Women in Gaming: 100 Professionals of Play

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Author :
Publisher : Penguin
ISBN 13 : 0744019931
Total Pages : 354 pages
Book Rating : 4.7/5 (44 download)

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Book Synopsis Women in Gaming: 100 Professionals of Play by : Meagan Marie

Download or read book Women in Gaming: 100 Professionals of Play written by Meagan Marie and published by Penguin. This book was released on 2018-12-04 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: Women in Gaming: 100 Professionals of Play is a celebration of female accomplishments in the video game industry, ranging from high-level executives to programmers to cosplayers. This insightful and celebratory book highlights women who helped to establish the industry, women who disrupted it, women who fight to diversify it, and young women who will someday lead it. Featuring household names and unsung heroes, each individual profiled is a pioneer in their own right. Key features in this book include: *100 Professionals of Play: Interviews and Special Features with 100 diverse and prominent women highlighting their impact on the gaming industry in the fields of design, programming, animation, marketing, voiceover, and many more. *Pro Tips: Practical and anecdotal advice from industry professionals for young adults working toward a career in the video game industry. *Essays: Short essays covering various topics affecting women in gaming related careers, including "Difficult Women: The Importance of Female Characters Who Go Beyond Being Strong," "NPC: On Being Unseen in the Game Dev Community," and "Motherhood and Gaming: How Motherhood Can Help Rather Than Hinder a Career." *"A Day in the Life of" Features: An inside look at a typical day in the gaming industry across several vocations, including a streamer, a voice actor, and many more.

Phoenix IV

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Publisher :
ISBN 13 : 9780964384804
Total Pages : 868 pages
Book Rating : 4.3/5 (848 download)

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Book Synopsis Phoenix IV by : Leonard Herman

Download or read book Phoenix IV written by Leonard Herman and published by . This book was released on 2017-07-15 with total page 868 pages. Available in PDF, EPUB and Kindle. Book excerpt: A year-by-year complete history of videogames from the late '50s through 2016.

The Art of Uncharted 4: A Thief's End

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Publisher : Dark Horse Comics
ISBN 13 : 1630087068
Total Pages : 179 pages
Book Rating : 4.6/5 (3 download)

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Book Synopsis The Art of Uncharted 4: A Thief's End by : Various

Download or read book The Art of Uncharted 4: A Thief's End written by Various and published by Dark Horse Comics. This book was released on 2016-05-10 with total page 179 pages. Available in PDF, EPUB and Kindle. Book excerpt: Journey alongside Nathan Drake once again, as Naughty Dog and Dark Horse Books team up to bring you this comprehensive and breathtaking exploration into Uncharted 4: A Thief's End! Numerous never-before-seen designs and concept art accompanied by commentary from the developers give you behind-the-scenes access to the creation of this gaming masterwork. This beautiful oversized hardcover is a must-have for any fan of the Uncharted franchise and high quality video game art. The Art of Unchartend 4 will be released by Dark Horse simultaneoulsy with the new game, Uncharted 4.

Heck

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Publisher : Top Shelf Productions
ISBN 13 : 1603092897
Total Pages : 290 pages
Book Rating : 4.6/5 (3 download)

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Book Synopsis Heck by : Zander Cannon

Download or read book Heck written by Zander Cannon and published by Top Shelf Productions. This book was released on with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: Straight from the pages of the hit digital series DOUBLE BARREL! It's his own personal Hell. After the funeral of his estranged father, faded hometown hero Hector "Heck" Hammarskj_ld finds himself the new owner of the old man's house... and inside it, a portal to the underworld! With few other prospects on the horizon, Heck goes into business settling inheritance disputes by contacting the recently deceased, accompanied by his faithful sidekick Elliot. But when an old flame knocks on their door with an important message for her late husband, Heck and Elliot embark on an terrifying journey down into the nine circles, braving the horrors of Hell for an assignment that will reveal more than they ever imagined. Award-winning cartoonist Zander Cannon (The Replacement God, Top 10, Smax, The Stuff of Life) collects his serial from the hit digital magazine Double Barrel into his long-awaited first graphic novel: a story of memory, friendship, and regret, where the past is dead and buried... but not out of reach.

BRZRKR #3 (of 12)

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Publisher : Boom! Studios
ISBN 13 : 1646684753
Total Pages : 25 pages
Book Rating : 4.6/5 (466 download)

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Book Synopsis BRZRKR #3 (of 12) by : Keanu Reeves

Download or read book BRZRKR #3 (of 12) written by Keanu Reeves and published by Boom! Studios. This book was released on 2021-06-16 with total page 25 pages. Available in PDF, EPUB and Kindle. Book excerpt: * The shocking history of B is revealed as Diana digs deeper into his memories. * Meanwhile, the mysterious Caldwell makes his next move to take advantage of this information - and put his master plan into motion.

