Programming Languages

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Publisher : Springer Science & Business Media
ISBN 13 : 0387794220
Total Pages : 289 pages
Book Rating : 4.3/5 (877 download)

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Book Synopsis Programming Languages by : Kent D. Lee

Download or read book Programming Languages written by Kent D. Lee and published by Springer Science & Business Media. This book was released on 2008-12-15 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming Languages: An Active Learning Approach introduces students to three programming paradigms: object-oriented/imperative languages using C++ and Ruby, functional languages using Standard ML, and logic programming using Prolog. This interactive textbook is intended to be used in and outside of class. Each chapter follows a pattern of presenting a topic followed by a practice exercise or exercises that encourage students to try what they have just read. This textbook is best-suited for students with a 2-3 course introduction to imperative programming. Key Features: (1) Accessible structure guides the student through various programming languages. (2) Seamlessly integrated practice exercises. (3) Classroom-tested. (4) Online support materials. Advance praise: “The Programming Languages book market is overflowing with books, but none like this. In many ways, it is precisely the book I have been searching for to use in my own programming languages course. One of the main challenges I perpetually face is how to teach students to program in functional and logical languages, but also how to teach them about compilers. This book melds the two approaches very well.” -- David Musicant, Carleton College

Code

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Publisher : Microsoft Press
ISBN 13 : 0137909292
Total Pages : 563 pages
Book Rating : 4.1/5 (379 download)

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Book Synopsis Code by : Charles Petzold

Download or read book Code written by Charles Petzold and published by Microsoft Press. This book was released on 2022-08-02 with total page 563 pages. Available in PDF, EPUB and Kindle. Book excerpt: The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.

The Go Programming Language

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Publisher : Addison-Wesley Professional
ISBN 13 : 0134190564
Total Pages : 1202 pages
Book Rating : 4.1/5 (341 download)

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Book Synopsis The Go Programming Language by : Alan A. A. Donovan

Download or read book The Go Programming Language written by Alan A. A. Donovan and published by Addison-Wesley Professional. This book was released on 2015-11-16 with total page 1202 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Go Programming Language is the authoritative resource for any programmer who wants to learn Go. It shows how to write clear and idiomatic Go to solve real-world problems. The book does not assume prior knowledge of Go nor experience with any specific language, so you’ll find it accessible whether you’re most comfortable with JavaScript, Ruby, Python, Java, or C++. The first chapter is a tutorial on the basic concepts of Go, introduced through programs for file I/O and text processing, simple graphics, and web clients and servers. Early chapters cover the structural elements of Go programs: syntax, control flow, data types, and the organization of a program into packages, files, and functions. The examples illustrate many packages from the standard library and show how to create new ones of your own. Later chapters explain the package mechanism in more detail, and how to build, test, and maintain projects using the go tool. The chapters on methods and interfaces introduce Go’s unconventional approach to object-oriented programming, in which methods can be declared on any type and interfaces are implicitly satisfied. They explain the key principles of encapsulation, composition, and substitutability using realistic examples. Two chapters on concurrency present in-depth approaches to this increasingly important topic. The first, which covers the basic mechanisms of goroutines and channels, illustrates the style known as communicating sequential processes for which Go is renowned. The second covers more traditional aspects of concurrency with shared variables. These chapters provide a solid foundation for programmers encountering concurrency for the first time. The final two chapters explore lower-level features of Go. One covers the art of metaprogramming using reflection. The other shows how to use the unsafe package to step outside the type system for special situations, and how to use the cgo tool to create Go bindings for C libraries. The book features hundreds of interesting and practical examples of well-written Go code that cover the whole language, its most important packages, and a wide range of applications. Each chapter has exercises to test your understanding and explore extensions and alternatives. Source code is freely available for download from http://gopl.io/ and may be conveniently fetched, built, and installed using the go get command.

The Cambridge Handbook of Computing Education Research

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Publisher :
ISBN 13 : 1108756212
Total Pages : 924 pages
Book Rating : 4.1/5 (87 download)

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Book Synopsis The Cambridge Handbook of Computing Education Research by : Sally A. Fincher

Download or read book The Cambridge Handbook of Computing Education Research written by Sally A. Fincher and published by . This book was released on 2019-02-13 with total page 924 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is an authoritative introduction to Computing Education research written by over 50 leading researchers from academia and the industry.

