Programación para PlayStation 2

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Author :
Publisher : Editorial Pesci Press
ISBN 13 :
Total Pages : 466 pages
Book Rating : 4./5 ( download)

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Book Synopsis Programación para PlayStation 2 by : Rolando Fernández Benavidez

Download or read book Programación para PlayStation 2 written by Rolando Fernández Benavidez and published by Editorial Pesci Press. This book was released on 2020-03-04 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: La industria de desarrollo de videojuegos crece y precisa programadores. Introducirse en el mundo de la programación de videojuegos es posible. En este libro se explica qué es la programación del sistema PlayStation 2 y cómo funcionan sus videojuegos. Obtendrás los fundamentos necesarios para comenzar tu camino como programador, iniciando con una de las consolas más famosas de toda la historia. Si usted se compromete a empezar y terminar por completo el presente libro, yo le aseguro, que realmente podrá crear sus propios videojuegos en 2D y 3D. A lo largo del presente material compartiré mis vivencias y experiencia, considero que eso puede resultar enriquecedor para el lector, y si algún día usted se decide a realizar carrera en ese mundillo lúdico, pueda hacer realidad sus sueños, tal y como yo lo hice hace muchos años. ¿Alguna vez has pensado en dedicarte a la programación de videojuegos? ¿no sería un sueño hecho realidad? Quienes se dedican a ello son personas que dedican su vida, sus conocimientos y sus energías a hacer arte, dado que en los últimos años los videojuegos ya han comenzado a estar considerados de esta manera. La carrera de ilustres programadores como Shigeru Miyamoto, creador de Super Mario, o Hideo Kojima, autor del universo de Metal Gear Solid, ilumina a diario el camino de miles de programadores que hacen sus propios juegos y que proporcionan diversión a millones y millones de jugadores. Y lo hacen como forma de cumplir un sueño. Programación para PlayStation 2 for Dummies, es sin lugar a dudas un libro que debes tener en tu biblioteca digital.

Powerful Playstation 2 Repair Guide

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Author :
Publisher : Authorhouse
ISBN 13 : 9781418432652
Total Pages : 96 pages
Book Rating : 4.4/5 (326 download)

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Book Synopsis Powerful Playstation 2 Repair Guide by : Mark Eastman

Download or read book Powerful Playstation 2 Repair Guide written by Mark Eastman and published by Authorhouse. This book was released on 2004 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: Did you know that there is a 95% chance that you could have your Playstation 2 problem solved today? Most Playstation 2 problems are easy to fix if you know how, and that is exactly what the Powerful Playstation 2 Repair Guide will do for you. The Playstation 2 has a series of very common problems that are faced by thousands all over the world. Repair costs can range anywhere from $60 - $120 and it can take weeks to get your console back from a repair shop. The Powerful Playstation 2 Repair Guide will walk you through the repair process step by step. Many of the most common problems can be resolved by anyone using this book and common tools. Even better, these repairs can be done within a range of a few minutes to a few hours. Either way, you will be back to playing your PS2 games again in no time. Some of the common problems covered are console is completely dead, disc read errors, blue bottom disc don't work, cd tray won't open, or you hear grinding noises. Each problem is covered in detail and there are tons of pictures to go with it. It's just like having a trained technician looking over your shoulder. If your problem cannot be resolved without the aid of a repair shop the Powerful Playstation 2 Repair Guide will walk you through your options at that point. You may be surprised at what they are! For complete details or to purchase the digital version please see www.powerfulguides.com/ps2 .

Secrets of the Playstation 2

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Author :
Publisher : Pocket Books
ISBN 13 : 9780743413022
Total Pages : 164 pages
Book Rating : 4.4/5 (13 download)

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Book Synopsis Secrets of the Playstation 2 by : Michele E. Davis

Download or read book Secrets of the Playstation 2 written by Michele E. Davis and published by Pocket Books. This book was released on 2000 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: Includes hints section and a directory of PS2 game websites.

The Game Maker's Apprentice

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Author :
Publisher : Apress
ISBN 13 : 1430201592
Total Pages : 322 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis The Game Maker's Apprentice by : Jacob Habgood

Download or read book The Game Maker's Apprentice written by Jacob Habgood and published by Apress. This book was released on 2006-12-31 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Game Maker's Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool. This book covers a range of genres, including action, adventure, and puzzle games--complete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play. Game Maker allows games to be created using a simple drag-and-drop interface, so you don't need to have any prior coding experience. It includes an optional programming language for adding advanced features to your games, when you feel ready to do so. You can obtain more information by visiting book.gamemaker.nl. The authors include the creator of the Game Maker tool and a former professional game programmer, so you'll glean understanding from their expertise.

