SCRATCH Projects for 8-9 year olds: Scratch Short and Easy with Ready-Steady-Code

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Author :
Publisher : Seamus O'Neill
ISBN 13 : 0463894413
Total Pages : 30 pages
Book Rating : 4.4/5 (638 download)

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Book Synopsis SCRATCH Projects for 8-9 year olds: Scratch Short and Easy with Ready-Steady-Code by : Seamus O'Neill

Download or read book SCRATCH Projects for 8-9 year olds: Scratch Short and Easy with Ready-Steady-Code written by Seamus O'Neill and published by Seamus O'Neill. This book was released on 2019-01-07 with total page 30 pages. Available in PDF, EPUB and Kindle. Book excerpt: Seamus O’Neill’s Ready-Steady-Code fine-line vector grids have been included in Scratch 2.0 and 3.0 by its developers at MIT (Boston). The projects on cards 16-20 of this card-set in particular, bring out the magic of the grids. The cards are also available spiral-bound as free-standing and flip-over for hands-free collaborative project-based computer activities by children. There are twenty cards for children 8 - 9 years, grouped into pairs by colour to cover 10 Lessons. Each card is a short coding assignment in Scratch to foster Computational Thinking in maths and numeracy. Scratch +Ready-Steady-Code (cards 16-20) when used in this way, helps children learn essential coding concepts while giving them scope for creative thinking. The code (or script) in each assignment is short and designed to fit within a lesson time slot. Each script is compatible with a program of study for children between the ages of 8 and 9. Each card matches a learning objective within the general Math curriculum framework of Number, Logical Reasoning, Spatial Awareness, Shape, Measurement and Data. SCRATCH +Ready-Steady-Code empowers the teacher to take up the challenge that comes with being an educator of children in this age of technology. The cards address teacher confidence and competence while facilitating children coding and doing their maths at the same time. OK! Are you Ready? Are you Steady? Let’s Code!

Scratch Projects for 9-10 year olds: Scratch Short and Easy with Ready-Steady-Code

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Author :
Publisher : Seamus O'Neill
ISBN 13 : 0463250761
Total Pages : 30 pages
Book Rating : 4.4/5 (632 download)

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Book Synopsis Scratch Projects for 9-10 year olds: Scratch Short and Easy with Ready-Steady-Code by : Seamus O'Neill

Download or read book Scratch Projects for 9-10 year olds: Scratch Short and Easy with Ready-Steady-Code written by Seamus O'Neill and published by Seamus O'Neill. This book was released on 2019-01-07 with total page 30 pages. Available in PDF, EPUB and Kindle. Book excerpt: Seamus O’Neill’s Ready-Steady-Code fine-line vector grids have been included in Scratch by its makers at MIT (Boston). The projects on cards 11, 13, 14, 18 - 20 of this card-set bring out the magic of the grids. The cards are also available spiral-bound as free-standing and flip-over for hands-free collaborative project-based computer activities by children. There are twenty cards for children 9 - 10 years, grouped into pairs by colour to cover 10 Lessons. Each card is a short coding assignment in Scratch to foster Computational Thinking in maths and numeracy. Scratch+Ready-Steady-Code when used in this way, helps children learn essential coding concepts while giving them great scope for creative thinking. The code (or script) in each assignment is short and designed to fit within a lesson time slot. Each script is compatible with a program of study for children between the ages of 9 and 10. Each card matches a learning objective within the general Math curriculum framework of Number, Logical Reasoning, Spatial Awareness, Shape, Measurement and Data. SCRATCH +Ready-Steady-Code empowers the teacher to take up the challenge that comes with being an educator of children in this age of technology. The cards address teacher confidence and competence while facilitating children coding and doing their maths at the same time. OK! Are you Ready? Are you Steady? Let’s Code!

Scratch Projects for 10-11 year olds: Scratch Short and Easy with Ready-Steady-Code

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Author :
Publisher : Seamus O'Neill
ISBN 13 : 0463223306
Total Pages : 30 pages
Book Rating : 4.4/5 (632 download)

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Book Synopsis Scratch Projects for 10-11 year olds: Scratch Short and Easy with Ready-Steady-Code by : Seamus O'Neill

Download or read book Scratch Projects for 10-11 year olds: Scratch Short and Easy with Ready-Steady-Code written by Seamus O'Neill and published by Seamus O'Neill. This book was released on 2019-01-07 with total page 30 pages. Available in PDF, EPUB and Kindle. Book excerpt: Seamus O’Neill’s Ready-Steady-Code fine-line vector grids have been included in Scratch by its makers at MIT (Boston). This set of assignment cards include many projects (e.g. card 3) that bring out the magic of the grids. The cards are also available spiral-bound as free-standing and flip-over for hands-free collaborative project-based computer activities by children. There are twenty four cards for children 10 - 11 years, grouped into pairs by colour to cover 12 Lessons. Each card is a short coding assignment in Scratch to foster Computational Thinking in maths and numeracy. Scratch+Ready-Steady-Code helps children learn essential coding concepts while giving them great scope for creative thinking. The code (or script) in each assignment is short and designed to fit within a lesson time slot. Each script is compatible with a program of study for children between the ages of 10 and 11. Each card matches a learning objective within the general Math curriculum framework of Number, Logical Reasoning, Spatial Awareness, Shape, Measurement and Data. SCRATCH +Ready-Steady-Code empowers the teacher to take up the challenge that comes with being an educator of children in this age of technology. The cards address teacher confidence and competence while facilitating children coding and doing their maths at the same time. OK!Are you Ready? Are you Steady? Let’s Code!

Scratch Coding Cards

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Author :
Publisher :
ISBN 13 : 1593277741
Total Pages : 180 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Scratch Coding Cards by :

Download or read book Scratch Coding Cards written by and published by . This book was released on 2016 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: A collection of ten themed activity card sets that introduces children to computer programming fundamentals using Scratch, a visual programming language developed by the Lifelong Kindergarten Group at the MIT Media Lab.

Scratch Projects for 11-12 year olds: Scratch Short and Easy with Ready-Steady-Code

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Author :
Publisher : Seamus O'Neill
ISBN 13 : 0463427130
Total Pages : 30 pages
Book Rating : 4.4/5 (634 download)

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Book Synopsis Scratch Projects for 11-12 year olds: Scratch Short and Easy with Ready-Steady-Code by : Seamus O'Neill

Download or read book Scratch Projects for 11-12 year olds: Scratch Short and Easy with Ready-Steady-Code written by Seamus O'Neill and published by Seamus O'Neill. This book was released on 2019-01-07 with total page 30 pages. Available in PDF, EPUB and Kindle. Book excerpt: Seamus O’Neill’s Ready-Steady-Code fine-line vector grids have been included in Scratch by its makers at MIT (Boston). This set of assignment cards include many projects (e.g. card 7) that bring out the magic of the grids. The cards are also available spiral-bound as free-standing and flip-over for hands-free collaborative project-based computer activities by children. There are twenty four cards for children 11 - 12 years, grouped into pairs by colour to cover 12 Lessons. Each card is a short coding assignment in Scratch to foster Computational Thinking in maths and numeracy. Scratch+Ready-Steady-Code helps children learn essential coding concepts while giving them great scope for creative thinking. The code (or script) in each assignment is short and designed to fit within a lesson time slot. Each script is compatible with a program of study for children between the ages of 11 and 12. Each card matches a learning objective within the general Math curriculum framework of Number, Logical Reasoning, Spatial Awareness, Shape, Measurement and Data. SCRATCH +Ready-Steady-Code empowers the teacher to take up the challenge that comes with being an educator of children in this age of technology. The cards address teacher confidence and competence while facilitating children coding and doing their maths at the same time. OK!Are you Ready? Are you Steady? Let’s Code!

Scratch Projects for 12-13 year olds: Scratch Short and Easy with Ready-Steady-Code

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Author :
Publisher : Seamus O'Neill
ISBN 13 : 0463691962
Total Pages : 30 pages
Book Rating : 4.4/5 (636 download)

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Book Synopsis Scratch Projects for 12-13 year olds: Scratch Short and Easy with Ready-Steady-Code by : Seamus O'Neill

Download or read book Scratch Projects for 12-13 year olds: Scratch Short and Easy with Ready-Steady-Code written by Seamus O'Neill and published by Seamus O'Neill. This book was released on 2019-01-07 with total page 30 pages. Available in PDF, EPUB and Kindle. Book excerpt: Seamus O’Neill’s Ready-Steady-Code fine-line vector grids have been included in Scratch by its makers at MIT (Boston). This set of assignment cards are the first to include projects that bring out the magic of the grids. The cards are also available spiral-bound as free-standing and flip-over for hands-free collaborative project-based computer activities by children. There are twenty four cards for children 12 - 13 years, grouped into pairs by colour to cover 12 Lessons. Each card is a short coding assignment in Scratch to foster Computational Thinking in maths and numeracy. Scratch+Ready-Steady-Code helps children learn essential coding concepts while giving them great scope for creative thinking. The code (or script) in each assignment is short and designed to fit within a lesson time slot. Each script is compatible with a program of study for children between the ages of 12 and 13. Each card matches a learning objective within the general Math curriculum framework of Number, Logical Reasoning, Spatial Awareness, Shape, Measurement and Data. SCRATCH +Ready-Steady-Code empowers the teacher to take up the challenge that comes with being an educator of children in this age of technology. The cards address teacher confidence and competence while facilitating children coding and doing their maths at the same time. OK!Are you Ready? Are you Steady? Let’s Code!

Super Scratch Programming Adventure! (Covers Version 2)

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Author :
Publisher : No Starch Press
ISBN 13 : 1593275315
Total Pages : 162 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Super Scratch Programming Adventure! (Covers Version 2) by : The LEAD Project

Download or read book Super Scratch Programming Adventure! (Covers Version 2) written by The LEAD Project and published by No Starch Press. This book was released on 2013-10-13 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: Scratch is the wildly popular educational programming language used by millions of first-time learners in classrooms and homes worldwide. By dragging together colorful blocks of code, kids can learn computer programming concepts and make cool games and animations. The latest version, Scratch 2, brings the language right into your web browser, with no need to download software. In Super Scratch Programming Adventure!, kids learn programming fundamentals as they make their very own playable video games. They’ll create projects inspired by classic arcade games that can be programmed (and played!) in an afternoon. Patient, step-by-step explanations of the code and fun programming challenges will have kids creating their own games in no time. This full-color comic book makes programming concepts like variables, flow control, and subroutines effortless to absorb. Packed with ideas for games that kids will be proud to show off, Super Scratch Programming Adventure! is the perfect first step for the budding programmer. Now Updated for Scratch 2 The free Super Scratch Educator's Guide provides commentary and advice on the book's games suitable for teachers and parents. For Ages 8 and Up

Ready, Set, Code!

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Author :
Publisher : CSIRO PUBLISHING
ISBN 13 : 1486312365
Total Pages : 120 pages
Book Rating : 4.4/5 (863 download)

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Book Synopsis Ready, Set, Code! by : Nicola O’Brien

Download or read book Ready, Set, Code! written by Nicola O’Brien and published by CSIRO PUBLISHING. This book was released on 2020-02-03 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you ready to learn about real technology and make it yourself? Ready, Set, Code! explains how cutting-edge digital technology works and its surprising uses now and in the future. Filled with interesting examples, each chapter explores a different topic, such as artificial intelligence, sensors and data, and applies it with a fun, hands-on coding project. You will learn how to create your own chatbot, translate messages into different languages, construct a burglar alarm, make digital art and music, and launch a citizen science project. Plus, you’ll learn how to protect yourself online and much more. Suitable for beginners, this book provides illustrated step-by-step instructions to teach kids to code with the highly acclaimed Scratch programming language, popular micro:bit mini computers and simple app building tools.

Scratch 2.0 Programming for Teens

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Author :
Publisher : Course Technology
ISBN 13 : 9781305075191
Total Pages : 0 pages
Book Rating : 4.0/5 (751 download)

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Book Synopsis Scratch 2.0 Programming for Teens by : Jerry Lee Ford

Download or read book Scratch 2.0 Programming for Teens written by Jerry Lee Ford and published by Course Technology. This book was released on 2014 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to the programming language helps readers create computer games and other multimedia projects.

25 Scratch 3 Games for Kids

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Author :
Publisher : No Starch Press
ISBN 13 : 1593279914
Total Pages : 128 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis 25 Scratch 3 Games for Kids by : Max Wainewright

Download or read book 25 Scratch 3 Games for Kids written by Max Wainewright and published by No Starch Press. This book was released on 2019-10-29 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build your own computer games with Scratch 3! Learn how to make fun games with Scratch--a free, beginner-friendly programming language from the MIT Media Lab. Create mazes, road-crossing games, and two-player games that keep score. Colorful pictures and easy-to-follow instructions show you how to add cool animations and sound effects to your games. You'll have hours of fun catching snowflakes, gobbling up tacos, and dodging donuts in space--while learning how to code along the way! Covers Scratch 3

Coding Games in Scratch

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Author :
Publisher : Penguin
ISBN 13 : 1465495029
Total Pages : 224 pages
Book Rating : 4.4/5 (654 download)

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Book Synopsis Coding Games in Scratch by : Jon Woodcock

Download or read book Coding Games in Scratch written by Jon Woodcock and published by Penguin. This book was released on 2019-08-06 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: Scratch 3.0 has landed! Stay ahead of the curve with this fully updated guide for beginner coders. Coding is not only a highly sought-after skill in our digital world, but it also teaches kids valuable skills for life after school. This book teaches important strategies for solving problems, designing projects, and communicating ideas, all while creating games to play with their friends. Children will enjoy the step-by-step visual approach that makes even the most difficult coding concepts easy to master. They will discover the fundamentals of computer programming and learn to code through a blend of coding theory and the practical task of building computer games themselves. The reason coding theory is taught through practical tasks is so that young programmers don't just learn how computer code works - they learn why it's done that way. With Coding Games in Scratch, kids can build single and multiplayer platform games, create puzzles and memory games, race through mazes, add animation, and more. It also supports STEM education initiatives and the maker movement. Follow Simple Steps – Improve Your Skills – Share Your Games! If you like playing computer games, why not create your own? Essential coding concepts are explained using eight build-along game projects. Coding Games In Scratch guides young coders step-by-step, using visual samples, easy-to-follow instructions, and fun pixel art. This coding book for kids has everything you need to build amazing Scratch 3.0 games, including thrilling racing challenges, zany platform games, and fiendish puzzles. Follow the simple steps to become an expert coder using the latest version of the popular programming language Scratch 3.0 in this new edition. Improve your coding skills and create your own games before remixing and customizing them. Share your games online and challenge friends and family to beat each other's scores! In this book, you will: - Learn about setting the scene, what makes a good game and playability - Discover objects, rules, and goals - Explore hacks and tweaks, camera angles, fine-tuning and controls - And much more Computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books for kids are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming. Add Coding Projects in Scratch and Coding Projects in Python to your collection.

Scratch 3 Programming Playground

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Author :
Publisher : No Starch Press
ISBN 13 : 171850022X
Total Pages : 226 pages
Book Rating : 4.7/5 (185 download)

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Book Synopsis Scratch 3 Programming Playground by : Al Sweigart

Download or read book Scratch 3 Programming Playground written by Al Sweigart and published by No Starch Press. This book was released on 2021-01-19 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: A project-filled introduction to coding that shows kids how to build programs by making cool games. Scratch, the colorful drag-and-drop programming language, is used by millions of first-time learners worldwide. Scratch 3 features an updated interface, new programming blocks, and the ability to run on tablets and smartphones, so you can learn how to code on the go. In Scratch 3 Programming Playground, you'll learn to code by making cool games. Get ready to destroy asteroids, shoot hoops, and slice and dice fruit! Each game includes easy-to-follow instructions with full-color images, review questions, and creative coding challenges to make the game your own. Want to add more levels or a cheat code? No problem, just write some code. You'll learn to make games like: Maze Runner: escape the maze! Snaaaaaake: gobble apples and avoid your own tail Asteroid Breaker: smash space rocks Fruit Slicer: a Fruit Ninja clone Brick Breaker: a remake of Breakout, the brick-breaking classic Platformer: a game inspired by Super Mario Bros Learning how to program shouldn't be dry and dreary. With Scratch 3 Programming Playground, you'll make a game of it! Covers: Scratch 3

Coding For Kids Scratch

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Author :
Publisher :
ISBN 13 :
Total Pages : 170 pages
Book Rating : 4.5/5 (653 download)

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Book Synopsis Coding For Kids Scratch by : Tommy Wilson

Download or read book Coding For Kids Scratch written by Tommy Wilson and published by . This book was released on 2020-11-15 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do your kids spend most of the time in front of the mobile or computer? Would you want your kid to spend time in some useful activity instead of doing some boring traditional learning methods? Are you looking for some secure and safe path for your kid? If your kids like playing computer games, then why don't they create their own? If the answer is "YES" to any one of these questions, then continue... In this digital world, programming isn't a highly sought-after skill, but it teaches children several valuable after-school life skills. This book will help your kids learn to know many vital problem-solving strategies, project designing, and communication ideas while gaming creation. Scratch Coding Games guides new coders by using visual samples, step-by-step easy-to-learn guidelines. Scratch is a beginner-friendly, fun programming environment in which you join blocks of code for making programs. It is mostly used for giving an introduction to kids regarding coding. For kids, Computer science is approachable by Scratch. It consists of cartoon sprites and colorful blocks for creating powerful scripts. In this book you'll know about - Programming and basic concept of it - Scratch 3.0 and its interface - Installing and downloading Scratch - Building & running a script - Your first script - Many games and much more. This kid's coding book has everything that requires building Scratch 3.0 amazing games, including projects like cat and mouse, fish in the sea, snake, etc. Computer coding helps to enhance kids' creativity, collaborative working, and systematic reasoning, and now a day in this modern world, coding is a must for every child as this world is advancing in technology. Learn coding concepts and skills and start creating your own games right away! Coding for Kids: Scratch is a complete guide that makes mastering this programming language fun and easy for children (ages 7+). So, don't wait and get your copy now!

Lifelong Kindergarten

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Author :
Publisher : MIT Press
ISBN 13 : 0262536137
Total Pages : 203 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Lifelong Kindergarten by : Mitchel Resnick

Download or read book Lifelong Kindergarten written by Mitchel Resnick and published by MIT Press. This book was released on 2018-08-28 with total page 203 pages. Available in PDF, EPUB and Kindle. Book excerpt: How lessons from kindergarten can help everyone develop the creative thinking skills needed to thrive in today's society. In kindergartens these days, children spend more time with math worksheets and phonics flashcards than building blocks and finger paint. Kindergarten is becoming more like the rest of school. In Lifelong Kindergarten, learning expert Mitchel Resnick argues for exactly the opposite: the rest of school (even the rest of life) should be more like kindergarten. To thrive in today's fast-changing world, people of all ages must learn to think and act creatively—and the best way to do that is by focusing more on imagining, creating, playing, sharing, and reflecting, just as children do in traditional kindergartens. Drawing on experiences from more than thirty years at MIT's Media Lab, Resnick discusses new technologies and strategies for engaging young people in creative learning experiences. He tells stories of how children are programming their own games, stories, and inventions (for example, a diary security system, created by a twelve-year-old girl), and collaborating through remixing, crowdsourcing, and large-scale group projects (such as a Halloween-themed game called Night at Dreary Castle, produced by more than twenty kids scattered around the world). By providing young people with opportunities to work on projects, based on their passions, in collaboration with peers, in a playful spirit, we can help them prepare for a world where creative thinking is more important than ever before.