Computer Science in K-12

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Publisher :
ISBN 13 : 9781734662702
Total Pages : pages
Book Rating : 4.6/5 (627 download)

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Book Synopsis Computer Science in K-12 by : Shuchi Grover

Download or read book Computer Science in K-12 written by Shuchi Grover and published by . This book was released on 2020-04 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Coding teaches our students the essence of logical thinking and problem solving while also preparing them for a world in which computing is becoming increasingly pervasive. While there's excitement and enthusiasm about programming becoming an intrinsic part of K-12 curricula the world over, there's also growing anxiety about preparing teachers to teach effectively at all grade levels.This book strives to be an essential, enduring, practical guide for every K-12 teacher anywhere who is either teaching or planning to teach computer science and programming at any grade level. To this end, readers will discover:? An A-to-Z organization that affords comprehensive insight into teaching introductory programming.? 26 chapters that cover foundational concepts, practices and well-researched pedagogies related to teaching introductory programming as an integral part of K-12 computer science. Cumulatively these chapters address the two salient building blocks of effective teaching of introductory programming-what content to teach (concepts and practices) and how to teach (pedagogy).? Concrete ideas and rich grade-appropriate examples inspired by practice and research for classroom use.? Perspectives and experiences shared by educators and scholars who are actively practicing and/or examiningthe teaching of computer science and programming in K-12 classrooms.

Invent Your Own Computer Games with Python, 4th Edition

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Publisher : No Starch Press
ISBN 13 : 1593277954
Total Pages : 377 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Invent Your Own Computer Games with Python, 4th Edition by : Al Sweigart

Download or read book Invent Your Own Computer Games with Python, 4th Edition written by Al Sweigart and published by No Starch Press. This book was released on 2016-12-16 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: –Combine loops, variables, and flow control statements into real working programs –Choose the right data structures for the job, such as lists, dictionaries, and tuples –Add graphics and animation to your games with the pygame module –Handle keyboard and mouse input –Program simple artificial intelligence so you can play against the computer –Use cryptography to convert text messages into secret code –Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.

Essentials of Programming Languages, third edition

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Publisher : MIT Press
ISBN 13 : 0262062798
Total Pages : 433 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Essentials of Programming Languages, third edition by : Daniel P. Friedman

Download or read book Essentials of Programming Languages, third edition written by Daniel P. Friedman and published by MIT Press. This book was released on 2008-04-18 with total page 433 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new edition of a textbook that provides students with a deep, working understanding of the essential concepts of programming languages, completely revised, with significant new material. This book provides students with a deep, working understanding of the essential concepts of programming languages. Most of these essentials relate to the semantics, or meaning, of program elements, and the text uses interpreters (short programs that directly analyze an abstract representation of the program text) to express the semantics of many essential language elements in a way that is both clear and executable. The approach is both analytical and hands-on. The book provides views of programming languages using widely varying levels of abstraction, maintaining a clear connection between the high-level and low-level views. Exercises are a vital part of the text and are scattered throughout; the text explains the key concepts, and the exercises explore alternative designs and other issues. The complete Scheme code for all the interpreters and analyzers in the book can be found online through The MIT Press web site. For this new edition, each chapter has been revised and many new exercises have been added. Significant additions have been made to the text, including completely new chapters on modules and continuation-passing style. Essentials of Programming Languages can be used for both graduate and undergraduate courses, and for continuing education courses for programmers.

A Smarter Way to Learn JavaScript

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Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781548955472
Total Pages : 204 pages
Book Rating : 4.9/5 (554 download)

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Book Synopsis A Smarter Way to Learn JavaScript by : Mark Myers

Download or read book A Smarter Way to Learn JavaScript written by Mark Myers and published by Createspace Independent Publishing Platform. This book was released on 2017-07-17 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: JavaScript was written to give readers an accurate, concise examination of JavaScript objects and their supporting nuances, such as complex values, primitive values, scope, inheritance, the head object, and more. If you're an intermediate JavaScript developer and want to solidify your understanding of the language, or if you've only used JavaScript beneath the mantle of libraries such as jQuery or Prototype, this is the book for you. This updated and expanded second edition of Book provides a user-friendly introduction to the subject, Taking a clear structural framework, it guides the reader through the subject's core elements. A flowing writing style combines with the use of illustrations and diagrams throughout the text to ensure the reader understands even the most complex of concepts. This succinct and enlightening overview is a required reading for all those interested in the subject . We hope you find this book useful in shaping your future career & Business.

