Proceedings of the Third Artificial Intelligence and Interactive Digital Entertainment International Conference (AIIDE 2007)

Download Proceedings of the Third Artificial Intelligence and Interactive Digital Entertainment International Conference (AIIDE 2007) PDF Online Free

Author :
Publisher :
ISBN 13 : 9781577353256
Total Pages : 172 pages
Book Rating : 4.3/5 (532 download)

DOWNLOAD NOW!


Book Synopsis Proceedings of the Third Artificial Intelligence and Interactive Digital Entertainment International Conference (AIIDE 2007) by : American Association for Artificial Intelligence

Download or read book Proceedings of the Third Artificial Intelligence and Interactive Digital Entertainment International Conference (AIIDE 2007) written by American Association for Artificial Intelligence and published by . This book was released on 2007-06 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt:

PRICAI 2008: Trends in Artificial Intelligence

Download PRICAI 2008: Trends in Artificial Intelligence PDF Online Free

Author :
Publisher : Springer Science & Business Media
ISBN 13 : 354089196X
Total Pages : 1154 pages
Book Rating : 4.5/5 (48 download)

DOWNLOAD NOW!


Book Synopsis PRICAI 2008: Trends in Artificial Intelligence by : Tu-Bao Ho

Download or read book PRICAI 2008: Trends in Artificial Intelligence written by Tu-Bao Ho and published by Springer Science & Business Media. This book was released on 2008-11-24 with total page 1154 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 10th Pacific Rim International Conference on Artificial Intelligence, PRICAI 2008, held in Hanoi, Vietnam, in December 2008. The 49 revised long papers, 33 revised regular papers, and 32 poster papers presented together with 1 keynote talk and 3 invited lectures were carefully reviewed and selected from 234 submissions. The papers address all current issues of modern AI research with topics such as AI foundations, knowledge representation, knowledge acquisition and ontologies, evolutionary computation, etc. as well as various exciting and innovative applications of AI to many different areas. Particular importance is attached to the areas of machine learning and data mining, intelligent agents, language and speech processing, information retrieval and extraction.

Proceedings

Download Proceedings PDF Online Free

Author :
Publisher :
ISBN 13 : 9781577353195
Total Pages : 118 pages
Book Rating : 4.3/5 (531 download)

DOWNLOAD NOW!


Book Synopsis Proceedings by : Jonathan Schaeffer

Download or read book Proceedings written by Jonathan Schaeffer and published by . This book was released on 2007-01-01 with total page 118 pages. Available in PDF, EPUB and Kindle. Book excerpt:

IE2007: Proceedings of the 4th Australasian Conference on Interactive Entertainment

Download IE2007: Proceedings of the 4th Australasian Conference on Interactive Entertainment PDF Online Free

Author :
Publisher : Yusuf Pisan
ISBN 13 : 1921166878
Total Pages : 172 pages
Book Rating : 4.9/5 (211 download)

DOWNLOAD NOW!


Book Synopsis IE2007: Proceedings of the 4th Australasian Conference on Interactive Entertainment by :

Download or read book IE2007: Proceedings of the 4th Australasian Conference on Interactive Entertainment written by and published by Yusuf Pisan. This book was released on 2007 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Proceedings of the Fifth Artificial Intelligence and Interactive Digital Entertainment Conference (AIIDE-09)

Download Proceedings of the Fifth Artificial Intelligence and Interactive Digital Entertainment Conference (AIIDE-09) PDF Online Free

Author :
Publisher :
ISBN 13 : 9781577354314
Total Pages : 216 pages
Book Rating : 4.3/5 (543 download)

DOWNLOAD NOW!


Book Synopsis Proceedings of the Fifth Artificial Intelligence and Interactive Digital Entertainment Conference (AIIDE-09) by : Association for the Advancement of Artificial Intelligence

Download or read book Proceedings of the Fifth Artificial Intelligence and Interactive Digital Entertainment Conference (AIIDE-09) written by Association for the Advancement of Artificial Intelligence and published by . This book was released on 2009-10-14 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Interactive Storytelling

Download Interactive Storytelling PDF Online Free

Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3540894241
Total Pages : 345 pages
Book Rating : 4.5/5 (48 download)

DOWNLOAD NOW!


Book Synopsis Interactive Storytelling by : Ulrike Spierling

Download or read book Interactive Storytelling written by Ulrike Spierling and published by Springer Science & Business Media. This book was released on 2008-11-13 with total page 345 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the First Joint International Conference on Interactive Digital Storytelling, ICIDS 2008, held in Erfurt, Germany, in November 2008. The 19 revised full papers, 5 revised short papers, and 5 poster papers presented together with 3 invited lectures and 8 demo papers were carefully reviewed and selected from 62 submission. The papers are organized in topical sections on future perspectives on interactive digital storytelling, interactive storytelling applications, virtual characters and agents, user experience and dramatic immersion, architectures for story generation, models for drama management and interacting with stories, as well as authoring and creation of interactive narrative.

Interactive Storytelling

Download Interactive Storytelling PDF Online Free

Author :
Publisher : Springer
ISBN 13 : 3030040283
Total Pages : 673 pages
Book Rating : 4.0/5 (3 download)

DOWNLOAD NOW!


Book Synopsis Interactive Storytelling by : Rebecca Rouse

Download or read book Interactive Storytelling written by Rebecca Rouse and published by Springer. This book was released on 2018-11-26 with total page 673 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 11th International Conference on Interactive Digital Storytelling, ICIDS 2018, held in Dublin, Ireland, in December 2018. The 20 revised full papers and 16 short papers presented together with 17 posters, 11 demos, and 4 workshops were carefully reviewed and selected from 56, respectively 29, submissions. The papers are organized in the following topical sections: the future of the discipline; theory and analysis; practices and games; virtual reality; theater and performance; generative and assistive tools and techniques; development and analysis of authoring tools; and impact in culture and society.

Interactive Storytelling

Download Interactive Storytelling PDF Online Free

Author :
Publisher : Springer
ISBN 13 : 3642348513
Total Pages : 230 pages
Book Rating : 4.6/5 (423 download)

DOWNLOAD NOW!


Book Synopsis Interactive Storytelling by : David Oyarzun

Download or read book Interactive Storytelling written by David Oyarzun and published by Springer. This book was released on 2012-10-22 with total page 230 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 5th International Conference on Interactive Digital Storytelling, ICIDS 2012, San Sebastián, Spain, November 2012. The 14 revised full papers presented together with 6 short papers were carefully reviewed and selected from 48 submissions. The papers are organized in topical sections on theory and aesthetics; authoring tools and applications; evaluation and user experience reports; virtual characters and agents; new storytelling modes; workshops.

Transactions on Edutainment VII

Download Transactions on Edutainment VII PDF Online Free

Author :
Publisher : Springer
ISBN 13 : 3642290507
Total Pages : 295 pages
Book Rating : 4.6/5 (422 download)

DOWNLOAD NOW!


Book Synopsis Transactions on Edutainment VII by : Zhigeng Pan

Download or read book Transactions on Edutainment VII written by Zhigeng Pan and published by Springer. This book was released on 2013-11-19 with total page 295 pages. Available in PDF, EPUB and Kindle. Book excerpt: This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 27 papers of this volume deal with virtual humans; graphics rendering and 3D animation; games and 2D animation; and digital media and its applications.

Proceedings of the Second Artificial Intelligence and Interactive Digital Entertainment International Conference (AIIDE 2006)

Download Proceedings of the Second Artificial Intelligence and Interactive Digital Entertainment International Conference (AIIDE 2006) PDF Online Free

Author :
Publisher :
ISBN 13 : 9781577352808
Total Pages : 172 pages
Book Rating : 4.3/5 (528 download)

DOWNLOAD NOW!


Book Synopsis Proceedings of the Second Artificial Intelligence and Interactive Digital Entertainment International Conference (AIIDE 2006) by : American Association for Artificial Intelligence

Download or read book Proceedings of the Second Artificial Intelligence and Interactive Digital Entertainment International Conference (AIIDE 2006) written by American Association for Artificial Intelligence and published by . This book was released on 2006-07 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Modeling Simulation and Optimization

Download Modeling Simulation and Optimization PDF Online Free

Author :
Publisher : BoD – Books on Demand
ISBN 13 : 9533070552
Total Pages : 324 pages
Book Rating : 4.5/5 (33 download)

DOWNLOAD NOW!


Book Synopsis Modeling Simulation and Optimization by : Shkelzen Cakaj

Download or read book Modeling Simulation and Optimization written by Shkelzen Cakaj and published by BoD – Books on Demand. This book was released on 2010-03-01 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book presents a collection of chapters dealing with a wide selection of topics concerning different applications of modeling. It includes modeling, simulation and optimization applications in the areas of medical care systems, genetics, business, ethics and linguistics, applying very sophisticated methods. Algorithms, 3-D modeling, virtual reality, multi objective optimization, finite element methods, multi agent model simulation, system dynamics simulation, hierarchical Petri Net model and two level formalism modeling are tools and methods employed in these papers.

Artificial Intelligence for Computer Games

Download Artificial Intelligence for Computer Games PDF Online Free

Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1441981888
Total Pages : 210 pages
Book Rating : 4.4/5 (419 download)

DOWNLOAD NOW!


Book Synopsis Artificial Intelligence for Computer Games by : Pedro Antonio González-Calero

Download or read book Artificial Intelligence for Computer Games written by Pedro Antonio González-Calero and published by Springer Science & Business Media. This book was released on 2011-03-01 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book presents some of the most relevant results from academia in the area of Artificial Intelligence for games. It emphasizes well theoretically supported work supported by developed prototypes, which should lead into integration of academic AI techniques into current electronic entertainment games. The book elaborates on the main results produced in Academia within the last 10 years regarding all aspects of Artificial Intelligence for games, including pathfinding, decision making, and learning. A general theme of the book is the coverage of techniques for facilitating the construction of flexible not prescripted AI for agents in games. Regarding pathfinding, the book includes new techniques for implementing real-time search methods that improve the results obtained through AI, as well as techniques for learning pathfinding behavior by observing actual players. Regarding decision making, the book describes new techniques for authoring tools that facilitate the construction by game designers (typically nonprogrammers) of behavior controlling software, by reusing patterns or actual cases of past behavior. Additionally, the book will cover a number of approaches proposed for extending the essentially pre-scripted nature of current commercial videogames AI into a more interactive form of narrative, where the story emerges from the interaction with the player. Some of those approaches rely on a layered architecture for the character AI, including beliefs, intentions and emotions, taking ideas from research on agent systems. The book also includes chapters on techniques for automatically or semiautomatically learning complex behavior from recorded traces of human or automatic players using different combinations of reinforcement learning, case-based reasoning, neural networks and genetic algorithms.

Believable Bots

Download Believable Bots PDF Online Free

Author :
Publisher : Springer Science & Business Media
ISBN 13 : 3642323227
Total Pages : 324 pages
Book Rating : 4.6/5 (423 download)

DOWNLOAD NOW!


Book Synopsis Believable Bots by : Philip Hingston

Download or read book Believable Bots written by Philip Hingston and published by Springer Science & Business Media. This book was released on 2012-10-20 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: We share our modern world with bots – chatbots to converse with, roombots to clean our houses, spambots to fill our e-mail inboxes, and medibots to assist our surgeons. This book is about computer game bots, virtual companions who accompany us in virtual worlds or sharpen our fighting skills. These bots must be believable, that is human players should believe they are interacting with entities operating at a human level – bots are more fun if they behave like we do. This book shows how to create believable bots that play computer games, and it discusses the implications of making them appear human. The chapters in this book present the state of the art in research on and development of game bots, and they also look beyond the design aspects to address deep questions: Is a bot that plays like a person intelligent? Does it have emotions? Is it conscious? The topic is inherently interdisciplinary, and the work draws from research and practice in many fields, such as design, creativity, entertainment, and graphics; learning, psychology, and sociology; artificial intelligence, embodiment, agents, machine learning, robotics, human–computer interaction, and artificial life; cognition and neuroscience; and evolutionary computing. The contributing authors are among the leading researchers and developers in this field, and most of the examples and case studies involve analysis of commercial products. The book will be of value to graduate students and academic researchers in artificial intelligence, and to engineers charged with the design of entertaining games.

Handbook of Digital Games

Download Handbook of Digital Games PDF Online Free

Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118796276
Total Pages : 611 pages
Book Rating : 4.1/5 (187 download)

DOWNLOAD NOW!


Book Synopsis Handbook of Digital Games by : Marios C. Angelides

Download or read book Handbook of Digital Games written by Marios C. Angelides and published by John Wiley & Sons. This book was released on 2014-02-19 with total page 611 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers the state-of-the-art in digital games research and development for anyone working with or studying digital games and those who are considering entering into this rapidly growing industry. Many books have been published that sufficiently describe popular topics in digital games; however, until now there has not been a comprehensive book that draws the traditional and emerging facets of gaming together across multiple disciplines within a single volume.

Interactive Storytelling

Download Interactive Storytelling PDF Online Free

Author :
Publisher : Springer
ISBN 13 : 3319482793
Total Pages : 473 pages
Book Rating : 4.3/5 (194 download)

DOWNLOAD NOW!


Book Synopsis Interactive Storytelling by : Frank Nack

Download or read book Interactive Storytelling written by Frank Nack and published by Springer. This book was released on 2016-11-08 with total page 473 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 9th International Conference on Interactive Digital Storytelling, ICIDS 2016, held in Los Angeles, CA, USA, in November 2016. The 26 revised full papers and 8 short papers presented together with 9 posters, 4 workshop, and 3 demonstration papers were carefully reviewed and selected from 88 submissions. The papers are organized in topical sections on analyses and evaluation systems; brave new ideas; intelligent narrative technologies; theoretical foundations; and usage scenarios and applications.

Proceedings of the Twenty-third AAAI Conference on Artificial Intelligence and the Twentieth Innovative Applications of Artificial Intelligence Conference

Download Proceedings of the Twenty-third AAAI Conference on Artificial Intelligence and the Twentieth Innovative Applications of Artificial Intelligence Conference PDF Online Free

Author :
Publisher :
ISBN 13 :
Total Pages : 652 pages
Book Rating : 4.:/5 (318 download)

DOWNLOAD NOW!


Book Synopsis Proceedings of the Twenty-third AAAI Conference on Artificial Intelligence and the Twentieth Innovative Applications of Artificial Intelligence Conference by : American Association for Artificial Intelligence

Download or read book Proceedings of the Twenty-third AAAI Conference on Artificial Intelligence and the Twentieth Innovative Applications of Artificial Intelligence Conference written by American Association for Artificial Intelligence and published by . This book was released on 2008 with total page 652 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Authoring Problem

Download The Authoring Problem PDF Online Free

Author :
Publisher : Springer Nature
ISBN 13 : 3031052145
Total Pages : 344 pages
Book Rating : 4.0/5 (31 download)

DOWNLOAD NOW!


Book Synopsis The Authoring Problem by : Charlie Hargood

Download or read book The Authoring Problem written by Charlie Hargood and published by Springer Nature. This book was released on 2023-01-01 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: Authoring, its tools, processes, and design challenges are key issues for the Interactive Digital Narrative (IDN) research community. The complexity of IDN authoring, often involving stories co-created by procedures and user interaction, creates confusion for tool developers and raises barriers for new authors. This book examines these issues from both the tool designer and the author’s perspective, discusses the poetics of IDN and how that can be used to design authoring tools, explores diverse forms of IDN and their demands, and investigates the challenges around conducting research on IDN authoring. To address these challenges, the chapter authors incorporate a range of interdisciplinary perspectives on ‘The Authoring Problem’ in IDN. While existing texts provide ‘how-to’ guidance for authors, this book is a primer for research and practice-based investigations into the authoring problem, collecting the latest thoughts about this area from key researchers and practitioners.