Starflight: How the PC and DOS Exploded Computer Gaming

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Publisher : Steel Gear Press
ISBN 13 : 1957932015
Total Pages : 386 pages
Book Rating : 4.9/5 (579 download)

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Book Synopsis Starflight: How the PC and DOS Exploded Computer Gaming by : Jamie Lendino

Download or read book Starflight: How the PC and DOS Exploded Computer Gaming written by Jamie Lendino and published by Steel Gear Press. This book was released on 2022-03-14 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: No one saw it coming. At its launch in 1981, IBM’s original Personal Computer was an expensive business machine—not a gaming behemoth of the kind you saw from Apple, Atari, Commodore, and Tandy. But by 1990, the PC had trampled all its competitors and become the gaming juggernaut it remains to this day. How did this happen? What did the PC do that the ostensibly superior Commodore Amiga, Atari ST, and Apple IIGS, couldn’t? In Starflight: How the PC and DOS Exploded Computer Gaming 1987–1994, author Jamie Lendino tells the full story, starting with the PC’s humble CGA and monochrome origins, moving through early ill-fated (if influential) failures such as the PCjr and Tandy 1000, and diving deep into the industry-shattering innovations in processing, graphics, sound, software, and distribution that gave the PC (and the gamers who loved it) unprecedented power and reach. Along the way, Lendino explores more than 110 of the PC’s most entertaining and important games, revealing how they paved the way for PC supremacy while also offering players new levels of challenge and fun. From groundbreaking graphic adventures (King’s Quest, The Secret of Monkey Island), innovative role-playing games (Ultima, Might and Magic), and sprawling space combat epics (Wing Commander, X-Wing) to titanic strategy titles (Civilization, X-Com), first-person shooters (Stellar 7, Doom), wide-ranging simulations (Stunts, Falcon 3.0), and hard-driving arcade action games (Arkanoid, Raptor), you’ll discover every detail of how the PC’s games catapulted it into the computer gaming stratosphere. Whether you were there at the time—experiencing first-hand the transition of EGA to VGA and single-voice beeps and boops to sweepingly symphonic Roland MT-32 sound, and discovering historic titles upon their release—or you’re only now discovering the wonders of the era, Starflight: How the PC and DOS Exploded Computer Gaming 1987–1994 is a fresh, dynamic, and impossible-to-put-it-down look at the years when PC gaming—and computer gaming itself—changed forever.

Starflight: Tales From The Starport Lounge: Tales From The Starport Lounge: Tales From The Starport Lounge: Tales From The Starpor

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Publisher :
ISBN 13 : 9781951768348
Total Pages : 1050 pages
Book Rating : 4.7/5 (683 download)

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Book Synopsis Starflight: Tales From The Starport Lounge: Tales From The Starport Lounge: Tales From The Starport Lounge: Tales From The Starpor by : Robert Silverberg

Download or read book Starflight: Tales From The Starport Lounge: Tales From The Starport Lounge: Tales From The Starport Lounge: Tales From The Starpor written by Robert Silverberg and published by . This book was released on 2021-07-15 with total page 1050 pages. Available in PDF, EPUB and Kindle. Book excerpt: Seventeen incredible authors. Seventeen amazing stories. One fantastic sci-fi universe, where the only limit is one's imagination. Welcome to Starflight. Based on the exploration-based Starflight video game series created by Greg Johnson and the Binary Systems team, the stories in Tales From the Starport Lounge flesh out and shine a light into the darkest corners of the known universe. Join the last vestiges of Humanity and their alien allies (the reptilian Thrynn, the insectoid Velox, and the plant-based Elowan) as they attempt to carve out their own territory in a sector of space filled with wondrous opportunity and deadly threats. Brave explorers seek out new worlds to colonize while merchants cruise from starport to starport, their holds laden with exotic goods. Not all in this futuristic setting have noble intent. For every prospector and trader attempting to make a difference, a dozen pirates, smugglers, and mobsters engage in all manner of criminal enterprise. Gangs fill the underbellies of every major city and raid the trade routes between the stars, pushing the outnumbered and outgunned Interstel Police to their limit and forcing civilians to take matters into their own hands. It's a rough and tumble universe, where one wrong move could spell doom for an expedition, or grant enough wealth to buy a planet. Board your ship and set course for stars unknown! The universe awaits. Stories include: "Those Who Came Before" by Michael Gants, "Choices" by Christopher Woods, "Black Box Blues" by Philip K. Booker, "Rock of Truth" by Bart Kemper, "Obligations" by Marisa Wolf, "Hindsight" by R.J. Ladon, "Peacestone" by Brisco Woods, "Everyone Gets What They Have Coming" by D.J. Butler, "A New Beginning" by J.F. Posthumus, "Fire at Will" by Declan Finn, "Hiro of Arth" by David A. Tatum, "Rover Rescue" by Michael J. Allen, "Territory" by Nick Steverson, "Turn of Luck" by William Joseph Roberts, "Always on Duty" by Benjamin Tyler Smith, "To Cache a Killer" by Michael J. Ciaravella, "Through the Time Lens" by Robert Silverberg Plus an introduction by Starflight creator, Greg Johnson

