The Little Water-Sprite

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Publisher :
ISBN 13 : 9783522174411
Total Pages : 123 pages
Book Rating : 4.1/5 (744 download)

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Book Synopsis The Little Water-Sprite by : Otfried Preußler

Download or read book The Little Water-Sprite written by Otfried Preußler and published by . This book was released on 2001 with total page 123 pages. Available in PDF, EPUB and Kindle. Book excerpt:

We Were Gonna Have a Baby, But We Had an Angel Instead

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Publisher :
ISBN 13 : 9780972424110
Total Pages : 24 pages
Book Rating : 4.4/5 (241 download)

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Book Synopsis We Were Gonna Have a Baby, But We Had an Angel Instead by : Pat Schwiebert

Download or read book We Were Gonna Have a Baby, But We Had an Angel Instead written by Pat Schwiebert and published by . This book was released on 2003-01-01 with total page 24 pages. Available in PDF, EPUB and Kindle. Book excerpt: A young boy describes his feelings about the death of a baby in his family.

Slumberkins Presents Sprite

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Publisher :
ISBN 13 : 9781532386022
Total Pages : pages
Book Rating : 4.3/5 (86 download)

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Book Synopsis Slumberkins Presents Sprite by : Kelly Oriard

Download or read book Slumberkins Presents Sprite written by Kelly Oriard and published by . This book was released on 2018-09-08 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Sprite and the Gardener

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Publisher :
ISBN 13 : 9781536478723
Total Pages : 0 pages
Book Rating : 4.4/5 (787 download)

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Book Synopsis The Sprite and the Gardener by : Joe Whitt

Download or read book The Sprite and the Gardener written by Joe Whitt and published by . This book was released on 2023-04-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Long, long ago, sprites were the caretakers of gardens. Every flower was grown by their hand. But when humans appeared and began growing their own gardens, the sprites' magical talents soon became a thing of the past. When Wisteria, an ambitious, kin

A Sprite's Tale (Novella)

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Publisher : HarperCollins Australia
ISBN 13 : 0857991035
Total Pages : 34 pages
Book Rating : 4.8/5 (579 download)

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Book Synopsis A Sprite's Tale (Novella) by : Lexxie Couper

Download or read book A Sprite's Tale (Novella) written by Lexxie Couper and published by HarperCollins Australia. This book was released on 2013-12-01 with total page 34 pages. Available in PDF, EPUB and Kindle. Book excerpt: When an Aussie bushland sprite collides with Santa's nephew on a sunny, isolated Australian beach, the sand won't be the only thing that scorches! Having decided his uncle is due for a break, Santa's nephew, Nick, takes on the job of delivering presents and heads straight for the sun–drenched beaches of Australia. After a cataclysmic sleigh disaster with a low–flying Qantas airbus, Nick finds himself rounding up reindeer on an isolated coastal stretch. When all seems lost – including Rudolph – Nick stumbles upon Chrissie, a woman just as mysterious as he. Chrissie is an Australian bushland sprite, sent after Nick by his uncle. Santa has made his own decision – it's time for his nephew to settle down, and Chrissie's just the sprite to fill his empty heart. Christmas is always hot in Australia, but this year, things are really heating up!

The Prophecy of the Water Sprite

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Publisher : K. Rose Author
ISBN 13 : 9781088003374
Total Pages : 404 pages
Book Rating : 4.0/5 (33 download)

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Book Synopsis The Prophecy of the Water Sprite by : K. Rose

Download or read book The Prophecy of the Water Sprite written by K. Rose and published by K. Rose Author. This book was released on 2021-12-13 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt: An Epic Fantasy Fairy Tale for Adults. Filled with Adventure and Romance.

