Px - Pixel Grids Drawing Pad

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Author :
Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781544651453
Total Pages : 180 pages
Book Rating : 4.6/5 (514 download)

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Book Synopsis Px - Pixel Grids Drawing Pad by : 2k.design

Download or read book Px - Pixel Grids Drawing Pad written by 2k.design and published by Createspace Independent Publishing Platform. This book was released on 2017-04-16 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the perfect 8.5" x 8.5" gridded drawing pad, sketchbook, sketchpad, for professional pixel artists, pixel art character designers, indie video game developers, beginners and enthusiasts pixel crafters. Printed on high quality paper with colored ink, everyone will find this drawing pad useful for sketching and brainstorming retro 8-bit Nintendo-inspired pixel art and pixel art character designs. Single-sided blue-colored grid designs printed on high quality color paper. Grid resolutions (sizes) include: 64x64: 20 pages x 1 grid per page 32x32: 10 pages x 4 grids per page 16x16: 10 pages x 9 grids per page 8x8: 10 pages x 16 grids per page 4x4: 10 pages x 25 grids per page 16x24: Final Fantasy III (FF3), 5 pages x 6 grids per page (5 pages of thumbnails x 20 thumbs per page) 16x16: Final Fantasy II (FF2), 5 pages x 9 grids per page (5 pages of thumbnails x 25 thumbs per page) Each grid is separated into different colorized sections that make the book easy to thumb through and navigate. Pixel art tips section found in front of book. Learn how to create pixel art straight lines, curved lines, common sprite sizes, sprite directions, sprite animation sequences, simple tonal dithering, complex pattern dithering, and pixel-perfect circles. Purchase this drawing pad for yourself, family and/or friends. This is the perfect gift for any creative who likes to doodle pixel art for fun or as a profession. This drawing pad is perfect for anyone wanting to recreate pixel art in the style of Atari 2600, Nintendo NES, Nintendo Super NES (SNES), Nintendo Game Boy, Nintendo Game Boy Color, Nintendo Game Boy Advance, Sega Master System, Sega Game Gear, Sega Mega Drive, and Sega Genesis.

Pixel Art Notebook:

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Author :
Publisher :
ISBN 13 :
Total Pages : 120 pages
Book Rating : 4.7/5 (38 download)

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Book Synopsis Pixel Art Notebook: by : Jeanna Kirsher

Download or read book Pixel Art Notebook: written by Jeanna Kirsher and published by . This book was released on 2021-04-14 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pixel ART Notebook | Pixel Paper A4 for your Pixel Art Designs The book consists of small size grids to create your own Pixel Art. 120 squared pages 8.5x11 Inch Format

Easy Start in Pixel Art

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Author :
Publisher :
ISBN 13 :
Total Pages : 102 pages
Book Rating : 4.5/5 (775 download)

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Book Synopsis Easy Start in Pixel Art by : Pixel Art Easy Edition

Download or read book Easy Start in Pixel Art written by Pixel Art Easy Edition and published by . This book was released on 2020-12-06 with total page 102 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether you're a beginner or an experienced artist, this notebook will help you progress in Pixel Art with fun! It comes with a fun story and models to practice with! This drawing notebook also includes a dozen models ready to be colored! You can then reproduce them or let your imagination run wild on the grid pages! Each page is easy to color because each side is black so that the markers don't go through the sheet. Characteristics: For ages 6 years old and more 50 sheets / 100 pages . 10 models Medium size: 6x9 inches (15.24 x 22.86cm).

Pixel Art Sketchbook 64x64 Grid

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Publisher : Independently Published
ISBN 13 : 9781790597741
Total Pages : 101 pages
Book Rating : 4.5/5 (977 download)

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Book Synopsis Pixel Art Sketchbook 64x64 Grid by : Made By Sophie

Download or read book Pixel Art Sketchbook 64x64 Grid written by Made By Sophie and published by Independently Published. This book was released on 2018-12-09 with total page 101 pages. Available in PDF, EPUB and Kindle. Book excerpt: Perfect book to sharpen your pixel design skills! This is a 64x64 grid page notebook, designed and produced by a 25 year game industry veteran, to help video game programmers, designers, and illustrators create 2D pixel art for video games. Create sprites for your favorite game development platform or vintage and retro systems. The book is subdivided into smaller 8x8 sections to help you design pixel art for profession video games and other media. Book Features Beautiful matte cover design 64x64 Grid subdivided into 16x16 sections Create 64 8x8 sprite frames per page Create up to 16 32x32 sprite frames per page 6" x 9" book size is ideal take with you anywhere Lined note section to jot down color and other data Drawing space under grid to sketch out ideas