Breakout

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Publisher : Steel Gear Press
ISBN 13 : 195793204X
Total Pages : 349 pages
Book Rating : 4.9/5 (579 download)

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Book Synopsis Breakout by : Jamie Lendino

Download or read book Breakout written by Jamie Lendino and published by Steel Gear Press. This book was released on 2023-08-17 with total page 349 pages. Available in PDF, EPUB and Kindle. Book excerpt: Atari 8-bit computers are the first machines that truly bridged the divide between video game players and home computer enthusiasts. The Atari 400 and 800 signaled the start of a new era in computing. Breakout: How Atari 8-Bit Computers Defined a Generation is the first book to cover what made Atari's groundbreaking computer line great: its excellent graphics and sound, flexible programming environment, and wide support from the burgeoning home computer community. For those of us coming of gaming age in the 80s, Atari games were simply amazing—and you'll find out what made these titles so much fun to play. Breakout also explores the Atari 8-bit platform as it stands today, with a robust enthusiast and modding community, the increasing value of Atari computers and peripherals, and how to get started with one now or get your old one running again. With fully revised and updated sections on emulation, mods, and add-ons, plus new community sites, podcasts, and detailed write-ups of 170 Atari 8-bit games (60 more than before), this second edition of Breakout is a must-buy for every vintage computer or gaming enthusiast.

Faster Than Light: The Atari ST and the 16-Bit Revolution

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Author :
Publisher : Steel Gear Press
ISBN 13 : 1732355215
Total Pages : 325 pages
Book Rating : 4.7/5 (323 download)

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Book Synopsis Faster Than Light: The Atari ST and the 16-Bit Revolution by : Jamie Lendino

Download or read book Faster Than Light: The Atari ST and the 16-Bit Revolution written by Jamie Lendino and published by Steel Gear Press. This book was released on 2019-06-17 with total page 325 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Power Without the Price.” Every Atari fan remembers that slogan from the 1980s as the rallying cry for 16-bit computing in the form of the Atari ST. This groundbreaking computer brought previously unimagined power to the home user for the first time—and transformed an industry or two along the way. Author Jamie Lendino offers a fresh, vital look at the history of the Atari ST, guiding you from its inauspicious genesis at the center of a company known for its gaming consoles to its category-defining triumphs in music, desktop publishing, and video gaming. And he doesn’t stop there: He then leaps to the present to pull back the veil on the thriving software and mod communities that aren’t just keeping it alive today, but taking it to places its creators never could have imagined. Whether you’re a longtime devotee who wants to relive the magic of the machine that unleashed the wonders of Dungeon Master, Time Bandit, and Starglider, an intrepid DIYer on the hunt for new ideas and resources to take your homebrew system to the next level, or a newcomer hungry to learn the ins and outs of one of the most important computers ever created, this book will get you there just as the ST did its long-ago digital pioneers: Faster Than Light.

