Science Fiction Hobby Games

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Publisher :
ISBN 13 : 9780957657847
Total Pages : 352 pages
Book Rating : 4.6/5 (578 download)

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Book Synopsis Science Fiction Hobby Games by : Neal Tringham

Download or read book Science Fiction Hobby Games written by Neal Tringham and published by . This book was released on 2013-06-21 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Science Fiction Hobby Games serves as a history and guide to tabletop gaming franchises set in original science-fictional milieux. Its subject is the pen and paper role playing games and model and counter based wargames that preceded modern videogames and still evolve alongside them, as well as the gamebooks, board games, card games and postal games that are their less famous cousins. Included are detailed critical overviews of more than a hundred fantastical universes published between 1969 and 2013, along with essays on popular types of tabletop game and the natures of their settings and stories. Throughout, sf games are treated as an integral part of the long history of science fiction, and as a new way of enabling its explorations of the future and other worlds. Based on the author's contributions to the Hugo Award winning third edition of the Clute and Nicholls Encyclopedia of Science Fiction, this book contains an extra 20,000 words on additional games and other topics, specially written for this new version of the text.

Those Dark Places

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Publisher : Lulu.com
ISBN 13 : 1847536697
Total Pages : 190 pages
Book Rating : 4.8/5 (475 download)

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Book Synopsis Those Dark Places by : Jonathan Hicks

Download or read book Those Dark Places written by Jonathan Hicks and published by Lulu.com. This book was released on 2007-09 with total page 190 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jonathan Hicks, published twice in the British Science Fiction Association's writer's magazine 'FOCUS' and the mission designer/dialogue writer of the mobile telephone game of acclaimed television show 'Battlestar Galactica', presents twelve short stories about the little people in the big universe. "I grew up with the grandiose science fiction tales, in books and on film, with great galaxy-spanning adventures or life-changing technologies," said Jonathan Hicks. "In this book I concentrate on the 'little guy', the people who work behind the scenes and those who get a less than stellar deal out of the supposed adventure travelling the galaxy and exploring new technologies offers." Click on the 'preview this book' under the cover picture above to find out more about these stories. Contains strong language and some violence

Women's Space

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Publisher : McFarland
ISBN 13 : 1476636729
Total Pages : 207 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis Women's Space by : Melanie A. Marotta

Download or read book Women's Space written by Melanie A. Marotta and published by McFarland. This book was released on 2020-01-17 with total page 207 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the Star Wars expanded universe to Westworld, the science fiction western has captivated audiences for more than fifty years. These twelve new essays concentrate on the female characters in the contemporary science fiction western, addressing themes of power, agency, intersectionality and the body. Discussing popular works such as Fringe, Guardians of the Galaxy and Mass Effect, the essayists shed new light on the gender dynamics of these beloved franchises, emphasizing inclusion and diversity with their critical perspectives.

Official Gazette of the United States Patent and Trademark Office

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Publisher :
ISBN 13 :
Total Pages : 1418 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis Official Gazette of the United States Patent and Trademark Office by :

Download or read book Official Gazette of the United States Patent and Trademark Office written by and published by . This book was released on 2004 with total page 1418 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Eurogames

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Publisher : McFarland
ISBN 13 : 0786490659
Total Pages : 269 pages
Book Rating : 4.7/5 (864 download)

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Book Synopsis Eurogames by : Stewart Woods

Download or read book Eurogames written by Stewart Woods and published by McFarland. This book was released on 2012-08-16 with total page 269 pages. Available in PDF, EPUB and Kindle. Book excerpt: While board games can appear almost primitive in the digital age, eurogames--also known as German-style board games--have increased in popularity nearly concurrently with the rise of video games. Eurogames have simple rules and short playing times and emphasize strategy over luck and conflict. This book examines the form of eurogames, the hobbyist culture that surrounds them, and the way that hobbyists experience the play of such games. It chronicles the evolution of tabletop hobby gaming and explores why hobbyists play them, how players balance competitive play with the demands of an intimate social gathering, and to what extent the social context of the game encounter shapes the playing experience. Combining history, cultural studies, leisure studies, ludology, and play theory, this innovative work highlights a popular alternative trend in the gaming community.

Storytelling in the Modern Board Game

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Publisher : McFarland
ISBN 13 : 1476633606
Total Pages : 233 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis Storytelling in the Modern Board Game by : Marco Arnaudo

Download or read book Storytelling in the Modern Board Game written by Marco Arnaudo and published by McFarland. This book was released on 2018-08-28 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over the years, board games have evolved to include relatable characters, vivid settings and compelling, intricate plotlines. In turn, players have become more emotionally involved--taking on, in essence, the role of coauthors in an interactive narrative. Through the lens of game studies and narratology--traditional storytelling concepts applied to the gaming world--this book explores the synergy of board games, designers and players in story-oriented designs. The author provides development guidance for game designers and recommends games to explore for hobby players.

Online Games, Social Narratives

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Publisher : Routledge
ISBN 13 : 1317652223
Total Pages : 211 pages
Book Rating : 4.3/5 (176 download)

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Book Synopsis Online Games, Social Narratives by : Esther MacCallum-Stewart

Download or read book Online Games, Social Narratives written by Esther MacCallum-Stewart and published by Routledge. This book was released on 2014-06-13 with total page 211 pages. Available in PDF, EPUB and Kindle. Book excerpt: The study of online gaming is changing. It is no longer enough to analyse one type of online community in order to understand the plethora of players who take part in online worlds and the behaviours they exhibit. MacCallum-Stewart studies the different ways in which online games create social environments and how players choose to interpret these. These games vary from the immensely popular social networking games on Facebook such as Farmville to Massively Multiplayer Online Roleplaying Games to "Free to Play" online gaming and console communities such as players of Xbox Live and PS3 games. Each chapter deals with a different aspect of social gaming online, breaking down when games are social and what narrative devices make them so. This cross-disciplinary study will appeal to those interested in cyberculture, the evolution of gaming technology, and sociologies of media.

Xenos Rampant

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Publisher : Bloomsbury Publishing
ISBN 13 : 1472852370
Total Pages : 193 pages
Book Rating : 4.4/5 (728 download)

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Book Synopsis Xenos Rampant by : Daniel Mersey

Download or read book Xenos Rampant written by Daniel Mersey and published by Bloomsbury Publishing. This book was released on 2022-11-24 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt: Science Fiction wargame rules for large skirmishes, based on the popular Rampant system. Xenos Rampant is a setting agnostic, large skirmish, miniature wargame for fighting science fiction battles using 28mm figures. Developed from the popular Lion Rampant ruleset, the core mechanics featured within will be instantly recognisable to those familiar with the other Rampant systems, while still being accessible to new players. Xenos Rampant contains all the rules, army lists, and scenarios required to fight science fiction battles as well as a whole host of subgenres including: post-apocalyptic, weird war, near future. So, whatever your science fiction preference, the rules can cover it – just let your imagination run rampant.

The Privilege of Play

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Publisher : NYU Press
ISBN 13 : 1479818437
Total Pages : 278 pages
Book Rating : 4.4/5 (798 download)

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Book Synopsis The Privilege of Play by : Aaron Trammell

Download or read book The Privilege of Play written by Aaron Trammell and published by NYU Press. This book was released on 2023-04-18 with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt: The story of white masculinity in geek culture through a history of hobby gaming Geek culture has never been more mainstream than it is now, with the ever-increasing popularity of events like Comic Con, transmedia franchising of the Marvel Cinematic Universe, market dominance of video and computer games, and the resurgence of board games such as Settlers of Catan and role-playing games like Dungeons & Dragons. Yet even while the comic book and hobby shops where the above are consumed today are seeing an influx of BIPOC gamers, they remain overwhelmingly white, male, and heterosexual. The Privilege of Play contends that in order to understand geek identity’s exclusionary tendencies, we need to know the history of the overwhelmingly white communities of tabletop gaming hobbyists that preceded it. It begins by looking at how the privileged networks of model railroad hobbyists in the early twentieth century laid a cultural foundation for the scenes that would grow up around war games, role-playing games, and board games in the decades ahead. These early networks of hobbyists were able to thrive because of how their leisure interests and professional ambitions overlapped. Yet despite the personal and professional strides made by individuals in these networks, the networks themselves remained cloistered and homogeneous—the secret playgrounds of white men. Aaron Trammell catalogs how gaming clubs composed of lonely white men living in segregated suburbia in the sixties, seventies and eighties developed strong networks through hobbyist publications and eventually broke into the mainstream. He shows us how early hobbyists considered themselves outsiders, and how the denial of white male privilege they established continues to define the socio-technical space of geek culture today. By considering the historical role of hobbyists in the development of computer technology, game design, and popular media, The Privilege of Play charts a path toward understanding the deeply rooted structural obstacles that have stymied a more inclusive community. The Privilege of Play concludes by considering how digital technology has created the conditions for a new and more diverse generation of geeks to take center stage.

One-Hour Wargames

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Publisher : Pen and Sword
ISBN 13 : 1473840937
Total Pages : 226 pages
Book Rating : 4.4/5 (738 download)

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Book Synopsis One-Hour Wargames by : Neil Thomas

Download or read book One-Hour Wargames written by Neil Thomas and published by Pen and Sword. This book was released on 2014-09-03 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: A fun and practical new approach to wargaming that lets you complete a game in about an hour—includes rule sets and scenarios for most popular periods. One of the biggest problems facing wargamers is finding the time to actually play. Most commercially available games require several hours to set up and see to a conclusion; some can even take a whole day or weekend to complete. Apart from time, lack of space can also keep wargamers from enjoying their favorite pastime. In One-hour Wargames, veteran gamer and rule-writer Neil Thomas has addressed both problems. Now it is practical to play a satisfying game in around an hour on a normal dining table or living room floor. The book contains 8 all-new sets of very simple rules for various periods—from Ancient to WW2—and thirty stimulating scenarios which can be played using any of them. All the rules and scenarios are intended to be played on a 3ft x 3ft battlefield. The rules only require a small number of miniatures, so this really is an ideal way for new gamers, or veterans trying a new period, to get started with minimal investment of time and money. Also ideal for a quick game in the evening with a friend. Also included are sections on campaigns and solo games.

Tales from the Empire: Star Wars Legends

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Publisher : Random House Worlds
ISBN 13 : 0307796434
Total Pages : 444 pages
Book Rating : 4.3/5 (77 download)

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Book Synopsis Tales from the Empire: Star Wars Legends by : Peter Schweighofer

Download or read book Tales from the Empire: Star Wars Legends written by Peter Schweighofer and published by Random House Worlds. This book was released on 2011-06-28 with total page 444 pages. Available in PDF, EPUB and Kindle. Book excerpt: Culled from the pages of the Star Wars Adventure Journal, one of the most popular Star Wars magazines in the field today, comes this exciting new short-story collection. Here are stories from such award-winning and New York Times bestselling authors as Timothy Zahn, Michael A. Stackpole and Kathy Tyers as well as exciting newcomers, including Erin Endom, Laurie Burns, and Patricia A. Jackson. From the desperate flight of a civilian mail courier carrying vital Rebel intelligence through an Imperial blockade, to a suicidal commando raid on an impregnable Imperial prison, to a Corellian smuggler mysteriously hired by an actor turned Jedi Knight turned Imperial assassin for one final transformation, these tales capture all the high adventure, imaginative genius, and nonstop action that are the hallmarks of the Star Wars saga. What's more, the centerpiece of this magnificent collection is the short novel Side Trip, the first-ever collaboration between Timothy Zahn and Michael A. Stackpole, in which a freighter smuggling arms for the Rebels is commandeered by an Imperial Star Destroyer led by a mysterious helmeted figure who claims to be the notorious bounty hunter Jodo Kast. It is all part of a devious plan that includes Hal and Corran Horn, who are working undercover to nail the infamous Corellian warlord Zekka Thyne. But one slip-up can get them all killed. Collected for the first time, Star Wars(r): Tales from the Empire is one book no fan will want to be without. Features a bonus section following the novel that includes a primer on the Star Wars expanded universe, and over half a dozen excerpts from some of the most popular Star Wars books of the last thirty years! (r), TM and (c) 1997 Lucasfilm Ltd. All rights reserved. Used under authorization.

Boys' Life

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Publisher :
ISBN 13 :
Total Pages : 80 pages
Book Rating : 4./5 ( download)

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Book Synopsis Boys' Life by :

Download or read book Boys' Life written by and published by . This book was released on 1979-11 with total page 80 pages. Available in PDF, EPUB and Kindle. Book excerpt: Boys' Life is the official youth magazine for the Boy Scouts of America. Published since 1911, it contains a proven mix of news, nature, sports, history, fiction, science, comics, and Scouting.