World War Z: The Art of the Film

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Publisher : National Geographic Books
ISBN 13 : 1781168857
Total Pages : 0 pages
Book Rating : 4.7/5 (811 download)

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Book Synopsis World War Z: The Art of the Film by : Titan Books

Download or read book World War Z: The Art of the Film written by Titan Books and published by National Geographic Books. This book was released on 2013-06-18 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: World War Z is the eagerly awaited film starring Brad Pitt. The story revolves around United Nations employee Gerry Lane (Pitt), who traverses the world in a race against time to stop a pandemic that is toppling armies and governments and threatening to annihilate humanity itself. World War Z: The Art of the Film is the official illustrated companion to the movie, and features a wealth of stunning production art, design sketches and storyboards, alongside the full shooting script. (TM) & © 2013 Paramount Pictures. All Rights Reserved.

20 Years of Tomb Raider

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Publisher :
ISBN 13 : 9780744016901
Total Pages : 0 pages
Book Rating : 4.0/5 (169 download)

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Book Synopsis 20 Years of Tomb Raider by : Meagan Marie

Download or read book 20 Years of Tomb Raider written by Meagan Marie and published by . This book was released on 2016 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Packed with exclusive art, photographs, and interviews covering all facets of the 'Tomb Raider' franchise, this is the essential guide to this game's action-packed history and a must-have for every fan

The Last of Us: American Dreams

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Publisher : Dark Horse Comics
ISBN 13 : 1616552123
Total Pages : 106 pages
Book Rating : 4.6/5 (165 download)

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Book Synopsis The Last of Us: American Dreams by : Faith Erin Hicks

Download or read book The Last of Us: American Dreams written by Faith Erin Hicks and published by Dark Horse Comics. This book was released on 2013-10-29 with total page 106 pages. Available in PDF, EPUB and Kindle. Book excerpt: The prequel comics story to the beloved game from Naughty Dog, The Last of Us, which inspired the hit HBO series! Creative director Neil Druckmann teams with breakout comics star Faith Erin Hicks to present the story of thirteen-year-old Ellie's life in a violent, postpandemic world. Nineteen years ago, a parasitic fungal outbreak killed the majority of the world's population, forcing survivors into a handful of quarantine zones. Thirteen-year-old Ellie has grown up in this violent, postpandemic world, and her disrespect for the military authority running her boarding school earns her new enemies, a new friend in fellow rebel Riley, and her first trip into the outside world. The official lead-in to the video game from Faith Erin Hicks (The Adventures of Superhero Girl, Avatar: The Last Airbender, Pumpkinheads, The Nameless City) and Naughty Dog's Neil Druckmann! Includes behind-the-scenes concept sketches and designs! Collects The Last of Us: American Dreams #1—#4.

How to Play Video Games

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Publisher : NYU Press
ISBN 13 : 1479827983
Total Pages : 376 pages
Book Rating : 4.4/5 (798 download)

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Book Synopsis How to Play Video Games by : Nina Huntemann

Download or read book How to Play Video Games written by Nina Huntemann and published by NYU Press. This book was released on 2019-03-26 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: Forty original contributions on games and gaming culture What does Pokémon Go tell us about globalization? What does Tetris teach us about rules? Is feminism boosted or bashed by Kim Kardashian: Hollywood? How does BioShock Infinite help us navigate world-building? From arcades to Atari, and phone apps to virtual reality headsets, video games have been at the epicenter of our ever-evolving technological reality. Unlike other media technologies, video games demand engagement like no other, which begs the question—what is the role that video games play in our lives, from our homes, to our phones, and on global culture writ large? How to Play Video Games brings together forty original essays from today’s leading scholars on video game culture, writing about the games they know best and what they mean in broader social and cultural contexts. Read about avatars in Grand Theft Auto V, or music in The Legend of Zelda: Ocarina of Time. See how Age of Empires taught a generation about postcolonialism, and how Borderlands exposes the seedy underbelly of capitalism. These essays suggest that understanding video games in a critical context provides a new way to engage in contemporary culture. They are a must read for fans and students of the medium.

