genre of adventure games is frequently overlooked. Lacking the constantly-evolving graphics and graphic violence of their counterparts in first-person and third-person shooters or role-playing games, they are often marketed to and beloved by players outside of mainstream game communities. While often forgotten by both the industry and academia, adventure games have had (and continue to have) a surprisingly wide influence on contemporary games, in categories including walking simulators, hidden object games, visual novels, and bestselling titles from companies like Telltale and Campo Santo. In this examination of heirs to the genre's legacy, the authors examine the genre from multiple perspectives, connecting technical analysis with critical commentary and social context. This will be the first book to consider this important genre from a comprehensive and transdisciplinary perspective. Drawing upon methods from platform studies, software studies, media studies, and literary studies, they reveal the genre's ludic and narrative origins and patterns, where character (and the player's embodiment of a character) is essential to the experience of play and the choices within a game. A deep structural analysis of adventure games also uncovers an unsteady balance between sometimes contradictory elements of story, exploration, and puzzles: with different games and creators employing a multitude of different solutions to resolving this tension.

White Box

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Publisher :
ISBN 13 : 9781545516485
Total Pages : 140 pages
Book Rating : 4.5/5 (164 download)

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Book Synopsis White Box by : Charlie Mason

Download or read book White Box written by Charlie Mason and published by . This book was released on 2017 with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt: White Box: Fantastic Medieval Adventure Game is an easy to learn role-playing game inspired by the original edition by Gygax and Arneson. It is compatible with Swords & Wizardry WhiteBox.

Quest Game Book

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Publisher :
ISBN 13 : 9780578567792
Total Pages : 200 pages
Book Rating : 4.5/5 (677 download)

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Book Synopsis Quest Game Book by : T. C. Sottek

Download or read book Quest Game Book written by T. C. Sottek and published by . This book was released on 2019-12 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Quest is the roleplaying game for everyone. It's about going on a thrilling journey with your friends in a world of fantasy. This book will help you create a unique character and teach you how to play.

The Lord of the Rings Roleplaying Adventure Game

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Publisher : Decipher Incorporated
ISBN 13 : 9781582369501
Total Pages : 0 pages
Book Rating : 4.3/5 (695 download)

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Book Synopsis The Lord of the Rings Roleplaying Adventure Game by : Decipher

Download or read book The Lord of the Rings Roleplaying Adventure Game written by Decipher and published by Decipher Incorporated. This book was released on 2002 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Mistborn RPG (softcover)

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Publisher :
ISBN 13 : 9780982684399
Total Pages : pages
Book Rating : 4.6/5 (843 download)

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Book Synopsis Mistborn RPG (softcover) by : Crafty Games

Download or read book Mistborn RPG (softcover) written by Crafty Games and published by . This book was released on 2012-06-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Rally Your CrewBased on the best-selling novels by Brandon Sanderson and powered by an all new story-driven rules system, the Mistborn Adventure Game lets you explore, command, or liberate the oppressed world of Scadrial, battle the Lord Ruler's Inquisitors, and master the primal forces of Allomancy, Feruchemy, and Hemalurgy. It features new official fiction from Mr. Sanderson himself and loads of never-before-seen material, making it the ultimate resource for fans of the novels and those who want to experience the Final Empire firsthand.

A Guide to ZX Spectrum Adventure Games - 1982 - 1985

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Publisher :
ISBN 13 :
Total Pages : 579 pages
Book Rating : 4.4/5 (924 download)

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Book Synopsis A Guide to ZX Spectrum Adventure Games - 1982 - 1985 by : Shaun McClure

Download or read book A Guide to ZX Spectrum Adventure Games - 1982 - 1985 written by Shaun McClure and published by . This book was released on 2021-10-28 with total page 579 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a guide to ZX Spectrum adventure games released between 1982 to 1985. It includes all of the hit games, plus many that you've probably never even heard of (188 games in total), complete with screenshots, covers and some adverts from the era... Plus oodles of new artwork from Robin Grenville-Evans. This thick tome (over 575 pages) has an introduction from Mike Gerrard (Your Sinclair adventure game columist), plus interviews with developers Don Woods (Colossal Caves), Mel Croucher (Automata), Charles Cecil (Artic Computing), Scott Adams (Adventure International), Tim Gilberts (Gilsoft), Trevor Hall (Mikro Gen), Terry Greer (Interceptor Micros), Tony Barber (Phipps Associates, RamJam Corporation), Pete Austin (Level 9 Computing) and Roy Carnell (Carnell Software). You can download free maps from www.retro-spective-books.co.uk