The ActionScript 3.0 Migration Guide

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Publisher : Peachpit Press
ISBN 13 : 0132104679
Total Pages : 161 pages
Book Rating : 4.1/5 (321 download)

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Book Synopsis The ActionScript 3.0 Migration Guide by : Kris Hadlock

Download or read book The ActionScript 3.0 Migration Guide written by Kris Hadlock and published by Peachpit Press. This book was released on 2010-04-07 with total page 161 pages. Available in PDF, EPUB and Kindle. Book excerpt: When Flash Player 9 released in June 2006, it introduced the new scripting language, ActionScript 3, which has already taken hold in the Adobe Flex application development community. ActionScript 3 provides not only a significant enhancement in performance, but also a more robust programming model that lends itself to complex Rich Internet Application development. For web designers and developers who need to make the move to ActionScript 3 from the previous version, ActionScript 2, the learning curve has proven to be significant. In this essential and timely guide, ActionScript expert Kris Hadlock speaks squarely to the many thousands of ActionScript 2 users who need to make the leap right away. The ActionScript Migration Guide covers all of the major changes in ActionScript from version 2 to 3. The book explains the most important and fundamental changes in ActionScript drawing comparisons between the two languages both visually and contextually. With a comprehensive index and robust table of contents designers and developers will easily be able to locate the old an/or new codes with side-by-side comparisons of how to program both and the explanation of the concepts behind them.

The ActionScript 3.0 Quick Reference Guide: For Developers and Designers Using Flash

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596554168
Total Pages : 495 pages
Book Rating : 4.5/5 (965 download)

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Book Synopsis The ActionScript 3.0 Quick Reference Guide: For Developers and Designers Using Flash by : David Stiller

Download or read book The ActionScript 3.0 Quick Reference Guide: For Developers and Designers Using Flash written by David Stiller and published by "O'Reilly Media, Inc.". This book was released on 2008-10-17 with total page 495 pages. Available in PDF, EPUB and Kindle. Book excerpt: "No matter what your background, the pages that follow will provide you with some excellent knowledge, insight, and even a little bit of wisdom in the realm of Flash and ActionScript. Happy learning!"-- Branden Hall, from the Foreword Written by Flash insiders with extensive knowledge of the technology, this guide is designed specifically to help Flash designers and developers make the leap from ActionScript 2.0 to the new object-oriented ActionScript 3.0 quickly and painlessly. Formatted so you can find any topic easily, ActionScript 3.0 Quick Reference Guide explains: Object-oriented programming (OOP) concepts, such as packages and classes ActionScript 3.0 features and player enhancements that improve performance Workflow differences between ActionScript 2.0 and ActionScript 3.0 including tools, code editing, component sets, and image and font rendering Where did it go? A guide to help you find familiar features in ActionScript 3.0, such as global functions, operators, properties, and statements How do I? Step-by-step solutions for performing tasks with ActionScript 3.0, including input, sound, video, display, events, text, and more Also included are overviews of Flash and ActionScript features and workflows. ActionScript 3.0 is a huge upgrade to Flash's programming language -- and this guide helps you upgrade your skills to match it.

Essential ActionScript 3.0

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596526946
Total Pages : 946 pages
Book Rating : 4.5/5 (965 download)

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Book Synopsis Essential ActionScript 3.0 by : Colin Moock

Download or read book Essential ActionScript 3.0 written by Colin Moock and published by "O'Reilly Media, Inc.". This book was released on 2007-06-22 with total page 946 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to ActionScript programming covers such topics as conditionals and loops, functions, datatypes, interfaces, event handling, namespaces, XML, Flash, programmic animation, and bitmap programming.

The ActionScript 3.0 Quick Reference Guide

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596517351
Total Pages : 491 pages
Book Rating : 4.5/5 (965 download)

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Book Synopsis The ActionScript 3.0 Quick Reference Guide by : David Stiller

Download or read book The ActionScript 3.0 Quick Reference Guide written by David Stiller and published by "O'Reilly Media, Inc.". This book was released on 2008 with total page 491 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designed specifically to help Flash designers and developers make the leap from ActionScript 2 to ActionScript 3.0 quickly and painlessly, this book offers an overview of ActionScript 3.0 and includes a How do I? section for dealing with tasks.

