Teaching Computational Creativity

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Publisher : Cambridge University Press
ISBN 13 : 1108165850
Total Pages : pages
Book Rating : 4.1/5 (81 download)

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Book Synopsis Teaching Computational Creativity by : Michael Filimowicz

Download or read book Teaching Computational Creativity written by Michael Filimowicz and published by Cambridge University Press. This book was released on 2017-05-02 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Teaching Computational Creativity examines the new interdisciplinary pedagogies of today's coding-intensive interactive media and design curricula. Students, researchers and faculty will find a comprehensive overview of educational practices pertaining to innovation fields such as digital media, 3D printing, agile development, physical computing, games, dance, collaboration, teacher education and online learning. This volume fills an important gap in the literature on creative computation, as practitioners are rarely challenged to reflect on or share their teaching practices. How do we design effective inter-, multi-, cross- and trans-disciplinary pedagogy and curricula? Brought together here are essays on the pedagogies that produce the so-called 'unicorns' - graduates who can code and create. Here, the intertwining of (what many consider mutually exclusive) artistic sensitivities and computational skills plays an essential role, calling forth a new kind of undergraduate curriculum attuned to the interweaving of skillsets and theoretic knowledge needed to create and innovate with ever-changing technologies.

Teaching Computational Creativity

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Author :
Publisher : Cambridge University Press
ISBN 13 : 1107138043
Total Pages : 349 pages
Book Rating : 4.1/5 (71 download)

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Book Synopsis Teaching Computational Creativity by : Michael Filimowicz

Download or read book Teaching Computational Creativity written by Michael Filimowicz and published by Cambridge University Press. This book was released on 2017-05-02 with total page 349 pages. Available in PDF, EPUB and Kindle. Book excerpt: SS: -- JA: -- DN: -- MF: -- SS: -- DN: -- MF: -- DN: -- MF: -- DN: -- MF: -- DN: -- Afterword: Toward a Curricular Synthesis -- Index

Code as Creative Medium

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Publisher : MIT Press
ISBN 13 : 0262542048
Total Pages : 289 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Code as Creative Medium by : Golan Levin

Download or read book Code as Creative Medium written by Golan Levin and published by MIT Press. This book was released on 2021-02-02 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: An essential guide for teaching and learning computational art and design: exercises, assignments, interviews, and more than 170 illustrations of creative work. This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.

Computational Creativity

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Author :
Publisher : Springer
ISBN 13 : 3319436104
Total Pages : 398 pages
Book Rating : 4.3/5 (194 download)

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Book Synopsis Computational Creativity by : Tony Veale

Download or read book Computational Creativity written by Tony Veale and published by Springer. This book was released on 2019-07-25 with total page 398 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computational creativity is an emerging field of research within AI that focuses on the capacity of machines to both generate and evaluate novel outputs that would, if produced by a human, be considered creative. This book is intended to be a canonical text for this new discipline, through which researchers and students can absorb the philosophy of the field and learn its methods. After a comprehensive introduction to the idea of systematizing creativity the contributions address topics such as autonomous intentionality, conceptual blending, literature mining, computational design, models of novelty, evaluating progress in related research, computer-supported human creativity and human-supported computer creativity, common-sense knowledge, and models of social creativity. Products of this research will have real consequences for the worlds of entertainment, culture, science, education, design, and art, in addition to artificial intelligence, and the book will be of value to practitioners and students in all these domains.

Computers and Creativity

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Publisher : Springer Science & Business Media
ISBN 13 : 3642317278
Total Pages : 441 pages
Book Rating : 4.6/5 (423 download)

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Book Synopsis Computers and Creativity by : Jon McCormack

