Tabletop Role-Playing Games and the Experience of Imagined Worlds

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Author :
Publisher : Springer Nature
ISBN 13 : 3030291278
Total Pages : 174 pages
Book Rating : 4.0/5 (32 download)

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Book Synopsis Tabletop Role-Playing Games and the Experience of Imagined Worlds by : Nicholas J. Mizer

Download or read book Tabletop Role-Playing Games and the Experience of Imagined Worlds written by Nicholas J. Mizer and published by Springer Nature. This book was released on 2019-11-22 with total page 174 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 1974, the release of Dungeons & Dragons forever changed the way that we experience imagined worlds. No longer limited to simply reading books or watching movies, gamers came together to collaboratively and interactively build and explore new realms. Based on four years of interviews and game recordings from locations spanning the United States, this book offers a journey that explores how role-playing games use a combination of free-form imagination and tightly constrained rules to experience those realms. By developing our understanding of the fantastic worlds of role-playing games, this book also offers insight into how humans come together and collaboratively imagine the world around us.

Strictly Fantasy

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Author :
Publisher : McFarland
ISBN 13 : 1476675716
Total Pages : 200 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis Strictly Fantasy by : Gerald Nachtwey

Download or read book Strictly Fantasy written by Gerald Nachtwey and published by McFarland. This book was released on 2021-04-23 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Role-playing games seemed to appear of nowhere in the early 1970s and have been a quiet but steady presence in American culture ever since. This new look at the hobby searches for the historical origins of role-playing games deep in the imaginative worlds of Western culture. It looks at the earliest fantasy stories from the nineteenth and twentieth centuries, at the fans--both readers and writers--who wanted to bring them to life, at the Midwestern landscape and the middle-class households that were the hobby's birthplace, and at the struggle to find meaning and identity amidst cultural conflicts that drove many people into these communities of play. This book also addresses race, religion, gender, fandom, and the place these games have within American capitalism. All the paths of this journey are connected by the very quality that has made fantasy role-playing so powerful: it binds the limitless imagination into a "strict" framework of rules. Far from being an accidental offshoot of marginalized fan communities, role-playing games' ability to hold contradictions in dynamic, creative tension made them a necessary and central product of the twentieth century.

Empire of Imagination

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Publisher : Bloomsbury Publishing USA
ISBN 13 : 1632862042
Total Pages : 333 pages
Book Rating : 4.6/5 (328 download)

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Book Synopsis Empire of Imagination by : Michael Witwer

Download or read book Empire of Imagination written by Michael Witwer and published by Bloomsbury Publishing USA. This book was released on 2015-10-06 with total page 333 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first comprehensive biography of geek and gaming culture's mythic icon, Gary Gygax, and the complete story behind his invention of Dungeons & Dragons. The life story of Gary Gygax, godfather of all fantasy adventure games, has been told only in bits and pieces. Michael Witwer has written a dynamic, dramatized biography of Gygax from his childhood in Lake Geneva, Wisconsin to his untimely death in 2008. Gygax's magnum opus, Dungeons & Dragons, would explode in popularity throughout the 1970s and '80s and irreversibly alter the world of gaming. D&D is the best-known, best-selling role-playing game of all time, and it boasts an elite class of alumni--Stephen Colbert, Robin Williams, and Vin Diesel all have spoken openly about their experience with the game as teenagers, and some credit it as the workshop where their nascent imaginations were fostered. Gygax's involvement in the industry lasted long after his dramatic and involuntary departure from D&D's parent company, TSR, and his footprint can be seen in the role-playing genre he is largely responsible for creating. Through his unwavering commitment to the power of creativity, Gygax gave generations of gamers the tools to invent characters and entire worlds in their minds. Witwer has written an engaging chronicle of the life and legacy of this emperor of the imagination.

The Routledge Handbook of Role-Playing Game Studies

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1040029760
Total Pages : 588 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis The Routledge Handbook of Role-Playing Game Studies by : José P. Zagal

Download or read book The Routledge Handbook of Role-Playing Game Studies written by José P. Zagal and published by Taylor & Francis. This book was released on 2024-06-27 with total page 588 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Handbook provides a comprehensive guide to the latest research on role-playing games (RPGs) across disciplines, cultures, and media in one single, accessible volume. Collaboratively authored by more than 40 key scholars, it traces the history of RPGs, from wargaming precursors to tabletop RPGs like Dungeons & Dragons to the rise of live-action role-play and contemporary computer RPG and massively multiplayer online RPG franchises, like Baldur’s Gate, Genshin Impact, and World of Warcraft. Individual chapters survey the perspectives, concepts, and findings on RPGs from key disciplines, like performance studies, sociology, psychology, education, economics, game design, literary studies, and more. Other chapters integrate insights from RPG studies around broadly significant topics, like worldbuilding, immersion, and player-character relations, as well as explore actual play and streaming, diversity, equity, inclusion, jubensha, therapeutic uses of RPGs, and storygames, journaling games, and other forms of text-based RPGs. Each chapter includes definitions of key terms and recommended readings to help students and scholars new to RPG studies find their way into this interdisciplinary field. A comprehensive reference volume ideal for students and scholars of game studies and immersive experiences and those looking to learn more about the ever-growing, interdisciplinary field of RPG studies.