Attract Mode: The Rise and Fall of Coin-Op Arcade Games

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Author :
Publisher : Steel Gear Press
ISBN 13 :
Total Pages : 435 pages
Book Rating : 4./5 ( download)

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Book Synopsis Attract Mode: The Rise and Fall of Coin-Op Arcade Games by : Jamie Lendino

Download or read book Attract Mode: The Rise and Fall of Coin-Op Arcade Games written by Jamie Lendino and published by Steel Gear Press. This book was released on 2020-09-27 with total page 435 pages. Available in PDF, EPUB and Kindle. Book excerpt: From their haunts in the shadowy corner of a bar, front and center at a convenience store, or reigning over a massive mall installation bursting with light, sound, and action, arcade games have been thrilling and addicting quarter-bearers of all ages ever since Pong first lit up its paddles. Whether you wanted a few minutes’ quick-twitch exhilaration or the taste of three-initial immortality that came with topping the high score screen, you could get it from the diverse range of space shooters, dot-eating extravaganzas, quirky beat-’em-ups, and more that have helped define pop culture for more than four decades. In Attract Mode: The Rise and Fall of Coin-Op Arcade Games, author Jamie Lendino celebrates both the biggest blockbusters (Pac-Man, Star Wars: The Arcade Game) and the forgotten gems (Phoenix, Star Castle) of the Golden Age of coin-op gaming, and pulls back the curtain on the personalities and the groundbreaking technologies that brought them to glitzy, color-drenched life in the U.S., Japan, and all over the world. You’ll start your journey exploring the electromechanical attractions and pinball games of the early 20th century. Next, you’ll meet the earliest innovators, who used college computers and untested electronics to outline the possibilities of the emerging form, and discover the surprising history behind the towering megahits from Nintendo, Sega, and others that still inform gaming today. Then you’ll witness the devastating crash that almost ended it all—and the rebirth no one expected. Whether you prefer the white-knuckle gameplay of Robotron: 2084, the barrel-jumping whimsy of Donkey Kong, or the stunning graphics and animation of Dragon’s Lair, Attract Mode will transport you back to the heyday of arcade games and let you relive—or experience for the first time—the unique magic that transformed entertainment forever.

Terrible Nerd

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Publisher :
ISBN 13 : 9781939169006
Total Pages : 258 pages
Book Rating : 4.1/5 (69 download)

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Book Synopsis Terrible Nerd by : Kevin Savetz

Download or read book Terrible Nerd written by Kevin Savetz and published by . This book was released on 2012-11-01 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: A tale of the personal computing, gaming, and online adventures of a child who grew up as part of the first computer-native generation, this account brings to life late nights swapping software, hacking the school computer, causing trouble on college radio, a stint as AOL's Internet AnswerMan, and hosting a team of Microsoft suits in a small-town home office.

Computer Gaming World's Why Won't This #@$! Game Work

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Publisher : Bradygames
ISBN 13 : 9781566865807
Total Pages : 172 pages
Book Rating : 4.8/5 (658 download)

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Book Synopsis Computer Gaming World's Why Won't This #@$! Game Work by : Denny Atkin

Download or read book Computer Gaming World's Why Won't This #@$! Game Work written by Denny Atkin and published by Bradygames. This book was released on 1997 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: PC Gaming: Computer Gaming World's Instant Expert Guide covers everything new game players need to know, such as game genres, terminology, ratings, and new technology, as well as hardware needs, accessories, and how to troubleshoot the most common problems. The free CD includes hot game demos, such as Quake, Star Trek Generations and Command & Conquer Red Alert, which are attractive to avid players, but will also serve as a "try-before-you-buy" sampler for new gamers.

