Teaching and Learning in 3D Immersive Worlds

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Publisher : IGI Global
ISBN 13 : 9781609605179
Total Pages : 0 pages
Book Rating : 4.6/5 (51 download)

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Book Synopsis Teaching and Learning in 3D Immersive Worlds by : Amy Cheney

Download or read book Teaching and Learning in 3D Immersive Worlds written by Amy Cheney and published by IGI Global. This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book examines successful implementation of social constructivist instructional design tenets in 3D virtual immersive environments"--Provided by publisher.

Teaching and Learning in 3D Immersive Worlds

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Publisher :
ISBN 13 :
Total Pages : 301 pages
Book Rating : 4.:/5 (87 download)

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Book Synopsis Teaching and Learning in 3D Immersive Worlds by :

Download or read book Teaching and Learning in 3D Immersive Worlds written by and published by . This book was released on 2011 with total page 301 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book examines successful implementation of social constructivist instructional design tenets in 3D virtual immersive environments"--Provided by publisher.

Immersive Environments, Augmented Realities, and Virtual Worlds: Assessing Future Trends in Education

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Publisher : IGI Global
ISBN 13 : 1466627018
Total Pages : 370 pages
Book Rating : 4.4/5 (666 download)

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Book Synopsis Immersive Environments, Augmented Realities, and Virtual Worlds: Assessing Future Trends in Education by : D’Agustino, Steven

Download or read book Immersive Environments, Augmented Realities, and Virtual Worlds: Assessing Future Trends in Education written by D’Agustino, Steven and published by IGI Global. This book was released on 2012-12-31 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: Technology has had direct impact on education in increasing the way that society continues to learn. Applications of immersive environments, virtual worlds, and augmented reality have significant implications for how teaching and learning are achieved in contemporary education. Immersive Environments, Augmented Realities and Virtual Worlds: Assessing Future Trends in Education brings together current research and performance in trends in education. While examining cyber behavior and the use of virtual worlds, immersive technologies and augmented realities aim to improve teaching and enhancing learning.

Learning in Virtual Worlds

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Publisher : Athabasca University Press
ISBN 13 : 177199133X
Total Pages : 347 pages
Book Rating : 4.7/5 (719 download)

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Book Synopsis Learning in Virtual Worlds by : Sue Gregory

Download or read book Learning in Virtual Worlds written by Sue Gregory and published by Athabasca University Press. This book was released on 2016-04-01 with total page 347 pages. Available in PDF, EPUB and Kindle. Book excerpt: Three-dimensional (3D) immersive virtual worlds have been touted as being capable of facilitating highly interactive, engaging, multimodal learning experiences. Much of the evidence gathered to support these claims has been anecdotal but the potential that these environments hold to solve traditional problems in online and technology-mediated education—primarily learner isolation and student disengagement—has resulted in considerable investments in virtual world platforms like Second Life, OpenSimulator, and Open Wonderland by both professors and institutions. To justify this ongoing and sustained investment, institutions and proponents of simulated learning environments must assemble a robust body of evidence that illustrates the most effective use of this powerful learning tool. In this authoritative collection, a team of international experts outline the emerging trends and developments in the use of 3D virtual worlds for teaching and learning. They explore aspec ts of learner interaction with virtual worlds, such as user wayfinding in Second Life, communication modes and perceived presence, and accessibility issues for elderly or disabled learners. They also examine advanced technologies that hold potential for the enhancement of learner immersion and discuss best practices in the design and implementation of virtual world-based learning interventions and tasks. By evaluating and documenting different methods, approaches, and strategies, the contributors to Learning in Virtual Worlds offer important information and insight to both scholars and practitioners in the field.