The Hardware Hacking Handbook

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Author :
Publisher : No Starch Press
ISBN 13 : 1593278748
Total Pages : 514 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis The Hardware Hacking Handbook by : Jasper van Woudenberg

Download or read book The Hardware Hacking Handbook written by Jasper van Woudenberg and published by No Starch Press. This book was released on 2021-12-21 with total page 514 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Hardware Hacking Handbook takes you deep inside embedded devices to show how different kinds of attacks work, then guides you through each hack on real hardware. Embedded devices are chip-size microcomputers small enough to be included in the structure of the object they control, and they’re everywhere—in phones, cars, credit cards, laptops, medical equipment, even critical infrastructure. This means understanding their security is critical. The Hardware Hacking Handbook takes you deep inside different types of embedded systems, revealing the designs, components, security limits, and reverse-engineering challenges you need to know for executing effective hardware attacks. Written with wit and infused with hands-on lab experiments, this handbook puts you in the role of an attacker interested in breaking security to do good. Starting with a crash course on the architecture of embedded devices, threat modeling, and attack trees, you’ll go on to explore hardware interfaces, ports and communication protocols, electrical signaling, tips for analyzing firmware images, and more. Along the way, you’ll use a home testing lab to perform fault-injection, side-channel (SCA), and simple and differential power analysis (SPA/DPA) attacks on a variety of real devices, such as a crypto wallet. The authors also share insights into real-life attacks on embedded systems, including Sony’s PlayStation 3, the Xbox 360, and Philips Hue lights, and provide an appendix of the equipment needed for your hardware hacking lab – like a multimeter and an oscilloscope – with options for every type of budget. You’ll learn: How to model security threats, using attacker profiles, assets, objectives, and countermeasures Electrical basics that will help you understand communication interfaces, signaling, and measurement How to identify injection points for executing clock, voltage, electromagnetic, laser, and body-biasing fault attacks, as well as practical injection tips How to use timing and power analysis attacks to extract passwords and cryptographic keys Techniques for leveling up both simple and differential power analysis, from practical measurement tips to filtering, processing, and visualization Whether you’re an industry engineer tasked with understanding these attacks, a student starting out in the field, or an electronics hobbyist curious about replicating existing work, The Hardware Hacking Handbook is an indispensable resource – one you’ll always want to have onhand.

Programming in Lua

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Author :
Publisher : Roberto Ierusalimschy
ISBN 13 : 8590379825
Total Pages : 329 pages
Book Rating : 4.5/5 (93 download)

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Book Synopsis Programming in Lua by : Roberto Ierusalimschy

Download or read book Programming in Lua written by Roberto Ierusalimschy and published by Roberto Ierusalimschy. This book was released on 2006 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: Authored by Roberto Ierusalimschy, the chief architect of the language, this volume covers all aspects of Lua 5---from the basics to its API with C---explaining how to make good use of its features and giving numerous code examples. (Computer Books)

The LEGO BOOST Idea Book

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Author :
Publisher : No Starch Press
ISBN 13 : 159327985X
Total Pages : 264 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis The LEGO BOOST Idea Book by : Yoshihito Isogawa

Download or read book The LEGO BOOST Idea Book written by Yoshihito Isogawa and published by No Starch Press. This book was released on 2018-09-25 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: The LEGO® BOOST® Idea Book contains dozens of ideas for building simple robots with the LEGO BOOST set. The LEGO® BOOST® Idea Book explores 95 creative ways to build simple robots with the LEGO BOOST set. Each model includes a parts list, minimal text, screenshots of programs, and colorful photographs from multiple angles so you can re-create it without step-by-step instructions. You'll learn to build robots that can walk and crawl, shoot and grab objects, and even draw using a pen! Each model demonstrates handy mechanical principles that you can use to come up with your own creations. Models come with building hints and ideas for putting your own spin on things. Best of all, every part you need to build these models comes in the LEGO BOOST Creative Toolbox (set #17101).