Learning ActionScript 3.0

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449397743
Total Pages : 458 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Learning ActionScript 3.0 by : Rich Shupe

Download or read book Learning ActionScript 3.0 written by Rich Shupe and published by "O'Reilly Media, Inc.". This book was released on 2010-10-18 with total page 458 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you're new to ActionScript 3.0, or want to enhance your skill set, this bestselling book is the ideal guide. Designers, developers, and programmers alike will find Learning ActionScript 3.0 invaluable for navigating ActionScript 3.0's learning curve. You'll learn the language by getting a clear look at essential topics such as logic, event handling, displaying content, classes, and much more. Updated for Flash Professional CS5, this revised and expanded edition delivers hands-on exercises and full-color code samples to help you increase your abilities as you progress through the book. Topics are introduced with basic syntax and class-based examples, so you can set your own pace for learning object-oriented programming. Harness the power and performance of ActionScript 3.0 Control sound and video, including new access to microphone data Create art with code by drawing vectors and pixels at runtime Manipulate text with unprecedented typographic control Animate graphics, create particle systems, and apply simple physics Avoid common coding mistakes and reuse code for improved productivity Load SWF, image, text, HTML, CSS, and XML file formats, and more Authors Rich Shupe and Zevan Rosser draw on their experience as Flash developers and instructors to give you a solid ActionScript foundation, revealing ways you can use code for practical, everyday projects.

Essential ActionScript 2.0

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596006527
Total Pages : 531 pages
Book Rating : 4.5/5 (96 download)

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Book Synopsis Essential ActionScript 2.0 by : Colin Moock

Download or read book Essential ActionScript 2.0 written by Colin Moock and published by "O'Reilly Media, Inc.". This book was released on 2004-06-16 with total page 531 pages. Available in PDF, EPUB and Kindle. Book excerpt: Experienced Flash developers and programmers coming from other languages will enjoy the sheer depth of Moocks's coverage. Novice programmers will appreciate the frequent, low-jargon explanations that are often glossed over by advanced programming books.

Foundation Actionscript 3.0 Animation

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Publisher : Apress
ISBN 13 : 1430203846
Total Pages : 556 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Foundation Actionscript 3.0 Animation by : Keith Peters

Download or read book Foundation Actionscript 3.0 Animation written by Keith Peters and published by Apress. This book was released on 2007-05-25 with total page 556 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first definitive and authoritative book available on ActionScript 3 animation techniques. ActionScript animation is a very popular discipline for Flash developers to learn. The essential skill set has been learned by many Flash developers through the first edition of this book. This has now been updated to ActionScript 3, Adobe's new and improved scripting language. All of the code has been updated, and some new techniques have been added to take advantage of ActionScript 3's new features, including the display list and new event architecture. The code can be used with the Flash 9 IDE, Flex Builder 2, or the free Flex 2 SDK.

Fundamentals of ActionScript 3.0

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Publisher : Peachpit Press
ISBN 13 : 0132789043
Total Pages : 471 pages
Book Rating : 4.1/5 (327 download)

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Book Synopsis Fundamentals of ActionScript 3.0 by : Doug Winnie

Download or read book Fundamentals of ActionScript 3.0 written by Doug Winnie and published by Peachpit Press. This book was released on 2011-07-11 with total page 471 pages. Available in PDF, EPUB and Kindle. Book excerpt: Adobe Flash Professional is the most popular software available for creating animations for the Web. Most people start using Flash to create vector-based animations that output small file sizes perfect for the Web. Later they want to branch out into creating rich interactive experiences for websites and mobile devices, and for that they need to learn ActionScript. Doug Winnie draws on the experience he’s gained from his years as an educator to teach not only what ActionScript can do, but also to show how the code works. This gives the reader a deeper understanding of how ActionScript functions, and gives them the power to come up with original solutions when creating their own projects. Doug’s book dives right into the concepts of manipulating Flash objects and the fundamentals of functions and mathematical operators. After presenting events and using scripts to control the Flash timeline, classes and conditionals are covered in depth. The final part of the book covers creating desktop applications with Adobe AIR, developing mobile applications, and working with external code libraries. Real-world projects are sprinkled generously throughout the book and Appendices include information on debugging, deciphering documentation, and using Adobe Flash Builder as an ActionScript development environment.

ActionScript for Flash MX

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 059600396X
Total Pages : 1091 pages
Book Rating : 4.5/5 (96 download)

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Book Synopsis ActionScript for Flash MX by : Colin Moock

Download or read book ActionScript for Flash MX written by Colin Moock and published by "O'Reilly Media, Inc.". This book was released on 2003 with total page 1091 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thoroughly updated to cover the new version of Macromedia Flash - Flash MX - this second edition builds on the strengths of the original book while incorporating changes from this major revision of the software.