Download or read book Computers and Creativity written by Jon McCormack and published by Springer Science & Business Media. This book was released on 2012-08-21 with total page 441 pages. Available in PDF, EPUB and Kindle. Book excerpt: This interdisciplinary volume introduces new theories and ideas on creativity from the perspectives of science and art. Featuring contributions from leading researchers, theorists and artists working in artificial intelligence, generative art, creative computing, music composition, and cybernetics, the book examines the relationship between computation and creativity from both analytic and practical perspectives. Each contributor describes innovative new ways creativity can be understood through, and inspired by, computers. The book tackles critical philosophical questions and discusses the major issues raised by computational creativity, including: whether a computer can exhibit creativity independently of its creator; what kinds of creativity are possible in light of our knowledge from computational simulation, artificial intelligence, evolutionary theory and information theory; and whether we can begin to automate the evaluation of aesthetics and creativity in silico. These important, often controversial questions are contextualised by current thinking in computational creative arts practice. Leading artistic practitioners discuss their approaches to working creatively with computational systems in a diverse array of media, including music, sound art, visual art, and interactivity. The volume also includes a comprehensive review of computational aesthetic evaluation and judgement research, alongside discussion and insights from pioneering artists working with computation as a creative medium over the last fifty years. A distinguishing feature of this volume is that it explains and grounds new theoretical ideas on creativity through practical applications and creative practice. Computers and Creativity will appeal to theorists, researchers in artificial intelligence, generative and evolutionary computing, practicing artists and musicians, students and any reader generally interested in understanding how computers can impact upon creativity. It bridges concepts from computer science, psychology, neuroscience, visual art, music and philosophy in an accessible way, illustrating how computers are fundamentally changing what we can imagine and create, and how we might shape the creativity of the future. Computers and Creativity will appeal to theorists, researchers in artificial intelligence, generative and evolutionary computing, practicing artists and musicians, students and any reader generally interested in understanding how computers can impact upon creativity. It bridges concepts from computer science, psychology, neuroscience, visual art, music and philosophy in an accessible way, illustrating how computers are fundamentally changing what we can imagine and create, and how we might shape the creativity of the future.

AI for Creativity

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Publisher : CRC Press
ISBN 13 : 1000456897
Total Pages : 110 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis AI for Creativity by : Niklas Hageback

Download or read book AI for Creativity written by Niklas Hageback and published by CRC Press. This book was released on 2021-09-23 with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is computational creativity? Can AI learn to be creative? One of the human mind’s most valuable features is the capacity to formulate creative thoughts, an ability that through quantum leap innovations has propelled us to the current digital age. However, creative breakthroughs are easier said than done. Appearing less frequently and more sporadically than desired, it seems that we have not yet fully cracked the creative code. But with the rapid advances in artificial intelligence which have come to provide an ever-closer proximity with the cognitive faculties of mankind, can this emerging technology improve our creative capabilities? What will that look like and will it be the missing link in the man–machine enigma? AI for Creativity provides a fascinating look at what is currently emerging in the very cutting-edge area of artificial intelligence and the tools being developed to enable computational creativity that holds the propensity to dramatically change our lives.

Teaching Computational Thinking and Coding to Young Children

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Publisher : IGI Global
ISBN 13 : 1799873102
Total Pages : 362 pages
Book Rating : 4.7/5 (998 download)

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Book Synopsis Teaching Computational Thinking and Coding to Young Children by : Bers, Marina

Download or read book Teaching Computational Thinking and Coding to Young Children written by Bers, Marina and published by IGI Global. This book was released on 2021-06-25 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computational thinking is a lifelong skill important for succeeding in careers and life. Students especially need to acquire this skill while in school as it can assist with solving a number of complex problems that arise later in life. Therefore, the importance of teaching computational thinking and coding in early education is paramount for fostering problem-solving and creativity. Teaching Computational Thinking and Coding to Young Children discusses the importance of teaching computational thinking and coding in early education. The book focuses on interdisciplinary connections between computational thinking and other areas of study, assessment methods for computational thinking, and different contexts in which computational thinking plays out. Covering topics such as programming, computational thinking assessment, computational expression, and coding, this book is essential for elementary and middle school teachers, early childhood educators, administrators, instructional designers, curricula developers, educational software developers, researchers, educators, academicians, and students in computer science, education, computational thinking, and early childhood education.

Research Anthology on Computational Thinking, Programming, and Robotics in the Classroom

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Author :
Publisher : IGI Global
ISBN 13 : 1668424126
Total Pages : 969 pages
Book Rating : 4.6/5 (684 download)

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Book Synopsis Research Anthology on Computational Thinking, Programming, and Robotics in the Classroom by : Management Association, Information Resources

Download or read book Research Anthology on Computational Thinking, Programming, and Robotics in the Classroom written by Management Association, Information Resources and published by IGI Global. This book was released on 2021-07-16 with total page 969 pages. Available in PDF, EPUB and Kindle. Book excerpt: The education system is constantly growing and developing as more ways to teach and learn are implemented into the classroom. Recently, there has been a growing interest in teaching computational thinking with schools all over the world introducing it to the curriculum due to its ability to allow students to become proficient at problem solving using logic, an essential life skill. In order to provide the best education possible, it is imperative that computational thinking strategies, along with programming skills and the use of robotics in the classroom, be implemented in order for students to achieve maximum thought processing skills and computer competencies. The Research Anthology on Computational Thinking, Programming, and Robotics in the Classroom is an all-encompassing reference book that discusses how computational thinking, programming, and robotics can be used in education as well as the benefits and difficulties of implementing these elements into the classroom. The book includes strategies for preparing educators to teach computational thinking in the classroom as well as design techniques for incorporating these practices into various levels of school curriculum and within a variety of subjects. Covering topics ranging from decomposition to robot learning, this book is ideal for educators, computer scientists, administrators, academicians, students, and anyone interested in learning more about how computational thinking, programming, and robotics can change the current education system.

Unpacking Creativity for Language Teaching

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Publisher : Routledge
ISBN 13 : 1000594955
Total Pages : 296 pages
Book Rating : 4.0/5 (5 download)

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Book Synopsis Unpacking Creativity for Language Teaching by : Tan Bee Tin

Download or read book Unpacking Creativity for Language Teaching written by Tan Bee Tin and published by Routledge. This book was released on 2022-06-19 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: Before unlocking creativity, we must first unpack what it means. In this book, creativity is unravelled from various perspectives and the relevance for language teaching and learning is explored. Tin offers a coherent discussion of creativity, adopting an inclusive and integrated but, at the same time, focused approach to creativity. Divided into 12 chapters, the book covers: A critical review of the way the term ‘creativity’ is used, defined and written about in various disciplines Various models and theories of creativity, the product- and process-oriented views of creativity and their relevance for language teaching Three pillars on which creative language pedagogy should be based Over 60 practical tasks, applying theoretical arguments and principles of creativity to language teaching and learning Based on the author’s own practice and research on creativity over the last two decades, the book provides exciting new ideas for scholars and practitioners interested in creativity and creative language pedagogy. The book serves as an important contribution for students, teachers and scholars in the field of applied linguistics, language teaching and education.

Computational Thinking Education

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Publisher : Springer
ISBN 13 : 9811365288
Total Pages : 377 pages
Book Rating : 4.8/5 (113 download)

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Book Synopsis Computational Thinking Education by : Siu-Cheung Kong

Download or read book Computational Thinking Education written by Siu-Cheung Kong and published by Springer. This book was released on 2019-07-04 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: This This book is open access under a CC BY 4.0 license.This book offers a comprehensive guide, covering every important aspect of computational thinking education. It provides an in-depth discussion of computational thinking, including the notion of perceiving computational thinking practices as ways of mapping models from the abstraction of data and process structures to natural phenomena. Further, it explores how computational thinking education is implemented in different regions, and how computational thinking is being integrated into subject learning in K-12 education. In closing, it discusses computational thinking from the perspective of STEM education, the use of video games to teach computational thinking, and how computational thinking is helping to transform the quality of the workforce in the textile and apparel industry.

Artificial Intelligence and the Arts

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Publisher : Springer Nature
ISBN 13 : 3030594750
Total Pages : 381 pages
Book Rating : 4.0/5 (35 download)

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Book Synopsis Artificial Intelligence and the Arts by : Penousal Machado

Download or read book Artificial Intelligence and the Arts written by Penousal Machado and published by Springer Nature. This book was released on 2021-10-13 with total page 381 pages. Available in PDF, EPUB and Kindle. Book excerpt: Emotions, creativity, aesthetics, artistic behavior, divergent thoughts, and curiosity are both fundamental to the human experience and instrumental in the development of human-centered artificial intelligence systems that can relate, communicate, and understand human motivations, desires, and needs. In this book the editors put forward two core propositions: creative artistic behavior is one of the key challenges of artificial intelligence research, and computer-assisted creativity and human-centered artificial intelligence systems are the driving forces for research in this area. The invited chapters examine computational creativity and more specifically systems that exhibit artistic behavior or can improve humans' creative and artistic abilities. The authors synthesize and reflect on current trends, identify core challenges and opportunities, and present novel contributions and applications in domains such as the visual arts, music, 3D environments, and games. The book will be valuable for researchers, creatives, and others engaged with the relationship between artificial intelligence and the arts.

Teaching Computational Thinking

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Publisher : MIT Press
ISBN 13 : 0262045052
Total Pages : 201 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Teaching Computational Thinking by : Maureen D. Neumann

Download or read book Teaching Computational Thinking written by Maureen D. Neumann and published by MIT Press. This book was released on 2021-12-21 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide for educators to incorporate computational thinking—a set of cognitive skills applied to problem solving—into a broad range of subjects. Computational thinking—a set of mental and cognitive tools applied to problem solving—is a fundamental skill that all of us (and not just computer scientists) draw on. Educators have found that computational thinking enhances learning across a range of subjects and reinforces students’ abilities in reading, writing, and arithmetic. This book offers a guide for incorporating computational thinking into middle school and high school classrooms, presenting a series of activities, projects, and tasks that employ a range of pedagogical practices and cross a variety of content areas. As students problem solve, communicate, persevere, work as a team, and learn from mistakes, they develop a concrete understanding of the abstract principles used in computer science to create code and other digital artifacts. The book guides students and teachers to integrate computer programming with visual art and geometry, generating abstract expressionist–style images; construct topological graphs that represent the relationships between characters in such literary works as Harry Potter and the Sorcerer’s Stone and Romeo and Juliet; apply Newtonian physics to the creation of computer games; and locate, analyze, and present empirical data relevant to social and political issues. Finally, the book lists a variety of classroom resources, including the programming languages Scratch (free to all) and Codesters (free to teachers). An accompanying website contains the executable programs used in the book’s activities.

Handbook of Research on Tools for Teaching Computational Thinking in P-12 Education

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Author :
Publisher : IGI Global
ISBN 13 : 179984577X
Total Pages : 568 pages
Book Rating : 4.7/5 (998 download)

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Book Synopsis Handbook of Research on Tools for Teaching Computational Thinking in P-12 Education by : Kalogiannakis, Michail

Download or read book Handbook of Research on Tools for Teaching Computational Thinking in P-12 Education written by Kalogiannakis, Michail and published by IGI Global. This book was released on 2020-06-26 with total page 568 pages. Available in PDF, EPUB and Kindle. Book excerpt: While the growth of computational thinking has brought new awareness to the importance of computing education, it has also created new challenges. Many educational initiatives focus solely on the programming aspects, such as variables, loops, conditionals, parallelism, operators, and data handling, divorcing computing from real-world contexts and applications. This decontextualization threatens to make learners believe that they do not need to learn computing, as they cannot envision a future in which they will need to use it, just as many see math and physics education as unnecessary. The Handbook of Research on Tools for Teaching Computational Thinking in P-12 Education is a cutting-edge research publication that examines the implementation of computational thinking into school curriculum in order to develop creative problem-solving skills and to build a computational identity which will allow for future STEM growth. Moreover, the book advocates for a new approach to computing education that argues that while learning about computing, young people should also have opportunities to create with computing, which will have a direct impact on their lives and their communities. Featuring a wide range of topics such as assessment, digital teaching, and educational robotics, this book is ideal for academicians, instructional designers, teachers, education professionals, administrators, researchers, and students.

Creativity and the Agile Mind

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Author :
Publisher : Walter de Gruyter
ISBN 13 : 3110295296
Total Pages : 380 pages
Book Rating : 4.1/5 (12 download)

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Book Synopsis Creativity and the Agile Mind by : Tony Veale

Download or read book Creativity and the Agile Mind written by Tony Veale and published by Walter de Gruyter. This book was released on 2013-05-28 with total page 380 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creativity is a highly-prized quality in any modern endeavor, whether artistic, scientific or professional. Though a much-studied subject, and the topic of a great many case-studies, the field of creativity research is still very much an open one. Creativity remains a field where absolute definitions hold very little water, and where true insight can only emerge when we properly appreciate - from a nuanced, multi-disciplinary perspective - the crucial distinction between the producer's perspective and the consumer's perspective. Theories that afford us a critical appreciation of a creative work do not similarly afford a explanatory insight into the origins and development of the work. As researchers, we must approach creativity both as producers - to consider the vast search-spaces that a producer encounters, and to appreciate the need for heuristic strategies for negotiating this space - and as consumers, to appreciate the levels of shared knowledge (foreground and background) that is exploited by the producer to achieve a knowingly creative effect in the mind of the consumer. This volume thus brings together both producers and consumers in a cross-disciplinary exploration of this complex, many-faceted phenomenon.