The Eye of Minds (The Mortality Doctrine, Book One)

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Author :
Publisher : Delacorte Press
ISBN 13 : 0375984631
Total Pages : 322 pages
Book Rating : 4.3/5 (759 download)

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Book Synopsis The Eye of Minds (The Mortality Doctrine, Book One) by : James Dashner

Download or read book The Eye of Minds (The Mortality Doctrine, Book One) written by James Dashner and published by Delacorte Press. This book was released on 2013-10-08 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: The world is virtual, but the danger is real in book one of the bestselling Mortality Doctrine series, the next phenomenon from the author of the Maze Runner series, James Dashner. Includes a sneak peek of The Fever Code, the highly-anticipated conclusion to the Maze Runner series—the novel that finally reveals how the maze was built! The VirtNet offers total mind and body immersion, and the more hacking skills you have, the more fun it is. Why bother following the rules when it’s so easy to break them? But some rules were made for a reason. Some technology is too dangerous to fool with. And one gamer has been doing exactly that, with murderous results. The government knows that to catch a hacker, you need a hacker. And they’ve been watching Michael. If he accepts their challenge, Michael will need to go off the VirtNet grid, to the back alleys and corners of the system human eyes have never seen—and it’s possible that the line between game and reality will be blurred forever. The author who brought you the #1 New York Times bestselling MAZE RUNNER series and two #1 movies—The Maze Runner and The Scorch Trials—now brings you an electrifying adventure trilogy an edge-of-your-seat adventure that takes you into a world of hyperadvanced technology, cyber terrorists, and gaming beyond your wildest dreams . . . and your worst nightmares. Praise for the Bestselling MORTALITY DOCTRINE series: “Dashner takes full advantage of the Matrix-esque potential for asking ‘what is real.’” —io9.com “Set in a world taken over by virtual reality gaming, the series perfectly capture[s] Dashner’s hallmarks for inventiveness, teen dialogue and an ability to add twists and turns like no other author.” —MTV.com “A brilliant, visceral, gamified mash-up of The Matrix and Inception, guaranteed to thrill even the non-gaming crowd.” —Christian Science Monitor

Beginning Game Development with Python and Pygame

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Author :
Publisher : Apress
ISBN 13 : 1430203250
Total Pages : 330 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning Game Development with Python and Pygame by : Will McGugan

Download or read book Beginning Game Development with Python and Pygame written by Will McGugan and published by Apress. This book was released on 2007-12-22 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides readers with an introductory resource for learning how to create compelling games using the open source Python programming language and Pygame games development library. Authored by industry veteran and Python expert Will McGugan, readers are treated to a comprehensive, practical introduction to games development using these popular technologies. They can also capitalize upon numerous tips and tricks the author has accumulated over his career creating games for some of the world's largest gaming developers.

C Programming Language

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Author :
Publisher :
ISBN 13 : 9781548817701
Total Pages : 216 pages
Book Rating : 4.8/5 (177 download)

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Book Synopsis C Programming Language by : Brian W. Kernighan

Download or read book C Programming Language written by Brian W. Kernighan and published by . This book was released on 2017-07-13 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: C++ was written to help professional C# developers learn modern C++ programming. The aim of this book is to leverage your existing C# knowledge in order to expand your skills. Whether you need to use C++ in an upcoming project, or simply want to learn a new language (or reacquaint yourself with it), this book will help you learn all of the fundamental pieces of C++ so you can begin writing your own C++ programs.This updated and expanded second edition of Book provides a user-friendly introduction to the subject, Taking a clear structural framework, it guides the reader through the subject's core elements. A flowing writing style combines with the use of illustrations and diagrams throughout the text to ensure the reader understands even the most complex of concepts. This succinct and enlightening overview is a required reading for all those interested in the subject .We hope you find this book useful in shaping your future career & Business.

Politics Lost

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Author :
Publisher : Crown
ISBN 13 : 0767916018
Total Pages : 274 pages
Book Rating : 4.7/5 (679 download)

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Book Synopsis Politics Lost by : Joe Klein