A Guide to Japanese Role-Playing Games

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Publisher :
ISBN 13 : 9781838019143
Total Pages : 0 pages
Book Rating : 4.0/5 (191 download)

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Book Synopsis A Guide to Japanese Role-Playing Games by : Bitmap Books

Download or read book A Guide to Japanese Role-Playing Games written by Bitmap Books and published by . This book was released on 2021-10-25 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Dark State

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Publisher : Pan Macmillan
ISBN 13 : 1447247574
Total Pages : 400 pages
Book Rating : 4.4/5 (472 download)

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Book Synopsis Dark State by : Charles Stross

Download or read book Dark State written by Charles Stross and published by Pan Macmillan. This book was released on 2018-01-11 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dark State is the second book in a thrilling series - set in the same world as Charles Stross' Merchant Princes series. This book follows Empire Games. The time for peace is ending . . . In the near future, one America is experiencing its first technological revolution – whilst in a parallel world, the United States is a hi-tech police state. But both timelines are poised for conflict. Miriam Burgeson’s America is heading for civil war. However, a high profile defection might avert this crisis, if only Miriam and her agents can arrange it in time. And Rita Douglas, rival US spy, arrives during this turmoil. Rita’s world is rocked when she realizes Miriam is her birth mother, changing her own mission irrevocably. Then her United States discovers yet another parallel earth, and the remains of an advanced society. Something destroyed that civilization, Rita’s people are about to rouse it – and two worlds will face the consequences.

Beginning Java SE 6 Game Programming

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Publisher : Cengage Learning Ptr
ISBN 13 : 9781435458086
Total Pages : 369 pages
Book Rating : 4.4/5 (58 download)

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Book Synopsis Beginning Java SE 6 Game Programming by : Jonathan S. Harbour

Download or read book Beginning Java SE 6 Game Programming written by Jonathan S. Harbour and published by Cengage Learning Ptr. This book was released on 2011 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: Previous ed.: Boston, Mass.: Thomson Course Technology, 2008.

The High Frontier

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Publisher :
ISBN 13 : 9789780962234
Total Pages : 0 pages
Book Rating : 4.9/5 (622 download)

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Book Synopsis The High Frontier by : Gerard K. O'Neill

Download or read book The High Frontier written by Gerard K. O'Neill and published by . This book was released on 1989 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Archaic Revival

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Publisher : Harper Collins
ISBN 13 : 0062506137
Total Pages : 292 pages
Book Rating : 4.0/5 (625 download)

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Book Synopsis The Archaic Revival by : Terence Mckenna

Download or read book The Archaic Revival written by Terence Mckenna and published by Harper Collins. This book was released on 1992-05-08 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cited by the L.A. Weekly as "the culture's foremost spokesman for the psychedelic experience," Terrence McKenna is an underground legend as a brilliant raconteur, adventurer, and expert on the experiential use of mind-altering plants. In these essays, interviews, and narrative adventures, McKenna takes us on a mesmerizing journey deep into the Amazon as well as into the hidden recesses of the human psyche and the outer limits of our culture, giving us startling visions of the past and future.

I Have No Mouth & I Must Scream

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Publisher : Open Road Media
ISBN 13 : 1497609615
Total Pages : 163 pages
Book Rating : 4.4/5 (976 download)

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Book Synopsis I Have No Mouth & I Must Scream by : Harlan Ellison

Download or read book I Have No Mouth & I Must Scream written by Harlan Ellison and published by Open Road Media. This book was released on 2014-04-29 with total page 163 pages. Available in PDF, EPUB and Kindle. Book excerpt: Seven stunning stories of speculative fiction by the author of A Boy and His Dog. In a post-apocalyptic world, four men and one woman are all that remain of the human race, brought to near extinction by an artificial intelligence. Programmed to wage war on behalf of its creators, the AI became self-aware and turned against humanity. The five survivors are prisoners, kept alive and subjected to brutal torture by the hateful and sadistic machine in an endless cycle of violence. This story and six more groundbreaking and inventive tales that probe the depths of mortal experience prove why Grand Master of Science Fiction Harlan Ellison has earned the many accolades to his credit and remains one of the most original voices in American literature. I Have No Mouth and I Must Scream also includes “Big Sam Was My Friend,” “Eyes of Dust,” “World of the Myth,” “Lonelyache,” Hugo Award finalist “Delusion for a Dragon Slayer,” and Hugo and Nebula Award finalist “Pretty Maggie Moneyeyes.”

Once Upon Atari

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Publisher :
ISBN 13 : 9780986218668
Total Pages : 328 pages
Book Rating : 4.2/5 (186 download)

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Book Synopsis Once Upon Atari by : Howard Scott Warshaw

Download or read book Once Upon Atari written by Howard Scott Warshaw and published by . This book was released on 2020-12-14 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: ONCE UPON ATARI is an intimate view into the dramatic rise and fall of the early video game industry, and how it shaped the life of one of its key players. This book offers eye-opening details and insights, delivered in a creative style that mirrors the industry it reveals. An innovative work from one of the industry's original innovators.This is a detailed look behind the scenes of the early days of video games, with particular attention to the causative factors leading up to the video game crash of the early 1980s. It is also the journey of one industry pioneer, and how his experience creating some of the world's most noted pieces of interactive entertainment reverberates throughout his life. It is a compelling and dramatic tale of innocence, greed, exuberance, hubris, joy, devastation and ultimately redemption, told in a fresh voice and an unorthodox style.

Broken Crescent

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Publisher : Astra Publishing House
ISBN 13 : 1101166991
Total Pages : 334 pages
Book Rating : 4.1/5 (11 download)

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Book Synopsis Broken Crescent by : S. Andrew Swann

Download or read book Broken Crescent written by S. Andrew Swann and published by Astra Publishing House. This book was released on 2004-05-04 with total page 334 pages. Available in PDF, EPUB and Kindle. Book excerpt: College student Nate Black is a top-notch computer hacker. But he's long since stopped the kind of hacking that could put him behind bars. Under the guise of his user i.d., Azrael, he has never been discovered. That is, until Nate gets an anonymous email, after which nothing will ever be the same. He's abducted to an alien world, where magic is the rule, the gods are all too real, and a twist of fate makes him the most valuable pawn in a terrifying game of power.

APE, Author, Publisher, Entrepreneur

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Publisher :
ISBN 13 : 9780988523104
Total Pages : 0 pages
Book Rating : 4.5/5 (231 download)

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Book Synopsis APE, Author, Publisher, Entrepreneur by : Guy Kawasaki

Download or read book APE, Author, Publisher, Entrepreneur written by Guy Kawasaki and published by . This book was released on 2013 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: APE’s thesis is powerful yet simple: filling the roles of Author, Publisher and Entrepreneur yields results that rival traditional publishing.

It Came From The Trailer Park: Volume 1

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Publisher :
ISBN 13 : 9781951768393
Total Pages : 542 pages
Book Rating : 4.7/5 (683 download)

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Book Synopsis It Came From The Trailer Park: Volume 1 by : Bill Oberst

Download or read book It Came From The Trailer Park: Volume 1 written by Bill Oberst and published by . This book was released on 2021-10-31 with total page 542 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you love sparkly vampires? Well too bad, because you won't find a single one of those fancy-dancy bloodsuckers anywhere in this collection! It Came From The Trailer Park began as a fun idea to revisit the Classic Horror and Old-School Creature Feature genres with a hefty helping of B-rate tropes thrown in for good measure. Who doesn't love a good Bruce Cambell or classic Vincent Price flick on a dark and dreary night? Emmy award winner Bill Oberst Jr. opens the collection and sets the stage for the stories to come. From aliens to demons to werewolves and so many more, you're sure to fall in love with these tales of the Macabre. So come on in. Take a load off. And get yourself ready for nineteen unforgettable tales, straight from the Trailer Park. Stories written by: Sara Brooke, Mel Todd, Charity Ayres, Amie Gibbons, William Alan Webb, Philip K. Booker, J.F. Posthumus, JL Curtis, John Drake, Michael K. Falciani, Michael Gants, Rob Howell, R.J. Ladon, LawDog, Benjamin Tyler Smith, Kevin Steverson, Christopher Woods, Jenny Wren, and William Joseph Roberts. From Trailer-trash to armageddon survivalists, this book ROCKS! -- Faith Hunter NYT and USAToday bestseller