Pixel Art for Game Developers

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Author :
Publisher : CRC Press
ISBN 13 : 1482252317
Total Pages : 256 pages
Book Rating : 4.4/5 (822 download)

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Book Synopsis Pixel Art for Game Developers by : Daniel Silber

Download or read book Pixel Art for Game Developers written by Daniel Silber and published by CRC Press. This book was released on 2015-07-28 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Is the art for your video game taking too long to create? Learning to create Pixel Art may be the answer to your development troubles. Uncover the secrets to creating stunning graphics with Pixel Art for Game Developers. The premier how-to book on Pixel Art and Pixel Art software, it focuses on the universal principles of the craft.The book provide

Practical Computer Vision with SimpleCV

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449320368
Total Pages : 255 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Practical Computer Vision with SimpleCV by : Kurt Demaagd

Download or read book Practical Computer Vision with SimpleCV written by Kurt Demaagd and published by "O'Reilly Media, Inc.". This book was released on 2012 with total page 255 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to build your own computer vision (CV) applications quickly and easily with SimpleCV, an open source framework written in Python. Through examples of real-world applications, this hands-on guide introduces you to basic CV techniques for collecting, processing, and analyzing streaming digital images. You'll then learn how to apply these methods with SimpleCV, using sample Python code. All you need to get started is a Windows, Mac, or Linux system, and a willingness to put CV to work in a variety of ways. Programming experience is optional. Capture images from several sources, including webcams, smartphones, and Kinect Filter image input so your application processes only necessary information Manipulate images by performing basic arithmetic on pixel values Use feature detection techniques to focus on interesting parts of an image Work with several features in a single image, using the NumPy and SciPy Python libraries Learn about optical flow to identify objects that change between two image frames Use SimpleCV's command line and code editor to run examples and test techniques

Make Your Own Pixel Art

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Author :
Publisher : No Starch Press
ISBN 13 : 159327887X
Total Pages : 200 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Make Your Own Pixel Art by : Jennifer Dawe

Download or read book Make Your Own Pixel Art written by Jennifer Dawe and published by No Starch Press. This book was released on 2019-03-12 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make Your Own Pixel Art is a complete, illustrated introduction to the creation of pixel art aimed at beginners just starting out right through to the experienced pixel artist wanting to enhance their skills. Hand anyone a pencil and paper and they can start drawing, but it's just as easy to draw digitally using a keyboard and mouse. With Make Your Own Pixel Art, pixel artist Jennifer Dawe and game designer Matthew Humphries walk you step-by-step through the available tools, pixel art techniques, the importance of shapes, colors, shading, and how to turn your art into animation. By the end of the book, you'll be creating art far beyond what's possible on paper! Make Your Own Pixel Art will teach you about: - Creating pixel art using the most popular art software and the common tools they provide - Drawing with pixels, including sculpting, shading, texture, and color use - The basics of motion and how to animate your pixel art creations - Best practices for saving, sharing, sketching, and adding emotion to your art With a dash of creativity and the help of Make Your Own Pixel Art, your digital drawings can be brought to life, shared with the world, and form a basis for a career in art, design, or the video games industry.

Machine Drawing

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Publisher : New Age International
ISBN 13 : 8122419178
Total Pages : 10 pages
Book Rating : 4.1/5 (224 download)

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Book Synopsis Machine Drawing by : K. L. Narayana

Download or read book Machine Drawing written by K. L. Narayana and published by New Age International. This book was released on 2009-06-30 with total page 10 pages. Available in PDF, EPUB and Kindle. Book excerpt: About the Book: Written by three distinguished authors with ample academic and teaching experience, this textbook, meant for diploma and degree students of Mechanical Engineering as well as those preparing for AMIE examination, incorporates the latest st

FF DOT: The Pixel Art of Final Fantasy

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Publisher : Dark Horse Comics
ISBN 13 : 1506735061
Total Pages : 284 pages
Book Rating : 4.5/5 (67 download)

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Book Synopsis FF DOT: The Pixel Art of Final Fantasy by : Square Enix

Download or read book FF DOT: The Pixel Art of Final Fantasy written by Square Enix and published by Dark Horse Comics. This book was released on 2022-08-16 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: A hardcover volume that showcases the intriguing evolution of pixel art from the Final Fantasy series! Containing detailed sprite sheets that showcase the pixel composition of Final Fantasy's beloved characters, maps of Final Fantasy's most popular highlighting tools used by the developers, and a special interview with Kazuko Shibuya, the character pixel artist for the Final Fantasy series, FF Dot is a one of a kind product that immerses readers into an iconic aspect of the Final Fantasy experience. Dark Horse Books is proud to collaborate with Square Enix to bring fans FF Dot: The Pixel Art of Final Fantasy, translated into English for the first time. This localization of the original Japanese publication holds nearly 300 pages of colorful pixel art, and is an invaluable addition to any Final Fantasy fan's collection.

Computer Graphics from Scratch

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Publisher : No Starch Press
ISBN 13 : 1718500769
Total Pages : 250 pages
Book Rating : 4.7/5 (185 download)

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Book Synopsis Computer Graphics from Scratch by : Gabriel Gambetta

Download or read book Computer Graphics from Scratch written by Gabriel Gambetta and published by No Starch Press. This book was released on 2021-05-13 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guides beginners through building photorealistic 3D renders. Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering. You’ll build two complete, fully functional renderers: a raytracer, which simulates rays of light as they bounce off objects, and a rasterizer, which converts 3D models into 2D pixels. As you progress you’ll learn how to create realistic reflections and shadows, and how to render a scene from any point of view. Pseudocode examples throughout make it easy to write your renderers in any language, and links to live JavaScript demos of each algorithm invite you to explore further on your own. Learn how to: Use perspective projection to draw 3D objects on a 2D plane Simulate the way rays of light interact with surfaces Add mirror-like reflections and cast shadows to objects Render a scene from any camera position using clipping planes Use flat, Gouraud, and Phong shading to mimic real surface lighting Paint texture details onto basic shapes to create realistic-looking objects Whether you’re an aspiring graphics engineer or a novice programmer curious about how graphics algorithms work, Gabriel Gambetta’s simple, clear explanations will quickly put computer graphics concepts and rendering techniques within your reach. All you need is basic coding knowledge and high school math. Computer Graphics from Scratch will cover the rest.

Retro Pixel Art Sketch Pad

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Author :
Publisher : Gazzapper Press
ISBN 13 : 9780993474439
Total Pages : pages
Book Rating : 4.4/5 (744 download)

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Book Synopsis Retro Pixel Art Sketch Pad by : Gazzapper Press

Download or read book Retro Pixel Art Sketch Pad written by Gazzapper Press and published by Gazzapper Press. This book was released on 2017-01-02 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Large drawing sketch pad (8" x 10") for Game Developers, artistic kids and adult fans of retro gaming. Use for game projects and sprite character animations for your gaming projects. Pixel art is very popular today - with many Indie developers using pixel art in their video games. Create sprites of your favorite gaming characters using this book for pixel art on the go! Create your own versions of Nintendo, Minecraft and Atari game characters or create your own images entirely. Use for creating Pixel Art in 16 x 16, 32 x 32 and 64 x 64 sprite sizes. Contains over 700 sprite grids and custom Palette grids to record your sprite color schemes. Each grid is a light grey to ensure that pixel artwork will come to the foreground as you create using colored pencils. Pick up a copy and practice or improve your pixel art skills by doodling in blank sprite grids. An idea gift for 8-bit drawing fun. Ideal for Game Designers / Pixel Artists / Game Jams / Creative Kids etc

Python Data Science Handbook

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491912138
Total Pages : 609 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis Python Data Science Handbook by : Jake VanderPlas

Download or read book Python Data Science Handbook written by Jake VanderPlas and published by "O'Reilly Media, Inc.". This book was released on 2016-11-21 with total page 609 pages. Available in PDF, EPUB and Kindle. Book excerpt: For many researchers, Python is a first-class tool mainly because of its libraries for storing, manipulating, and gaining insight from data. Several resources exist for individual pieces of this data science stack, but only with the Python Data Science Handbook do you get them all—IPython, NumPy, Pandas, Matplotlib, Scikit-Learn, and other related tools. Working scientists and data crunchers familiar with reading and writing Python code will find this comprehensive desk reference ideal for tackling day-to-day issues: manipulating, transforming, and cleaning data; visualizing different types of data; and using data to build statistical or machine learning models. Quite simply, this is the must-have reference for scientific computing in Python. With this handbook, you’ll learn how to use: IPython and Jupyter: provide computational environments for data scientists using Python NumPy: includes the ndarray for efficient storage and manipulation of dense data arrays in Python Pandas: features the DataFrame for efficient storage and manipulation of labeled/columnar data in Python Matplotlib: includes capabilities for a flexible range of data visualizations in Python Scikit-Learn: for efficient and clean Python implementations of the most important and established machine learning algorithms

Klara and the Sun

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Publisher : Vintage
ISBN 13 : 0593318188
Total Pages : 273 pages
Book Rating : 4.5/5 (933 download)

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Book Synopsis Klara and the Sun by : Kazuo Ishiguro

Download or read book Klara and the Sun written by Kazuo Ishiguro and published by Vintage. This book was released on 2021-03-02 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: NEW YORK TIMES BESTSELLER • Once in a great while, a book comes along that changes our view of the world. This magnificent novel from the Nobel laureate and author of Never Let Me Go is “an intriguing take on how artificial intelligence might play a role in our futures ... a poignant meditation on love and loneliness” (The Associated Press). • A GOOD MORNING AMERICA Book Club Pick! Here is the story of Klara, an Artificial Friend with outstanding observational qualities, who, from her place in the store, watches carefully the behavior of those who come in to browse, and of those who pass on the street outside. She remains hopeful that a customer will soon choose her. Klara and the Sun is a thrilling book that offers a look at our changing world through the eyes of an unforgettable narrator, and one that explores the fundamental question: what does it mean to love?

Photoshop for Games

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Publisher : Pearson Education
ISBN 13 : 032199020X
Total Pages : 305 pages
Book Rating : 4.3/5 (219 download)

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Book Synopsis Photoshop for Games by : Shawn Nelson

Download or read book Photoshop for Games written by Shawn Nelson and published by Pearson Education. This book was released on 2015 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: Most game artists use Photoshop to work out idea as much as to create a final product that can be used in a game. There are many ways to work efficiently in the program that can be tapped for a workflow that keeps artists productive and sane. This book takes an approach to creating assets in Photoshop that both beginners and intermediates will find refreshing. Where other books focus on Photoshop lessons or on the basics of drawing, Photoshop for Games gives you many hands-on lessons for developing artwork that can be adapted for many purposes. Full of inspiring projects, readers will find examples from comic, realistic, graphic styles, and more. Downloadable project files and videos accompany some of the tutorials so that readers can dive deeper on topics. Whether they are developing games for consoles, mobile devices, or the Web, game artists from all backgrounds will learn the best practices to game art creation in Photoshop.

The Fundamentals of Creative Design

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Publisher : A&C Black
ISBN 13 : 2940411611
Total Pages : 196 pages
Book Rating : 4.9/5 (44 download)

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Book Synopsis The Fundamentals of Creative Design by : Gavin Ambrose

Download or read book The Fundamentals of Creative Design written by Gavin Ambrose and published by A&C Black. This book was released on 2011-08-31 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduces students to the various aspects of the graphic design. This title provides a fresh introduction to the key elements of the discipline and looks at the following topics: design thinking, format, layout, grids, typography, colour, image and print and finish.

The Pixel Artist's Sketch Book

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Publisher :
ISBN 13 : 9781706640202
Total Pages : 104 pages
Book Rating : 4.6/5 (42 download)

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Book Synopsis The Pixel Artist's Sketch Book by : Away with The Pixels

Download or read book The Pixel Artist's Sketch Book written by Away with The Pixels and published by . This book was released on 2019-11-08 with total page 104 pages. Available in PDF, EPUB and Kindle. Book excerpt: This large 8 x 10" pixel artist's sketchbook contains a eighth inch pixel grid for you draft and design your sprite characters for games and pixel art for fun. This book is the ideal gift for pixel artists, game designers, indie game devs and anyone who enjoys pixel art. This book contains: 100 pages with 1/8th grid Light grey grid for drawing and coloring Large 8 x 10" size We have lots of other sketchbooks for game designers and pixel artists!

PC User's Bible

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Publisher : John Wiley & Sons
ISBN 13 : 0470377674
Total Pages : 890 pages
Book Rating : 4.4/5 (73 download)

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Book Synopsis PC User's Bible by : John Ross

Download or read book PC User's Bible written by John Ross and published by John Wiley & Sons. This book was released on 2008-03-11 with total page 890 pages. Available in PDF, EPUB and Kindle. Book excerpt: The perfect go-to reference to keep with your PC If you want to get the most out of your PC, you've come to the right source. This one-stop reference-tutorial is what you need to succeed with your Windows Vista or Windows XP computer, whether it's a desktop or a laptop. From setting up your PC to using it for games and multimedia to keeping it running smoothly, this comprehensive guide explains it all with clear, step-by-step instructions, tips from power users, and much more. Keep this valuable book on hand and power up with confidence! Understand your PC's components, inside and out Set up sound cards, speakers, and other audio gadgets Put a firewall in place and apply other security software Explore Microsoft(r) Windows and learn about options for other operating systems Play and create music, videos, podcasts, and more Print, scan, fax, make presentations, and download photos Protect your PC against theft, damage, and eavesdroppers Explore common troubleshooting issues and their solutions