Ajax for Web Application Developers

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Author :
Publisher : Sams Publishing
ISBN 13 : 0132714914
Total Pages : 469 pages
Book Rating : 4.1/5 (327 download)

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Book Synopsis Ajax for Web Application Developers by : Kris Hadlock

Download or read book Ajax for Web Application Developers written by Kris Hadlock and published by Sams Publishing. This book was released on 2006-10-30 with total page 469 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reusable components and patterns for Ajax-driven applications Ajax is one of the latest and greatest ways to improve users’ online experience and create new and innovative web functionality. By allowing specific parts of a web page to be displayed without refreshing the entire page, Ajax significantly enhances the experience of web applications. It also lets web developers create intuitive and innovative interaction processes. Ajax for Web Application Developers provides the in-depth working knowledge of Ajax that web developers need to take their web applications to the next level. The book shows how to create an Ajax-driven web application from an object-oriented perspective, and it includes discussion of several useful Ajax design patterns. This detailed guide covers the creation of connections to a MySQL database with PHP 5 via a custom Ajax engine and shows how to gracefully format the response with CSS, JavaScript, and XHTML while keeping the data tightly secure. It also covers the use of four custom Ajax-enabled components in an application and how to create each of them from scratch. The final section of the book combines the individual code examples and techniques from earlier chapters of the book into one larger, Ajax-driven application—an internal web mail application that can be used in any user-based application, such as a community-based web application. Readers will learn not only how to create and use their own reusable Ajax components in this application but also how to connect their components to any future Ajax applications that they might build. Web Development/Ajax/JavaScript

Understanding Macromedia Flash 8 ActionScript 2

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136143734
Total Pages : 305 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Understanding Macromedia Flash 8 ActionScript 2 by : Andrew Rapo

Download or read book Understanding Macromedia Flash 8 ActionScript 2 written by Andrew Rapo and published by Taylor & Francis. This book was released on 2013-01-17 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: Andrew Rapo and Alex Michael explain all the important programming concepts from a designer's point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques. Divided into four sections to take you from novice to professional results: * Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts. * ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used. * Built-in Classes: Describes the built-in ActionScript classes that are available for use in applications, including the MovieClip class, Key class, Sound class, etc. * Using ActionScript to Build a Game: Describes the development process for creating a complex Flash application and presents commercial-quality game coding examples.

jQuery Mobile

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Publisher : Peachpit Press
ISBN 13 : 0132947048
Total Pages : 660 pages
Book Rating : 4.1/5 (329 download)

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Book Synopsis jQuery Mobile by : Kris Hadlock

Download or read book jQuery Mobile written by Kris Hadlock and published by Peachpit Press. This book was released on 2012-06-08 with total page 660 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covering the latest version of the jQuery Mobile Framework, jQuery Mobile: Develop and Design teaches readers step-by-step how to get started, how to write code, and ultimately how to create mobile websites using the jQuery Mobile framework. The book is hands-on, with code examples (with corresponding on-line demos) and activities throughout.

Understanding Flash MX 2004 ActionScript 2

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Publisher : CRC Press
ISBN 13 : 1136145346
Total Pages : 259 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Understanding Flash MX 2004 ActionScript 2 by : Alex Michael

Download or read book Understanding Flash MX 2004 ActionScript 2 written by Alex Michael and published by CRC Press. This book was released on 2013-01-17 with total page 259 pages. Available in PDF, EPUB and Kindle. Book excerpt: Step-by-step techniques, illustrated with highly visual examples throughout the book, show you how to build up your ActionScripting skills quickly and effectively. A support website (www.sprite.net/understanding) provides all the content you need to try out the techniques shown in the book for yourself. Ideal for those studying multimedia and information technology and anyone who wants to produce highly effective online interactive content. This guide gives you all you need to ensure you have a firm foundation of knowledge on how to use ActionScript creatively so you can produce professional results.

Generative Art

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Publisher : Simon and Schuster
ISBN 13 : 1638352437
Total Pages : 352 pages
Book Rating : 4.6/5 (383 download)

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Book Synopsis Generative Art by : Matt Pearson

Download or read book Generative Art written by Matt Pearson and published by Simon and Schuster. This book was released on 2011-06-29 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Generative Art presents both the technique and the beauty of algorithmic art. The book includes high-quality examples of generative art, along with the specific programmatic steps author and artist Matt Pearson followed to create each unique piece using the Processing programming language. About the Technology Artists have always explored new media, and computer-based artists are no exception. Generative art, a technique where the artist creates print or onscreen images by using computer algorithms, finds the artistic intersection of programming, computer graphics, and individual expression. The book includes a tutorial on Processing, an open source programming language and environment for people who want to create images, animations, and interactions. About the Book Generative Art presents both the techniques and the beauty of algorithmic art. In it, you'll find dozens of high-quality examples of generative art, along with the specific steps the author followed to create each unique piece using the Processing programming language. The book includes concise tutorials for each of the technical components required to create the book's images, and it offers countless suggestions for how you can combine and reuse the various techniques to create your own works. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. What's Inside The principles of algorithmic art A Processing language tutorial Using organic, pseudo-random, emergent, and fractal processes ========================================​========= Table of Contents Part 1 Creative Coding Generative Art: In Theory and Practice Processing: A Programming Language for ArtistsPart 2 Randomness and Noise The Wrong Way to Draw A Line The Wrong Way to Draw a Circle Adding Dimensions Part 3 Complexity Emergence Autonomy Fractals