The Ultimate History of Video Games, Volume 2

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Publisher : Crown
ISBN 13 : 1984825437
Total Pages : 592 pages
Book Rating : 4.9/5 (848 download)

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Book Synopsis The Ultimate History of Video Games, Volume 2 by : Steven L. Kent

Download or read book The Ultimate History of Video Games, Volume 2 written by Steven L. Kent and published by Crown. This book was released on 2021-08-24 with total page 592 pages. Available in PDF, EPUB and Kindle. Book excerpt: The definitive behind-the-scenes history of video games’ explosion into the twenty-first century and the war for industry power “A zippy read through a truly deep research job. You won’t want to put this one down.”—Eddie Adlum, publisher, RePlay Magazine As video games evolve, only the fittest companies survive. Making a blockbuster once cost millions of dollars; now it can cost hundreds of millions, but with a $160 billion market worldwide, the biggest players are willing to bet the bank. Steven L. Kent has been playing video games since Pong and writing about the industry since the Nintendo Entertainment System. In volume 1 of The Ultimate History of Video Games, he chronicled the industry’s first thirty years. In volume 2, he narrates gaming’s entrance into the twenty-first century, as Nintendo, Sega, Sony, and Microsoft battle to capture the global market. The home console boom of the ’90s turned hobby companies like Nintendo and Sega into Hollywood-studio-sized business titans. But by the end of the decade, they would face new, more powerful competitors. In boardrooms on both sides of the Pacific, engineers and executives began, with enormous budgets and total secrecy, to plan the next evolution of home consoles. The PlayStation 2, Nintendo GameCube, and Sega Dreamcast all made radically different bets on what gamers would want. And then, to the shock of the world, Bill Gates announced the development of the one console to beat them all—even if Microsoft had to burn a few billion dollars to do it. In this book, you will learn about • the cutthroat environment at Microsoft as rival teams created console systems • the day the head of Sega of America told the creator of Sonic the Hedgehog to “f**k off” • how “lateral thinking with withered technology” put Nintendo back on top • and much more! Gripping and comprehensive, The Ultimate History of Video Games: Volume 2 explores the origins of modern consoles and of the franchises—from Grand Theft Auto and Halo to Call of Duty and Guitar Hero—that would define gaming in the new millennium.

Stars Without Number (Perfect Bound)

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Publisher :
ISBN 13 : 9781936673018
Total Pages : 210 pages
Book Rating : 4.6/5 (73 download)

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Book Synopsis Stars Without Number (Perfect Bound) by :

Download or read book Stars Without Number (Perfect Bound) written by and published by . This book was released on 2010-11-21 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: Stars Without Number is a science fiction role-playing game inspired by the Old School Renaissance and the great fantasy and science-fiction games of the seventies and eighties. * Compatible with most retroclone RPGs * Helps a GM build a sandbox sci-fi game that lets the players leave the plot rails to explore freely * World building resources for creating system-neutral planets and star sectors * 100 adventure seeds and guidelines for integrating them with the worlds you've made * Old-school compatible rules for guns, cyberware, starships, and psionics * Domain rules for experienced characters who want to set up their own colony, psychic academy, mercenary band, or other institution

Writing Sci-Fi, Fantasy, & Horror For Dummies

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Publisher : John Wiley & Sons
ISBN 13 : 1119839092
Total Pages : 436 pages
Book Rating : 4.1/5 (198 download)

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Book Synopsis Writing Sci-Fi, Fantasy, & Horror For Dummies by : Rick Dakan

Download or read book Writing Sci-Fi, Fantasy, & Horror For Dummies written by Rick Dakan and published by John Wiley & Sons. This book was released on 2022-03-09 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: Take your shot at becoming the next Tolkien, Asimov, or King with this simple roadmap to transforming your fiction into works of art Writing Sci-Fi, Fantasy, & Horror For Dummies is your skeleton key to creating the kind of fiction that grips readers and compels them to keep turning pages (even if it's well past their bedtime!) You'll start with the basics of creative writing—including character, plot, and scene—and strategies for creating engaging stories in different forms, such as novels, short stories, scripts, and video games. After that, get beginner-friendly and straightforward advice on worldbuilding, before diving headfirst into genre-specific guidance for science fiction, horror, and fantasy writing. This book also offers: Strategies for editing and revising your next work to get it into tip-top shape for your audience Ways to seek out second opinions from editors, experts, and even sensitivity readers Techniques for marketing and publication, working with agents, and advice for writers going the self-publishing route The perfect beginner's guide for aspiring writers with an interest in horror, fantasy, or science fiction, Writing Sci-Fi, Fantasy, & Horror For Dummies is the first and last resource you need before you start building your next story about faraway lands, aliens, and fantastic adventures.

Toy & Hobby World

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Publisher :
ISBN 13 :
Total Pages : 1334 pages
Book Rating : 4.E/5 ( download)

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Book Synopsis Toy & Hobby World by :

Download or read book Toy & Hobby World written by and published by . This book was released on 1980 with total page 1334 pages. Available in PDF, EPUB and Kindle. Book excerpt: