Recent Advances in Technologies for Inclusive Well-Being

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Author :
Publisher : Springer Nature
ISBN 13 : 3030596087
Total Pages : 551 pages
Book Rating : 4.0/5 (35 download)

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Book Synopsis Recent Advances in Technologies for Inclusive Well-Being by : Anthony Lewis Brooks

Download or read book Recent Advances in Technologies for Inclusive Well-Being written by Anthony Lewis Brooks and published by Springer Nature. This book was released on 2021-03-16 with total page 551 pages. Available in PDF, EPUB and Kindle. Book excerpt: In a time of ongoing pandemic when well-being is a priority this volume presents latest works across disciplines associated to Virtual Patients, Gamification and Simulation. Chapters herein present international perspectives with authors from around the globe contributing to this impactful third edition to the series following a 2014 Springer book on Technologies for Inclusive Well-Being and a 2017 Springer book Recent Advances in Technologies for Inclusive Well-Being. Digital technologies are pervasive in life and the contributions herein focus on specific attributes and situations, especially in training and treatment programmes spanning across ranges of diagnosis, conditions, ages, and targeted impacts. This volume purposefully does not cover all (even if that was possible) aspects on how virtual interactive space can align to statial computing, which in turn can align with related embodied entities (whatever the terms used e.g. Virtual, Augmented, Extended, Mixed Realities) along with AI, Deep Learning etc. It also doesn’t cover what some may refer to as ‘trendy terms’ such as 360 degree, video, WebXR, cryptocurrency, blockchain, virtual goods, AR museums, travel and teleportation...however, what is covered in this book, and the prior volumes it builds upon (as above), is a sharing and questioning of advancing technologies for inclusive well-being through research and practices from an avant-garde perspective.

Recent Advances in Technologies for Inclusive Well-Being

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Author :
Publisher : Springer
ISBN 13 : 3319498797
Total Pages : 383 pages
Book Rating : 4.3/5 (194 download)

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Book Synopsis Recent Advances in Technologies for Inclusive Well-Being by : Anthony Lewis Brooks

Download or read book Recent Advances in Technologies for Inclusive Well-Being written by Anthony Lewis Brooks and published by Springer. This book was released on 2017-02-18 with total page 383 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents current innovative, alternative and creative approaches that challenge traditional mechanisms in and across disciplines and industries targeting societal impact. A common thread throughout the book is human-centered, uni and multi-modal strategies across the range of human technologies, including sensing and stimuli; virtual and augmented worlds; games for serious applications; accessibility; digital-ethics and more. Focusing on engaging, meaningful, and motivating activities that at the same time offer systemic information on human condition, performance and progress, the book is of interest to anyone seeking to gain insights into the field, be they students, teachers, practicing professionals, consultants, or family representatives. By offering a wider perspective, it addresses the need for a core text that evokes and provokes, engages and demands and stimulates and satisfies.

Advances in Assistive Technologies

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Publisher : Springer Nature
ISBN 13 : 3030871320
Total Pages : 317 pages
Book Rating : 4.0/5 (38 download)

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Book Synopsis Advances in Assistive Technologies by : George A. Tsihrintzis

Download or read book Advances in Assistive Technologies written by George A. Tsihrintzis and published by Springer Nature. This book was released on 2021-11-30 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book aims at exposing its readers to some of the most significant advances in assistive technologies. Assistive technologies develop devices to assist vulnerable people, including elderly people, people with cognitive disabilities such as memory problems or dementia, and people with functional disabilities such as those needing support in toileting, moving around, eating, bathing, dressing, grooming, and taking personal care. The ever-increasing life expectancy and world population, along with the emergence of new diseases and the regrettable continuation of armed conflicts, press for development and availability of assistive technologies that offer people in need the opportunity to live secure and controlled lives with more active participation in society and at a reduced assistive cost. This task can be accomplished only with more advanced devices than traditional-powered wheelchairs or eating/drinking devices, including prosthetics, exoskeletons, visual and hearing aids, cognitive aids, and devices enhanced with artificial intelligence. The book consists of an editorial note and an additional twelve (12) chapters, all of which have been written by authors who work on the corresponding chapter theme and are recognized for their significant research contributions. In more detail, the chapters in the book are organized into four parts, namely (i) Advances in Assistive Technologies in Healthcare, (ii) Advances in Assistive Technologies in Medical Diagnosis, (iii) Advances in Assistive Technologies in Mobility and Navigation, and (iv) Advances in Privacy and Explainability in Assistive Technologies. This research book is directed towards professors, researchers, scientists, engineers, and students in assistive technologies. It is also directed towards readers who come from other disciplines and is interested in becoming versed in some of the most recent assistive technologies. An extensive list of bibliographic references at the end of each chapter guides its readers to probe further into the application areas of interest to them.