"Sprites, Elves and Intense Lightning Discharges"

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Publisher : Springer Science & Business Media
ISBN 13 : 1402046294
Total Pages : 399 pages
Book Rating : 4.4/5 (2 download)

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Book Synopsis "Sprites, Elves and Intense Lightning Discharges" by : Martin Füllekrug

Download or read book "Sprites, Elves and Intense Lightning Discharges" written by Martin Füllekrug and published by Springer Science & Business Media. This book was released on 2006-05-27 with total page 399 pages. Available in PDF, EPUB and Kindle. Book excerpt: Particularly intense lightning discharges can produce transient luminous events above thunderclouds, termed sprites, elves and jets. These short lived optical emissions in the mesosphere can reach from the tops of thunderclouds up to the ionosphere; they provide direct evidence of coupling from the lower atmosphere to the upper atmosphere. Sprites are arguably the most dramatic recent discovery in solar-terrestrial physics. Shortly after the first ground based video recordings of sprites, observations on board the Space Shuttle detected sprites and elves occurring all around the world. These reports led to detailed sprite observations in North America, South America, Australia, Japan, and Europe. Subsequently, sprites were detected from other space platforms such as the International Space Station and the ROCSAT satellite. During the past 15 years, more than 200 contributions on sprites have been published in the scientific literature to document this rapidly evolving new research area.

Sams Teach Yourself Game Programming in 24 Hours

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Publisher : Sams Publishing
ISBN 13 : 9780672324611
Total Pages : 510 pages
Book Rating : 4.3/5 (246 download)

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Book Synopsis Sams Teach Yourself Game Programming in 24 Hours by : Michael Morrison

Download or read book Sams Teach Yourself Game Programming in 24 Hours written by Michael Morrison and published by Sams Publishing. This book was released on 2003 with total page 510 pages. Available in PDF, EPUB and Kindle. Book excerpt: A gentle introduction to game programming on the Windows platform for the complete beginner.

Creating Games in C++

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Publisher : New Riders
ISBN 13 : 0735714347
Total Pages : 466 pages
Book Rating : 4.7/5 (357 download)

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Book Synopsis Creating Games in C++ by : David Conger

Download or read book Creating Games in C++ written by David Conger and published by New Riders. This book was released on 2006 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you love video games? Ever wondered if you could create one of your own, with all the bells and whistles? It's not as complicated as you'd think, and you don't need to be a math whiz or a programming genius to do it. In fact, everything you need to create your first game, "Invasion of the Slugwroths," is included in this book and CD-ROM. Author David Conger starts at square one, introducing the tools of the trade and all the basic concepts for getting started programming with C++, the language that powers most current commercial games. Plus, he's put a wealth of top-notch (and free) tools on the CD-ROM, including the Dev-C++ compiler, linker, and debugger--and his own LlamaWorks2D game engine. Step-by-step instructions and ample illustrations take you through game program structure, integrating sound and music into games, floating-point math, C++ arrays, and much more. Using the sample programs and the source code to run them, you can follow along as you learn. Bio: David Conger has been programming professionally for over 23 years. Along with countless custom business applications, he has written several PC and online games. Conger also worked on graphics firmware for military aircraft, and taught computer science at the university level for four years. Conger has written numerous books on C, C++, and other computer-related topics. He lives in western Washington State and has also published a collection of Indian folk tales.

Mastering Maya 7

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Publisher : John Wiley & Sons
ISBN 13 : 078214442X
Total Pages : 865 pages
Book Rating : 4.7/5 (821 download)

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Book Synopsis Mastering Maya 7 by : John Kundert-Gibbs

Download or read book Mastering Maya 7 written by John Kundert-Gibbs and published by John Wiley & Sons. This book was released on 2006-04-03 with total page 865 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides information on the Maya interface, covering such topics as modeling, texturing and rendering, and rigging and animation.

Lingo in a Nutshell

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 9781565924932
Total Pages : 644 pages
Book Rating : 4.9/5 (249 download)

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Book Synopsis Lingo in a Nutshell by : Bruce Epstein

Download or read book Lingo in a Nutshell written by Bruce Epstein and published by "O'Reilly Media, Inc.". This book was released on 1998 with total page 644 pages. Available in PDF, EPUB and Kindle. Book excerpt: The companion book to "Director in a Nutshell", this title provides a complete definition of the Lingo language, including syntax, structure, and comparisons with other programming languages. Detailed chapters describe messages, events, scripts, handlers, variables, lists, file I/O, behaviors, and child objects.

