100 Greatest Video Game Characters

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Author :
Publisher : Rowman & Littlefield
ISBN 13 : 1442278137
Total Pages : 261 pages
Book Rating : 4.4/5 (422 download)

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Book Synopsis 100 Greatest Video Game Characters by : Jaime Banks

Download or read book 100 Greatest Video Game Characters written by Jaime Banks and published by Rowman & Littlefield. This book was released on 2017-06-23 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: Though in existence for only a few decades, video games are now firmly established in mainstream culture all around the planet. Every year new games are produced, and every year new favorites emerge. But certain characters have become so iconic that they withstand both time and the shifting interests of players. Such creations permeate other elements of popular culture—from graphic novels to film—and are known not only to dedicated gamers but to the general public as well. In 100 Greatest Video Game Characters, readers can learn about some of the most popular and influential figures that have leapt from computer monitors and television screens and into the public consciousness. The entries in this volume provide general facts about the characters as well as explore their cultural significance. The entries include the following information: Game developer Year character was established Video game franchise In addition, the book examines the commonalities of various video game characters to help readers better understand their popularity and how they operate within the video games and the industry itself. Whether casually looking up information on video game characters or researching what these icons says about society, readers will enjoy this entertaining and informative volume. Comprehensive and engaging, 100 Greatest Video Game Characters will appeal to fans and scholars alike.

Thunder Bunny

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Author :
Publisher :
ISBN 13 :
Total Pages : 40 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis Thunder Bunny by : Rodney Alan Greenblat

Download or read book Thunder Bunny written by Rodney Alan Greenblat and published by . This book was released on 1997-01-30 with total page 40 pages. Available in PDF, EPUB and Kindle. Book excerpt: Once upon a time, an extra large Easter egg fell gently to Earth. Three friends found the egg and watched in amazement as—with a puff of steam—an extra-large baby bunny popped out. The baby bunny grew and grew and grew until he was the size of a big friendly house, and the three friends named him Thunder Bunny because of the sound he made when he bounced. Thunder Bunny loved playing with his human friends, but he missed his big fluffy cloud family in the sky. In his fourth book for children, Rodney Alan Greenblat takes readers on an amazing, high-bouncing journey through strange and spectacular lands in search of a place called Cloudland.

Spelunky

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Author :
Publisher : Boss Fight Books
ISBN 13 : 1940535115
Total Pages : 147 pages
Book Rating : 4.9/5 (45 download)

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Book Synopsis Spelunky by : Derek Yu

Download or read book Spelunky written by Derek Yu and published by Boss Fight Books. This book was released on 2016 with total page 147 pages. Available in PDF, EPUB and Kindle. Book excerpt: A game's creation as told by its creator, perhaps the best rpimer on game design.

Power-Up

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Author :
Publisher : Courier Dover Publications
ISBN 13 : 0486816427
Total Pages : 337 pages
Book Rating : 4.4/5 (868 download)

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Book Synopsis Power-Up by : Chris Kohler

Download or read book Power-Up written by Chris Kohler and published by Courier Dover Publications. This book was released on 2016-10-10 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: Enjoyable and informative examination of how Japanese video game developers raised the medium to an art form. Includes interviews, anecdotes, and accounts of industry giants behind Donkey Kong, Mario, Pokémon, and other games.

Postal

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Author :
Publisher : Boss Fight Books
ISBN 13 : 1940535220
Total Pages : 110 pages
Book Rating : 4.9/5 (45 download)

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Book Synopsis Postal by : Brock Wilbur

Download or read book Postal written by Brock Wilbur and published by Boss Fight Books. This book was released on 2020-04-07 with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 1997, game studio Running With Scissors released its debut title, Postal, an isometric shooter aimed at shocking an imagined pearl-clutching public. The game was crass, gory, and dumb—all of which might have been forgivable if the game had been any fun to play. Postal gained enough notoriety from riding the wave of public outrage to warrant a sequel. And DLC. And a remake. And, perhaps most surprising of all, a Golden-Raspberry-winning feature film adaptation directed by the infamous Uwe Boll. In this thoughtful and hilarious tag-team performance, Brock Wilbur & Nathan Rabin probe the fascinatingly troubled game and film for what each can tell us about shock culture & mass shootings, interviewing the RWS team and even Boll himself for answers. Like it or not, Postal is the franchise that won't die—no matter how many molotov cocktails you throw at it.

