PHP 7 Programming Blueprints

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Publisher : Packt Publishing Ltd
ISBN 13 : 1785885243
Total Pages : 316 pages
Book Rating : 4.7/5 (858 download)

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Book Synopsis PHP 7 Programming Blueprints by : Jose Palala

Download or read book PHP 7 Programming Blueprints written by Jose Palala and published by Packt Publishing Ltd. This book was released on 2016-10-07 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to exploit the impressive power of PHP 7 with this collection of practical project blueprints – begin building better applications for the web today! About This Book Don't just learn PHP 7 – follow a diverse range of practical knowledge to get started quickly Take advantage of PHP 7's newest features – and find out how to use them to solve real development challenges Put PHP to work for performance and scalability – we'll show you how, you do it! Who This Book Is For The book is for web developers, PHP consultants, and anyone who is working on multiple projects with PHP. Basic knowledge of PHP programming is assumed. What You Will Learn Build versatile projects using the newest features PHP 7 has to offer Learn how to use PHP 7's event-driven asynchronous features Find out how to improve the performance of your code with effective techniques and design patterns Get to grips with backend development and find out how to optimize session handling Learn how to use the PHP 7 Abstract Syntax Tree to improve the quality of your code and make it more maintainable Find out how to build a RESTful web service Build your own asynchronous microservice In Detail When it comes to modern web development, performance is everything. The latest version of PHP has been improvised and updated to make it easier to build for performance, improved engine execution, better memory usage, and a new and extended set of tools. If you're a web developer, what's not to love? This guide will show you how to make full use of PHP 7 with a range of practical projects that will not only teach you the principles, but also show you how to put them into practice. It will push and extend your skills, helping you to become a more confident and fluent PHP developer. You'll find out how to build a social newsletter service, a simple blog with a search capability using Elasticsearch, as well as a chat application. We'll also show you how to create a RESTful web service, a database class to manage a shopping cart on an e-commerce site and how to build an asynchronous microservice architecture. With further guidance on using reactive extensions in PHP, we're sure that you'll find everything you need to take full advantage of PHP 7. So dive in now! Style and approach This product focuses on helping developers build projects from scratch. But more than that, each project will help the reader to learn a new facet or feature of PHP 7 – it means the reader really will 'learn by doing.'

Modular Programming with PHP 7

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Publisher : Packt Publishing Ltd
ISBN 13 : 1786461463
Total Pages : 332 pages
Book Rating : 4.7/5 (864 download)

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Book Synopsis Modular Programming with PHP 7 by : Branko Ajzele

Download or read book Modular Programming with PHP 7 written by Branko Ajzele and published by Packt Publishing Ltd. This book was released on 2016-09-09 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: Utilize the power of modular programming to improve code readability, maintainability, and testability About This Book This book demonstrates code reusability and distributed development to get high speed, maintainable, and fast applications It illustrates the development of a complete modular application developed using PHP7 in detail This book provides a high-level overview of the Symfony framework, a set of tools and a development methodology that are needed to build a modular web shop application Who This Book Is For This step-by-step guide is divided into two sections. The first section explores all the fundamentals of modular design technique with respect to PHP 7. The latter section demonstrates the practical development of individual modules of a web shop application. What You Will Learn Discover the new features of PHP 7 that are relevant to modular application development Write manageable code based on the GoF design patterns and SOLID principles Define the application requirements of a working modular application Explore the ins and outs of the Symfony framework Build a set of modules based on the Symfony framework that comprise a simple web shop app Use core modules to set the structure and dependencies for other modules to use Set up entities that are relevant to the module functionality and see how to manage these entities In Detail Modular design techniques help you build readable, manageable, reusable, and more efficient codes. PHP 7, which is a popular open source scripting language, is used to build modular functions for your software. With this book, you will gain a deep insight into the modular programming paradigm and how to achieve modularity in your PHP code. We start with a brief introduction to the new features of PHP 7, some of which open a door to new concepts used in modular development. With design patterns being at the heart of all modular PHP code, you will learn about the GoF design patterns and how to apply them. You will see how to write code that is easy to maintain and extend over time with the help of the SOLID design principles. Throughout the rest of the book, you will build different working modules of a modern web shop application using the Symfony framework, which will give you a deep understanding of modular application development using PHP 7. Style and approach This book is for intermediate-level PHP developers with little to no knowledge of modular programming who want to understand design patterns and principles in order to better utilize the existing frameworks for modular application development.