Dragonflies and Damselflies of South Africa

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Publisher : Pensoft Publishers
ISBN 13 : 9546423300
Total Pages : 299 pages
Book Rating : 4.5/5 (464 download)

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Book Synopsis Dragonflies and Damselflies of South Africa by : Michael J. Samways

Download or read book Dragonflies and Damselflies of South Africa written by Michael J. Samways and published by Pensoft Publishers. This book was released on 2008 with total page 299 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dragonflies are a beautiful, important and conspicuous component of freshwater, whether still or flowing. South Africa's dragonflies are particularly interesting as many are special or endemic to the area, making it a part of the world of great conservation significance. This book discusses this exciting dragonfly fauna. Dragonflies are a beautiful, important and conspicuous component of freshwater, whether still or flowing. They are also important indicators of freshwater quality and condition, which is significant for current and future conservation initiatives in South Africa. The country's dragonflies are particularly interesting as many are special or endemic to the area, making it a part of the world of great conservation significance. Sadly however, many of these endemic species are highly threatened, especially by invasive alien trees which shade out their habitat. This book is about this exciting dragonfly fauna. Besides aiming at increasing awareness of these lovely and sensitive insects, it enables their identification, using several approaches, from simple flick-through to the use of comprehensive identification keys. Each species is also given a Dragonfly Biotic Index, covering a spectrum from the most common, widespread and tolerant species through to the most threatened, rare and sensitive ones. Michael Samways is Professor and Chair of the Department of Conservation Ecology and Entomology, Stellenbosch University. He is a Fellow of the Royal Society of South Africa and a Fellow of the University of KwaZulu-Natal. He has published 260 scientific papers and written several books on insect biology and conservation, the most recent of which is Insect Diversity Conservation, Cambridge University Press. He has won several awards, and in the last two years, these include the Stellenbosch University Rector's Award for Research Excellence, the John Herschel Medal from the Royal Society of South Africa, and the Senior Captain Scott Medal from the South African Academy for Science and Art. Michael is on several international editorial boards and involved with various international committees devoted to invertebrate conservation. Indeed, his research team is dedicated to the conservation of invertebrates and other biodiversity, which so enrich our planet.

The Story of Sprite Caravans

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Publisher : David and Charles
ISBN 13 : 1787118177
Total Pages : 290 pages
Book Rating : 4.7/5 (871 download)

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Book Synopsis The Story of Sprite Caravans by : Andrew Jenkinson

Download or read book The Story of Sprite Caravans written by Andrew Jenkinson and published by David and Charles. This book was released on 2021-11-03 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book tells of the story of Sprite caravans, from early primitive designs to the sophisticated Sprite of today. It describes how one man - Sam Alper OBE - was driven to provide the caravanning public with cheap affordable holidays, by bringing the VW/Ford mass-production ethos to the caravan industry.

Image and Video Compression for Multimedia Engineering

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Publisher : CRC Press
ISBN 13 : 9781420049794
Total Pages : 506 pages
Book Rating : 4.0/5 (497 download)

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Book Synopsis Image and Video Compression for Multimedia Engineering by : Yun Q. Shi

Download or read book Image and Video Compression for Multimedia Engineering written by Yun Q. Shi and published by CRC Press. This book was released on 1999-12-20 with total page 506 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advanced technologies have increased demands for visual information and higher quality video frames, as with 3-D movies, games, and HDTV. This taxes the available technologies and creates a gap between the huge amount of visual data required for multimedia applications and the still-limited hardware capabilities. Image and Video Compression for Multimedia Engineering bridges the gap with concise, authoritative information on video and image coding. The tutorial provides a solid, comprehensive understanding of the fundamentals and algorithms of coding and details all of the relevant international coding standards. It presents recent findings on defining methods for generating high quality video bitstreams. The authors present recent research results and cover emerging technologies. With the growing popularity of the applications that use large amounts of visual data, image and video coding is an active and dynamic field. Coverage of both image and video compression in this book yields a unique, self-contained reference, appropriate for all related professions. Image and Video Compression for Multimedia Engineering builds a basis for future study, research, and development.

The MPEG-4 Book

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Publisher : Prentice Hall Professional
ISBN 13 : 9780130616210
Total Pages : 890 pages
Book Rating : 4.6/5 (162 download)

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Book Synopsis The MPEG-4 Book by : Fernando C. N. Pereira

Download or read book The MPEG-4 Book written by Fernando C. N. Pereira and published by Prentice Hall Professional. This book was released on 2002 with total page 890 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book, two leaders of the MPEG-4 standards community offer an in-depth, targeted guide to the MPEG-4 standard and its use in real, cutting-edge applications. The authors demonstrate how MPEG-4 addresses the rapidly evolving needs of telecommunications, broadcast, interactive, and converged applications more successfully than any previous standard.

QuickTime Toolkit Volume One

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Publisher : Morgan Kaufmann
ISBN 13 : 0080540171
Total Pages : 642 pages
Book Rating : 4.0/5 (85 download)

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Book Synopsis QuickTime Toolkit Volume One by : Tim Monroe

Download or read book QuickTime Toolkit Volume One written by Tim Monroe and published by Morgan Kaufmann. This book was released on 2004-07-09 with total page 642 pages. Available in PDF, EPUB and Kindle. Book excerpt: "When QuickTime application developers get stuck, one of the first places they look for help is example code from Tim Monroe. Finally, Tim's well-crafted examples and clear descriptions are available in book form—a must-have for anyone writing applications that import, export, display, or interact with QuickTime movies." —Matthew Peterson; University of California, Berkeley; the M.I.N.D. Institute; and author of Interactive QuickTimeQuickTime Toolkit Volume One is a programmer's introduction to QuickTime, the elegant and potent media engine used by many of Apple's industry-leading services and products (such as the iTunes music store, iMovie, and Final Cut Pro) and also used by a large number of third-party applications. This hands-on guide shows you how to harness the powerful capabilities of QuickTime for your own projects. The articles collected here from the author's highly regarded column in MacTech Magazine are packed with accessible code examples to get you quickly started developing applications that can display and create state-of-the-art digital content. This book begins by showing how to open and display QuickTime movies in a Macintosh or Windows application and progresses step by step to show you how to control movie playback and how to import and transform movies and images. QuickTime Toolkit also shows how to create movies with video data, text, time codes, sprites, and wired (interactive) elements.Part of the official QuickTime Developer Series, publishing the finest books on QuickTime in cooperation with Apple. - Written in a clear, engaging style by one of Apple's premier media engineers known for his ability to make QuickTime's sophisticated technology accessible to software developers - Offers many undocumented insider tips for making applications that work well in both Mac OS and Windows

Learning XNA 3.0

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 059655429X
Total Pages : 510 pages
Book Rating : 4.5/5 (965 download)

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Book Synopsis Learning XNA 3.0 by : Aaron Reed

Download or read book Learning XNA 3.0 written by Aaron Reed and published by "O'Reilly Media, Inc.". This book was released on 2008-11-22 with total page 510 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you have what it takes to become a game developer? With this hands-on book, you'll learn quickly and easily how to develop computer games with Microsoft's XNA 3.0 framework-not just for your PC, but for Xbox 360 and the Microsoft Zune as well. Written by an experienced university-level game development instructor, Learning XNA 3.0 walks you through the framework in a clear and understandable step-by-step format. Each chapter offers a self-contained lesson with lots of illustrations and annotated examples to help you master key concepts. Once you finish the book, you'll know how to develop sophisticated games from start to finish. Learn game development concepts from 2D animation to 3D cameras and effects Delve into high-level shader language (HLSL) and introductory artificial intelligence concepts Develop three complete and exciting games using 2D,3D and multiplayer concepts Develop and deploy games to the Xbox 360 and the Microsoft Zune While teaching XNA to beginning game developers, author Aaron Reed noticed that several key concepts were difficult for students to grasp. Learning XNA 3.0 was written specifically to address those issues. With this book, you can test your understanding and practice new skills as you go with unique "Test Your Knowledge" exercises and review questions in each chapter. Why wait? Amaze your family and friends by building your own games for the PC, Xbox 360, and Zune-with Learning XNA 3.0. "An outstanding book! Teaches you XNA development in a smart way, starting from 2D basics and going into 3D and shader development. What I really like is the 'peeling the onion' approach the author takes, which builds up knowledge from previous chapters."--David "LetsKillDave" Weller, CEO, Cogito Ergonomics, LLC, and former XNA program manager