Soft & Cuddly

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Author :
Publisher : Boss Fight Books
ISBN 13 : 1940535158
Total Pages : 122 pages
Book Rating : 4.9/5 (45 download)

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Book Synopsis Soft & Cuddly by : Jarett Kobek

Download or read book Soft & Cuddly written by Jarett Kobek and published by Boss Fight Books. This book was released on 2017-01-24 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt: A computer game so nauseatingly gory that it came with a barf bag. Bright druggy graphics that sickened scores of proper English parents. Gameplay so violent that it inspired one of Britain's most infamous killing sprees. Soft & Cuddly, released for the ZX Spectrum in 1987, wasn't quite any of these things. But in an age of manufactured moral panics, John George Jones's fluorescent punk manifesto sure pissed off a lot of people. Featuring new interviews with the the game's creator, Jarett Kobek's book dives deep into the gritty world of British yellow journalism, snarky computer fanzines, DIY home programming, and Soviet bootleg mixtapes. If Margaret Thatcher's Conservative Party was right that "video nasties" like Soft & Cuddly were the epitome of 80s depravity, then this book is headed straight to Hell.

Final Fantasy VI

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Author :
Publisher : Boss Fight Books
ISBN 13 : 194053528X
Total Pages : 136 pages
Book Rating : 4.9/5 (45 download)

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Book Synopsis Final Fantasy VI by : Sebastian Deken

Download or read book Final Fantasy VI written by Sebastian Deken and published by Boss Fight Books. This book was released on 2021-06-01 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt: Terra the magical half-human. Shadow the mysterious assassin. Celes the tough, tender general. Kefka the fool who would be god. Each of the many unforgettable characters in Final Fantasy VI has made a huge impression on a generation of players, but why do we feel such affection for these 16-bit heroes and villains as so many others fade? The credit goes to the game’s score, composed by the legendary Nobuo Uematsu. Armed with newly translated interviews and an expert ear for sound, writer and musician Sebastian Deken conducts a critical analysis of the musical structures of FF6, the game that pushed the Super Nintendo’s sound capabilities to their absolute limits and launched Uematsu’s reputation as the “Beethoven of video game music.” Deken ventures deep into the game’s lush soundscape—from its expertly crafted leitmotifs to its unforgettable opera sequence—exploring the soundtrack’s lasting influence and how it helped clear space for game music on classical stages around the world.

How to Play Video Games

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Author :
Publisher : NYU Press
ISBN 13 : 1479827983
Total Pages : 376 pages
Book Rating : 4.4/5 (798 download)

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Book Synopsis How to Play Video Games by : Matthew Thomas Payne

Download or read book How to Play Video Games written by Matthew Thomas Payne and published by NYU Press. This book was released on 2019-03-26 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: Forty original contributions on games and gaming culture What does Pokémon Go tell us about globalization? What does Tetris teach us about rules? Is feminism boosted or bashed by Kim Kardashian: Hollywood? How does BioShock Infinite help us navigate world-building? From arcades to Atari, and phone apps to virtual reality headsets, video games have been at the epicenter of our ever-evolving technological reality. Unlike other media technologies, video games demand engagement like no other, which begs the question—what is the role that video games play in our lives, from our homes, to our phones, and on global culture writ large? How to Play Video Games brings together forty original essays from today’s leading scholars on video game culture, writing about the games they know best and what they mean in broader social and cultural contexts. Read about avatars in Grand Theft Auto V, or music in The Legend of Zelda: Ocarina of Time. See how Age of Empires taught a generation about postcolonialism, and how Borderlands exposes the seedy underbelly of capitalism. These essays suggest that understanding video games in a critical context provides a new way to engage in contemporary culture. They are a must read for fans and students of the medium.

Well Played 1.0

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Author :
Publisher : Lulu.com
ISBN 13 : 0557069750
Total Pages : 444 pages
Book Rating : 4.5/5 (57 download)

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Book Synopsis Well Played 1.0 by : Drew Davidson

Download or read book Well Played 1.0 written by Drew Davidson and published by Lulu.com. This book was released on 2009-01-01 with total page 444 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games can be "well played" in two senses. On the one hand, well played is to games as well read is to books. On the other hand, well played as in well done. This book is full of in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. 22 contributors (developers, scholars, reviewers and bloggers) look at video games through both senses of "well played." The goal is to help develop and define a literacy of games as well as a sense of their value as an experience. Video games are a complex medium that merits careful interpretation and insightful analysis

The Ethnic Cleansing of Palestine

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1780740565
Total Pages : 471 pages
Book Rating : 4.7/5 (87 download)

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Book Synopsis The Ethnic Cleansing of Palestine by : Ilan Pappe

Download or read book The Ethnic Cleansing of Palestine written by Ilan Pappe and published by Simon and Schuster. This book was released on 2007-09-01 with total page 471 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book that is providing a storm of controversy, from ‘Israel’s bravest historian’ (John Pilger) Renowned Israeli historian, Ilan Pappe's groundbreaking work on the formation of the State of Israel. 'Along with the late Edward Said, Ilan Pappe is the most eloquent writer of Palestinian history.' NEW STATESMAN Between 1947 and 1949, over 400 Palestinian villages were deliberately destroyed, civilians were massacred and around a million men, women, and children were expelled from their homes at gunpoint. Denied for almost six decades, had it happened today it could only have been called 'ethnic cleansing'. Decisively debunking the myth that the Palestinian population left of their own accord in the course of this war, Ilan Pappe offers impressive archival evidence to demonstrate that, from its very inception, a central plank in Israel’s founding ideology was the forcible removal of the indigenous population. Indispensable for anyone interested in the current crisis in the Middle East. *** 'Ilan Pappe is Israel's bravest, most principled, most incisive historian.' JOHN PILGER 'Pappe has opened up an important new line of inquiry into the vast and fateful subject of the Palestinian refugees. His book is rewarding in other ways. It has at times an elegiac, even sentimental, character, recalling the lost, obliterated life of the Palestinian Arabs and imagining or regretting what Pappe believes could have been a better land of Palestine.' TIMES LITERARY SUPPLEMENT 'A major intervention in an argument that will, and must, continue. There's no hope of lasting Middle East peace while the ghosts of 1948 still walk.' INDEPENDENT

Resident Evil

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Author :
Publisher : Boss Fight Books
ISBN 13 : 1940535255
Total Pages : 124 pages
Book Rating : 4.9/5 (45 download)

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Book Synopsis Resident Evil by : Philip J Reed

Download or read book Resident Evil written by Philip J Reed and published by Boss Fight Books. This book was released on 2020-08-25 with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now a sprawling video game franchise, Resident Evil has kept us on the edge of our seats for decades with its tried-and-true brand of jump scares, zombie action, and biological horror. But even decades after its release, we can’t stop revisiting the original’s thrills, chills, and sometimes unintentional spills. Pop culture writer and horror cinephile Philip J Reed takes dead aim at 1996’s Resident Evil, the game that named and defined the genre we now call “survival horror.” While examining Resident Evil’s influences from the worlds of film, literature, and video games alike, Reed’s love letter to horror examines how the game’s groundbreaking design and its atmospheric fixed-cam cinematography work to thrill and terrify players—and why that terror may even be good for you. Featuring a foreword from Troma Entertainment legend Lloyd Kaufman and new interviews with the game’s voice actors and its live-action cast, the book serves as the master of unlocking the behind-the-scenes secrets of Resident Evil, and shows how even a game filled with the most laughable dialogue can still scare the pants off of you.

Video Game Audio

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Author :
Publisher : McFarland
ISBN 13 : 1476674353
Total Pages : 256 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis Video Game Audio by : Christopher Hopkins

Download or read book Video Game Audio written by Christopher Hopkins and published by McFarland. This book was released on 2022-08-17 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the one-bit beeps of Pong to the 3D audio of PlayStation 5, this book examines historical trends in video game sound and music. A range of game systems sold in North America, Europe and Japan are evaluated by their audio capabilities and industry competition. Technical fine points are explored, including synthesized v. sampled sound, pre-recorded v. dynamic audio, backward compatibility, discrete and multifunctional soundchips, storage media, audio programming documentation, and analog v. digital outputs. A timeline chronicles significant developments in video game sound for PC, NES, Dreamcast, Xbox, Wii, Game Boy, PSP, iOS and Android devices and many others.