Library of Congress Subject Headings

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Publisher :
ISBN 13 :
Total Pages : 1640 pages
Book Rating : 4.3/5 (243 download)

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Book Synopsis Library of Congress Subject Headings by : Library of Congress

Download or read book Library of Congress Subject Headings written by Library of Congress and published by . This book was released on 2010 with total page 1640 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Programming Language Concepts

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Publisher : Springer
ISBN 13 : 3319607898
Total Pages : 347 pages
Book Rating : 4.3/5 (196 download)

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Book Synopsis Programming Language Concepts by : Peter Sestoft

Download or read book Programming Language Concepts written by Peter Sestoft and published by Springer. This book was released on 2017-08-31 with total page 347 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book uses a functional programming language (F#) as a metalanguage to present all concepts and examples, and thus has an operational flavour, enabling practical experiments and exercises. It includes basic concepts such as abstract syntax, interpretation, stack machines, compilation, type checking, garbage collection, and real machine code. Also included are more advanced topics on polymorphic types, type inference using unification, co- and contravariant types, continuations, and backwards code generation with on-the-fly peephole optimization. This second edition includes two new chapters. One describes compilation and type checking of a full functional language, tying together the previous chapters. The other describes how to compile a C subset to real (x86) hardware, as a smooth extension of the previously presented compilers.The examples present several interpreters and compilers for toy languages, including compilers for a small but usable subset of C, abstract machines, a garbage collector, and ML-style polymorphic type inference. Each chapter has exercises. Programming Language Concepts covers practical construction of lexers and parsers, but not regular expressions, automata and grammars, which are well covered already. It discusses the design and technology of Java and C# to strengthen students’ understanding of these widely used languages.

Library of Congress Subject Headings

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Publisher :
ISBN 13 :
Total Pages : 1032 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Library of Congress Subject Headings by : Library of Congress. Cataloging Policy and Support Office

Download or read book Library of Congress Subject Headings written by Library of Congress. Cataloging Policy and Support Office and published by . This book was released on 2006 with total page 1032 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Library of Congress Subject Headings

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Publisher :
ISBN 13 :
Total Pages : 1360 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Library of Congress Subject Headings by : Library of Congress. Office for Subject Cataloging Policy

Download or read book Library of Congress Subject Headings written by Library of Congress. Office for Subject Cataloging Policy and published by . This book was released on 1992 with total page 1360 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computer-assisted Instruction Using BASIC

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Publisher : Educational Technology
ISBN 13 : 9780877781356
Total Pages : 248 pages
Book Rating : 4.7/5 (813 download)

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Book Synopsis Computer-assisted Instruction Using BASIC by : John F. Huntington

Download or read book Computer-assisted Instruction Using BASIC written by John F. Huntington and published by Educational Technology. This book was released on 1979 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt:

How Do Computers Follow Instructions?

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Publisher : How Do
ISBN 13 : 9781486716524
Total Pages : 0 pages
Book Rating : 4.7/5 (165 download)

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Book Synopsis How Do Computers Follow Instructions? by : J. T. Liso

Download or read book How Do Computers Follow Instructions? written by J. T. Liso and published by How Do. This book was released on 2019 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Come along on a science adventure to discover how computers do math so quickly, how we can communicate with computers, and so much more! This fun question and answer book has everything from facts and figures to simple diagrams and hilarious illustrations to help you learn introductory computer science terms and concepts, including programming languages, variables, inputs, outputs, loops, and more."--Provided by publisher.

Library of Congress Subject Headings

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Publisher :
ISBN 13 :
Total Pages : 1314 pages
Book Rating : 4.3/5 (555 download)

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Book Synopsis Library of Congress Subject Headings by : Library of Congress. Subject Cataloging Division

Download or read book Library of Congress Subject Headings written by Library of Congress. Subject Cataloging Division and published by . This book was released on 1980 with total page 1314 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Textbook of Communication and Education Technology for Nurses

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Publisher : JP Medical Ltd
ISBN 13 : 935025350X
Total Pages : 741 pages
Book Rating : 4.3/5 (52 download)

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Book Synopsis Textbook of Communication and Education Technology for Nurses by : KP Neeraja

Download or read book Textbook of Communication and Education Technology for Nurses written by KP Neeraja and published by JP Medical Ltd. This book was released on 2011-07 with total page 741 pages. Available in PDF, EPUB and Kindle. Book excerpt:

U.S. Office of Education Support of Computer Projects, 1965-1971

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Publisher :
ISBN 13 :
Total Pages : 298 pages
Book Rating : 4.:/5 (89 download)

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Book Synopsis U.S. Office of Education Support of Computer Projects, 1965-1971 by : Lawrence P. Grayson

Download or read book U.S. Office of Education Support of Computer Projects, 1965-1971 written by Lawrence P. Grayson and published by . This book was released on 1972 with total page 298 pages. Available in PDF, EPUB and Kindle. Book excerpt: