Games of Strategy

Download Games of Strategy PDF Online Free

Author :
Publisher : W. W. Norton & Company
ISBN 13 : 0393920755
Total Pages : 13 pages
Book Rating : 4.3/5 (939 download)

DOWNLOAD NOW!


Book Synopsis Games of Strategy by : Dixit, Avinash K

Download or read book Games of Strategy written by Dixit, Avinash K and published by W. W. Norton & Company. This book was released on 2015-01-05 with total page 13 pages. Available in PDF, EPUB and Kindle. Book excerpt: A clear, comprehensive introduction to the study of game theory. In the fourth edition, new real-world examples and compelling end-of-chapter exercises engage students with game theory.

Strategies and Games, second edition

Download Strategies and Games, second edition PDF Online Free

Author :
Publisher : MIT Press
ISBN 13 : 0262368501
Total Pages : 713 pages
Book Rating : 4.2/5 (623 download)

DOWNLOAD NOW!


Book Synopsis Strategies and Games, second edition by : Prajit K. Dutta

Download or read book Strategies and Games, second edition written by Prajit K. Dutta and published by MIT Press. This book was released on 2022-08-09 with total page 713 pages. Available in PDF, EPUB and Kindle. Book excerpt: The new edition of a widely used introduction to game theory and its applications, with a focus on economics, business, and politics. This widely used introduction to game theory is rigorous but accessible, unique in its balance between the theoretical and the practical, with examples and applications following almost every theory-driven chapter. In recent years, game theory has become an important methodological tool for all fields of social sciences, biology and computer science. This second edition of Strategies and Games not only takes into account new game theoretical concepts and applications such as bargaining and matching, it also provides an array of chapters on game theory applied to the political arena. New examples, case studies, and applications relevant to a wide range of behavioral disciplines are now included. The authors map out alternate pathways through the book for instructors in economics, business, and political science. The book contains four parts: strategic form games, extensive form games, asymmetric information games, and cooperative games and matching. Theoretical topics include dominance solutions, Nash equilibrium, Condorcet paradox, backward induction, subgame perfection, repeated and dynamic games, Bayes-Nash equilibrium, mechanism design, auction theory, signaling, the Shapley value, and stable matchings. Applications and case studies include OPEC, voting, poison pills, Treasury auctions, trade agreements, pork-barrel spending, climate change, bargaining and audience costs, markets for lemons, and school choice. Each chapter includes concept checks and tallies end-of-chapter problems. An appendix offers a thorough discussion of single-agent decision theory, which underpins game theory.

Role-playing Games

Download Role-playing Games PDF Online Free

Author :
Publisher :
ISBN 13 : 9781592002542
Total Pages : 0 pages
Book Rating : 4.0/5 (25 download)

DOWNLOAD NOW!


Book Synopsis Role-playing Games by : Dave Morris

Download or read book Role-playing Games written by Dave Morris and published by . This book was released on 2004 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Role-playing games is the genre that most meticulously evokes a parallel life for the player-not infrequently down to the detail of what kind of wine is in their hip flask. In addition to the gameplay and simulation aspects of this genre, "Game Guru: Role-Playing Games" looks at the conventions that underlie it-the threat of evil, the archetypal playground of the sword-and-sorcery setting, and so on. With hundreds of examples and in-depth interviews with the experts, this book reveals the secrets to what makes great games compelling and successful. Whether you are a professional or a die-hard role-playing gamer, you'll be intrigued by the clear analysis of play balance, character and level design, learning curves, risk versus reward, puzzles, scale and scope, catch-up effects, symmetry, and many other aspects of game theory. This book gives you the insight you are searching for to enrich your gaming experience.

The Mathematics of Games of Strategy

Download The Mathematics of Games of Strategy PDF Online Free

Author :
Publisher : Courier Corporation
ISBN 13 : 0486150062
Total Pages : 208 pages
Book Rating : 4.4/5 (861 download)

DOWNLOAD NOW!


Book Synopsis The Mathematics of Games of Strategy by : Melvin Dresher

Download or read book The Mathematics of Games of Strategy written by Melvin Dresher and published by Courier Corporation. This book was released on 2012-11-14 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text offers an exceptionally clear presentation of the mathematical theory of games of strategy and its applications to many fields including economics, military, business, and operations research.

Game Frame

Download Game Frame PDF Online Free

Author :
Publisher : Simon and Schuster
ISBN 13 : 9781451611076
Total Pages : 224 pages
Book Rating : 4.6/5 (11 download)

DOWNLOAD NOW!


Book Synopsis Game Frame by : Aaron Dignan

Download or read book Game Frame written by Aaron Dignan and published by Simon and Schuster. This book was released on 2011-03-08 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ever wonder why teens can spend entire weekends playing video games but struggle with just one hour of homework? Why we’re addicted to certain websites and steal glances at our smartphones under the dinner table? Or why some people are able to find joy in difficult or repetitive jobs while others burn out? It’s not the experiences themselves but the way they’re structured that matters. All our lives we’ve been told that games are distractions—playful pastimes, but unrelated to success. In Game Frame, Aaron Dignan shows us that the opposite is true: games produce peak learning conditions and accelerated achievement. Here, the crucial connection between the games we love to play and the everyday tasks, goals, and dreams we have trouble realizing is illuminated. Aaron Dignan is the thirty-something founder of a successful digital strategy firm that studies the transformative power of technology in culture. He and his peers were raised on a steady diet of games and gadgets, ultimately priming them to challenge the status quo of the modern workplace. What they learned from games goes deeper than hand-eye coordination; instead, this generation intrinsically understands the value of adding the elements of games into everyday life. Game Frame is the first prescriptive explanation of what games mean to us, the human psychology behind their magnetic pull, and how we can use the lessons they teach as a framework to achieve our potential in business and beyond. Games are a powerful way to influence and change behavior in any setting. Here, Dignan outlines why games and play are such important trends in culture today, and how our technology, from our iPhones to our hybrid cars, primes us to be instinctive players. Game Frame tackles the challenging task of defining games and the mechanics that make games work from several perspectives, then explores these ideas through the lens of neuroscience. Finally, Dignan provides practical tips for using basic game mechanics in a variety of settings, such as motivating employees at work or encouraging children at home, giving readers the tools to develop their own games to solve problems in their everyday lives. Illuminated throughout with a series of real-world examples and hypothetical scenarios, Game Frame promises a crash course in game design and behavioral psychology that will leave the reader—and, by extension, the world itself—more productive. Revolutionary, visionary, practical, and time-tested, Game Frame will change the way you approach life.

Playing to Win

Download Playing to Win PDF Online Free

Author :
Publisher : Lulu.com
ISBN 13 : 1411666798
Total Pages : 144 pages
Book Rating : 4.4/5 (116 download)

DOWNLOAD NOW!


Book Synopsis Playing to Win by : David Sirlin

Download or read book Playing to Win written by David Sirlin and published by Lulu.com. This book was released on 2006-04-01 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winning at competitive games requires a results-oriented mindset that many players are simply not willing to adopt. This book walks players through the entire process: how to choose a game and learn basic proficiency, how to break through the mental barriers that hold most players back, and how to handle the issues that top players face. It also includes a complete analysis of Sun Tzu's book The Art of War and its applications to games of today. These foundational concepts apply to virtually all competitive games, and even have some application to "real life." Trade paperback. 142 pages.

Fundamentals of Strategy Game Design

Download Fundamentals of Strategy Game Design PDF Online Free

Author :
Publisher : New Riders
ISBN 13 : 0133812103
Total Pages : 102 pages
Book Rating : 4.1/5 (338 download)

DOWNLOAD NOW!


Book Synopsis Fundamentals of Strategy Game Design by : Ernest Adams

Download or read book Fundamentals of Strategy Game Design written by Ernest Adams and published by New Riders. This book was released on 2014-01-09 with total page 102 pages. Available in PDF, EPUB and Kindle. Book excerpt: You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the strategy game genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the strategy game genre and shows you how to use the right techniques to create fun and challenging experiences for your players.

Design Elements of Contemporary Strategy Games

Download Design Elements of Contemporary Strategy Games PDF Online Free

Author :
Publisher :
ISBN 13 : 9781932657692
Total Pages : 440 pages
Book Rating : 4.6/5 (576 download)

DOWNLOAD NOW!


Book Synopsis Design Elements of Contemporary Strategy Games by : George Phillies

Download or read book Design Elements of Contemporary Strategy Games written by George Phillies and published by . This book was released on 2006-09-01 with total page 440 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Gamestorming

Download Gamestorming PDF Online Free

Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449395902
Total Pages : 290 pages
Book Rating : 4.4/5 (493 download)

DOWNLOAD NOW!


Book Synopsis Gamestorming by : Dave Gray

Download or read book Gamestorming written by Dave Gray and published by "O'Reilly Media, Inc.". This book was released on 2010-07-14 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: Great things don't happen in a vacuum. But creating an environment for creative thinking and innovation can be a daunting challenge. How can you make it happen at your company? The answer may surprise you: gamestorming. This book includes more than 80 games to help you break down barriers, communicate better, and generate new ideas, insights, and strategies. The authors have identified tools and techniques from some of the world's most innovative professionals, whose teams collaborate and make great things happen. This book is the result: a unique collection of games that encourage engagement and creativity while bringing more structure and clarity to the workplace. Find out why -- and how -- with Gamestorming. Overcome conflict and increase engagement with team-oriented games Improve collaboration and communication in cross-disciplinary teams with visual-thinking techniques Improve understanding by role-playing customer and user experiences Generate better ideas and more of them, faster than ever before Shorten meetings and make them more productive Simulate and explore complex systems, interactions, and dynamics Identify a problem's root cause, and find the paths that point toward a solution

Strategy Games to Enhance Problem-Solving Ability in Mathematics

Download Strategy Games to Enhance Problem-Solving Ability in Mathematics PDF Online Free

Author :
Publisher : World Scientific
ISBN 13 : 9813146362
Total Pages : 136 pages
Book Rating : 4.8/5 (131 download)

DOWNLOAD NOW!


Book Synopsis Strategy Games to Enhance Problem-Solving Ability in Mathematics by : Alfred S Posamentier

Download or read book Strategy Games to Enhance Problem-Solving Ability in Mathematics written by Alfred S Posamentier and published by World Scientific. This book was released on 2016-11-11 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt: Games are seen only for recreation. However, this book shows that games can be used to strengthen problem-solving skills and beyond. This book presents strategy games and discusses for each one solutions towards a winning position in the game. In most cases, these strategies are analogous to problem-solving strategies in mathematics. Readers are also exposed to a wide variety of games from several different cultures, which will broaden the perspective of the readers.

Strategy Game Programming with DirectX 9.0

Download Strategy Game Programming with DirectX 9.0 PDF Online Free

Author :
Publisher : Wordware Publishing, Inc.
ISBN 13 : 1556229224
Total Pages : 557 pages
Book Rating : 4.5/5 (562 download)

DOWNLOAD NOW!


Book Synopsis Strategy Game Programming with DirectX 9.0 by : Todd Barron

Download or read book Strategy Game Programming with DirectX 9.0 written by Todd Barron and published by Wordware Publishing, Inc.. This book was released on 2003 with total page 557 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book gives hobbyists and professional programmers the knowledge necessary to create a real time strategy game of their own.

IPHA - An Open Source Framework for Development of Strategy Games Based on Microsoft Technology

Download IPHA - An Open Source Framework for Development of Strategy Games Based on Microsoft Technology PDF Online Free

Author :
Publisher : GRIN Verlag
ISBN 13 : 3640386310
Total Pages : 73 pages
Book Rating : 4.6/5 (43 download)

DOWNLOAD NOW!


Book Synopsis IPHA - An Open Source Framework for Development of Strategy Games Based on Microsoft Technology by : Jacob Barkai