Python for Kids, 2nd Edition

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Author :
Publisher : No Starch Press
ISBN 13 : 1718503032
Total Pages : 365 pages
Book Rating : 4.7/5 (185 download)

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Book Synopsis Python for Kids, 2nd Edition by : Jason R. Briggs

Download or read book Python for Kids, 2nd Edition written by Jason R. Briggs and published by No Starch Press. This book was released on 2022-11-15 with total page 365 pages. Available in PDF, EPUB and Kindle. Book excerpt: The second edition of the best-selling Python for Kids—which brings you (and your parents) into the world of programming—has been completely updated to use the latest version of Python, along with tons of new projects! Python is a powerful programming language that’s easy to learn and fun to use! But books about programming in Python can be dull and that’s no fun for anyone. Python for Kids brings kids (and their parents) into the wonderful world of programming. Jason R. Briggs guides you through the basics, experimenting with unique (and hilarious) example programs featuring ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored and explained; puzzles stretch the brain and strengthen understanding; and full-color illustrations keep you engaged throughout. By the end of the book, you’ll have programmed two games: a clone of the famous Pong, and “Mr. Stick Man Races for the Exit”—a platform game with jumps and animation. This second edition is revised and updated to reflect Python 3 programming practices. There are new puzzles to inspire you and two new appendices to guide you through Python’s built-in modules and troubleshooting your code. As you strike out on your programming adventure, you’ll learn how to: Use fundamental data structures like lists, tuples, and dictionaries Organize and reuse your code with functions and modules Use control structures like loops and conditional statements Draw shapes and patterns with Python’s turtle module Create games, animations, and other graphical wonders with tkinter Why should serious adults have all the fun? Python for Kids is your ticket into the amazing world of computer programming. Covers Python 3.x which runs on Windows, macOS, Linux, even Raspberry Pi

Learn to Program with Scratch

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Author :
Publisher : No Starch Press
ISBN 13 : 1593275439
Total Pages : 291 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Learn to Program with Scratch by : Majed Marji

Download or read book Learn to Program with Scratch written by Majed Marji and published by No Starch Press. This book was released on 2014-02-14 with total page 291 pages. Available in PDF, EPUB and Kindle. Book excerpt: Scratch is a fun, free, beginner-friendly programming environment where you connect blocks of code to build programs. While most famously used to introduce kids to programming, Scratch can make computer science approachable for people of any age. Rather than type countless lines of code in a cryptic programming language, why not use colorful command blocks and cartoon sprites to create powerful scripts? In Learn to Program with Scratch, author Majed Marji uses Scratch to explain the concepts essential to solving real-world programming problems. The labeled, color-coded blocks plainly show each logical step in a given script, and with a single click, you can even test any part of your script to check your logic. You'll learn how to: –Harness the power of repeat loops and recursion –Use if/else statements and logical operators to make decisions –Store data in variables and lists to use later in your program –Read, store, and manipulate user input –Implement key computer science algorithms like a linear search and bubble sort Hands-on projects will challenge you to create an Ohm's law simulator, draw intricate patterns, program sprites to mimic line-following robots, create arcade-style games, and more! Each chapter is packed with detailed explanations, annotated illustrations, guided examples, lots of color, and plenty of exercises to help the lessons stick. Learn to Program with Scratch is the perfect place to start your computer science journey, painlessly. Uses Scratch 2

Coding with Basher: Coding with Scratch

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Author :
Publisher : Kingfisher
ISBN 13 : 0753476037
Total Pages : 99 pages
Book Rating : 4.7/5 (534 download)

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Book Synopsis Coding with Basher: Coding with Scratch by : The Coder School

Download or read book Coding with Basher: Coding with Scratch written by The Coder School and published by Kingfisher. This book was released on 2019-10-08 with total page 99 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by the founders of Silicon Valley’s the CoderSchool, Basher’s Coding With Scratch is a really useful step-by-step guide to basic programming that’s packed with quirky, colorful characters—from Variable and If/Then to Loop and Function—who will teach you how to make your very own apps with Scratch 3.0. Young readers will learn all the basics of programming, then put their knowledge to the test in a series of apps, before building their first actual computer game. Plus there are lots of fun challenges to try along the way! Combining Basher's trademark quirky and humorous illustration style with the very latest teachings on coding, Coding With Scratch is the ultimate step-by-step guide to mastering Scratch.