Computational Thinking and Coding for Every Student

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Publisher : Corwin Press
ISBN 13 : 1506341292
Total Pages : 208 pages
Book Rating : 4.5/5 (63 download)

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Book Synopsis Computational Thinking and Coding for Every Student by : Jane Krauss

Download or read book Computational Thinking and Coding for Every Student written by Jane Krauss and published by Corwin Press. This book was released on 2016-10-28 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: Empower tomorrow’s tech innovators Our students are avid users and consumers of technology. Isn’t it time that they see themselves as the next technological innovators, too? Computational Thinking and Coding for Every Student is the beginner’s guide for K-12 educators who want to learn to integrate the basics of computer science into their curriculum. Readers will find Strategies and activities for teaching computational thinking and coding inside and outside of school, at any grade level, across disciplines Instruction-ready lessons for every grade A discussion guide and companion website with videos, activities, and other resources

Creative Provocations: Speculations on the Future of Creativity, Technology & Learning

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Author :
Publisher : Springer Nature
ISBN 13 : 3031145496
Total Pages : 235 pages
Book Rating : 4.0/5 (311 download)

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Book Synopsis Creative Provocations: Speculations on the Future of Creativity, Technology & Learning by : Danah Henriksen

Download or read book Creative Provocations: Speculations on the Future of Creativity, Technology & Learning written by Danah Henriksen and published by Springer Nature. This book was released on 2023-01-01 with total page 235 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores the complex, yet critical, relationship between technology and creativity, specifically in educational contexts. Creativity is important for success in today’s rapidly changing, radically contingent and hyperconnected world. This is even more relevant in the context of teaching and learning—where the psychological, sociological and cultural aspects of human learning confront the challenges of a rapidly changing, technologically saturated world. Written by some of the foremost thinkers and researchers in the area of creativity and/or technology, the chapters in this volume examine the impact of recent and future technologies on creativity, teaching and learning. Individually and collectively, they help us develop an understanding of this nexus of creativity and technology for education. They offer new perspectives on this rapidly evolving future—exploring issues, paradoxes, tensions, and points of interest for creativity and technology. They position these issues in ways that consider implications for thinking, learning, teaching, and education in general.

Computational Creativity Research: Towards Creative Machines

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Author :
Publisher : Springer
ISBN 13 : 9462390851
Total Pages : 406 pages
Book Rating : 4.4/5 (623 download)

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Book Synopsis Computational Creativity Research: Towards Creative Machines by : Tarek R. Besold

Download or read book Computational Creativity Research: Towards Creative Machines written by Tarek R. Besold and published by Springer. This book was released on 2014-12-04 with total page 406 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computational Creativity, Concept Invention, and General Intelligence in their own right all are flourishing research disciplines producing surprising and captivating results that continuously influence and change our view on where the limits of intelligent machines lie, each day pushing the boundaries a bit further. By 2014, all three fields also have left their marks on everyday life – machine-composed music has been performed in concert halls, automated theorem provers are accepted tools in enterprises’ R&D departments, and cognitive architectures are being integrated in pilot assistance systems for next generation airplanes. Still, although the corresponding aims and goals are clearly similar (as are the common methods and approaches), the developments in each of these areas have happened mostly individually within the respective community and without closer relationships to the goings-on in the other two disciplines. In order to overcome this gap and to provide a common platform for interaction and exchange between the different directions, the International Workshops on “Computational Creativity, Concept Invention, and General Intelligence” (C3GI) have been started. At ECAI-2012 and IJCAI-2013, the first and second edition of C3GI each gathered researchers from all three fields, presenting recent developments and results from their research and in dialogue and joint debates bridging the disciplinary boundaries. The chapters contained in this book are based on expanded versions of accepted contributions to the workshops and additional selected contributions by renowned researchers in the relevant fields. Individually, they give an account of the state-of-the-art in their respective area, discussing both, theoretical approaches as well as implemented systems. When taken together and looked at from an integrative perspective, the book in its totality offers a starting point for a (re)integration of Computational Creativity, Concept Invention, and General Intelligence, making visible common lines of work and theoretical underpinnings, and pointing at chances and opportunities arising from the interplay of the three fields.