Proceedings of International Conference on Information Technology and Applications

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Publisher : Springer Nature
ISBN 13 : 9811993319
Total Pages : 720 pages
Book Rating : 4.8/5 (119 download)

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Book Synopsis Proceedings of International Conference on Information Technology and Applications by : Sajid Anwar

Download or read book Proceedings of International Conference on Information Technology and Applications written by Sajid Anwar and published by Springer Nature. This book was released on 2023-05-18 with total page 720 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book includes high-quality papers presented at 16th International Conference on Information Technology and Applications (ICITA 2022), held in Lisbon, Portugal during October 20–22, 2022. The book presents original research work of academics and industry professionals to exchange their knowledge of the state-of-the-art research and development in information technology and applications. The topics covered in the book are cloud computing, business process engineering, machine learning, evolutionary computing, big data analytics, Internet of things and cyber-physical systems, information and knowledge management, computer vision and image processing, computer graphics and games programming, mobile computing, ontology engineering, software and systems modeling, human–computer interaction, online learning / e-learning, computer networks, and web engineering.

Artificial Intelligence and Machine Learning for Healthcare

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Publisher : Springer Nature
ISBN 13 : 3031111540
Total Pages : 239 pages
Book Rating : 4.0/5 (311 download)

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Book Synopsis Artificial Intelligence and Machine Learning for Healthcare by : Chee-Peng Lim

Download or read book Artificial Intelligence and Machine Learning for Healthcare written by Chee-Peng Lim and published by Springer Nature. This book was released on 2022-09-26 with total page 239 pages. Available in PDF, EPUB and Kindle. Book excerpt: Artificial intelligence (AI) and machine learning (ML) have transformed many standard and conventional methods in undertaking health and well-being issues of humans. AL/ML-based systems and tools play a critical role in this digital and big data era to address a variety of medical and healthcare problems, improving treatments and quality of care for patients. This edition on AI and ML for healthcare consists of two volumes. The first presents selected AI and ML studies on medical imaging and healthcare data analytics, while the second unveils emerging methodologies and trends in AI and ML for delivering better medical treatments and healthcare services in the future. In this first volume, progresses in AI and ML technologies for medical image, video, and signal processing as well as health information and data analytics are presented. These selected studies offer readers theoretical and practical knowledge and ideas pertaining to recent advances in AI and ML for effective and efficient image and data analytics, leading to state-of-the-art AI and ML technologies for advancing the healthcare sector.

Creative Approaches to Technology-Enhanced Learning for the Workplace and Higher Education

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Author :
Publisher : Springer Nature
ISBN 13 : 3031416376
Total Pages : 694 pages
Book Rating : 4.0/5 (314 download)

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Book Synopsis Creative Approaches to Technology-Enhanced Learning for the Workplace and Higher Education by : David Guralnick

Download or read book Creative Approaches to Technology-Enhanced Learning for the Workplace and Higher Education written by David Guralnick and published by Springer Nature. This book was released on 2023-10-25 with total page 694 pages. Available in PDF, EPUB and Kindle. Book excerpt: New technologies provide us with new opportunities to create new learning experiences, leveraging research from a variety of disciplines along with imagination and creativity. The Learning Ideas Conference was created to bring researchers, practitioners, and others together to discuss, innovate, and create. The Learning Ideas Conference 2023 was the 16th annual conference and was held as a hybrid event. The conference took place from June 14–16, 2023., both in New York and online, and included a special track: The ALICE (Adaptive Learning via Interactive, Collaborative and Emotional Approaches) Special Track. Topics covered in this book include among others: online learning methodologies, diversity and inclusion in learning, case studies in university and corporate settings, new technologies in learning (such as virtual reality, augmented reality, holograms, and artificial intelligence), adaptive learning, and project-based learning. The papers included in this book are of interest to researchers in pedagogy and learning theory, university faculty members and administrators, learning and development specialists, user experience designers, and others.

Emerging Technology Applications to Promote Physical Activity and Health

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Author :
Publisher : MDPI
ISBN 13 : 303897708X
Total Pages : 176 pages
Book Rating : 4.0/5 (389 download)

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Book Synopsis Emerging Technology Applications to Promote Physical Activity and Health by : Zan Gao

Download or read book Emerging Technology Applications to Promote Physical Activity and Health written by Zan Gao and published by MDPI. This book was released on 2019-03-26 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt: As technology becomes an ever-more prevalent part of everyday life, and population-based physical activity programs seek new ways to increase life-long engagement with physical activity, these two ideas have become increasingly linked. This Special Issue attempts to offer a thorough and critical examination of emerging technologies in physical activity and health promotion, considering technological interventions in different contexts (communities, clinics, schools, homes, etc.) among various populations, exploring the challenges of integrating technology into physical activity promotion, and offering solutions for its implementation. This Special Issue aims to take a broadly positive stance toward interactive technology initiatives and, while discussing some negative implications of an increased use of technology, offers practical recommendations for promoting physical activity through various emerging technologies, including, but not limited to: Active video games (exergaming); social media; mobile device apps; health wearables; mobile games, augmented reality games, global positioning and geographic information systems; and virtual reality. Offering a logical and clear critique of emerging technologies in physical activity and health promotion, this Special Issue will provide useful suggestions and practical implications for researchers, practitioners, and educators in the fields of public health, kinesiology, physical activity and health, and healthcare.

New Advances and Novel Applications of Music Technologies for Health, Well-Being, and Inclusion

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Author :
Publisher : Frontiers Media SA
ISBN 13 : 2832544150
Total Pages : 141 pages
Book Rating : 4.8/5 (325 download)

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Book Synopsis New Advances and Novel Applications of Music Technologies for Health, Well-Being, and Inclusion by : Emma Margareta Frid

Download or read book New Advances and Novel Applications of Music Technologies for Health, Well-Being, and Inclusion written by Emma Margareta Frid and published by Frontiers Media SA. This book was released on 2024-02-06 with total page 141 pages. Available in PDF, EPUB and Kindle. Book excerpt: The field of research dedicated to the design, creation, use, and evaluation of new sound and music technologies supporting health and well-being is rapidly growing. This research is often conducted in multidisciplinary contexts, with teams working at the intersection of health, psychology, computer science, musical communication and multimodal interaction. As such, the work bridges areas such as universal design, accessibility, music therapy, music technology, Sonic Interaction Design (SID), and Human Computer Interaction (HCI). This Research Topic explores such intersections within music technology research aimed at promoting health and well-being, investigating how new methods, technologies, interfaces, and applications can enable everyone to enjoy the positive benefits of music.

ArtsIT, Interactivity and Game Creation

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Author :
Publisher : Springer Nature
ISBN 13 : 3030955311
Total Pages : 476 pages
Book Rating : 4.0/5 (39 download)

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Book Synopsis ArtsIT, Interactivity and Game Creation by : Matthias Wölfel

Download or read book ArtsIT, Interactivity and Game Creation written by Matthias Wölfel and published by Springer Nature. This book was released on 2022-02-09 with total page 476 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed post-conference proceedings of the 10th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2021 which was held in December 2021. Due to COVID-19 pandemic the conference was held virtually. The 31 revised full papers presented were carefully selected from 57 submissions. The papers are thematically arranged in the following sections: Media Arts and Virtual Reality; Games; Fusions; Collaboration, Inclusion and Participation; Artificial Intelligence in Art and Culture; Approaches and Applications.

Information Systems and Technologies to Support Learning

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Publisher : Springer
ISBN 13 : 3030035778
Total Pages : 707 pages
Book Rating : 4.0/5 (3 download)

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Book Synopsis Information Systems and Technologies to Support Learning by : Álvaro Rocha

Download or read book Information Systems and Technologies to Support Learning written by Álvaro Rocha and published by Springer. This book was released on 2018-10-24 with total page 707 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book features a selection of articles from the second edition of the conference Europe Middle East & North Africa Information Systems and Technologies to Support Learning 2018 (EMENA-ISTL'18), held in Fez, Morocco between 25th and 27th October 2018. EMENA-ISTL’18 was a global forum for researchers and practitioners to present and discuss recent findings and innovations, current trends, professional experiences and challenges in information systems & technologies to support learning. The main topics covered are: A) information systems technologies to support education; B) education in science, technology, engineering and Mathematics; C) emerging technologies in education learning innovation in the digital age; D) software systems, architectures, applications and tools; E) multimedia systems and applications; F) computer communications and networks; G) IOT, smart cities and people, wireless, sensor and ad-hoc networks; H) organizational models and information systems and technologies; I) human–computer Interaction; J) computers & security, ethics and data-forensic; K) health informatics, and medical informatics security; l) information and knowledge management; m) big data analytics and applications, intelligent data systems, and machine learning; n) artificial intelligence, high performance computing; o) mobile, embedded and ubiquitous systems; p) language and image processing, computer graphics and vision; and q) the interdisciplinary field of fuzzy logic and data mining.