Nintendo Switch Gaming Guide

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Publisher :
ISBN 13 : 9781925638745
Total Pages : 148 pages
Book Rating : 4.6/5 (387 download)

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Book Synopsis Nintendo Switch Gaming Guide by : Chris Stead

Download or read book Nintendo Switch Gaming Guide written by Chris Stead and published by . This book was released on 2020-07-27 with total page 148 pages. Available in PDF, EPUB and Kindle. Book excerpt: Chris Stead's Nintendo Switch Gaming Guide is as comprehensive an overview of the popular video games console as you will find. This is one of the best Nintendo gaming systems yet, offering the flexibility of a home console and a handheld in one machine, plus a range of games for all demographics.

Game On! 2021

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Publisher : Game On!
ISBN 13 : 9781338670875
Total Pages : 224 pages
Book Rating : 4.6/5 (78 download)

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Book Synopsis Game On! 2021 by : Scholastic

Download or read book Game On! 2021 written by Scholastic and published by Game On!. This book was released on 2020-01-11 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: Check out the ultimate annual video game guide from Scholastic AFK! Game On! 2021 is full of the latest information on the hottest games of 2021, how they were developed, and how to beat them. Get ready for another awesome year of gaming with this ultimate guide to all your favorite games, including a definitive list of the biggest games of the past year and hottest new ones coming in 2021! Game On! 2021 is the most comprehensive guide to all the best games, tech, and streamers, featuring a bunch of the year's greatest gaming moments. This complete guide is packed with secrets, stats, tips, and tricks for all your favorite games. All games featured in AFK's Game On! 2021 are rated T for Teen or younger -- perfect for young gamers.

Ninja: Get Good

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Publisher : National Geographic Books
ISBN 13 : 1984826751
Total Pages : 0 pages
Book Rating : 4.9/5 (848 download)

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Book Synopsis Ninja: Get Good by : Tyler "Ninja" Blevins

Download or read book Ninja: Get Good written by Tyler "Ninja" Blevins and published by National Geographic Books. This book was released on 2019-08-20 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: From one of the leading Fortnite gamers in the world comes your game plan for outclassing the rest at playing video games. “Get the right gear, practice the right way, and get into the right headspace and you too can Get Good.”—Time Packed with illustrations, photographs, anecdotes, and insider tips, this complete compendium includes everything Tyler "Ninja" Blevins wishes he knew before he got serious about gaming. Here's how to: • Build a gaming PC • Practice with purpose • Develop strategy • Improve your game sense • Pull together the right team • Stream with skill • Form a community online • And much more Video games come and go, but Ninja's lessons are timeless. Pay attention to them and you'll find that you're never really starting over when the next big game launches. Who knows—you may even beat him one day. As he says, that's up to you. Praise for Ninja: Get Good “If you’re a casual gamer looking to refine your gaming skills or equipment, or someone considering getting into esports, then livestreamer and gaming guru Tyler ‘Ninja’ Blevins’ book could be the perfect guide.”—Los Angeles Times “It’s perfect for young kids just getting into gaming after watching streamers, like Ninja, and their parents who may not know much about gaming and streaming . . . It’s an all-in-one checklist of everything you need to start up on a streaming life. This book breaks down complex and sometimes obscure concepts in gaming that many non-gamer parents may not know about or the kids know about instinctually but can't put into words.”—GameCrate

Theory of Fun for Game Design

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1932111972
Total Pages : 259 pages
Book Rating : 4.9/5 (321 download)

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Book Synopsis Theory of Fun for Game Design by : Raph Koster

Download or read book Theory of Fun for Game Design written by Raph Koster and published by "O'Reilly Media, Inc.". This book was released on 2005 with total page 259 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.

Crysis: Escalation

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Publisher : Gollancz
ISBN 13 : 057511584X
Total Pages : 240 pages
Book Rating : 4.5/5 (751 download)

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Book Synopsis Crysis: Escalation by : Gavin G. Smith

Download or read book Crysis: Escalation written by Gavin G. Smith and published by Gollancz. This book was released on 2013-02-21 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: To tie in to the massive new game CRYSIS 3, coming in February 2013 from EA, Gavin Smith has been signed up to write a selection of connected short stories that will explore and expand the game world. Gavin's futuristic and punchy fiction is a perfect fit for CRYSIS, and this will be a delight for game-players and SF fans alike. With stories covering the fan favourite characters of Prophet, Psycho and Alcatraz, as well as introducing themes, enemies and weapons new to CRYSIS 3, this will be a vital part of the game experience. Punchy and kinetic, this is SF with steel at its heart.

