Start Your Video Game Career

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Publisher :
ISBN 13 : 9780692920923
Total Pages : 124 pages
Book Rating : 4.9/5 (29 download)

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Book Synopsis Start Your Video Game Career by : Jason W. Bay

Download or read book Start Your Video Game Career written by Jason W. Bay and published by . This book was released on 2017-07-04 with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to start your career making video games from game industry expert Jason W. Bay! This practical "question and answer" book offers insider advice, information, and inspiration on how to get a job and grow your career making video games.

How to Become a Video Game Artist

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Publisher : Watson-Guptill
ISBN 13 : 0823008096
Total Pages : 162 pages
Book Rating : 4.8/5 (23 download)

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Book Synopsis How to Become a Video Game Artist by : Sam R. Kennedy

Download or read book How to Become a Video Game Artist written by Sam R. Kennedy and published by Watson-Guptill. This book was released on 2013-05-14 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: Become a Player in the Business of Video Game Art Every year video games generate billions of dollars and some of the most dynamic and engaging artwork today. It’s an ever-growing field that holds great professional opportunity, but you need the right skills and savvy if you want to stake your claim. In How to Become a Video Game Artist, veteran video game designer Sam R. Kennedy provides the inside track on everything you need to forge a career in the world of video game art. Starting with the basics of game creation and a look at the artistic skills necessary to get started, Kennedy spotlights specific, key roles for creators—from concept artists to character animators to marketing artists and beyond. Each chapter features screenshots from popular video games like Tom Clancy’s Ghost Recon and World of Warcraft; interviews with video game art professionals who’ve worked for top gaming companies like BioWare, Blizzard, and Ubisoft; step-by-step examples of actual game art; and detailed breakdowns of the training and portfolio samples you’ll need to make these jobs your own. For anyone who wants to go from gamer to game designer, this book contains all the secrets you’ll need to rise to the top of one of the most exciting industries of our time.

Hot Jobs in Video Games

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Author :
Publisher : Scholastic Inc.
ISBN 13 : 0545218500
Total Pages : 130 pages
Book Rating : 4.5/5 (452 download)

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Book Synopsis Hot Jobs in Video Games by : Joe Funk

Download or read book Hot Jobs in Video Games written by Joe Funk and published by Scholastic Inc.. This book was released on 2010 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: Every gamer dreams of getting paid to play their favourite video games! But it's not just a dream. There are a ton of amazingly cool jobs in computer and video games, and gamers can learn all about those careers in this book. Packed with basic facts, education suggestions, and interviews with professional gamers, this book is perfect for video game fans everywhere!

Becoming a Video Game Artist

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Author :
Publisher : CRC Press
ISBN 13 : 1317579593
Total Pages : 219 pages
Book Rating : 4.3/5 (175 download)

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Book Synopsis Becoming a Video Game Artist by : John Pearl

Download or read book Becoming a Video Game Artist written by John Pearl and published by CRC Press. This book was released on 2016-09-30 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt: The game industry continues to grow and evolve as the years pass. Despite this growth, the competition in obtaining a career in video games remains as arduous as ever. Becoming a Video Game Artist helps guide readers from their first steps of making a portfolio, to acing the job interview and beyond. John Pearl explores the different art related jobs and their responsibilities. Questions are posed to industry professionals throughout each chapter to help with the reader’s growth and understanding. Becoming a Video Game Artist is the ultimate roadmap in navigating a career in video games by teaching how to make your portfolio shine, what expect once hired, and how to make the best decisions to help flourish your talents and cultivate an exciting career.

