Ratchet Deadlocked

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Author :
Publisher : Random House Digital, Inc.
ISBN 13 : 0761552049
Total Pages : 130 pages
Book Rating : 4.7/5 (615 download)

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Book Synopsis Ratchet Deadlocked by : Greg Off

Download or read book Ratchet Deadlocked written by Greg Off and published by Random House Digital, Inc.. This book was released on 2005 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ratchet: Deadlocked Tune In, Suit Up, and Take 'em Down! Combat strategies for surviving the perils of DreadZone Maps of every level with all pickups and objective locations revealed Exclusive DVD with full-motion strategy and interviews with the Insomniac team! (Not available with eGuide) Every mod, weapon and gadget covered! Find out what upgrades and equipment best suit your playstyle Tactics for commanding your bots to their fullest potential Tips to get the most out of online and co-op play

The Art of Ratchet & Clank

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Author :
Publisher : Dark Horse Comics
ISBN 13 : 1506705731
Total Pages : 252 pages
Book Rating : 4.5/5 (67 download)

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Book Synopsis The Art of Ratchet & Clank by : Sony Computer Entertainment

Download or read book The Art of Ratchet & Clank written by Sony Computer Entertainment and published by Dark Horse Comics. This book was released on 2018-07-24 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: A retrospective exploration of the galaxy's most lovable video game heroes--Ratchet and Clank! For fifteen years the most unlikely heroes in the cosmos have been adventuring across the stars, kicking butt and taking names. Ratchet and Clank have rescued innocent civilizations, taken down evil corporations, defeated robot armies, incited space prison breakouts, and even colluded with interstellar pirates! Now, Dark Horse Books and Insomniac Games proudly offer a look back at the history of the iconic series in a Qwark-tastic collection of never-before-seen concept art and behind-the-scenes commentary chronicling eleven amazing games and the brilliant studio that created them!

Ratchet and Clank

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Author :
Publisher : Wildstorm
ISBN 13 : 9781401231637
Total Pages : 0 pages
Book Rating : 4.2/5 (316 download)

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Book Synopsis Ratchet and Clank by : T. J. Fixman

Download or read book Ratchet and Clank written by T. J. Fixman and published by Wildstorm. This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by T.J. FIXMAN - Art by ADAM ARCHER - Cover by CREATUREBOX The bestselling Sony video game franchise is now an action-packed, galaxy spanning comic. With Dr. Nefarious defeated and the universe safe, galactic heroes Ratchet and Clank return to the Solana galaxy for some well-earned rest and relaxation. But when entire planets begin disappearing from the universe without a trace, Galactic President Qwark calls them back into action to solve the mystery. Collecting the 6-issue miniseries! On JUNE 29 - 144 pg, FC, $17.99 US

The Book of Games

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Publisher : Book of Games
ISBN 13 : 829973780X
Total Pages : 449 pages
Book Rating : 4.2/5 (997 download)

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Book Synopsis The Book of Games by : Bendik Stang

Download or read book The Book of Games written by Bendik Stang and published by Book of Games. This book was released on 2006-11 with total page 449 pages. Available in PDF, EPUB and Kindle. Book excerpt: A feast for the eyes with literally thousands of vivid, high-resolution screen shots, this book provides a comprehensive visual tour through the world of PC and video gaming. Sorted by genre, 150 of the most exciting current software titles are reviewed with information of interest to players, parents, and industry professionals. Each game is featured in a two-page spread that includes detailed game summary, analysis, and strategy, nine representative in-game screen shots, games with similar skill and strategy requirements, appropriate age range, ESRB content ratings, complete technological specifications, and more. Feature stories are included throughout the book, covering game-related topics such as multiplayer online gaming, games in movies, and the future of gaming. The book also includes useful reference tools such as an illustrated glossary, an overview of game publishers, and information on current and upcoming hardware platforms such as Sony's new PS3 and Nintendo's Wii.

Ratchet & Clank

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Author :
Publisher : Prima Games
ISBN 13 : 9780761539643
Total Pages : 158 pages
Book Rating : 4.5/5 (396 download)

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Book Synopsis Ratchet & Clank by : Greg Off

Download or read book Ratchet & Clank written by Greg Off and published by Prima Games. This book was released on 2002 with total page 158 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Ultimate Gadget to Save the Universe! - Complete walkthrough of each planet with detailed maps - Detailed weapon and gadget descriptions - Locations of every Gold Bolt - Strategies for dealing with Chairman Drek's minions - All secrets revealed

The Video Games Guide

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Author :
Publisher : McFarland
ISBN 13 : 1476600678
Total Pages : 385 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis The Video Games Guide by : Matt Fox

Download or read book The Video Games Guide written by Matt Fox and published by McFarland. This book was released on 2012-12-01 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.

Maximum PC

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Author :
Publisher :
ISBN 13 :
Total Pages : 168 pages
Book Rating : 4./5 ( download)

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Book Synopsis Maximum PC by :

Download or read book Maximum PC written by and published by . This book was released on 2005-12 with total page 168 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maximum PC is the magazine that every computer fanatic, PC gamer or content creator must read. Each and every issue is packed with punishing product reviews, insightful and innovative how-to stories and the illuminating technical articles that enthusiasts crave.

Ratchet & Clank Future

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Author :
Publisher : BradyGames
ISBN 13 : 9780744011241
Total Pages : 0 pages
Book Rating : 4.0/5 (112 download)

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Book Synopsis Ratchet & Clank Future by : BradyGames

Download or read book Ratchet & Clank Future written by BradyGames and published by BradyGames. This book was released on 2009 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: BradyGames' Ratchet and Clank Future 2: A Crack in Time Signature Series Strategy Guide includes the following: A comprehensive walkthrough of the entire game. WEAPONS AND GADGETS: Learn all about every weapon and gadget, along with ways to upgrade each weapon. Plus all hidden items and collectables are revealed! BESTIARY: Complete listing of even the toughest foe encountered in the game Game secrets uncovered! Platform: PlayStation 3Genre: Action/Adventure

Game Design Workshop

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Author :
Publisher : CRC Press
ISBN 13 : 0080560393
Total Pages : 482 pages
Book Rating : 4.0/5 (85 download)

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Book Synopsis Game Design Workshop by : Tracy Fullerton

Download or read book Game Design Workshop written by Tracy Fullerton and published by CRC Press. This book was released on 2008-02-08 with total page 482 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop begins with an examination of the fundamental elements of game design; then puts you to work in prototyping, playtesting and redesigning your own games with exercises that teach essential desi

Official Gazette of the United States Patent and Trademark Office

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Author :
Publisher :
ISBN 13 :
Total Pages : 1282 pages
Book Rating : 4.:/5 (89 download)

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Book Synopsis Official Gazette of the United States Patent and Trademark Office by :

Download or read book Official Gazette of the United States Patent and Trademark Office written by and published by . This book was released on 2006 with total page 1282 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Gamers at Work

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Author :
Publisher : Apress
ISBN 13 : 1430233524
Total Pages : 345 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Gamers at Work by : Morgan Ramsay

Download or read book Gamers at Work written by Morgan Ramsay and published by Apress. This book was released on 2012-06-08 with total page 345 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Gamers at Work is a critical resource for new and experienced business leaders—for anyone who feels unprepared for the demanding and seemingly insurmountable trials ahead of them." —Peter Molyneux OBE, founder, Lionhead Studios "Gamers at Work explores every imaginable subtlety of the video-game industry through the fascinating stories of those who took the risks and reaped the rewards." —Hal Halpin, president, Entertainment Consumers Association "This is the sort of book that can tear the most hardcore gamers away from their PCs, Macs, or consoles for a few hours of rewarding reading." —North County Times "Gamers at Work is truly an invaluable resource that's well worth adding to your personal library." —Wii Love It There are few companies in the video-game industry that have withstood the test of time; most startups exit as quickly as they enter. In Gamers at Work: Stories Behind the Games People Play, the countless challenges of building successful video-game developers and publishers in this unstable industry are explored through interviews containing entertaining stories, humorous anecdotes, and lessons learned the hard way. Gamers at Work presents an inside look at how 18 industry leaders play the odds, seize opportunities, and transform small businesses into great businesses. Here, in Gamers at Work, you will find their stories replete with their personal struggles, corporate intrigue, and insights into strategy, leadership, and management. Gamers at Work: Explores the formation of entertainment software companies from the perspectives of successful founders who played the odds Provides insight into why experienced professionals sacrifice the comfort of gainful employment for the uncertainty and risk of the startup Shares the experiences and lessons that shape the lives, decisions, and struggles of entrepreneurs in this volatile business As an added bonus, check out Online Game Pioneers at Work, published in 2015, for even more incredible stories from leaders in the mobile space. Featured Entrepreneurs: Trip Hawkins, Electronic Arts (Madden NFL) Nolan Bushnell, Atari (Pong) Wild Bill Stealey, MicroProse Software (Sid Meier's Civilization) Tony Goodman, Ensemble Studios (Age of Empires) Feargus Urquhart, Obsidian Entertainment (Star Wars: Knights of the Old Republic II) Tim Cain, Troika Games (Arcanum, Vampire: the Masquerade—Bloodlines) Warren Spector, Junction Point Studios (Disney Epic Mickey) Doug & Gary Carlston, Broderbund Software (Prince of Persia, Carmen Sandiego) Don Daglow, Stormfront Studios (Neverwinter Nights, Tony La Russa Baseball) John Smedley, Verant Interactive (EverQuest, PlanetSide) Ken Williams, Sierra On-Line (King's Quest, Leisure Suit Larry) Lorne Lanning, Oddworld Inhabitants (Oddworld) Chris Ulm, Appy Entertainment (FaceFighter, Trucks & Skulls) Tobi Saulnier, 1st Playable (Kung Zhu, Yogi Bear) Christopher Weaver, Bethesda Softworks (The Elder Scrolls) Jason Rubin, Naughty Dog (Crash Bandicoot, Uncharted) Ted Price, Insomniac Games (Spyro, Resistance) Other books in the Apress At Work Series: Coders at Work, Seibel, 978-1-4302-1948-4 Venture Capitalists at Work, Shah & Shah, 978-1-4302-3837-9 CIOs at Work, Yourdon, 978-1-4302-3554-5 CTOs at Work, Donaldson, Seigel, & Donaldson, 978-1-4302-3593-4 Founders at Work, Livingston, 978-1-4302-1078-8 European Founders at Work, Santos, 978-1-4302-3906-2 Women Leaders at Work, Ghaffari, 978-1-4302-3729-7 Advertisers at Work, Tuten, 978-1-4302-3828-7

Hero Time

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Author :
Publisher : Scholastic Paperbacks
ISBN 13 : 9781338030426
Total Pages : 0 pages
Book Rating : 4.0/5 (34 download)

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Book Synopsis Hero Time by : Meredith Rusu

Download or read book Hero Time written by Meredith Rusu and published by Scholastic Paperbacks. This book was released on 2016 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ratchet, a mechanic with big dreams, and Clank, a robot working against his evil programming, must save the galaxy from destruction.

Game Informer Magazine

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Author :
Publisher :
ISBN 13 :
Total Pages : 484 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis Game Informer Magazine by :

Download or read book Game Informer Magazine written by and published by . This book was released on 2009-12 with total page 484 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Directing Video Games

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Author :
Publisher : Illusion Road
ISBN 13 : 0998637521
Total Pages : 236 pages
Book Rating : 4.9/5 (986 download)

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Book Synopsis Directing Video Games by : Brian Allgeier

Download or read book Directing Video Games written by Brian Allgeier and published by Illusion Road. This book was released on 2017-05-06 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: What does a video game director actually do? What guiding principles do they follow while leading a team of game creators? Longtime Ratchet & Clank director, Brian Allgeier, boils down his decades of experience into 101 fully illustrated tips. Written for both aspiring and experienced creative leaders, this book covers the expansive and multi-faceted role of the director, from developing the initial vision to key methods on tackling design, story development, and production challenges. 5 essential qualities of a creative director: 1. Hold the Vision 2. Provide Structure 3. Keep a Creative Toolbox 4. Lead Effectively 5. Know Production For those who are curious about what it takes to be a video game director or want learn more about the art of creative collaboration, this book covers the basic principles for leading and inspiring a team to make great games. "Directing Video Games is a literal loot drop of knowledge, decades of experience concisely and expertly crafted into 101 densely packed tips. Even a page — with no exaggeration — can be transformative to a project’s success." —Brenda Romero, Award winning game designer "This book is one of a kind, and is essential reading for anyone who wants to lead the creation of a video game. It's full of great visuals and excellent advice, and belongs on every game director's bookshelf." —Richard Lemarchand, Associate Professor in the Interactive Media Division, USC "Born of expansive experience, this is a comprehensive book that both beginners and seasoned developers should keep at their side." —Michael John, Program Director of Games and Playable Media, UCSC "Brian has managed an incredible thing—to present a broadly complex, multi-faceted role in bite-sized, easy to digest nuggets of sage advice." —Marcus Smith, Creative Director of Resistance 3 and Sunset Overdrive

Life's Ratchet

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Publisher :
ISBN 13 : 0465022537
Total Pages : 290 pages
Book Rating : 4.4/5 (65 download)

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Book Synopsis Life's Ratchet by : Peter M. Hoffmann

Download or read book Life's Ratchet written by Peter M. Hoffmann and published by . This book was released on 2012-10-30 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: Life, Hoffman argues, emerges from the random motions of atoms filtered through the sophisticated structures of our evolved machinery. People are essentially giant assemblies of interacting nanoscale machines.

Ratchet & Clank

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Author :
Publisher : BradyGames
ISBN 13 : 9780744013436
Total Pages : 0 pages
Book Rating : 4.0/5 (134 download)

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Book Synopsis Ratchet & Clank by : Off Base Productions

Download or read book Ratchet & Clank written by Off Base Productions and published by BradyGames. This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: BradyGames' Ratchet & Clank: All 4 One Signature Series Strategy Guide includes the following: Ratchet and Clank All 4 One, the humorous actionexploration game for the Sony Playstation 3. -Signature Series treatment makes this strategy guide a COLLECTIBLE ITEM for fans of the Ratchet & Clank series. -Official ARTWORK enhances pages designed for beauty and easy of use. -Exclusive MAPS found only in the official guide show mission routes, important pick-ups, and objectives. -WALKTHROUGH is carefully written to guide the user through the game world. -ENEMIES and CHARACTERS sections show official art, bios, and lists stats. -TROPHIES guide describes all trophies in the game, including how to complete them.

GameAxis Unwired

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Author :
Publisher :
ISBN 13 :
Total Pages : 104 pages
Book Rating : 4./5 ( download)

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Book Synopsis GameAxis Unwired by :

Download or read book GameAxis Unwired written by and published by . This book was released on 2007-09 with total page 104 pages. Available in PDF, EPUB and Kindle. Book excerpt: GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.