Innovations in Learning and Technology for the Workplace and Higher Education

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Publisher : Springer Nature
ISBN 13 : 3030906779
Total Pages : 451 pages
Book Rating : 4.0/5 (39 download)

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Book Synopsis Innovations in Learning and Technology for the Workplace and Higher Education by : David Guralnick

Download or read book Innovations in Learning and Technology for the Workplace and Higher Education written by David Guralnick and published by Springer Nature. This book was released on 2021-11-12 with total page 451 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers the topics such as online learning methodologies, case studies, new technologies in learning (such as virtual reality, augmented reality, holograms, and artificial intelligence), adaptive learning, and project-based learning. New technologies provide us with new opportunities to create new learning experiences, leveraging research from a variety of disciplines along with imagination and creativity. The Learning Ideas Conference was created to bring researchers, practitioners, and others together to discuss, innovate, and create. The Learning Ideas Conference 2021 was the 14th annual conference and the first under its new name (following on its predecessors, the International Conference on E-Learning in the Workplace and the International Conference on Interactive Collaborative and Blended Learning). The conference was held online from June 14-18, 2021, and included two special tracks: The ALICE (Adaptive Learning via Interactive, Collaborative and Emotional Approaches) Special Track and a track entitled Building a University of Tomorrow, from the Xi'an Jiaotong-Liverpool University (XJTLU) in China. The papers included in this book may be of interest to researchers in pedagogy and learning theory, university faculty members and administrators, learning and development specialists, user experience designers, and others.

The Persistence of Code in Game Engine Culture

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Publisher : Routledge
ISBN 13 : 0429784406
Total Pages : 276 pages
Book Rating : 4.4/5 (297 download)

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Book Synopsis The Persistence of Code in Game Engine Culture by : Eric Freedman

Download or read book The Persistence of Code in Game Engine Culture written by Eric Freedman and published by Routledge. This book was released on 2020-04-07 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: With its unique focus on video game engines, the data-driven architectures of game development and play, this innovative textbook examines the impact of software on everyday life and explores the rise of engine-driven culture. Through a series of case studies, Eric Freedman lays out a clear methodology for studying the game development pipeline, and uses the video game engine as a pathway for media scholars and practitioners to navigate the complex terrain of software practice. Examining several distinct software ecosystems that include the proprietary efforts of Amazon, Apple, Capcom, Epic Games and Unity Technologies, and the unique ways that game engines are used in non-game industries, Freedman illustrates why engines matter. The studies bind together designers and players, speak to the labors of the game industry, value the work of both global and regional developers, and establish critical connection points between software and society. Freedman has crafted a much-needed entry point for students new to code, and a research resource for scholars and teachers working in media industries, game development and new media.

Technology-Supported Teaching and Research Methods for Educators

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Author :
Publisher : IGI Global
ISBN 13 : 1522559167
Total Pages : 348 pages
Book Rating : 4.5/5 (225 download)

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Book Synopsis Technology-Supported Teaching and Research Methods for Educators by : Makewa, Lazarus Ndiku

Download or read book Technology-Supported Teaching and Research Methods for Educators written by Makewa, Lazarus Ndiku and published by IGI Global. This book was released on 2018-09-28 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: Technology can be a powerful tool for transforming learning. It can help affirm and advance relationships between educators and students, reinvent approaches to learning and collaboration, shrink long-standing equity and accessibility gaps, and adapt learning experiences to meet the needs of all learners. Technology-Supported Teaching and Research Methods for Educators provides innovative insights into the utilization and maintenance of technology-supported teaching and research methods for educators. The content within this publication represents the work of e-learning, digital technologies, and current issues and trends in the field of teaching and learning in the context of contemporary technologies. It is a vital reference source for school educators, professionals, school administrators, academicians, researchers, and graduate-level students seeking coverage on topics centered on the integration of effective technologies that will support educators and students.

Innovative Approaches to Technology-Enhanced Learning for the Workplace and Higher Education

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Author :
Publisher : Springer Nature
ISBN 13 : 3031215699
Total Pages : 635 pages
Book Rating : 4.0/5 (312 download)

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Book Synopsis Innovative Approaches to Technology-Enhanced Learning for the Workplace and Higher Education by : David Guralnick

Download or read book Innovative Approaches to Technology-Enhanced Learning for the Workplace and Higher Education written by David Guralnick and published by Springer Nature. This book was released on 2022-12-15 with total page 635 pages. Available in PDF, EPUB and Kindle. Book excerpt: New technologies provide us with new opportunities to create new learning experiences, leveraging research from a variety of disciplines along with imagination and creativity. The Learning Ideas Conference was created to bring researchers, practitioners, and others together to discuss, innovate, and create. The Learning Ideas Conference 2022 was the 15th annual conference and was the first time the conference was held as a hybrid event. The conference took place from June 15 to 17, 2022, both in New York and online, and included two special tracks: The Adaptive Learning via Interactive, Collaborative and Emotional Approaches (ALICE) Special Track and a track on Inclusive Learning. Topics covered in this book include, among others, online learning methodologies, diversity and inclusion in learning, case studies in university and corporate settings, new technologies in learning (such as virtual reality, augmented reality, holograms, and artificial intelligence), adaptive learning, and project-based learning. The papers included in this book are of interest to researchers in pedagogy and learning theory, university faculty members and administrators, learning and development specialists, user experience designers, and others.

Sustainable Digital Transformation

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Publisher : Springer Nature
ISBN 13 : 3031157702
Total Pages : 304 pages
Book Rating : 4.0/5 (311 download)

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Book Synopsis Sustainable Digital Transformation by : Stefano Za

Download or read book Sustainable Digital Transformation written by Stefano Za and published by Springer Nature. This book was released on 2022-11-23 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital transformation is one of the most discussed topics today because of its impact on society and the economy. This book explores how digital transformation can be made sustainable and how sustainability strategies can be integrated into the different phases of digital transformation development. It shows how ICT experts, managers, and policy makers can contribute to a sustainable digital transformation by examining the technological, organizational, and societal implications. The book is based on a selection of best papers on this topic presented at the annual conference of the Italian Chapter of AIS in Trento, Italy, in October 2021. The plurality of views offered makes the book particularly relevant for scholars, companies, and organizations in the public sector.

Encyclopedia of Video Games [3 volumes]

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Author :
Publisher : Bloomsbury Publishing USA
ISBN 13 :
Total Pages : 1173 pages
Book Rating : 4.2/5 (161 download)

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Book Synopsis Encyclopedia of Video Games [3 volumes] by : Mark J. P. Wolf

Download or read book Encyclopedia of Video Games [3 volumes] written by Mark J. P. Wolf and published by Bloomsbury Publishing USA. This book was released on 2021-05-24 with total page 1173 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now in its second edition, the Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming is the definitive, go-to resource for anyone interested in the diverse and expanding video game industry. This three-volume encyclopedia covers all things video games, including the games themselves, the companies that make them, and the people who play them. Written by scholars who are exceptionally knowledgeable in the field of video game studies, it notes genres, institutions, important concepts, theoretical concerns, and more and is the most comprehensive encyclopedia of video games of its kind, covering video games throughout all periods of their existence and geographically around the world. This is the second edition of Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming, originally published in 2012. All of the entries have been revised to accommodate changes in the industry, and an additional volume has been added to address the recent developments, advances, and changes that have occurred in this ever-evolving field. This set is a vital resource for scholars and video game aficionados alike.

ArtsIT, Interactivity and Game Creation

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Author :
Publisher : Springer Nature
ISBN 13 : 3031289935
Total Pages : 642 pages
Book Rating : 4.0/5 (312 download)

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Book Synopsis ArtsIT, Interactivity and Game Creation by : Anthony L. Brooks

Download or read book ArtsIT, Interactivity and Game Creation written by Anthony L. Brooks and published by Springer Nature. This book was released on 2023-04-01 with total page 642 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed post-conference proceedings the 11th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2022 which was held in Faro, Portugal, November 21-22, 2022. The 45 revised full papers presented were carefully selected from 118 submissions. The papers are thematically arranged in the following sections: Dialogues Between Geometry, Computer Graphics and the Visual Arts; Games and Gamification; Museums and the Virtual; Animation, AI, Books and Behavior; Fluency, Fashion, Emotion and Play; Movement, Film and Audio.