Becoming a Video Game Designer

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Author :
Publisher : Simon & Schuster
ISBN 13 : 1982137932
Total Pages : 160 pages
Book Rating : 4.9/5 (821 download)

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Book Synopsis Becoming a Video Game Designer by : Daniel Noah Halpern

Download or read book Becoming a Video Game Designer written by Daniel Noah Halpern and published by Simon & Schuster. This book was released on 2020-12-01 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: A revealing guide to a career as a video game designer written by acclaimed journalist Daniel Noah Halpern and based on the real-life experiences of legendary designer Tom Cadwell of Riot Games—required reading for anyone considering a path to this profession. Becoming a Video Game Designer takes you behind the scenes to find out what it’s really like, and what it really takes, to become a video game designer. Gaming is a $138 billion-dollar entertainment industry, and designers are the beating heart. Long-form journalist Daniel Noah Halpern shadows top video game designer Tom Cadwell to show how this dream job becomes a reality. Cadwell is head of design at Riot Games, the company behind award-winning blockbuster games like League of Legends, which has an active user base of 111 million players. Creating a massive multiplayer online game takes years of visionary R&D—it is a blend of art and science. It is also big business. Learn the ins and the outs of the job from Cadwell as well as other designers, including Brendon Chung, acclaimed founder of Blendo Games. Successful designers must be creative decision makers and also engineers and collaborators. Gain professional wisdom by following Tom’s path to prominence, from his start as a passionate gamer to becoming one of the most revered designers in the business.

Ultimate Gamer: Career Mode

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Publisher : Kingfisher
ISBN 13 : 0753477920
Total Pages : 99 pages
Book Rating : 4.7/5 (534 download)

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Book Synopsis Ultimate Gamer: Career Mode by : Craig Steele

Download or read book Ultimate Gamer: Career Mode written by Craig Steele and published by Kingfisher. This book was released on 2021-02-02 with total page 99 pages. Available in PDF, EPUB and Kindle. Book excerpt: SHORTLISTED FOR THE UKLA BOOK AWARDS 2022 (INFORMATION BOOKS CATEGORY) Take your gaming skills beyond the screen in Ultimate Gamer: Career Mode—the ultimate handbook to becoming a top game developer, Twitch streamer, or the next eSports pro! Written by Craig Steele—who has led gaming workshops at Resonate and Insomnia—and illustrated in graphic-novel style by Berat Pekmezci, this book will give you the low-down on the coolest jobs in the gaming industry. Learn how to storyboard, code and test games, just like your favourite devs, or boost your Twitch subs by learning how to go pro. Think you have the skills to compete in eSports tournaments, or do you need some tips on getting good? This book will give you the know-how on making it big in all areas of the gaming industry! "The judges unanimously thought that Ultimate Gamer was hugely popular with their students. It was probably the most picked-up book on the list. My 10-year-old, who is not a reader, grabbed this book off me and read it from cover to cover." —Judge of the UKLA Book Awards 2022 (Information Books category)

The Crazy Careers of Video Game Designers

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Author :
Publisher : Lerner Publications ™
ISBN 13 : 1512452106
Total Pages : 32 pages
Book Rating : 4.5/5 (124 download)

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Book Synopsis The Crazy Careers of Video Game Designers by : Arie Kaplan

Download or read book The Crazy Careers of Video Game Designers written by Arie Kaplan and published by Lerner Publications ™. This book was released on 2017-01-01 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: You might think that working in the video game industry is all fun and, well...games. Jobs like combat designer and animator sound pretty exciting. But do you know what it really takes to do one of these jobs? Do you have the skills? The knowledge? Are you ready to work hard? Game designers create the images, sounds, and action that gamers enjoy. Find out if you can handle a job in this fast-paced industry.

The Ultimate Guide to Video Game Writing and Design

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Author :
Publisher : Lone Eagle
ISBN 13 : 158065066X
Total Pages : 273 pages
Book Rating : 4.5/5 (86 download)

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Book Synopsis The Ultimate Guide to Video Game Writing and Design by : Flint Dille

Download or read book The Ultimate Guide to Video Game Writing and Design written by Flint Dille and published by Lone Eagle. This book was released on 2008-01-08 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: • Authors are top game designers • Aspiring game writers and designers must have this complete bible There are other books about creating video games out there. Sure, they cover the basics. But The Ultimate Guide to Video Game Writing and Design goes way beyond the basics. The authors, top game designers, focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document, and working on original intellectual property versus working with licenses. Finally, there’s complete information on how to present a visionary new idea to developers and publishers. Got game? Get The Ultimate Guide to Video Game Writing and Design.

Breaking Into the Game Industry

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Author :
Publisher : Course Technology
ISBN 13 : 9781435458048
Total Pages : 0 pages
Book Rating : 4.4/5 (58 download)

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Book Synopsis Breaking Into the Game Industry by : Brenda Brathwaite

Download or read book Breaking Into the Game Industry written by Brenda Brathwaite and published by Course Technology. This book was released on 2012 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides an overview of the game industry and offers advice from experienced professionals on entering the video game industry.

Characteristics of Games

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Publisher : MIT Press
ISBN 13 : 0262542692
Total Pages : 331 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Characteristics of Games by : George Skaff Elias

Download or read book Characteristics of Games written by George Skaff Elias and published by MIT Press. This book was released on 2020-12-08 with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understanding games--whether computer games, card games, board games, or sports--by analyzing certain common traits. Characteristics of Games offers a new way to understand games: by focusing on certain traits--including number of players, rules, degrees of luck and skill needed, and reward/effort ratio--and using these characteristics as basic points of comparison and analysis. These issues are often discussed by game players and designers but seldom written about in any formal way. This book fills that gap. By emphasizing these player-centric basic concepts, the book provides a framework for game analysis from the viewpoint of a game designer. The book shows what all genres of games--board games, card games, computer games, and sports--have to teach each other. Today's game designers may find solutions to design problems when they look at classic games that have evolved over years of playing.

Paid to Play

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Publisher : Prima Games
ISBN 13 : 9780761552840
Total Pages : 0 pages
Book Rating : 4.5/5 (528 download)

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Book Synopsis Paid to Play by : David S. J. Hodgson

Download or read book Paid to Play written by David S. J. Hodgson and published by Prima Games. This book was released on 2006 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Offers a review of employment opportunities in the computer games industry, describing the different types of jobs that are available, the qualifications that are needed, responsibilities, and salary potential.

Get in the Game!

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Publisher : New Riders Publishing
ISBN 13 : 9780735713079
Total Pages : 324 pages
Book Rating : 4.7/5 (13 download)

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Book Synopsis Get in the Game! by : Marc Mencher

Download or read book Get in the Game! written by Marc Mencher and published by New Riders Publishing. This book was released on 2003 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn from industry insiders at Sony, Pixar, InfoGames, Electronic Arts and Midway about how they got in the game. Despite the fact that the games industry has now surpassed films in terms of size and revenues, there is a dearth of information on how to get a job in the industry.This book answers those questions.

How To Be A Games User Researcher

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Author :
Publisher : Independently Published
ISBN 13 :
Total Pages : 184 pages
Book Rating : 4.5/5 (569 download)

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Book Synopsis How To Be A Games User Researcher by : Steve Bromley

Download or read book How To Be A Games User Researcher written by Steve Bromley and published by Independently Published. This book was released on 2021-02-05 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: Love video games? Start your career making them better. Games user researchers run playtests to ensure games are understandable and enjoyable, and are a key part of making games that people love. The video games industry is full of passionate people who care about making fun experiences. If you love games, and want to make them better, consider a career in games user research. Drawing upon ten years of experience working on top games and helping people start their career in games How To Be A Games User Researcher is the essential guide on how to run professional quality playtest studies and get a job in the games industry. What's in the book? Discover How games development works and where research fits in How to plan, run, analyse and debrief professional quality playtests The importance of building relationships with game teams How to start a career in user research The skills required to excel at job interviews Who is this book for? This book is for: Students considering a career in games user research UX researchers looking to transition into games New games user researchers Academics studying games design, development, or HCI Game designers and developers looking to improve the quality of their playtests About the author Steve Bromley led research studies for many of PlayStation's top European games including Horizon: Zero Dawn, SingStar and the PlayStation VR launch lineup. He continues to work with games and VR studios to improve the player experience of their games. For the last five years, Steve Bromley has run a games user research mentoring scheme, which has partnered over one hundred students with more than fifty industry professionals from top companies such as Sony, EA, Valve, Ubisoft, and Microsoft, and helped many people get their first job in games. This book covers many of the topics that mentees have asked as they start their games user research career.

How To Become A Game Designer

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Author :
Publisher :
ISBN 13 : 9781909229617
Total Pages : 138 pages
Book Rating : 4.2/5 (296 download)

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Book Synopsis How To Become A Game Designer by : Brown Joshua

Download or read book How To Become A Game Designer written by Brown Joshua and published by . This book was released on 2014-01-10 with total page 138 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Big Bad World of Concept Art for Video Games

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Author :
Publisher :
ISBN 13 : 9781624650369
Total Pages : 121 pages
Book Rating : 4.6/5 (53 download)

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Book Synopsis The Big Bad World of Concept Art for Video Games by : Eliott Lilly

Download or read book The Big Bad World of Concept Art for Video Games written by Eliott Lilly and published by . This book was released on 2017 with total page 121 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you ready to begin your career as a concept artist in the video game industry but don't know where to start? The Big Bad World of Concept Art for Video Games: How to Start Your Career as a Concept Artist is book two in the Big Bad series, delving deeper into the subjects and topics explored previously in An Insider's Guide for Students. Going beyond the amateur level, this guide prepares the upcoming professional, or any other artist, for a future in the entertainment industry. Whether you are a graduating student joining the workforce, a young professional who has just broken into the job market, or even an existing professional frustrated with your current situation, receive help figuring out what comes next for a fulfilling career. Eliott Lilly is a highly sought-after concept artist with nearly a decade of experience in the video game industry. He has worked for such prominent game companies as id Software, Treyarch, and Activision. He has contributed to several popular franchises, including Rage, Doom, and Call of Duty. Also an educator, Eliott teaches introductory concept art classes to university students. With his firsthand knowledge of the ins and outs of the video game industry, Eliott Lilly is an exceptional guide who can help prepare you for the rewarding journey toward realizing your ambitions.

Video Game Careers

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Publisher : Prima Lifestyles
ISBN 13 : 9780761557050
Total Pages : 0 pages
Book Rating : 4.5/5 (57 download)

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Book Synopsis Video Game Careers by : David S. J. Hodgson

Download or read book Video Game Careers written by David S. J. Hodgson and published by Prima Lifestyles. This book was released on 2007-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "If you've ever thought of making games professionally, and you want to stick a toe in the water, if you want to see how games get made, I can't think of a better way than this." —David Perry, Game Industry Guru You want to get a job in video games. And so does everybody else. Learn about dozens of video game career fields and what to expect once you've made it to the big time. Plus, get expert advice from a bona-fide career counselor to figure out which job is right for you. With over 250 combined years of video game experience between these covers, you won't find a more comprehensive insider's view of the career paths that will get you Paid to Play. •Completely revised and expanded with updated salary breakdowns! •Brand new information from video game company human resources personnel on what they look for in new applicants. Real advice from the people who actually read résumés! •Expanded details and contact information on colleges that offer video game career oriented degrees and classes. •Exclusive interviews from over 100 game professionals including John Romero, Dan Hsu, and many more. •Find out how to get jobs at companies like EA, Sony, Sega, THQ, Ubisoft, LucasArts, BioWare, and Criterion, from the pros who have already done it. •Original illustrations by Penny Arcade.

Careers in Focus

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Author :
Publisher : Infobase Publishing
ISBN 13 : 1438117191
Total Pages : 225 pages
Book Rating : 4.4/5 (381 download)

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Book Synopsis Careers in Focus by :

Download or read book Careers in Focus written by and published by Infobase Publishing. This book was released on 2009 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: For each position, the authors include a brief overview and its history. Discussions of education, certifications, or licensing required; a detailed job description; salary; and the future outlook are also supplied.