Go Programming Blueprints

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Publisher : Packt Publishing Ltd
ISBN 13 : 1783988037
Total Pages : 274 pages
Book Rating : 4.7/5 (839 download)

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Book Synopsis Go Programming Blueprints by : Mat Ryer

Download or read book Go Programming Blueprints written by Mat Ryer and published by Packt Publishing Ltd. This book was released on 2015-01-23 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: Intended for seasoned Go programmers who want to put their expertise in Go to use to solve big, real-world, modern problems. With a basic understanding of channels and goroutines, you will hone your skills to build tools and programs that are quick and simple. You need not be an expert in distributed systems or technologies in order to deliver solutions capable of great scale. It is assumed that you are familiar with the basic concepts of Go.

PHP in Action

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Publisher : Simon and Schuster
ISBN 13 : 1638354707
Total Pages : 780 pages
Book Rating : 4.6/5 (383 download)

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Book Synopsis PHP in Action by : Marcus Baker

Download or read book PHP in Action written by Marcus Baker and published by Simon and Schuster. This book was released on 2007-06-30 with total page 780 pages. Available in PDF, EPUB and Kindle. Book excerpt: To keep programming productive and enjoyable, state-of-the-art practices andprinciples are essential. Object-oriented programming and design help managecomplexity by keeping components cleanly separated. Unit testing helps preventendless, exhausting debugging sessions. Refactoring keeps code supple andreadable. PHP offers all this-and more. PHP in Action shows you how to apply PHP techniques and principles to all themost common challenges of web programming, including: Web presentation and templates User interaction including the Model-View-Contoller architecture Input validation and form handling Database connection and querying and abstraction Object persistence Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book.

WebRTC Blueprints

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Publisher : Packt Publishing Ltd
ISBN 13 : 1783983116
Total Pages : 259 pages
Book Rating : 4.7/5 (839 download)

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Book Synopsis WebRTC Blueprints by : Andrii Sergiienko

Download or read book WebRTC Blueprints written by Andrii Sergiienko and published by Packt Publishing Ltd. This book was released on 2014-05-15 with total page 259 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a step-by-step project-based guide that aims to teach you how to develop your own web applications and services with WebRTC in a concise, practical manner. This book will be perfect for you if you are a WebRTC developer and want to build complex WebRTC applications and projects, or if you want to gain practical experience in developing web applications, advanced WebRTC media handling, server and client signaling, call flows, or third-party integration. It is essential to have prior knowledge of building simple applications using WebRTC.

Python Programming Blueprints

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Publisher : Packt Publishing Ltd
ISBN 13 : 178646490X
Total Pages : 449 pages
Book Rating : 4.7/5 (864 download)

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Book Synopsis Python Programming Blueprints by : Daniel Furtado

Download or read book Python Programming Blueprints written by Daniel Furtado and published by Packt Publishing Ltd. This book was released on 2018-02-27 with total page 449 pages. Available in PDF, EPUB and Kindle. Book excerpt: Python is a very powerful, high-level, object-oriented programming language. It has swiftly developed over the years to become the language of choice for software developers due to its simplicity. This book takes you through varied and real-life projects. The examples start with the basics and gradually increase in complexity, helping boost ...

Beginning PHP 5.3

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Publisher : John Wiley & Sons
ISBN 13 : 1118057341
Total Pages : 840 pages
Book Rating : 4.1/5 (18 download)

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Book Synopsis Beginning PHP 5.3 by : Matt Doyle

Download or read book Beginning PHP 5.3 written by Matt Doyle and published by John Wiley & Sons. This book was released on 2011-01-06 with total page 840 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is intended for anyone starting out with PHP programming. If you’ve previously worked in another programming language such as Java, C#, or Perl, you’ll probably pick up the concepts in the earlier chapters quickly; however, the book assumes no prior experience of programming or of building Web applications. That said, because PHP is primarily a Web technology, it will help if you have at least some knowledge of other Web technologies, particularly HTML and CSS. Many Web applications make use of a database to store data, and this book contains three chapters on working with MySQL databases. Once again, if you’re already familiar with databases in general — and MySQL in particular — you’ll be able to fly through these chapters. However, even if you’ve never touched a database before in your life, you should still be able to pick up a working knowledge by reading through these chapters.

Unity 3 Blueprints

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Publisher :
ISBN 13 : 9780956888709
Total Pages : 201 pages
Book Rating : 4.8/5 (887 download)

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Book Synopsis Unity 3 Blueprints by : Craig Stevenson

Download or read book Unity 3 Blueprints written by Craig Stevenson and published by . This book was released on 2011 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unity3 is an amazing game development tool being used around the world by professional, indie and bedroom game developers. This hands-on blueprints book is designed to get to the heart of Unity 3 development by showing you how to create 4 classic games with a Unity twist. All the code and the high quality game art assets are available from the Deep Pixel website so you can build the games yourself or customize your own projects! This book is aimed at indie game developers and artists who want to develop winning video games. This book will assume no prior knowledge of Unity or game creation in general, but you should be comfortable in development environments and have some knowledge of scripting (a refresher will be provided). This book uses JavaScript as the example language. Games: Match the Pairs, Top-Down Shooter, Tower Defense, Marble Madness. Play all the games and download all the code now from the Deep Pixel website.

CodeIgniter Web Application Blueprints

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Publisher : Packt Publishing Ltd
ISBN 13 : 1783287101
Total Pages : 330 pages
Book Rating : 4.7/5 (832 download)

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Book Synopsis CodeIgniter Web Application Blueprints by : Rob Foster

Download or read book CodeIgniter Web Application Blueprints written by Rob Foster and published by Packt Publishing Ltd. This book was released on 2015-01-21 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are a PHP programmer or developer looking for a framework to quickly develop your applications, this book is for you. The prerequisites needed would be prior experience with CodeIgniter.

Design Patterns in PHP and Laravel

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Publisher : Apress
ISBN 13 : 1484224515
Total Pages : 246 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Design Patterns in PHP and Laravel by : Kelt Dockins

Download or read book Design Patterns in PHP and Laravel written by Kelt Dockins and published by Apress. This book was released on 2016-12-27 with total page 246 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn each of the original gang of four design patterns, and how they are relevant to modern PHP and Laravel development. Written by a working developer who uses these patterns every day, you will easily be able to implement each pattern into your workflow and improve your development. Each pattern is covered with full examples of how it can be used. Too often design patterns are explained using tricky concepts, when in fact they are easy to use and can enrich your everyday development. Design Patterns in PHP and Laravel aims to break down tricky concepts into humorous and easy-to-recall details, so that you can begin using design patterns easily in your everyday work with PHP and Laravel. This book teaches you design patterns in PHP and Laravel using real-world examples and plenty of humor. What You Will Learn Use the original gang of four design patterns in your PHP and Laravel development How each pattern should be used Solve problems when using the patterns Remember each pattern using mnemonics Who This Book Is For People using Laravel and PHP to do their job and want to improve their understanding of design patterns.

Kivy Blueprints

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Publisher : Packt Publishing Ltd
ISBN 13 : 1783987855
Total Pages : 282 pages
Book Rating : 4.7/5 (839 download)

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Book Synopsis Kivy Blueprints by : Mark Vasilkov

Download or read book Kivy Blueprints written by Mark Vasilkov and published by Packt Publishing Ltd. This book was released on 2015-01-29 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is intended for programmers who are comfortable with the Python language and who want to build desktop and mobile applications with rich GUI in Python with minimal hassle. Knowledge of Kivy is not strictly required—every aspect of the framework is described when it's first used.

PHP Advanced and Object-Oriented Programming

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Publisher : Peachpit Press
ISBN 13 : 013305778X
Total Pages : 1572 pages
Book Rating : 4.1/5 (33 download)

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Book Synopsis PHP Advanced and Object-Oriented Programming by : Larry Ullman

Download or read book PHP Advanced and Object-Oriented Programming written by Larry Ullman and published by Peachpit Press. This book was released on 2012-09-13 with total page 1572 pages. Available in PDF, EPUB and Kindle. Book excerpt: Readers can take their PHP skills to the next level with this fully revised and updated PHP Advanced: Visual QuickPro Guide, Third Edition! Filled with fourteen chapters of step-by-step content and written by bestselling author and PHP programmer Larry Ullman, this guide teaches specific topics in direct, focused segments, shows how PHP is used in real-world applications. The book teaches developing web applications using advanced PHP techniques and advanced database concepts, and this edition offers several chapters devoted to object-oriented programming and all-new chapters on debugging, testing, and performance and using the Zend framework. Author hosts a popular companion website at www.larryullman.com, where readers can freely download code used in the book, access a user forum and book updates, and get advice directly from the author.

CRYENGINE Game Development Blueprints

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Publisher : Packt Publishing Ltd
ISBN 13 : 1784390100
Total Pages : 322 pages
Book Rating : 4.7/5 (843 download)

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Book Synopsis CRYENGINE Game Development Blueprints by : Richard Gerard Marcoux III

Download or read book CRYENGINE Game Development Blueprints written by Richard Gerard Marcoux III and published by Packt Publishing Ltd. This book was released on 2015-08-28 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: Perfect the art of creating CRYENGINE games through exciting, hands-on game development projects About This Book Create CRYENGINE games from scratch with CRYENGINE Blank Game Starter-kit Discover good working practices and tips to quickly jump into making a new level in the game Build practical game projects and discover advanced concepts of CRYENGINE game development using the examples in the book Who This Book Is For This book is intended for CRYENGINE game developers, wanting to develop their skills with the help of industry experts. A good knowledge level and understanding of CRYENGINE is assumed, to allow efficient programming of core elements and applications. What You Will Learn Create a CRYENGINE game from scratch with the Game Starter-kit Add custom methods to allow the player/AI to use a weapon Create complete “start” and “end” game menus using Scaleform and C++ Discover how to use highpoly modeling workflow and techniques within the pipeline for the SDK to use Use the Crytiff exporter from Photoshop Export the CHR—the format the engine needs to read the skeleton Integrate the character in the engine using the character tool Better understand the rules to create and author skeletons to rig characters designed for CRYENGINE Debug common setup issues that might appear during production with useful tools In Detail CRYENGINE is a game engine developed by Crytek for PC, Playstation, Xbox, Android, and iOS. It can be used to create AAA games, movies, high-quality simulations, and interactive applications. It is most popularly used for game development. In this book, you will start off by exploring the CRYENGINE “Blank” Game Starter-kit, creating a completely playable character from scratch and controlling its movement. You will learn how to implement a weapon and ammo class, and will create complete “start” and “end” game menus using Scaleform and C++. Additionally, you will learn some key texturing techniques for PBR and how to create and bake maps to the lowpoly model. You will also explore how to get a static model from Maya and shaders setbup in the SDK to check the textures during creation, and create all the necessary engine files to export and see the game character's animations in your engine. In the final third of the book, you will learn how to create objectives, set up saved games, layer on audio polish to help immerse the player in the experience, and debug game issues. Style and approach An easy-to-follow, practical guide covering three exciting projects. As you work through each project you will explore new topics including complex animation, advanced scripting, and complex character motion. All the code used in each project is explained in detail.

OpenCV with Python Blueprints

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1785289861
Total Pages : 231 pages
Book Rating : 4.7/5 (852 download)

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Book Synopsis OpenCV with Python Blueprints by : Michael Beyeler

Download or read book OpenCV with Python Blueprints written by Michael Beyeler and published by Packt Publishing Ltd. This book was released on 2015-10-19 with total page 231 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design and develop advanced computer vision projects using OpenCV with Python About This Book Program advanced computer vision applications in Python using different features of the OpenCV library Practical end-to-end project covering an important computer vision problem All projects in the book include a step-by-step guide to create computer vision applications Who This Book Is For This book is for intermediate users of OpenCV who aim to master their skills by developing advanced practical applications. Readers are expected to be familiar with OpenCV's concepts and Python libraries. Basic knowledge of Python programming is expected and assumed. What You Will Learn Generate real-time visual effects using different filters and image manipulation techniques such as dodging and burning Recognize hand gestures in real time and perform hand-shape analysis based on the output of a Microsoft Kinect sensor Learn feature extraction and feature matching for tracking arbitrary objects of interest Reconstruct a 3D real-world scene from 2D camera motion and common camera reprojection techniques Track visually salient objects by searching for and focusing on important regions of an image Detect faces using a cascade classifier and recognize emotional expressions in human faces using multi-layer peceptrons (MLPs) Recognize street signs using a multi-class adaptation of support vector machines (SVMs) Strengthen your OpenCV2 skills and learn how to use new OpenCV3 features In Detail OpenCV is a native cross platform C++ Library for computer vision, machine learning, and image processing. It is increasingly being adopted in Python for development. OpenCV has C++/C, Python, and Java interfaces with support for Windows, Linux, Mac, iOS, and Android. Developers using OpenCV build applications to process visual data; this can include live streaming data from a device like a camera, such as photographs or videos. OpenCV offers extensive libraries with over 500 functions This book demonstrates how to develop a series of intermediate to advanced projects using OpenCV and Python, rather than teaching the core concepts of OpenCV in theoretical lessons. Instead, the working projects developed in this book teach the reader how to apply their theoretical knowledge to topics such as image manipulation, augmented reality, object tracking, 3D scene reconstruction, statistical learning, and object categorization. By the end of this book, readers will be OpenCV experts whose newly gained experience allows them to develop their own advanced computer vision applications. Style and approach This book covers independent hands-on projects that teach important computer vision concepts like image processing and machine learning for OpenCV with multiple examples.

MediaWiki

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596156545
Total Pages : 380 pages
Book Rating : 4.5/5 (961 download)

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Book Synopsis MediaWiki by : Daniel J. Barrett

Download or read book MediaWiki written by Daniel J. Barrett and published by "O'Reilly Media, Inc.". This book was released on 2008-10-14 with total page 380 pages. Available in PDF, EPUB and Kindle. Book excerpt: "A good book! It's a nice overview of wiki editing and administration, with pointers to handy extensions and further online documentation."-Brion Vibber, Chief Technical Officer, Wikimedia Foundation "This book is filled with practical knowledge based on experience. It's not just spouting some party line."-Rob Church, a developer of MediaWiki MediaWiki is the world's most popular wiki platform, the software that runs Wikipedia and thousands of other websites. Though it appears simple to use at first glance, MediaWiki has extraordinarily powerful and deep capabilities for managing and organizing knowledge. In corporate environments, MediaWiki can transform the way teams write and collaborate. This comprehensive book covers MediaWiki's rich (and sometimes subtle) features, helping you become a wiki expert in no time. You'll learn how to: Find your way around by effective searching and browsing Create and edit articles, categories, and user preferences Use advanced features for authors, such as templates, dynamic lists, logical parser functions, and RSS, to organize and maintain large numbers of articles Install and run your own wiki, and configure its look and behavior Develop custom wiki features, called extensions, with the PHP programming language and MySQL database This book also provides special guidance for creating successful corporate wikis. For beginners who want to create or work on collaborative, community-driven websites with this platform, MediaWiki is the essential one-stop guide. "I was a MediaWiki newbie before reading this book. Now, many aspects of the platform that were murky before are crystal clear."-JP Vossen, author of O'Reilly's Bash Cookbook

Yii Project Blueprints

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Publisher :
ISBN 13 : 9781783287734
Total Pages : 320 pages
Book Rating : 4.2/5 (877 download)

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Book Synopsis Yii Project Blueprints by : Charles R. Portwood II

Download or read book Yii Project Blueprints written by Charles R. Portwood II and published by . This book was released on 2014-09-25 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is for intermediate-to-advanced level Yii developers who want to master the Yii framework and develop real-world applications. You should have experience of working with Yii, PHP 5, HTML, CSS, and JavaScript.

OpenCV 4 with Python Blueprints

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1789617634
Total Pages : 356 pages
Book Rating : 4.7/5 (896 download)

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Book Synopsis OpenCV 4 with Python Blueprints by : Dr. Menua Gevorgyan

Download or read book OpenCV 4 with Python Blueprints written by Dr. Menua Gevorgyan and published by Packt Publishing Ltd. This book was released on 2020-03-20 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get to grips with traditional computer vision algorithms and deep learning approaches, and build real-world applications with OpenCV and other machine learning frameworks Key FeaturesUnderstand how to capture high-quality image data, detect and track objects, and process the actions of animals or humansImplement your learning in different areas of computer visionExplore advanced concepts in OpenCV such as machine learning, artificial neural network, and augmented realityBook Description OpenCV is a native cross-platform C++ library for computer vision, machine learning, and image processing. It is increasingly being adopted in Python for development. This book will get you hands-on with a wide range of intermediate to advanced projects using the latest version of the framework and language, OpenCV 4 and Python 3.8, instead of only covering the core concepts of OpenCV in theoretical lessons. This updated second edition will guide you through working on independent hands-on projects that focus on essential OpenCV concepts such as image processing, object detection, image manipulation, object tracking, and 3D scene reconstruction, in addition to statistical learning and neural networks. You’ll begin with concepts such as image filters, Kinect depth sensor, and feature matching. As you advance, you’ll not only get hands-on with reconstructing and visualizing a scene in 3D but also learn to track visually salient objects. The book will help you further build on your skills by demonstrating how to recognize traffic signs and emotions on faces. Later, you’ll understand how to align images, and detect and track objects using neural networks. By the end of this OpenCV Python book, you’ll have gained hands-on experience and become proficient at developing advanced computer vision apps according to specific business needs. What you will learnGenerate real-time visual effects using filters and image manipulation techniques such as dodging and burningRecognize hand gestures in real-time and perform hand-shape analysis based on the output of a Microsoft Kinect sensorLearn feature extraction and feature matching to track arbitrary objects of interestReconstruct a 3D real-world scene using 2D camera motion and camera reprojection techniquesDetect faces using a cascade classifier and identify emotions in human faces using multilayer perceptronsClassify, localize, and detect objects with deep neural networksWho this book is for This book is for intermediate-level OpenCV users who are looking to enhance their skills by developing advanced applications. Familiarity with OpenCV concepts and Python libraries, and basic knowledge of the Python programming language are assumed.