Ray Tracing and Beyond

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Author :
Publisher : Cambridge University Press
ISBN 13 : 0521768063
Total Pages : 545 pages
Book Rating : 4.5/5 (217 download)

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Book Synopsis Ray Tracing and Beyond by : E. R. Tracy

Download or read book Ray Tracing and Beyond written by E. R. Tracy and published by Cambridge University Press. This book was released on 2014-02-27 with total page 545 pages. Available in PDF, EPUB and Kindle. Book excerpt: This complete introduction to the use of modern ray tracing techniques in plasma physics describes the powerful mathematical methods generally applicable to vector wave equations in non-uniform media, and clearly demonstrates the application of these methods to simplify and solve important problems in plasma wave theory. Key analytical concepts are carefully introduced as needed, encouraging the development of a visual intuition for the underlying methodology, with more advanced mathematical concepts succinctly explained in the appendices, and supporting Matlab and Raycon code available online. Covering variational principles, covariant formulations, caustics, tunnelling, mode conversion, weak dissipation, wave emission from coherent sources, incoherent wave fields, and collective wave absorption and emission, all within an accessible framework using standard plasma physics notation, this is an invaluable resource for graduate students and researchers in plasma physics.

Ray Tracing and Beyond

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Author :
Publisher :
ISBN 13 : 9781139868471
Total Pages : pages
Book Rating : 4.8/5 (684 download)

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Book Synopsis Ray Tracing and Beyond by : E. R. Tracy

Download or read book Ray Tracing and Beyond written by E. R. Tracy and published by . This book was released on 2014 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Ray Tracing and Beyond

Download Ray Tracing and Beyond PDF Online Free

Author :
Publisher : Cambridge University Press
ISBN 13 : 113986713X
Total Pages : 545 pages
Book Rating : 4.1/5 (398 download)

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Book Synopsis Ray Tracing and Beyond by : E. R. Tracy

Download or read book Ray Tracing and Beyond written by E. R. Tracy and published by Cambridge University Press. This book was released on 2014-02-27 with total page 545 pages. Available in PDF, EPUB and Kindle. Book excerpt: This complete introduction to the use of modern ray tracing techniques in plasma physics describes the powerful mathematical methods generally applicable to vector wave equations in non-uniform media, and clearly demonstrates the application of these methods to simplify and solve important problems in plasma wave theory. Key analytical concepts are carefully introduced as needed, encouraging the development of a visual intuition for the underlying methodology, with more advanced mathematical concepts succinctly explained in the appendices, and supporting Matlab and Raycon code available online. Covering variational principles, covariant formulations, caustics, tunnelling, mode conversion, weak dissipation, wave emission from coherent sources, incoherent wave fields, and collective wave absorption and emission, all within an accessible framework using standard plasma physics notation, this is an invaluable resource for graduate students and researchers in plasma physics.

Ray Tracing from the Ground Up

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Author :
Publisher : CRC Press
ISBN 13 : 1439864349
Total Pages : 784 pages
Book Rating : 4.4/5 (398 download)

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Book Synopsis Ray Tracing from the Ground Up by : Kevin Suffern

Download or read book Ray Tracing from the Ground Up written by Kevin Suffern and published by CRC Press. This book was released on 2016-04-19 with total page 784 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the increase in computing speed and due to the high quality of the optical effects it achieves, ray tracing is becoming a popular choice for interactive and animated rendering. This book takes readers through the whole process of building a modern ray tracer from scratch in C++. All concepts and processes are explained in detail with the aid o

Ray Tracing Gems

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Author :
Publisher : Apress
ISBN 13 : 1484244273
Total Pages : 622 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Ray Tracing Gems by : Eric Haines

Download or read book Ray Tracing Gems written by Eric Haines and published by Apress. This book was released on 2019-02-25 with total page 622 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing Gems provides key building blocks for developers of games, architectural applications, visualizations, and more. Experts in rendering share their knowledge by explaining everything from nitty-gritty techniques that will improve any ray tracer to mastery of the new capabilities of current and future hardware. What you'll learn: The latest ray tracing techniques for developing real-time applications in multiple domains Guidance, advice, and best practices for rendering applications with Microsoft DirectX Raytracing (DXR) How to implement high-performance graphics for interactive visualizations, games, simulations, and more Who this book is for:Developers who are looking to leverage the latest APIs and GPU technology for real-time rendering and ray tracing Students looking to learn about best practices in these areas Enthusiasts who want to understand and experiment with their new GPUs

Ray Tracing and Beyond

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Author :
Publisher :
ISBN 13 : 9781139864886
Total Pages : 546 pages
Book Rating : 4.8/5 (648 download)

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Book Synopsis Ray Tracing and Beyond by : A N Kaufman

Download or read book Ray Tracing and Beyond written by A N Kaufman and published by . This book was released on 2014-05-28 with total page 546 pages. Available in PDF, EPUB and Kindle. Book excerpt: This complete introduction to the use of modern ray tracing techniques in plasma physics describes the powerful mathematical methods generally applicable to vector wave equations in non-uniform media, and clearly demonstrates the application of these methods to simplify and solve important problems in plasma wave theory. Key analytical concepts are carefully introduced as needed, encouraging the development of a visual intuition for the underlying methodology, with more advanced mathematical concepts succinctly explained in the appendices, and supporting Matlab and Raycon code available online. Covering variational principles, covariant formulations, caustics, tunnelling, mode conversion, weak dissipation, wave emission from coherent sources, incoherent wave fields, and collective wave absorption and emission, all within an accessible framework using standard plasma physics notation, this is an invaluable resource for graduate students and researchers in plasma physics.

Ray Tracing and Beyond

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Author :
Publisher :
ISBN 13 : 9781139870603
Total Pages : 546 pages
Book Rating : 4.8/5 (76 download)

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Book Synopsis Ray Tracing and Beyond by : A N Kaufman

Download or read book Ray Tracing and Beyond written by A N Kaufman and published by . This book was released on 2014-05-14 with total page 546 pages. Available in PDF, EPUB and Kindle. Book excerpt: This complete introduction to the use of modern ray tracing techniques in plasma physics describes the powerful mathematical methods generally applicable to vector wave equations in non-uniform media, and clearly demonstrates the application of these methods to simplify and solve important problems in plasma wave theory. Key analytical concepts are carefully introduced as needed, encouraging the development of a visual intuition for the underlying methodology, with more advanced mathematical concepts succinctly explained in the appendices, and supporting Matlab and Raycon code available online. Covering variational principles, covariant formulations, caustics, tunnelling, mode conversion, weak dissipation, wave emission from coherent sources, incoherent wave fields, and collective wave absorption and emission, all within an accessible framework using standard plasma physics notation, this is an invaluable resource for graduate students and researchers in plasma physics.

Real-Time Rendering

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Author :
Publisher : CRC Press
ISBN 13 : 1315362007
Total Pages : 1046 pages
Book Rating : 4.3/5 (153 download)

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Book Synopsis Real-Time Rendering by : Tomas Akenine-Möller

Download or read book Real-Time Rendering written by Tomas Akenine-Möller and published by CRC Press. This book was released on 2019-01-18 with total page 1046 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. The authors have made the figures used in the book available for download for fair use.:Download Figures. Reviews Rendering has been a required reference for professional graphics practitioners for nearly a decade. This latest edition is as relevant as ever, covering topics from essential mathematical foundations to advanced techniques used by today’s cutting edge games. -- Gabe Newell, President, Valve, May 2008 Rendering ... has been completely revised and revamped for its updated third edition, which focuses on modern techniques used to generate three-dimensional images in a fraction of the time old processes took. From practical rendering for games to math and details for better interactive applications, it's not to be missed. -- The Bookwatch, November 2008 You'll get brilliantly lucid explanations of concepts like vertex morphing and variance shadow mapping—as well as a new respect for the incredible craftsmanship that goes into today's PC games. -- Logan Decker, PC Gamer Magazine , February 2009

An Introduction to Ray Tracing

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Author :
Publisher : Elsevier
ISBN 13 : 0080499058
Total Pages : 368 pages
Book Rating : 4.0/5 (84 download)

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Book Synopsis An Introduction to Ray Tracing by : Andrew S. Glassner

Download or read book An Introduction to Ray Tracing written by Andrew S. Glassner and published by Elsevier. This book was released on 1989-06-01 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: The creation of ever more realistic 3-D images is central to the development of computer graphics. The ray tracing technique has become one of the most popular and powerful means by which photo-realistic images can now be created. The simplicity, elegance and ease of implementation makes ray tracing an essential part of understanding and exploiting state-of-the-art computer graphics. An Introduction to Ray Tracing develops from fundamental principles to advanced applications, providing "how-to" procedures as well as a detailed understanding of the scientific foundations of ray tracing. It is also richly illustrated with four-color and black-and-white plates. This is a book which will be welcomed by all concerned with modern computer graphics, image processing, and computer-aided design. Provides practical "how-to" information Contains high quality color plates of images created using ray tracing techniques Progresses from a basic understanding to the advanced science and application of ray tracing

An Introduction to Ray Tracing

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Author :
Publisher : Morgan Kaufmann
ISBN 13 : 9780122861604
Total Pages : 364 pages
Book Rating : 4.8/5 (616 download)

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Book Synopsis An Introduction to Ray Tracing by : Andrew S. Glassner

Download or read book An Introduction to Ray Tracing written by Andrew S. Glassner and published by Morgan Kaufmann. This book was released on 1989-01-28 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: The creation of ever more realistic 3D images is central to the development of computer graphics. Ray tracing is one of the most popular and powerful means by which photo-realistic images can now be created. From fundamental principles to advanced applications, this guide provides how-to procedures and a detailed understanding of the scientific foundations of ray tracing. Richly illustrated with color and b&w plates.

Realistic Ray Tracing, Second Edition

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Author :
Publisher : A K Peters, Ltd.
ISBN 13 : 1568814615
Total Pages : 242 pages
Book Rating : 4.5/5 (688 download)

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Book Synopsis Realistic Ray Tracing, Second Edition by : Peter Shirley

Download or read book Realistic Ray Tracing, Second Edition written by Peter Shirley and published by A K Peters, Ltd.. This book was released on 2008-12-19 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: Concentrating on the "nuts and bolts" of writing ray tracing programs, this new and revised edition emphasizes practical and implementation issues and takes the reader through all the details needed to write a modern rendering system. Most importantly, the book adds many C++ code segments, and adds new details to provide the reader with a better intuitive understanding of ray tracing algorithms.

Ray Tracing from the Ground Up

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Author :
Publisher : CRC Press
ISBN 13 : 1498774709
Total Pages : 782 pages
Book Rating : 4.4/5 (987 download)

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Book Synopsis Ray Tracing from the Ground Up by : Kevin Suffern

Download or read book Ray Tracing from the Ground Up written by Kevin Suffern and published by CRC Press. This book was released on 2016-04-19 with total page 782 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the increase in computing speed and due to the high quality of the optical effects it achieves, ray tracing is becoming a popular choice for interactive and animated rendering. This book takes readers through the whole process of building a modern ray tracer from scratch in C++. All concepts and processes are explained in detail with the aid o

Computer Graphics from Scratch

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Author :
Publisher : No Starch Press
ISBN 13 : 1718500769
Total Pages : 250 pages
Book Rating : 4.7/5 (185 download)

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Book Synopsis Computer Graphics from Scratch by : Gabriel Gambetta

Download or read book Computer Graphics from Scratch written by Gabriel Gambetta and published by No Starch Press. This book was released on 2021-05-13 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guides beginners through building photorealistic 3D renders. Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering. You’ll build two complete, fully functional renderers: a raytracer, which simulates rays of light as they bounce off objects, and a rasterizer, which converts 3D models into 2D pixels. As you progress you’ll learn how to create realistic reflections and shadows, and how to render a scene from any point of view. Pseudocode examples throughout make it easy to write your renderers in any language, and links to live JavaScript demos of each algorithm invite you to explore further on your own. Learn how to: Use perspective projection to draw 3D objects on a 2D plane Simulate the way rays of light interact with surfaces Add mirror-like reflections and cast shadows to objects Render a scene from any camera position using clipping planes Use flat, Gouraud, and Phong shading to mimic real surface lighting Paint texture details onto basic shapes to create realistic-looking objects Whether you’re an aspiring graphics engineer or a novice programmer curious about how graphics algorithms work, Gabriel Gambetta’s simple, clear explanations will quickly put computer graphics concepts and rendering techniques within your reach. All you need is basic coding knowledge and high school math. Computer Graphics from Scratch will cover the rest.

Physically Based Rendering

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Author :
Publisher : Morgan Kaufmann
ISBN 13 : 0123750792
Total Pages : 1201 pages
Book Rating : 4.1/5 (237 download)

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Book Synopsis Physically Based Rendering by : Matt Pharr

Download or read book Physically Based Rendering written by Matt Pharr and published by Morgan Kaufmann. This book was released on 2010-06-28 with total page 1201 pages. Available in PDF, EPUB and Kindle. Book excerpt: This updated edition describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. Through the ideas and software in this book, designers will learn to design and employ a full-featured rendering system for creating stunning imagery. Includes a companion site complete with source code for the rendering system described in the book, with support for Windows, OS X, and Linux.