Engaging the Avatar

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Publisher : IAP
ISBN 13 : 1617357537
Total Pages : 409 pages
Book Rating : 4.6/5 (173 download)

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Book Synopsis Engaging the Avatar by : Charles Wankel

Download or read book Engaging the Avatar written by Charles Wankel and published by IAP. This book was released on 2012-03-01 with total page 409 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume has a bold agenda, in which academics create immersive worlds where the avatar is the center of the universe. As the virtual world grows, avatars move away from quasi-human interactions within virtual domiciles, gardens, and businesses to being blood cells in the blood stream, or to be firing neurons in the human brain, or creatures competing on the ocean floor or the surface of Mars or just about anything that can be imagined using the magic of photographic and artistic images, programming, narrative and avatars. What are the frameworks and strategies for building these environments? What are the things the avatar adapts and learns from in its environment? This book will examine such frameworks, strategies, examples and feedback systems to explore what it takes to create a global education environment for learning. This starts with engaging your avatar and is completed in a transformation in how you interact with the internet. Whether using the visual internet to learn or to interact with a customer about a product or service, this immersive interface can be a world that knows you and forms around your unique needs and interests.

Teaching and Learning in Virtual Environments

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Author :
Publisher : Bloomsbury Publishing USA
ISBN 13 :
Total Pages : 244 pages
Book Rating : 4.2/5 (161 download)

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Book Synopsis Teaching and Learning in Virtual Environments by : Patricia C. Franks

Download or read book Teaching and Learning in Virtual Environments written by Patricia C. Franks and published by Bloomsbury Publishing USA. This book was released on 2016-09-26 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Useful to school librarians, teachers, and faculty, this book explains the range of possibilities for creating immersive learning experiences through the use of virtual worlds, virtual simulations, virtual collections, exhibits by libraries and museums, and archives. There is a renaissance occurring in education with immersive learning via virtual applications and environments, even at the elementary school level. This widespread new movement is happening over more platforms than before—Second Life, Open Sim, Unity3D, Curio, and others. Teaching and Learning in Virtual Environments: Archives, Museums, and Libraries presents readers with the scope of possibilities for education in virtual environments today. Written from the perspective of the practitioner, it provides a wealth of teaching tips for virtual environments and for combining virtual environments with other emerging technologies for libraries and education. Chapters describe how recent developments in technology have made web-based virtual worlds more accessible for teaching and learning and discuss the unique benefits and affordances of educating in virtual environments as well as their applications to different subjects. The teaching applications cover the primary and secondary school levels, higher education and graduate-level environments, and even beyond formal education into building immersive "information experiences" for professional training applications, library users, and the general public. The text provides an up-to-date overview for educators, academic and public librarians, and archives and museum staff on recent developments with immersive learning; presents innovative programs and teaching ideas; covers administrative issues; and addresses the student's perspective as well.

Transforming Virtual World Learning

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Publisher : Emerald Group Publishing
ISBN 13 : 1780520522
Total Pages : 399 pages
Book Rating : 4.7/5 (85 download)

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Book Synopsis Transforming Virtual World Learning by : Charles Wankel

Download or read book Transforming Virtual World Learning written by Charles Wankel and published by Emerald Group Publishing. This book was released on 2011-09-28 with total page 399 pages. Available in PDF, EPUB and Kindle. Book excerpt: A practical guide on how to transform your ideas from virtual world course ware to virtual world learning experiences. It argues that setting up learning in 3D virtual worlds requires a transformative approach.

Teacher Training and Professional Development: Concepts, Methodologies, Tools, and Applications

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Publisher : IGI Global
ISBN 13 : 152255632X
Total Pages : 2240 pages
Book Rating : 4.5/5 (225 download)

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Book Synopsis Teacher Training and Professional Development: Concepts, Methodologies, Tools, and Applications by : Management Association, Information Resources

Download or read book Teacher Training and Professional Development: Concepts, Methodologies, Tools, and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2018-05-04 with total page 2240 pages. Available in PDF, EPUB and Kindle. Book excerpt: Regardless of the field or discipline, technology is rapidly advancing, and individuals are faced with the challenge of adapting to these new innovations. To remain up-to-date on the current practices, teachers and administrators alike must constantly stay informed of the latest advances in their fields. Teacher Training and Professional Development: Concepts, Methodologies, Tools, and Applications contains a compendium of the latest academic material on the methods, skills, and techniques that are essential to lifelong learning and professional advancement. Including innovative studies on teaching quality, pre-service teacher preparation, and faculty enrichment, this multi-volume book is an ideal source for academics, professionals, students, practitioners, and researchers.