Download or read book IPHA - An Open Source Framework for Development of Strategy Games Based on Microsoft Technology written by Jacob Barkai and published by GRIN Verlag. This book was released on 2009 with total page 73 pages. Available in PDF, EPUB and Kindle. Book excerpt: Professorial Dissertation from the year 2009 in the subject Computer Science - Theory, grade: 90, Tel-Hai Academic College, language: English, abstract: Strategy computer games are nowadays a very popular and exciting genre in the world of computer games. Many succeeding commercial games were developed since the end 1980's and contributed to the growth and interest in computer games in general and strategy games in particular. Games such as Command & Conquer(TM) series (by Westwood and EA Studios), Civilization(TM) series (by Sid Meier), Warcraft(TM) and StarCraft(TM) series (by Blizzard) entered to the computer games' hall of fame, thanks to their inventiveness, artificial intelligence challenge and visual effects that they offer. Almost every strategy computer game was based on the idea of an "electronic board game", a modern brother to the classic, "physical" board games such as chess, checkers, backgammon, hexxagon and more. An interesting issue is the fact that both the classic board games and the modern strategy computer games are sharing many of the key elements that make the players think and act strategically and tactically, according to the development of the game. This issue is the basis for the project, and discussed further in the next pages. It is common to divide strategy games into two main types: "Abstract strategy", where there is "perfect information" regard to the game's state. An example for an "Abstract strategy" is Chess. The other type is "Concrete strategy" where there is "incomplete information" regard to the game's state. This characteristic makes the game more interesting and surprising. An example for such a game is "Stratego". This project aims to serve as an open source code framework, written under Microsoft .NET, for easy creation and expansion of "abstract strategy" games by providing operational artificial intelligence algorithms and well-defined class libraries based on concepts taken from "the game theory" for decision making aspe

Strategy Game Front

Download Strategy Game Front PDF Online Free

Author :
Publisher : 大賢者外語
ISBN 13 :
Total Pages : 39 pages
Book Rating : 4./5 ( download)

DOWNLOAD NOW!


Book Synopsis Strategy Game Front by : RD king

Download or read book Strategy Game Front written by RD king and published by 大賢者外語. This book was released on with total page 39 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get All The Support And Guidance You Need To Be A Success At Strategy Games! Strategy games have become one of the most commonly played online games by millions of gamers from various parts of the world. If you are among those who would like to become a better strategy game player, you will surely be interested in learning the best and most effective strategies that will make you a master of these amazing online games. In this book, you can find some of the unknown and yet to be revealed strategies that will help you become the best strategy game player in no time at all. Below are the information that you are about to learn: Strategy Game Basics About Campaigns Learning To Use Tutorials Learning About Resources And How To Use Them Learning About Colonies And Objectives Objectives And Minions Combats And Forces Being A Hero In A Strategy Game The Best Strategy Games

Competitive Strategy

Download Competitive Strategy PDF Online Free

Author :
Publisher : MIT Press
ISBN 13 : 0262297833
Total Pages : 517 pages
Book Rating : 4.2/5 (622 download)

DOWNLOAD NOW!


Book Synopsis Competitive Strategy by : Benoit Chevalier-Roignant

Download or read book Competitive Strategy written by Benoit Chevalier-Roignant and published by MIT Press. This book was released on 2011-12-22 with total page 517 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new paradigm for balancing flexibility and commitment in management strategy through the amalgamation of real options and game theory. Corporate managers who face both strategic uncertainty and market uncertainty confront a classic trade-off between commitment and flexibility. They can stake a claim by making a large capital investment today, influencing their rivals' behavior, or they can take a “wait and see” approach to avoid adverse market consequences tomorrow. In Competitive Strategy, Benoît Chevalier-Roignant and Lenos Trigeorgis describe an emerging paradigm that can quantify and balance commitment and flexibility, “option games,” by which the decision-making approaches of real options and game theory can be combined. The authors first discuss prerequisite concepts and tools from basic game theory, industrial organization, and real options analysis, and then present the new approach in discrete time and later in continuous time. Their presentation of continuous-time option games is the first systematic coverage of the topic and fills a significant gap in the existing literature. Competitive Strategy provides a rigorous yet pragmatic and intuitive approach to strategy formulation. It synthesizes research in the areas of strategy, economics, and finance in a way that is accessible to readers not necessarily expert in the various fields involved.

GameTek

Download GameTek PDF Online Free

Author :
Publisher : HarperCollins
ISBN 13 : 1460711122
Total Pages : 193 pages
Book Rating : 4.4/5 (67 download)

DOWNLOAD NOW!