Trigger Happy

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Author :
Publisher : Arcade Publishing
ISBN 13 : 9781559705981
Total Pages : 268 pages
Book Rating : 4.7/5 (59 download)

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Book Synopsis Trigger Happy by : Steven Poole

Download or read book Trigger Happy written by Steven Poole and published by Arcade Publishing. This book was released on 2004 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Examines the history and phenomenal success of video games, and argues that the popular games are on the way to becoming a legitimate art form, much in the same way movies did a century earlier.

Free Lunch

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Author :
Publisher : Viking Juvenile
ISBN 13 :
Total Pages : 40 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis Free Lunch by : Vivian Walsh

Download or read book Free Lunch written by Vivian Walsh and published by Viking Juvenile. This book was released on 1996 with total page 40 pages. Available in PDF, EPUB and Kindle. Book excerpt: Have you ever wanted to create your own embroidery and crewel designs but have given up the idea just because you can't draw? This book contains over 500 patterns and designs from the finest Victorian source: just transfer the designs to cloth, select a color scheme, use your favorite stitches, and soon your very own personal "needle painting" will begin to form.The designs are classified according to type, from large motifs to borders, centers, corners, scenes, and more. A wide variety of flowers, sprays, and greenery is included, usually in various combinations: daisies, tulips, peonies, dahlias, cornflowers, poppy, wheat, and more. There are also butterflies, bluebirds, bumblebees, owls, dragonflies, and insects of all sorts. Plus, you'll find geometric designs, dramatic sunbursts, and unusual beasts.

The Minds Behind Adventure Games

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Author :
Publisher : McFarland
ISBN 13 : 1476638470
Total Pages : 237 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis The Minds Behind Adventure Games by : Patrick Hickey, Jr.

Download or read book The Minds Behind Adventure Games written by Patrick Hickey, Jr. and published by McFarland. This book was released on 2020-01-03 with total page 237 pages. Available in PDF, EPUB and Kindle. Book excerpt: Featuring interviews with the creators of 31 popular video games--including Grand Theft Auto, Strider, Maximum Carnage and Pitfall--this book gives a behind-the-scenes look at the origins of some of the most enjoyable and iconic adventure games of all time. Interviewees recount the endless hours of painstaking development, the challenges of working with mega-publishers, the growth of the adventure genre, and reveal the creative processes that produced some of the industry's biggest hits, cult classics and indie successes.

Pilgrim in the Microworld

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Author :
Publisher : Grand Central Pub
ISBN 13 : 9780446375214
Total Pages : 242 pages
Book Rating : 4.3/5 (752 download)

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Book Synopsis Pilgrim in the Microworld by : Neil David, Sr.

Download or read book Pilgrim in the Microworld written by Neil David, Sr. and published by Grand Central Pub. This book was released on 1984-01-01 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: An exploration of the human mind and body's interaction with the computer in its most compelling form, the video game, focuses on the author's own obsessed immersion in a computer game and its possibilities

How to Play Video Games

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Author :
Publisher : NYU Press
ISBN 13 : 147980214X
Total Pages : 376 pages
Book Rating : 4.4/5 (798 download)

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Book Synopsis How to Play Video Games by : Matthew Thomas Payne

Download or read book How to Play Video Games written by Matthew Thomas Payne and published by NYU Press. This book was released on 2019-03-26 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: Forty original contributions on games and gaming culture What does Pokémon Go tell us about globalization? What does Tetris teach us about rules? Is feminism boosted or bashed by Kim Kardashian: Hollywood? How does BioShock Infinite help us navigate world-building? From arcades to Atari, and phone apps to virtual reality headsets, video games have been at the epicenter of our ever-evolving technological reality. Unlike other media technologies, video games demand engagement like no other, which begs the question—what is the role that video games play in our lives, from our homes, to our phones, and on global culture writ large? How to Play Video Games brings together forty original essays from today’s leading scholars on video game culture, writing about the games they know best and what they mean in broader social and cultural contexts. Read about avatars in Grand Theft Auto V, or music in The Legend of Zelda: Ocarina of Time. See how Age of Empires taught a generation about postcolonialism, and how Borderlands exposes the seedy underbelly of capitalism. These essays suggest that understanding video games in a critical context provides a new way to engage in contemporary culture. They are a must read for fans and students of the medium.