Knowledge Management, Information Systems, E-Learning, and Sustainability Research

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Publisher : Springer Science & Business Media
ISBN 13 : 3642163173
Total Pages : 630 pages
Book Rating : 4.6/5 (421 download)

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Book Synopsis Knowledge Management, Information Systems, E-Learning, and Sustainability Research by : Miltiadis D. Lytras

Download or read book Knowledge Management, Information Systems, E-Learning, and Sustainability Research written by Miltiadis D. Lytras and published by Springer Science & Business Media. This book was released on 2010-10-06 with total page 630 pages. Available in PDF, EPUB and Kindle. Book excerpt: It is a great pleasure to share with you the Springer CCIS 111 proceedings of the Third World Summit on the Knowledge Society––WSKS 2010––that was organized by the International Scientific Council for the Knowledge Society, and supported by the Open Research Society, NGO, (http://www.open-knowledge-society.org) and the Int- national Journal of the Knowledge Society Research, (http://www.igi-global.com/ijksr), and took place in Aquis Corfu Holiday Palace Hotel, on Corfu island, Greece, September 22–24, 2010. The Third World Summit on the Knowledge Society (WSKS 2010) was an inter- tional scientific event devoted to promoting the dialogue on the main aspects of the knowledge society towards a better world for all. The multidimensional economic and social crisis of the last couple years brings to the fore the need to discuss in depth new policies and strategies for a human-centric developmental process in the global c- text. This annual summit brings together key stakeholders of knowledge society dev- opment worldwide, from academia, industry, government, policy makers, and active citizens to look at the impact and prospects of it information technology, and the knowledge-based era it is creating, on key facets of living, working, learning, innovating, and collaborating in today’s hyper-complex world.

Higher Education in Virtual Worlds

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Publisher : Emerald Group Publishing
ISBN 13 : 1849506094
Total Pages : 267 pages
Book Rating : 4.8/5 (495 download)

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Book Synopsis Higher Education in Virtual Worlds by : Charles Wankel

Download or read book Higher Education in Virtual Worlds written by Charles Wankel and published by Emerald Group Publishing. This book was released on 2009-11-23 with total page 267 pages. Available in PDF, EPUB and Kindle. Book excerpt: Targeted at educators and researchers wishing to use virtual environments in their teaching practice, this work provides practical advice specifically for educators in higher education. It focuses on the use of Second Life - a free, readily-accessible virtual world which is increasingly being used for both formal and informal learning.

Virtual Reality in Education: Breakthroughs in Research and Practice

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Publisher : IGI Global
ISBN 13 : 1522581804
Total Pages : 845 pages
Book Rating : 4.5/5 (225 download)

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Book Synopsis Virtual Reality in Education: Breakthroughs in Research and Practice by : Management Association, Information Resources

Download or read book Virtual Reality in Education: Breakthroughs in Research and Practice written by Management Association, Information Resources and published by IGI Global. This book was released on 2019-04-01 with total page 845 pages. Available in PDF, EPUB and Kindle. Book excerpt: Modern technology has infiltrated many facets of society, including educational environments. Through the use of virtual learning, educational systems can become more efficient at teaching the student population and break down cost and distance barriers to reach populations that traditionally could not afford a good education. Virtual Reality in Education: Breakthroughs in Research and Practice is an essential reference source on the uses of virtual reality in K-12 and higher education classrooms with a focus on pedagogical and instructional outcomes and strategies. Highlighting a range of pertinent topics such as immersive virtual learning environments, virtual laboratories, and distance education, this publication is an ideal reference source for pre-service and in-service teachers, school administrators, principles, higher education faculty, K-12 instructors, policymakers, and researchers interested in virtual reality incorporation in the classroom.