Download or read book Politics Lost written by Joe Klein and published by Crown. This book was released on 2007-06-19 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: People on the right are furious. People on the left are livid. And the center isn’t holding. There is only one thing on which almost everyone agrees: there is something very wrong in Washington. The country is being run by pollsters. Few politicians are able to win the voters’ trust. Blame abounds and personal responsibility is nowhere to be found. There is a cynicism in Washington that appalls those in every state, red or blue. The question is: Why? The more urgent question is: What can be done about it? Few people are more qualified to deal with both questions than Joe Klein. There are many loud and opinionated voices on the political scene, but no one sees or writes with the clarity that this respected observer brings to the table. He has spent a lifetime enmeshed in politics, studying its nuances, its quirks, and its decline. He is as angry and fed up as the rest of us, so he has decided to do something about it—in these pages, he vents, reconstructs, deconstructs, and reveals how and why our leaders are less interested in leading than they are in the “permanent campaign” that political life has become. The book opens with a stirring anecdote from the night of Dr. Martin Luther King Jr.’s assassination. Klein re-creates the scene of Robert Kennedy’s appearance in a black neighborhood in Indianapolis, where he gave a gut-wrenching, poetic speech that showed respect for the audience, imparted dignity to all who listened, and quelled a potential riot. Appearing against the wishes of his security team, it was one of the last truly courageous and spontaneous acts by an American politician—and it is no accident that Klein connects courage to spontaneity. From there, Klein begins his analysis—campaign by campaign—of how things went wrong. From the McGovern campaign polling techniques to Roger Ailes’s combative strategy for Nixon; from Reagan’s reinvention of the Republican Party to Lee Atwater’s equally brilliant reinvention of behind-the-scenes strategizing; from Jimmy Carter to George H. W. Bush to Bill Clinton to George W.—as well as inside looks at the losing sides—we see how the Democrats become diffuse and frightened, how the system becomes unbalanced, and how politics becomes less and less about ideology and more and more about how to gain and keep power. By the end of one of the most dismal political runs in history—Kerry’s 2004 campaign for president—we understand how such traits as courage, spontaneity, and leadership have disappeared from our political landscape. In a fascinating final chapter, the author refuses to give easy answers since the push for easy answers has long been part of the problem. But he does give thoughtful solutions that just may get us out of this mess—especially if any of the 2008 candidates happen to be paying attention.

The Game Maker's Companion

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Author :
Publisher : Apress
ISBN 13 : 143022827X
Total Pages : 437 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis The Game Maker's Companion by : Jacob Habgood

Download or read book The Game Maker's Companion written by Jacob Habgood and published by Apress. This book was released on 2010-12-31 with total page 437 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Game Maker's Companion is the long-awaited sequel to The Game Maker's Apprentice. This book picks up where the last book left off, advancing your game development journey with some seriously impressive gaming projects. This time you'll learn how to make professional-quality platform games with solid collision detection and slick control mechanisms and you'll get acquainted with a long-lost icon of platform gaming history on the way. You'll go on to discover techniques to add depth and believability to the characters and stories in your games, including The Monomyth, cut scene storyboarding, and character archetypes. This culminates in the creation of an original atmospheric platform-adventure which will take your GML programming skills to new heights. There's even a handy reference section at the back of the book which will be invaluable for adding common features to your own games. With contributions from four games industry professionals and a highly respected member of the Game Maker community, The Game Maker's Companion is another labor of love that will give you even more hours of enjoyment than the original. If you already own Game Maker, then you really must own this book as well.

The Public Relations Handbook

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Author :
Publisher : Routledge
ISBN 13 : 1134369220
Total Pages : 377 pages
Book Rating : 4.1/5 (343 download)

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Book Synopsis The Public Relations Handbook by : Alison Theaker

Download or read book The Public Relations Handbook written by Alison Theaker and published by Routledge. This book was released on 2004-08-02 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this updated edition of the successful Public Relations Handbook, a detailed introduction to the theories and practices of the public relations industry is given. Broad in scope, it; traces the history and development of public relations, explores ethical issues which affect the industry, examines its relationships with politics, lobbying organisations and journalism, assesses its professionalism and regulation, and advises on training and entry into the profession. It includes: interviews with press officers and PR agents about their working practices case studies, examples, press releases and illustrations from a range of campaigns including Railtrack, Marks and Spencer, Guinness and the Metropolitan Police specialist chapters on financial public relations, global PR, business ethics, on-line promotion and the challenges of new technology over twenty illustrations from recent PR campaigns. In this revised and updated practical text, Alison Theaker successfully combines theoretical and organisational frameworks for studying public relations with examples of how the industry works in practice.

Python for Unix and Linux System Administration

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449367186
Total Pages : 456 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Python for Unix and Linux System Administration by : Noah Gift

Download or read book Python for Unix and Linux System Administration written by Noah Gift and published by "O'Reilly Media, Inc.". This book was released on 2008-08-22 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: Python is an ideal language for solving problems, especially in Linux and Unix networks. With this pragmatic book, administrators can review various tasks that often occur in the management of these systems, and learn how Python can provide a more efficient and less painful way to handle them. Each chapter in Python for Unix and Linux System Administration presents a particular administrative issue, such as concurrency or data backup, and presents Python solutions through hands-on examples. Once you finish this book, you'll be able to develop your own set of command-line utilities with Python to tackle a wide range of problems. Discover how this language can help you: Read text files and extract information Run tasks concurrently using the threading and forking options Get information from one process to another using network facilities Create clickable GUIs to handle large and complex utilities Monitor large clusters of machines by interacting with SNMP programmatically Master the IPython Interactive Python shell to replace or augment Bash, Korn, or Z-Shell Integrate Cloud Computing into your infrastructure, and learn to write a Google App Engine Application Solve unique data backup challenges with customized scripts Interact with MySQL, SQLite, Oracle, Postgres, Django ORM, and SQLAlchemy With this book, you'll learn how to package and deploy your Python applications and libraries, and write code that runs equally well on multiple Unix platforms. You'll also learn about several Python-related technologies that will make your life much easier.

Game Development with GameMaker Studio 2

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Author :
Publisher : Apress
ISBN 13 : 1484250109
Total Pages : 543 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Game Development with GameMaker Studio 2 by : Sebastiano M. Cossu

Download or read book Game Development with GameMaker Studio 2 written by Sebastiano M. Cossu and published by Apress. This book was released on 2019-09-02 with total page 543 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML). Game Development with GameMaker Studio 2 covers all aspects of game design and development from the initial idea to the final release, using an award-winning game engine. You learn how to create real-world video games based on classic and legendary video game genres. Each game project introduces and explains concepts of game development and design and coding principles, allowing you to build a wide set of skills while creating an exciting portfolio to kick-start a career in game development. Author Sebastiano Cossu teaches you to design levels in your games, draw sprites to populate your virtual worlds, program game objects for interaction with the player, incorporate custom music and sound effects, build GUIs for your menus and game interfaces, and support keyboard, mouse, and gamepad controls in your projects. He shows you how to build cross-platform games to run on all desktop platforms (Windows, Linux, Mac OS) and publish them on the most popular game stores such as Steam, GOG, Humble Store, and Itch.io. What You’ll Learn Create games for different genresMaster GameMaker Language (GML) programmingApply game design principlesDelve into game programming patterns Who This Book is For Video game enthusiasts interested in game development and design. No prior programming experience is required.

Gamification

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Author :
Publisher : Springer
ISBN 13 : 3319455575
Total Pages : 166 pages
Book Rating : 4.3/5 (194 download)

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Book Synopsis Gamification by : Stefan Stieglitz

Download or read book Gamification written by Stefan Stieglitz and published by Springer. This book was released on 2016-10-04 with total page 166 pages. Available in PDF, EPUB and Kindle. Book excerpt: This compendium introduces game theory and gamification to a number of different domains and describes their professional application in information systems. It explains how playful functions can be implemented in various contexts and highlights a range of concrete scenarios planned and developed for several large corporations. In its first part the book presents the fundamentals, concepts and theories of gamification. This is followed by separate application-oriented sections – each containing several cases – that focus on the use of gamification in customer management, innovation management, teaching and learning, mobile applications and as an element of virtual worlds. The book offers a valuable resource for readers looking for inspiration and guidance in finding a practical approach to gamification.

Organizational Behavior

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Publisher :
ISBN 13 : 9780324069563
Total Pages : 0 pages
Book Rating : 4.0/5 (695 download)

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Book Synopsis Organizational Behavior by : Don Hellriegel

Download or read book Organizational Behavior written by Don Hellriegel and published by . This book was released on 2001 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Organizational Behavior is designed to help students, professionals, and managers develop the competencies and skills that are needed to effectively contribute to an organization. This proven text's strengths lie in its classic research, coverage of contemporary and emerging OB topics, and excellent case selection. Throughout the text, seven core competencies-Managing Self, Managing Diversity, Managing Ethics, Managing Across Cultures, Managing Teams, Managing Communications, and Managing Change-are emphasized and illustrated for the student.