Ray Tracing: A Tool for All

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Author :
Publisher : Springer
ISBN 13 : 3030174905
Total Pages : 358 pages
Book Rating : 4.0/5 (31 download)

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Book Synopsis Ray Tracing: A Tool for All by : Jon Peddie

Download or read book Ray Tracing: A Tool for All written by Jon Peddie and published by Springer. This book was released on 2019-08-08 with total page 358 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first book to offer a comprehensive overview for anyone wanting to understand the benefits and opportunities of ray tracing, as well as some of the challenges, without having to learn how to program or be an optics scientist. It demystifies ray tracing and brings forward the need and benefit of using ray tracing throughout the development of a film, product, or building — from pitch to prototype to marketing. Ray Tracing and Rendering clarifies the difference between conventional faked rendering and physically correct, photo-realistic ray traced rendering, and explains how programmer’s time, and backend compositing time are saved while producing more accurate representations with 3D models that move. Often considered an esoteric subject the author takes ray tracing out of the confines of the programmer’s lair and shows how all levels of users from concept to construction and sales can benefit without being forced to be a practitioner. It treats both theoretical and practical aspects of the subject as well as giving insights into all the major ray tracing programs and how many of them came about. It will enrich the readers’ understanding of what a difference an accurate high-fidelity image can make to the viewer — our eyes are incredibly sensitive to flaws and distortions and we quickly disregard things that look phony or unreal. Such dismissal by a potential user or customer can spell disaster for a supplier, producer, or developer. If it looks real it will sell, even if it is a fantasy animation. Ray tracing is now within reach of every producer and marketeer, and at prices one can afford, and with production times that meet the demands of today’s fast world.

Rendering Techniques 2001

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Publisher : Springer Science & Business Media
ISBN 13 : 3709162424
Total Pages : 361 pages
Book Rating : 4.7/5 (91 download)

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Book Synopsis Rendering Techniques 2001 by : S.J. Gortler

Download or read book Rendering Techniques 2001 written by S.J. Gortler and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 361 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains the proceedings of the lih Eurographics Workshop on Rendering, th which took place from the 25 to the 27th of June, 2001, in London, United Kingdom. Over the past 11 years, the workshop has become the premier forum dedicated to research in rendering. Much of the work in rendering now appearing in other conferences and journals builds on ideas originally presented at the workshop. This year we received a total of 74 submissions. Each paper was carefully reviewed by two of the 28 international programme committee members, as well as external reviewers, selected by the co-chairs from a pool of 125 individuals. In this review process, all submissions and reviews were handled electronically, with the exception of videos submitted with a few of the papers. The overall quality of the submissions was exceptionally high. Space and time constraints forced the committee to make some difficult decisions. In the end, 29 by papers were accepted, and they appear here. Almost all papers are accompanied color images, which appear at the end of the book. The papers treat the following varied topics: methods for local and global illumination, techniques for acquisition and modeling from images, image-based rendering, new image representations, hardware assisted methods, shadow algorithms, visibility, perception, texturing, and filtering. Each year, in addition to the reviewed contributions, the workshop includes invited presentations from internationally recognized experts.

Advanced Global Illumination

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Author :
Publisher : CRC Press
ISBN 13 : 1315359871
Total Pages : 203 pages
Book Rating : 4.3/5 (153 download)

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Book Synopsis Advanced Global Illumination by : Philip Dutre

Download or read book Advanced Global Illumination written by Philip Dutre and published by CRC Press. This book was released on 2018-10-24 with total page 203 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides a fundamental understanding of global illumination algorithms. It discusses a broad class of algorithms for realistic image synthesis and introduces a theoretical basis for the algorithms presented. Topics include: physics of light transport, Monte Carlo methods, general strategies for solving the rendering equation, stochastic path-tracing algorithms such as ray tracing and light tracing, stochastic radiosity including photon density estimation and hierarchical Monte Carlo radiosity, hybrid algorithms, metropolis light transport, irradiance caching, photon mapping and instant radiosity, beyond the rendering equation, image display and human perception. If you want to design and implement a global illumination rendering system or need to use and modify an existing system for your specific purpose, this book will give you the tools and the understanding to do so.