Tal'Dorei Campaign Setting Reborn

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Publisher :
ISBN 13 : 9781737372509
Total Pages : pages
Book Rating : 4.3/5 (725 download)

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Book Synopsis Tal'Dorei Campaign Setting Reborn by : Matthew Mercer

Download or read book Tal'Dorei Campaign Setting Reborn written by Matthew Mercer and published by . This book was released on 2021-12-31 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to Tal'Dorei, a fantasy-filled continent brimming with grand tales of heroes and adventure - and eagerly awaiting your own epic stories. Soar on a skyship from the metropolis of Emon to the distant haven of Whitestone, venture into wilderness rife with terrifying monsters and wayward mages, and uncover magic items that range from simple trinkets to the legendary Vestiges of Divergence. The hit series Critical Role first explored this continent through the epic adventures of Vox Machina. Now the world moves on in their wake. This campaign setting is newly revised and expanded to cover the exciting conclusion of the Vox Machina campaign and the characters lives in the years following. Let your footsteps, too, shape the fate of Tal'Dorei and perhaps the wider world of Exandria.This definitive, art-filled tomb is revised and expanded, containing everything you need to unlock the rich campaign setting of Tal'Dorei and make it your own:- A guide to each major region, with story hooks to fuel your campign- Expanded character options, including 9 subclasses and 5 backgrounds- Magic items such as the Vestiges of Divergence, legendary artifacts that grow in power with their wielders- Dozens of creatures, including many featured in the Critical Role campaigns- New lore and updated stat blocks for each member of Vox Machina

Glued to Games

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Publisher : Bloomsbury Publishing USA
ISBN 13 : 0313362254
Total Pages : 201 pages
Book Rating : 4.3/5 (133 download)

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Book Synopsis Glued to Games by : Scott Rigby

Download or read book Glued to Games written by Scott Rigby and published by Bloomsbury Publishing USA. This book was released on 2011-02-18 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a practical yet powerful way to understand the psychological appeal and strong motivation to play video games. With video game sales in the billions and anxious concerns about their long-term effects growing louder, Glued to Games: How Video Games Draw Us In and Hold Us Spellbound brings something new to the discussion. It is the first truly balanced research-based analysis on the games and gamers, addressing both the positive and negative aspects of habitual playing by drawing on significant recent studies and established motivational theory. Filled with examples from popular games and the real experiences of gamers themselves, Glued to Games gets to the heart of gaming's powerful psychological and emotional allure—the benefits as well as the dangers. It gives everyone from researchers to parents to gamers themselves a clearer understanding the psychology of gaming, while offering prescriptions for healthier, more enjoyable games and gaming experiences.

Hands-On Game Development with WebAssembly

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1838646833
Total Pages : 588 pages
Book Rating : 4.8/5 (386 download)

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Book Synopsis Hands-On Game Development with WebAssembly by : Rick Battagline

Download or read book Hands-On Game Development with WebAssembly written by Rick Battagline and published by Packt Publishing Ltd. This book was released on 2019-05-31 with total page 588 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make your WebAssembly journey fun while making a game with it Key FeaturesCreate a WebAssembly game that implements sprites, animations, physics, particle systems, and other game development fundamentalsGet to grips with advanced game mechanics in WebAssemblyLearn to use WebAssembly and WebGL to render to the HTML5 canvas elementBook Description Within the next few years, WebAssembly will change the web as we know it. It promises a world where you can write an application for the web in any language, and compile it for native platforms as well as the web. This book is designed to introduce web developers and game developers to the world of WebAssembly by walking through the development of a retro arcade game. You will learn how to build a WebAssembly application using C++, Emscripten, JavaScript, WebGL, SDL, and HTML5. This book covers a lot of ground in both game development and web application development. When creating a game or application that targets WebAssembly, developers need to learn a plethora of skills and tools. This book is a sample platter of those tools and skills. It covers topics including Emscripten, C/C++, WebGL, OpenGL, JavaScript, HTML5, and CSS. The reader will also learn basic techniques for game development, including 2D sprite animation, particle systems, 2D camera design, sound effects, 2D game physics, user interface design, shaders, debugging, and optimization. By the end of the book, you will be able to create simple web games and web applications targeting WebAssembly. What you will learnBuild web applications with near-native performance using WebAssemblyBecome familiar with how web applications can be used to create games using HTML5 Canvas, WebGL, and SDLBecome well versed with game development concepts such as sprites, animation, particle systems, AI, physics, camera design, sound effects, and shadersDeploy C/C++ applications to the browser using WebAssembly and EmscriptenUnderstand how Emscripten HTML shell templates, JavaScript glue code, and a WebAssembly module interactDebug and performance tune your WebAssembly applicationWho this book is for Web developers and game developers interested in creating applications for the web using WebAssembly. Game developers interested in deploying their games to the web Web developers interested in creating applications that are potentially orders of magnitude faster than their existing JavaScript web apps C/C++ developers interested in using their existing skills to deploy applications to the web