Virtual Worlds

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Publisher : Aust Council for Ed Research
ISBN 13 : 0864318847
Total Pages : 66 pages
Book Rating : 4.8/5 (643 download)

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Book Synopsis Virtual Worlds by : Judy O'Connell

Download or read book Virtual Worlds written by Judy O'Connell and published by Aust Council for Ed Research. This book was released on 2010 with total page 66 pages. Available in PDF, EPUB and Kindle. Book excerpt: Each year, there are more and more avatars in rich virtual environments. These immersive worlds - where the world within the screen becomes both the object and the site of interaction - are on the increase, matching the promise of technology with the creative minds of students. Educators, keen to incorporate the evolving literacy and information needs of 21st century learners, will want to understand the opportunities provided by multi-user virtual environments (MUVEs), massively multiplayer online role-playing games (MMORPGs), and 3D immersive worlds, so as to be able to create more interactive library, educational, and cultural projects. The challenge is to accept that these interactive environments are here to stay and that schools can, and should, embrace learning in virtual worlds. (The Learning in a Changing World series by ACER Press addresses how the process of learning is evolving, including the array of resources available in the digital age, the changing curriculum, and the different teaching strategies needed in order to use new media and technologies. The series presents core areas for teachers, librarians, and school leaders to consider for 21st century learning which are: the digital world, virtual worlds, curriculum integration, resourcing, and the physical environment. All are essential elements to enable and empower students to be lifelong learners and active participants in society.)

Learning in 3D

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Publisher : John Wiley & Sons
ISBN 13 : 0470567759
Total Pages : 458 pages
Book Rating : 4.4/5 (75 download)

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Book Synopsis Learning in 3D by : Karl M. Kapp

Download or read book Learning in 3D written by Karl M. Kapp and published by John Wiley & Sons. This book was released on 2009-12-30 with total page 458 pages. Available in PDF, EPUB and Kindle. Book excerpt: Praise for Learning in 3D "Learning is the key to our future and powerful learning will result from immersive, interactive, and creative 3D designs. Tony O'Driscoll and Karl Kapp have written a disruptive book about a disruptive technology that we all need to explore. This is a must read!" Elliott Masie, chair, The LearningCONSORTIUM "Karl Kapp and Tony O'Driscoll are, amazingly, both the best theorists and practitioners in using virtual worlds in every type of educational venue. Many will love their vision, but I am more hooked on their practicality and hand-holding." Clark Aldrich, author, Learning Online with Games, Simulations, and Virtual Worlds: Strategies for Online Instruction "Kapp and O'Driscoll nailed it. The right balance of case studies, theories and practical advice for any organization pursing the use of virtual worlds for learning. If you are interested in virtual worlds for learning and collaboration, this book is for you." David A. Manning, managing partner, Performance Development Group "The big contribution of Learning in 3D is that it provides research informed guidance and practical tips and techniques for using 3D virtual environments to achieve real business results...the case studies are outstanding." Lisa Clune, president, Kaplan EduNeering "As the world makes its way through a period of significant change, Learning in 3D couldn't come at a better time. Today, organizations and individuals are being challenged to make the most of learning collaboratively. This book stimulates our thinking on how to maximize the impact of technology, while providing a practical blueprint with 'revolutionary' examples of how to bring a new dimension to learning." John Malitoris, regional managing director, Duke Corporate Education "Tony O'Driscoll and Karl Kapp remind us that learning is the fourth dimension and the one that really counts in collaboration. A must-read for the future of learning in environments virtual and otherwise." Cathy Davidson, Ruth F. DeVarney Professor of English at Duke University and co-director HASTAC/MacArthur Foundation Digital Media and Learning Competition.

Virtual Immersive and 3D Learning Spaces: Emerging Technologies and Trends

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Publisher : IGI Global
ISBN 13 : 1616928271
Total Pages : 412 pages
Book Rating : 4.6/5 (169 download)

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Book Synopsis Virtual Immersive and 3D Learning Spaces: Emerging Technologies and Trends by : Hai-Jew, Shalin

Download or read book Virtual Immersive and 3D Learning Spaces: Emerging Technologies and Trends written by Hai-Jew, Shalin and published by IGI Global. This book was released on 2010-09-30 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual Immersive and 3D Learning Spaces: Emerging Technologies helps push the conceptual and applied boundaries of virtual immersive learning. Virtual immersive spaces bring with them plenty of promise, of sensory information-rich learning experiences that will enable a much wider range of experiential learning and training—delivered to computer desktops, augmented reality spaces, digital installations, and mobile projective devices. This work explains how these spaces may be exploited for effective learning in terms of the technologies, pedagogical strategies, and directions.

Implementing Augmented Reality Into Immersive Virtual Learning Environments

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Publisher : IGI Global
ISBN 13 : 1799842231
Total Pages : 266 pages
Book Rating : 4.7/5 (998 download)

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Book Synopsis Implementing Augmented Reality Into Immersive Virtual Learning Environments by : Russell, Donna

Download or read book Implementing Augmented Reality Into Immersive Virtual Learning Environments written by Russell, Donna and published by IGI Global. This book was released on 2020-12-18 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: The potential to integrate augmented reality into educational settings has led to the development of myriad programs for implementing these transformative technologies into education. However, the transformative learning processes possible for learners can best be developed through integration in immersive virtual learning environments. The integration of augmented reality (AR) technologies into education involves matching the potential of AR with the most effective instructional model for immersing learners in the learning process. With current research focused heavily on blended or online learning, augmented reality fits right into the new technologies and trends that are being developed and utilized on a consistent basis. There is a need for research that provides detailed curriculum guides, templates for designing virtual worlds, evaluation processes, and immersive learning procedures that can be utilized to provide the best educational environment for student success. Implementing Augmented Reality Into Immersive Virtual Learning Environments provides current research for the integration of transformative new technologies into multiple educational settings. Examining the why, what, and how of integrating augmented reality into immersive virtual learning technologies, this book covers various educational settings, such as nursing education, sports coaching, language education, and more. While highlighting the benefits for virtual reality, its role in remote learning, the logistics of simulation, and branches of it such as gamification, this book is ideally intended for teachers, school administrators, teacher educators, practitioners, IT specialists, educational software developers, researchers, academicians, and students interested in integrating augmented reality in educational programs.

Increasing Student Engagement and Retention Using Immersive Interfaces

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Author :
Publisher : Emerald Group Publishing
ISBN 13 : 1781902402
Total Pages : 397 pages
Book Rating : 4.7/5 (819 download)

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Book Synopsis Increasing Student Engagement and Retention Using Immersive Interfaces by : Charles Wankel

Download or read book Increasing Student Engagement and Retention Using Immersive Interfaces written by Charles Wankel and published by Emerald Group Publishing. This book was released on 2012-12-05 with total page 397 pages. Available in PDF, EPUB and Kindle. Book excerpt: Uses case studies, surveys, and literature reviews to critically examine how gaming, simulation, and virtualization are being used to improve teamwork and leadership skills in students, and create engaging communities of practice. This volume discusses a framework for deploying and assessing these technologies.

Handbook of Research on Collaborative Teaching Practice in Virtual Learning Environments

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Author :
Publisher : IGI Global
ISBN 13 : 1522524274
Total Pages : 637 pages
Book Rating : 4.5/5 (225 download)

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Book Synopsis Handbook of Research on Collaborative Teaching Practice in Virtual Learning Environments by : Panconesi, Gianni

Download or read book Handbook of Research on Collaborative Teaching Practice in Virtual Learning Environments written by Panconesi, Gianni and published by IGI Global. This book was released on 2017-05-17 with total page 637 pages. Available in PDF, EPUB and Kindle. Book excerpt: Modern technology has enhanced many aspects of life, including classroom education. By offering virtual learning experiences, educational systems can become more efficient and effective at teaching the student population. The Handbook of Research on Collaborative Teaching Practice in Virtual Learning Environments highlights program developments in the realm of digital worlds in educational settings. Featuring pedagogical methods and topics relating to cooperative learning, hands-on curriculum, and meta-cognitive dimensions, this publication is a critical reference source for pre-service and in-service teachers, school administrators, higher education faculty, and researchers interested in virtual reality incorporation in the classroom.