The Evolution of Fantasy Role-Playing Games

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Publisher : McFarland
ISBN 13 : 0786460091
Total Pages : 239 pages
Book Rating : 4.7/5 (864 download)

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Book Synopsis The Evolution of Fantasy Role-Playing Games by : Michael J. Tresca

Download or read book The Evolution of Fantasy Role-Playing Games written by Michael J. Tresca and published by McFarland. This book was released on 2014-01-10 with total page 239 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tracing the evolution of fantasy gaming from its origins in tabletop war and collectible card games to contemporary web-based live action and massive multi-player games, this book examines the archetypes and concepts within the fantasy gaming genre alongside the roles and functions of the game players themselves. Other topics include: how The Hobbit and The Lord of the Rings helped shape fantasy gaming through Tolkien's obsessive attention to detail and virtual world building; the community-based fellowship embraced by players of both play-by-post and persistent browser-based games, despite the fact that these games are fundamentally solo experiences; the origins of gamebooks and interactive fiction; and the evolution of online gaming in terms of technological capabilities, media richness, narrative structure, coding authority, and participant roles.

Fantasy Role Playing Games

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Author :
Publisher :
ISBN 13 :
Total Pages : 232 pages
Book Rating : 4.:/5 (321 download)

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Book Synopsis Fantasy Role Playing Games by : John Eric Holmes

Download or read book Fantasy Role Playing Games written by John Eric Holmes and published by . This book was released on 1981 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: A consumer's guide to the popular fantasy games such as Dungeons and Dragons.

Shared Fantasy

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Publisher : University of Chicago Press
ISBN 13 : 0226249441
Total Pages : 298 pages
Book Rating : 4.2/5 (262 download)

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Book Synopsis Shared Fantasy by : Gary Alan Fine

Download or read book Shared Fantasy written by Gary Alan Fine and published by University of Chicago Press. This book was released on 2002-08-14 with total page 298 pages. Available in PDF, EPUB and Kindle. Book excerpt: This classic study still provides one of the most acute descriptions available of an often misunderstood subculture: that of fantasy role playing games like Dungeons & Dragons. Gary Alan Fine immerses himself in several different gaming systems, offering insightful details on the nature of the games and the patterns of interaction among players—as well as their reasons for playing.

Role-Playing Game Studies

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Author :
Publisher : Routledge
ISBN 13 : 1317268318
Total Pages : 484 pages
Book Rating : 4.3/5 (172 download)

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Book Synopsis Role-Playing Game Studies by : Sebastian Deterding

Download or read book Role-Playing Game Studies written by Sebastian Deterding and published by Routledge. This book was released on 2018-04-17 with total page 484 pages. Available in PDF, EPUB and Kindle. Book excerpt: This handbook collects, for the first time, the state of research on role-playing games (RPGs) across disciplines, cultures, and media in a single, accessible volume. Collaboratively authored by more than 50 key scholars, it traces the history of RPGs, from wargaming precursors to tabletop RPGs like Dungeons & Dragons to the rise of live action role-play and contemporary computer RPG and massively multiplayer online RPG franchises, like Fallout and World of Warcraft. Individual chapters survey the perspectives, concepts, and findings on RPGs from key disciplines, like performance studies, sociology, psychology, education, economics, game design, literary studies, and more. Other chapters integrate insights from RPG studies around broadly significant topics, like transmedia worldbuilding, immersion, transgressive play, or player–character relations. Each chapter includes definitions of key terms and recommended readings to help fans, students, and scholars new to RPG studies find their way into this new interdisciplinary field.

The Creation of Narrative in Tabletop Role-Playing Games

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Author :
Publisher : McFarland
ISBN 13 : 0786456175
Total Pages : 217 pages
Book Rating : 4.7/5 (864 download)

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Book Synopsis The Creation of Narrative in Tabletop Role-Playing Games by : Jennifer Grouling Cover

Download or read book The Creation of Narrative in Tabletop Role-Playing Games written by Jennifer Grouling Cover and published by McFarland. This book was released on 2014-01-10 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite the rise of computer gaming, millions of adults still play face to face role playing games, which rely in part on social interaction to create stories. This work explores tabletop role playing game (TRPG) as a genre separate from computer role playing games. The relationship of TRPGs to other games is examined, as well as the interaction among the tabletop module, computer game, and novel versions of Dungeons & Dragons. Given particular attention are the narrative and linguistic structures of the gaming session, and the ways that players and gamemasters work together to construct narratives. The text also explores wider cultural influences that surround tabletop gamers.

Designers & Dragons: '70-'79

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Publisher :
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.:/5 (914 download)

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Book Synopsis Designers & Dragons: '70-'79 by : Shannon Appelcline

Download or read book Designers & Dragons: '70-'79 written by Shannon Appelcline and published by . This book was released on with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Volume 1, The '70s is a comprehensive picture of the beginnings of the RPG industry. Learn about the colorful history of TSR and the wave of D & D inspired games (and gaming companies) to follow, and dip your toes into wargaming trivia. Volume 2, The '80s is a picture of the growth of RPG industry. Take an in-depth look at '80s style gaming courtesy of companies like Steve Jackson Games and West End Games, plus an intro to the small (but mighty!) presses of the decade. Volume 3, The '90s is a picture of the heyday of the RPG industry. This volume includes profiles for twenty-one 1990s gaming companies including Wizards of the Coast, White Wolf, and Atlas Games. It also gives the inside scoop behind games like Dungeons & Dragons 3e, Warhammer 40k Roleplay, and Vampire: The Masquerade. The final and most updated book in this series, volume 4 is an all inclusive picture of the new resurgence of the RPG industry. Includes profiles for twenty-five 2000s gaming companies including Paizo Publishing, Green Ronin, Mongoose Publishing, and yes - Evil Hat. Meet the characters behind the characters and the games behind the games in this 4-volume Designers & Dragons set.

HowExpert Guide to Tabletop Roleplaying Games: 101 Tips to Start, Play, and Succeed in Tabletop Roleplaying Games

Download HowExpert Guide to Tabletop Roleplaying Games: 101 Tips to Start, Play, and Succeed in Tabletop Roleplaying Games PDF Online Free

Author :
Publisher :
ISBN 13 : 9781647587567
Total Pages : 154 pages
Book Rating : 4.5/5 (875 download)

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Book Synopsis HowExpert Guide to Tabletop Roleplaying Games: 101 Tips to Start, Play, and Succeed in Tabletop Roleplaying Games by : HowExpert

Download or read book HowExpert Guide to Tabletop Roleplaying Games: 101 Tips to Start, Play, and Succeed in Tabletop Roleplaying Games written by HowExpert and published by . This book was released on 2020-03-21 with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Dungeons and Desktops

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Publisher : CRC Press
ISBN 13 : 1351273396
Total Pages : 618 pages
Book Rating : 4.3/5 (512 download)

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Book Synopsis Dungeons and Desktops by : Matt Barton

Download or read book Dungeons and Desktops written by Matt Barton and published by CRC Press. This book was released on 2019-04-18 with total page 618 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer role-playing games (CRPGs) are a special genre of computer games that bring the tabletop role-playing experience of games such as Dungeons & Dragons to the computer screen. Thisnew edition inlcudes two new chapters: The Modern Age, and a chapter on Indies and Mobile CRPGs. The new modern age chapter will cover, among other topics, Kickstarter/FIG crowdfunded projects such as Torment: Tides of Numenera and Pillars of Eternity. It'll also bring the book up to date with major games such as Dragon Age, Witcher, Skyrim. Expanded info in first chapter about educational potential of CRPGs. Color figures will be introduced for the first time. Key Features gives reviews of hundreds of games across many platforms. comprehensive book covering the history of computer RPGs. comprehensive index at the back, letting you quickly look up your favourite titles

Roleplaying Games in the Digital Age

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Publisher : McFarland
ISBN 13 : 147664201X
Total Pages : 242 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis Roleplaying Games in the Digital Age by : Stephanie Hedge

Download or read book Roleplaying Games in the Digital Age written by Stephanie Hedge and published by McFarland. This book was released on 2021-02-18 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Digital Age has created massive technological and disciplinary shifts in tabletop role-playing, increasing the appreciation of games like Dungeons & Dragons. Millions tune in to watch and listen to RPG players on podcasts and streaming platforms, while virtual tabletops connect online players. Such shifts elicit new scholarly perspectives. This collection includes essays on the transmedia ecology that has connected analog with digital and audio spaces. Essays explore the boundaries of virtual tabletops and how users engage with a variety of technology to further role-playing. Authors map the growing diversity of the TRPG fandom and detail how players interact with RPG-related podcasts. Interviewed are content creators like Griffin McElroy of The Adventure Zone podcast, Roll20 co-creator Nolan T. Jones, board game designers Nikki Valens and Isaac Childres and fan artists Tracey Alvarez and Alex Schiltz. These essays and interviews expand the academic perspective to reflect the future of role-playing.

Playground Worlds

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Publisher :
ISBN 13 :
Total Pages : 298 pages
Book Rating : 4.:/5 (321 download)

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Book Synopsis Playground Worlds by : Jaakko Stenros

Download or read book Playground Worlds written by Jaakko Stenros and published by . This book was released on 2008 with total page 298 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Playing at the World

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Publisher :
ISBN 13 : 9780615642048
Total Pages : 698 pages
Book Rating : 4.6/5 (42 download)

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Book Synopsis Playing at the World by : Jon Peterson

Download or read book Playing at the World written by Jon Peterson and published by . This book was released on 2012 with total page 698 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the conceptual origins of wargames and role-playing games in this unprecedented history of simulating the real and the impossible. From a vast survey of primary sources ranging from eighteenth-century strategists to modern hobbyists, Playing at the World distills the story of how gamers first decided fictional battles with boards and dice, and how they moved from simulating wars to simulating people. The invention of role-playing games serves as a touchstone for exploring the ways that the literary concept of character, the lure of fantastic adventure and the principles of gaming combined into the signature cultural innovation of the late twentieth century.

Dungeons and Dragons and Philosophy

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Publisher : John Wiley & Sons
ISBN 13 : 1118397649
Total Pages : 240 pages
Book Rating : 4.1/5 (183 download)

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Book Synopsis Dungeons and Dragons and Philosophy by : Christopher Robichaud

Download or read book Dungeons and Dragons and Philosophy written by Christopher Robichaud and published by John Wiley & Sons. This book was released on 2014-08-05 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do demons and devils have free will? Does justice exist inMenzoberranzan? What’s the morality involved with playercharacters casting necromancy and summoning spells? Dungeons & Dragons and Philosophy probes the richterrain of philosophically compelling concepts and ideas thatunderlie Dungeons & Dragons, the legendary fantasyrole-playing game that grew into a world-wide cultural phenomenon.A series of accessible essays reveals what the imaginary worlds ofD&D can teach us about ethics, morality, metaphysics andmore. Illustrates a wide variety of philosophical concepts and ideasthat arise in Dungeons & Dragons gameplay and presentsthem in an accessible and entertaining manner Reveals how the strategies, tactics, improvisations, androle-play employed by D&D enthusiasts have startlingparallels in the real world of philosophy Explores a wide range of philosophical topics, including thenature of free will, the metaphysics of personal identity, themorality of crafting fictions, sex and gender issues in tabletopgameplay, and friendship and collaborative storytelling Provides gamers with deep philosophical insights that can leadto a richer appreciation of D&D and any gamingexperience

HowExpert Guide to Tabletop Roleplaying Games

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Author :
Publisher : Howexpert
ISBN 13 : 9781647587574
Total Pages : 154 pages
Book Rating : 4.5/5 (875 download)

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Book Synopsis HowExpert Guide to Tabletop Roleplaying Games by : Howexpert

Download or read book HowExpert Guide to Tabletop Roleplaying Games written by Howexpert and published by Howexpert. This book was released on 2020-03-21 with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt: Take a deep dive into the art of making and playing unforgettable characters in your favorite tabletop roleplaying game! For decades, TTRPGs have been bringing friends together to tell stories of adventure and intrigue. Now the genre has become more popular than ever with appearances in movies, TV shows, podcasts, and more! But what if you want to add even more immersion to your game? The answer is in roleplaying! With dynamic and popular series such as Critical Role available to watch online, it can be (understandably!) intimidating to start adding more roleplaying to your game. But there is no need to fear! This comprehensive roleplaying guide will teach you how to: Plan and kick off your tabletop RPG experience Create your own unique character that is fully immersed in your game's world Find and use inspiration for your TTRPG characters Use description to grow your imagination and make more compelling stories Adapt your character to your game's world Develop skills that are useful in and outside of the game Find your next favorite TTRPG series Connect with other gamers! With a proven process for creating engaging characters honed over many awkward and nerdy years, this guide is your one must-have resource to make and play unforgettable TTRPG characters! HowExpert publishes quick 'how to' guides on all topics from A to Z by everyday experts.