Sams Teach Yourself Adobe Flash CS3 Professional in 24 Hours

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Author :
Publisher : Pearson Education
ISBN 13 : 0132715422
Total Pages : 865 pages
Book Rating : 4.1/5 (327 download)

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Book Synopsis Sams Teach Yourself Adobe Flash CS3 Professional in 24 Hours by : Phillip Kerman

Download or read book Sams Teach Yourself Adobe Flash CS3 Professional in 24 Hours written by Phillip Kerman and published by Pearson Education. This book was released on 2003-06-07 with total page 865 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sams Teach Yourself Adobe Flash CS3 Professional in 24 Hours Phillip Kerman 24 Proven One-hour Lessons In just 24 lessons of one hour or less, you will be able to create dynamic animations using Adobe® Flash® CS3 Professional. Using a straightforward, step-by-step approach, each lesson builds on the previous ones, enabling you to learn the essentials of Flash from the ground up. Step-by-step instructions carefully walk you through the most common Flash tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to do something. Watch Out! cautions alert you to possible problems, and give you advice on how to avoid them. Learn how to… o Create, optimize, and export dynamic animated movies for the Web, disk, or CD o Integrate Flash animations with static HTML pages o Use Flash’s vector graphics tools, including filters and blends, to create drawings and animations o Use digital video in Flash movies o Animate using time-tested techniques and Flash’s special “tweening” features o Create powerful, interactive movies using the basics of ActionScript o Design Button, Graphic, and Movie Clip symbols and use them over and over without increasing file size o Import existing graphics from Illustrator® and Photoshop® Phillip Kerman is an internationally recognized expert on the use of the Web and multimedia for training and entertainment. He frequently presents at Flash user conferences and has taught Flash and other authoring tools in workshops around the world. Register your book at www.samspublishing.com/register for convenient access to downloads, updates, and corrections as they become available.

Macromedia Flash Communication Server MX

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Author :
Publisher : Peachpit Press
ISBN 13 : 9780735713338
Total Pages : 504 pages
Book Rating : 4.7/5 (133 download)

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Book Synopsis Macromedia Flash Communication Server MX by : Kevin Towes

Download or read book Macromedia Flash Communication Server MX written by Kevin Towes and published by Peachpit Press. This book was released on 2002 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: Towes presents an introduction to the technology, as well a guide to implementation of successful applications. Part one provides ten quick steps to get readers familiar with the server. Part two explores the issues affecting appropriate integration of the Communication Server. Key concepts include understanding digital communication solutions, understanding objects, using server side ActionScripting, and more.

Perl Medic

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Publisher : Addison-Wesley
ISBN 13 : 0133599957
Total Pages : 335 pages
Book Rating : 4.1/5 (335 download)

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Book Synopsis Perl Medic by : Peter Scott

Download or read book Perl Medic written by Peter Scott and published by Addison-Wesley. This book was released on 2013-08-22 with total page 335 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bring new power, performance, and scalability to your existing Perl code! Cure whatever ails your Perl code! Maintain, optimize, and scale any Perl software... whether you wrote it or not Perl software engineering best practices for enterprise environments Includes case studies and code in a fun-to-read format Today's Perl developers spend 60-80% of their time working with existing Perl code. Now, there's a start-to-finish guide to understanding that code, maintaining it, updating it, and refactoring it for maximum performance and reliability. Peter J. Scott, lead author of Perl Debugged, has written the first systematic guide to Perl software engineering. Through extensive examples, he shows how to bring powerful discipline, consistency, and structure to any Perl program-new or old. You'll discover how to: Scale existing Perl code to serve larger network, Web, enterprise, or e-commerce applications Rewrite, restructure, and upgrade any Perl program for improved performance Bring standards and best practices to your entire library of Perl software Organize Perl code into modules and components that are easier to reuse Upgrade code written for earlier versions of Perl Write and execute better tests for your software...or anyone else's Use Perl in team-based, methodology-driven environments Document your Perl code more effectively and efficiently If you've ever inherited Perl code that's hard to maintain, if you write Perl code others will read, if you want to write code that'll be easier for you to maintain, the book that comes to your rescue is Perl Medic. If you code in Perl, you need to read this book.–Adam Turoff, Technical Editor, The Perl Review. Perl Medic is more than a book. It is a well-crafted strategy for approaching, updating, and furthering the cause of inherited Perl programs.–Allen Wyke, co-author of several computer books including JavaScript Unleashed and Pure JavaScript. Scott's explanations of complex material are smooth and deceptively simple. He knows his subject matter and his craft-he makes it look easy. Scott remains relentless practical-even the 'Analysis' chapter is filled with code and tests to run.–Dan Livingston, author of several computer books including Advanced Flash 5: Actionscript in Action