Book Synopsis GameTek by : Geoffrey Engelstein

Download or read book GameTek written by Geoffrey Engelstein and published by HarperCollins. This book was released on 2019-02-01 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt: What games can teach us about life, the universe and ourselves. If you shuffle a deck of cards what are the odds that the sequence is unique? What is the connection between dice, platonic solids and Newton's theory of gravity? What is more random: a dice tower or a number generator? Can you actually employ a strategy for a game as basic as Rock-Paper-Scissors? These are all questions that are thrown up in games and life. Games involve chance, choice, competition, innovation, randomness, memory, stand-offs and paradoxes - aspects that designers manipulate to make a game interesting, fun and addictive, and players try to master for enjoyment and winning. But they also provide a fascinating way for us to explore our world; to understand how our minds tick, our numbers add up, and our laws of physics work. This is a book that tackles the big questions of life through the little questions of games. With short chapters on everything from memory games to the Prisoner's Dilemma, to Goedel's theorems, GameTek is fascinating reading anyone for who wants to explore the world from a new perspective - and a must-read book for serious designers and players. PRAISE 'Math, physics, psychology and all the other stuff you didn't even realise you were using while playing board games! Dr E has opened the door to the game under the game in fascinating, fun detail. Now you have NO reason to ever lose again! Rock!' Tommy Dean, board-gamer and stand-up comic

Game Theory and Strategy

Download Game Theory and Strategy PDF Online Free

Author :
Publisher : American Mathematical Society
ISBN 13 : 1470471965
Total Pages : 256 pages
Book Rating : 4.4/5 (74 download)

DOWNLOAD NOW!


Book Synopsis Game Theory and Strategy by : Philip D. Straffin

Download or read book Game Theory and Strategy written by Philip D. Straffin and published by American Mathematical Society. This book was released on 2023-01-06 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is an introduction to mathematical game theory, which might better be called the mathematical theory of conflict and cooperation. It is applicable whenever two individuals—or companies, or political parties, or nations—confront situations where the outcome for each depends on the behavior of all. What are the best strategies in such situations? If there are chances of cooperation, with whom should you cooperate, and how should you share the proceeds of cooperation? Since its creation by John von Neumann and Oskar Morgenstern in 1944, game theory has shed new light on business, politics, economics, social psychology, philosophy, and evolutionary biology. In this book, its fundamental ideas are developed with mathematics at the level of high school algebra and applied to many of these fields (see the table of contents). Ideas like “fairness” are presented via axioms that fair allocations should satisfy; thus the reader is introduced to axiomatic thinking as well as to mathematical modeling of actual situations.

Fundamentals of Game Design

Download Fundamentals of Game Design PDF Online Free

Author :
Publisher : New Riders
ISBN 13 : 013210475X
Total Pages : 697 pages
Book Rating : 4.1/5 (321 download)

DOWNLOAD NOW!


Book Synopsis Fundamentals of Game Design by : Ernest Adams

Download or read book Fundamentals of Game Design written by Ernest Adams and published by New Riders. This book was released on 2010-04-07 with total page 697 pages. Available in PDF, EPUB and Kindle. Book excerpt: To create a great video game, you must start with a solid game design: A well-designed game is easier to build, more entertaining, and has a better chance of succeeding in the marketplace. Here to teach you the essential skills of player-centric game design is one of the industry’s leading authorities, who offers a first-hand look into the process, from initial concept to final tuning. Now in its second edition, this updated classic reference by Ernest Adams offers a complete and practical approach to game design, and includes material on concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. In an easy-to-follow approach, Adams analyzes the specific design challenges of all the major game genres and shows you how to apply the principles of game design to each one. You’ll learn how to: Define the challenges and actions at the heart of the gameplay. Write a high-concept document, a treatment, and a full design script. Understand the essentials of user interface design and how to define a game’s look and feel. Design for a variety of input mechanisms, including the Wii controller and multi-touch iPhone. Construct a game’s core mechanics and flow of resources (money, points, ammunition, and more). Develop appealing stories, game characters, and worlds that players will want to visit, including persistent worlds. Work on design problems with engaging end-of-chapter exercises, design worksheets, and case studies. Make your game accessible to broader audiences such as children, adult women, people with disabilities, and casual players. “Ernest Adams provides encyclopedic coverage of process and design issues for every aspect of game design, expressed as practical lessons that can be immediately applied to a design in-progress. He offers the best framework I’ve seen for thinking about the relationships between core mechanics, gameplay, and player—one that I’ve found useful for both teaching and research.” — Michael Mateas, University of California at Santa Cruz, co-creator of Façade