The Nature of Code

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Publisher : No Starch Press
ISBN 13 : 1718503717
Total Pages : 642 pages
Book Rating : 4.7/5 (185 download)

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Book Synopsis The Nature of Code by : Daniel Shiffman

Download or read book The Nature of Code written by Daniel Shiffman and published by No Starch Press. This book was released on 2024-09-03 with total page 642 pages. Available in PDF, EPUB and Kindle. Book excerpt: All aboard The Coding Train! This beginner-friendly creative coding tutorial is designed to grow your skills in a fun, hands-on way as you build simulations of real-world phenomena with “The Coding Train” YouTube star Daniel Shiffman. What if you could re-create the awe-inspiring flocking patterns of birds or the hypnotic dance of fireflies—with code? For over a decade, The Nature of Code has empowered countless readers to do just that, bridging the gap between creative expression and programming. This innovative guide by Daniel Shiffman, creator of the beloved Coding Train, welcomes budding and seasoned programmers alike into a world where code meets playful creativity. This JavaScript-based edition of Shiffman’s groundbreaking work gently unfolds the mysteries of the natural world, turning complex topics like genetic algorithms, physics-based simulations, and neural networks into accessible and visually stunning creations. Embark on this extraordinary adventure with projects involving: A physics engine: Simulate the push and pull of gravitational attraction. Flocking birds: Choreograph the mesmerizing dance of a flock. Branching trees: Grow lifelike and organic tree structures. Neural networks: Craft intelligent systems that learn and adapt. Cellular automata: Uncover the magic of self-organizing patterns. Evolutionary algorithms: Play witness to natural selection in your code. Shiffman’s work has transformed thousands of curious minds into creators, breaking down barriers between science, art, and technology, and inviting readers to see code not just as a tool for tasks but as a canvas for boundless creativity. Whether you’re deciphering the elegant patterns of natural phenomena or crafting your own digital ecosystems, Shiffman’s guidance is sure to inform and inspire. The Nature of Code is not just about coding; it’s about looking at the natural world in a new way and letting its wonders inspire your next creation. Dive in and discover the joy of turning code into art—all while mastering coding fundamentals along the way. NOTE: All examples are written with p5.js, a JavaScript library for creative coding, and are available on the book's website.

Developing Graphics Frameworks with Java and OpenGL

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Author :
Publisher : CRC Press
ISBN 13 : 1000582078
Total Pages : 309 pages
Book Rating : 4.0/5 (5 download)

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Book Synopsis Developing Graphics Frameworks with Java and OpenGL by : Lee Stemkoski

Download or read book Developing Graphics Frameworks with Java and OpenGL written by Lee Stemkoski and published by CRC Press. This book was released on 2022-06-22 with total page 309 pages. Available in PDF, EPUB and Kindle. Book excerpt: Developing Graphics Frameworks with Java and OpenGL shows you how to create software for rendering complete three-dimensional (3D) scenes. The book explains the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds. You will learn how to combine the power of OpenGL, the most widely adopted cross-platform application programming interface (API) for graphics processing unit (GPU) programming, with the accessibility and versatility of the Java programming language. Topics in this book include generating geometric shapes, transforming objects with matrices, applying image-based textures to surfaces, and lighting a scene. Advanced sections explain how to implement procedurally generated textures, postprocessing effects, and shadow mapping. In addition to the sophisticated graphics framework discussed throughout the book, you will gain a foundational knowledge that will allow you to adapt and extend that framework, leading to even more spectacular graphical results. Author bios Lee Stemkoski is a professor of mathematics and computer science. He earned his Ph.D. in mathematics from Dartmouth College in 2006 and has been teaching at the college level since. His specialties are computer graphics, video game development, and virtual and augmented reality programming. James Cona is an up-and-coming software engineer who studied computer science at Adelphi University. Some of his specific interests include music, video game programming, 3D graphics, artificial intelligence, and clear and efficient software development in general.

The VLSI Handbook

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Publisher : CRC Press
ISBN 13 : 1420005960
Total Pages : 2320 pages
Book Rating : 4.4/5 (2 download)

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Book Synopsis The VLSI Handbook by : Wai-Kai Chen

Download or read book The VLSI Handbook written by Wai-Kai Chen and published by CRC Press. This book was released on 2018-10-03 with total page 2320 pages. Available in PDF, EPUB and Kindle. Book excerpt: For the new millenium, Wai-Kai Chen introduced a monumental reference for the design, analysis, and prediction of VLSI circuits: The VLSI Handbook. Still a valuable tool for dealing with the most dynamic field in engineering, this second edition includes 13 sections comprising nearly 100 chapters focused on the key concepts, models, and equations. Written by a stellar international panel of expert contributors, this handbook is a reliable, comprehensive resource for real answers to practical problems. It emphasizes fundamental theory underlying professional applications and also reflects key areas of industrial and research focus. WHAT'S IN THE SECOND EDITION? Sections on... Low-power electronics and design VLSI signal processing Chapters on... CMOS fabrication Content-addressable memory Compound semiconductor RF circuits High-speed circuit design principles SiGe HBT technology Bipolar junction transistor amplifiers Performance modeling and analysis using SystemC Design languages, expanded from two chapters to twelve Testing of digital systems Structured for convenient navigation and loaded with practical solutions, The VLSI Handbook, Second Edition remains the first choice for answers to the problems and challenges faced daily in engineering practice.

Python Programming and Numerical Methods

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Publisher : Academic Press
ISBN 13 : 0128195509
Total Pages : 482 pages
Book Rating : 4.1/5 (281 download)

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Book Synopsis Python Programming and Numerical Methods by : Qingkai Kong

Download or read book Python Programming and Numerical Methods written by Qingkai Kong and published by Academic Press. This book was released on 2020-11-27 with total page 482 pages. Available in PDF, EPUB and Kindle. Book excerpt: Python Programming and Numerical Methods: A Guide for Engineers and Scientists introduces programming tools and numerical methods to engineering and science students, with the goal of helping the students to develop good computational problem-solving techniques through the use of numerical methods and the Python programming language. Part One introduces fundamental programming concepts, using simple examples to put new concepts quickly into practice. Part Two covers the fundamentals of algorithms and numerical analysis at a level that allows students to quickly apply results in practical settings. - Includes tips, warnings and "try this" features within each chapter to help the reader develop good programming practice - Summaries at the end of each chapter allow for quick access to important information - Includes code in Jupyter notebook format that can be directly run online

Java Tutorials - Herong's Tutorial Examples

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Author :
Publisher : HerongYang.com
ISBN 13 :
Total Pages : 345 pages
Book Rating : 4./5 ( download)

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Book Synopsis Java Tutorials - Herong's Tutorial Examples by : Herong Yang

Download or read book Java Tutorials - Herong's Tutorial Examples written by Herong Yang and published by HerongYang.com. This book was released on 2020-10-10 with total page 345 pages. Available in PDF, EPUB and Kindle. Book excerpt: This tutorial book is a collection of notes and sample codes written by the author while he was learning Java himself. Topics covered in the book include: Java language basics; execution environment; generic classes and parameterized type; generic methods and type argument inferences; enum types and constants; lambda expressions; annotation types and invocations; Java modules; execution threads and synchronization; memory management and garbage collection. Updated in 2024 (Version v8.22) with JDK 20. For latest updates and free sample chapters, visit https://www.herongyang.com/Java.

Liutex and Its Applications in Turbulence Research

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Publisher : Academic Press
ISBN 13 : 0128190248
Total Pages : 460 pages
Book Rating : 4.1/5 (281 download)

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Book Synopsis Liutex and Its Applications in Turbulence Research by : Chaoqun Liu

Download or read book Liutex and Its Applications in Turbulence Research written by Chaoqun Liu and published by Academic Press. This book was released on 2020-10-29 with total page 460 pages. Available in PDF, EPUB and Kindle. Book excerpt: Liutex and Its Applications in Turbulence Research reviews the history of vortex definition, provides an accurate mathematical definition of vortices, and explains their applications in flow transition, turbulent flow, flow control, and turbulent flow experiments. The book explains the term "Rortex" as a mathematically defined rigid rotation of fluids or vortex, which could help solve many longstanding problems in turbulence research. The accurate mathematical definition of the vortex is important in a range of industrial contexts, including aerospace, turbine machinery, combustion, and electronic cooling systems, so there are many areas of research that can benefit from the innovations described here. This book provides a thorough survey of the latest research in generalized and flow-thermal, unified, law-of-the-wall for wall-bounded turbulence. Important theory and methodologies used for developing these laws are described in detail, including: the classification of the conventional turbulent boundary layer concept based on proper velocity scaling; the methodology for identification of the scales of velocity, temperature, and length needed to establish the law; and the discovery, proof, and strict validations of the laws, with both Reynolds and Prandtl number independency properties using DNS data. The establishment of these statistical laws is important to modern fluid mechanics and heat transfer research, and greatly expands our understanding of wall-bounded turbulence. - Provides an accurate mathematical definition of vortices - Provides a thorough survey of the latest research in generalized and flow-thermal, unified, law-of-the-wall for wall-bounded turbulence - Explains the term "Rortex as a mathematically defined rigid rotation of fluids or vortex - Covers the statistical laws important to modern fluid mechanics and heat transfer research, and greatly expands our understanding of wall-bounded turbulence

Computational Intelligence for Pattern Recognition

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Author :
Publisher : Springer
ISBN 13 : 3319896296
Total Pages : 431 pages
Book Rating : 4.3/5 (198 download)

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Book Synopsis Computational Intelligence for Pattern Recognition by : Witold Pedrycz

Download or read book Computational Intelligence for Pattern Recognition written by Witold Pedrycz and published by Springer. This book was released on 2018-04-30 with total page 431 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book presents a comprehensive and up-to-date review of fuzzy pattern recognition. It carefully discusses a range of methodological and algorithmic issues, as well as implementations and case studies, and identifies the best design practices, assesses business models and practices of pattern recognition in real-world applications in industry, health care, administration, and business. Since the inception of fuzzy sets, fuzzy pattern recognition with its methodology, algorithms, and applications, has offered new insights into the principles and practice of pattern classification. Computational intelligence (CI) establishes a comprehensive framework aimed at fostering the paradigm of pattern recognition. The collection of contributions included in this book offers a representative overview of the advances in the area, with timely, in-depth and comprehensive material on the conceptually appealing and practically sound methodology and practices of CI-based pattern recognition.

Foundation ActionScript 3.0 Image Effects

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Publisher : Apress
ISBN 13 : 143021872X
Total Pages : 673 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Foundation ActionScript 3.0 Image Effects by : Gerald YardFace

Download or read book Foundation ActionScript 3.0 Image Effects written by Gerald YardFace and published by Apress. This book was released on 2009-07-25 with total page 673 pages. Available in PDF, EPUB and Kindle. Book excerpt: Foundation ActionScript 3.0 Image Effects discusses the ins and outs of graphical manipulation through code of all the different elements available in a Flash project, from vectors to bitmaps to videos, from animated text effects to dynamic video filters. Flash 8 introduced a vast array of image features, such as blend modes and filters as well as ActionScript's powerful BitmapData object, and this book covers all those effects in their CS4 form, as well as the graphical options that are available, such as the Pixel Bender Toolkit. It also details the many possible effects that can be achieved and the associated practical applications, with a focus on strong object-oriented programming methodologies to make the code more modular and reusable across projects. Gives detailed information on all of the image manipulation abilities of Flash CS4 Covers complex technology, such as the Pixel Bender Toolkit There is no other book like it, covering the same topics in as much depth

Entertainment Computing and Serious Games

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Author :
Publisher : Springer Nature
ISBN 13 : 3030346447
Total Pages : 491 pages
Book Rating : 4.0/5 (33 download)

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Book Synopsis Entertainment Computing and Serious Games by : Erik van der Spek

Download or read book Entertainment Computing and Serious Games written by Erik van der Spek and published by Springer Nature. This book was released on 2019-11-07 with total page 491 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the First IFIP TC 14 Joint International Conference on Entertainment Computing and Serious Games, ICEC-JCSG 2019, held in Arequipa, Peru, in November 2019. The 26 full papers, 5 short papers, and 16 poster, demonstration, and workshop papers presented were carefully reviewed and selected from 88 submissions. They cover a large range of topics at the multidisciplinary intersection of design, art, entertainment, interaction, computing, psychology, and numerous serious application domains. The papers are organized in the following topical sections: mixed reality; virtual reality; entertainment algorithms; game design and development; interaction technologies; measurement and effects; and serious game applications.

Algorithmic and Experimental Methods in Algebra, Geometry, and Number Theory

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Author :
Publisher : Springer
ISBN 13 : 3319705660
Total Pages : 753 pages
Book Rating : 4.3/5 (197 download)

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Book Synopsis Algorithmic and Experimental Methods in Algebra, Geometry, and Number Theory by : Gebhard Böckle

Download or read book Algorithmic and Experimental Methods in Algebra, Geometry, and Number Theory written by Gebhard Böckle and published by Springer. This book was released on 2018-03-22 with total page 753 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents state-of-the-art research and survey articles that highlight work done within the Priority Program SPP 1489 “Algorithmic and Experimental Methods in Algebra, Geometry and Number Theory”, which was established and generously supported by the German Research Foundation (DFG) from 2010 to 2016. The goal of the program was to substantially advance algorithmic and experimental methods in the aforementioned disciplines, to combine the different methods where necessary, and to apply them to central questions in theory and practice. Of particular concern was the further development of freely available open source computer algebra systems and their interaction in order to create powerful new computational tools that transcend the boundaries of the individual disciplines involved. The book covers a broad range of topics addressing the design and theoretical foundations, implementation and the successful application of algebraic algorithms in order to solve mathematical research problems. It offers a valuable resource for all researchers, from graduate students through established experts, who are interested in the computational aspects of algebra, geometry, and/or number theory.

Professional C#

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Publisher : John Wiley & Sons
ISBN 13 : 0764571966
Total Pages : 1397 pages
Book Rating : 4.7/5 (645 download)

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Book Synopsis Professional C# by : Simon Robinson

Download or read book Professional C# written by Simon Robinson and published by John Wiley & Sons. This book was released on 2004-06-17 with total page 1397 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is this book about? C# is designed to work with .NET to provide a new framework for programming on the Windows platform. This comprehensive reference prepares you to program in C#, while at the same time providing the necessary background in how the .NET architecture works. In this all-new third edition, you’ll be introduced to the fundamentals of C# and find updated coverage of application deployment and globalization. You’ll gain a working knowledge of the language and be able to apply it in the .NET environment, build Windows forms, access databases with ADO.NET, write components for ASP.NET, take advantage of .NET support for working with COM and COM+, and much more. Professional C#, 3rd Edition, is the complete C# resource for developers, packed with code and examples that have been updated for the latest release — the .NET Framework 1.1 and Visual Studio .NET 2003. What does this book cover? Here is just a few of the things you'll discover in this book: How to program in the object-oriented C# language Methods for manipulating XML using C# Integration with COM, COM+, and Active Directory How to write Windows applications and Windows services Distributed applications with .NET Remoting An understanding of .NET Assemblies How to generate graphics with C# Ways to control .NET security, and much more Who is this book for? This book is for experienced developers who are already familiar with C++, Visual Basic, or J++. No prior knowledge of C# is required.

Python for Finance

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Publisher : O'Reilly Media
ISBN 13 : 1492024317
Total Pages : 714 pages
Book Rating : 4.4/5 (92 download)

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Book Synopsis Python for Finance by : Yves Hilpisch

Download or read book Python for Finance written by Yves Hilpisch and published by O'Reilly Media. This book was released on 2018-12-05 with total page 714 pages. Available in PDF, EPUB and Kindle. Book excerpt: The financial industry has recently adopted Python at a tremendous rate, with some of the largest investment banks and hedge funds using it to build core trading and risk management systems. Updated for Python 3, the second edition of this hands-on book helps you get started with the language, guiding developers and quantitative analysts through Python libraries and tools for building financial applications and interactive financial analytics. Using practical examples throughout the book, author Yves Hilpisch also shows you how to develop a full-fledged framework for Monte Carlo simulation-based derivatives and risk analytics, based on a large, realistic case study. Much of the book uses interactive IPython Notebooks.

XNA 3.0 Game Programming Recipes

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Publisher : Apress
ISBN 13 : 1430218568
Total Pages : 663 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis XNA 3.0 Game Programming Recipes by : Riemer Grootjans

Download or read book XNA 3.0 Game Programming Recipes written by Riemer Grootjans and published by Apress. This book was released on 2009-05-26 with total page 663 pages. Available in PDF, EPUB and Kindle. Book excerpt: Join the game development revolution today! XNA 3.0 greatly simplifies the development of your own games, lowering the barrier for programmers to get into game development. In XNA, you can start coding your games from the very start, a true revelation compared to other game programming environments. XNA doesn't sacrifice power for this ease of use—it is built entirely on DirectX technology. Completely updated for XNA 3.0, expert Riemer Grootjans brings together a selection of the hottest recipes in XNA programming for the Xbox 360, PC, and Zune. Advanced XNA programmers, experienced coders new to game development, and even complete beginners will find XNA 3.0 Game Programming Recipes an invaluable companion whether building games for fun or as commercial products.

Coding Roblox Games Made Easy

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Publisher : Packt Publishing Ltd
ISBN 13 : 1803247576
Total Pages : 303 pages
Book Rating : 4.8/5 (32 download)

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Book Synopsis Coding Roblox Games Made Easy by : Zander Brumbaugh

Download or read book Coding Roblox Games Made Easy written by Zander Brumbaugh and published by Packt Publishing Ltd. This book was released on 2022-06-06 with total page 303 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get started with building your first game on the Roblox platform Purchase of the print or Kindle book includes a free eBook in PDF format. Key Features Begin coding in Luau: build player avatars, battlefields, game physics, countdown timers and more Learn tips, tricks, best practices, and advanced Roblox coding techniques to create 3D games Join the book club to discuss queries, provide solutions, and ask Zander for advice on your games Book Description “I read/worked through the book with my kids to build a game together and I highly recommend pre-teens, teens, and tweens to pick this up as their first book to coding games” -James W. Y III, Technology Integration Specialist at Old Bridge Township Public Schools “...a must-read, must-practice essential book for anyone getting started with building games on Roblox using Luau programming...” -Frederic Markus, President, Feerik Games (Ex-Ubisoft, Nintendo, Rockstar, Disney, LucasArts, and Epic Games) “..includes everything from Roblox Studio menus, the basics of the Luau scripting language, how to tie in real-world (or any world!) physics into your experience of marketing your game as well as some great ideas for where to go next.” -Jay Sebastian, Computer Scientist and Adjunct Lecturer in AI for Games and Simulation Roblox isn't just popular; it's incredibly popular, featuring more than 54 million active players per day. Any experience imaginable can be created on Roblox. Coding Roblox Games Made Easy, 2nd Edition, is a go-to guide for anyone at any age looking to get started with building a game on Roblox using Luau programming. In just about 300 pages, you'll learn the basics of Luau programming, build two end-to-end games, add customizations to finally publish and monetize them. The bonus chapter '50 Cool Things to do in Roblox' is a perfect end to your learning journey with information nuggets presented with examples to save your time when coding, animating, building avatars, using Robux and so much more. Join Zander, 19-year-old Roblox developer and programmer on this game-development journey and bring your ideas to life What you will learn Use Roblox Studio and other free resources Learn coding in Luau: basics, game systems, physics manipulation, etc Test, evaluate, and redesign to create bug-free and engaging games Use Roblox programming and rewards to make your first game Move from lobby to battleground, build avatars, locate weapons to fight Character selection, countdown timers, locate escape items, assign rewards Master the 3 Ms: Mechanics, Monetization, Marketing (and Metaverse) 50 cool things to do in Roblox Who this book is for This book is for anyone interested in learning the fundamentals of Luau programming and Roblox Studio and needs direction to build and share games. The book requires no prior knowledge of game development.

Technological Innovation for Cloud-Based Engineering Systems

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Publisher : Springer
ISBN 13 : 3319167669
Total Pages : 509 pages
Book Rating : 4.3/5 (191 download)

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Book Synopsis Technological Innovation for Cloud-Based Engineering Systems by : Luis M. Camarinha-Matos

Download or read book Technological Innovation for Cloud-Based Engineering Systems written by Luis M. Camarinha-Matos and published by Springer. This book was released on 2015-03-27 with total page 509 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 6th IFIP WG 5.5/SOCOLNET Doctoral Conference on Computing, Electrical and Industrial Systems, DoCEIS 2015, held in Costa de Caparica, Portugal, in April 2015. The 54 revised full papers were carefully reviewed and selected from 119 submissions. The papers present selected results produced in engineering doctoral programs and focus on development and application of cloud-based engineering systems. Research results and ongoing work are presented, illustrated and discussed in the following areas: collaborative networks; cloud-based manufacturing; reconfigurable manufacturing; distributed computing and embedded systems; perception and signal processing; healthcare; smart monitoring systems; and renewable energy and energy-related management, decision support, simulation and power conversion.

Eloquent JavaScript, 2nd Ed.

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Publisher : No Starch Press
ISBN 13 : 1593276613
Total Pages : 478 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Eloquent JavaScript, 2nd Ed. by : Marijn Haverbeke

Download or read book Eloquent JavaScript, 2nd Ed. written by Marijn Haverbeke and published by No Starch Press. This book was released on 2014-12-07 with total page 478 pages. Available in PDF, EPUB and Kindle. Book excerpt: JavaScript lies at the heart of almost every modern web application, from social apps to the newest browser-based games. Though simple for beginners to pick up and play with, JavaScript is a flexible, complex language that you can use to build full-scale applications. Eloquent JavaScript, 2nd Edition dives deep into the JavaScript language to show you how to write beautiful, effective code. Author Marijn Haverbeke immerses you in example code from the start, while exercises and full-chapter projects give you hands-on experience with writing your own programs. As you build projects such as an artificial life simulation, a simple programming language, and a paint program, you’ll learn: –The essential elements of programming, including syntax, control, and data –How to organize and clarify your code with object-oriented and functional programming techniques –How to script the browser and make basic web applications –How to use the DOM effectively to interact with browsers –How to harness Node.js to build servers and utilities This edition is thoroughly revised and modernized to reflect the current state of Java­Script and web browsers, with brand-new material, such as a chapter on code performance in Java­Script, and expanded coverage of recursion and closures. All source code is available online in an inter­active sandbox, where you can edit the code, run it, and see its output instantly. Isn’t it time you became fluent in the language of the Web? Includes an exclusive chapter, only available in the No Starch Press edition!

100+ Solutions in Java

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Author :
Publisher : BPB Publications
ISBN 13 : 9355515715
Total Pages : 754 pages
Book Rating : 4.3/5 (555 download)

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Book Synopsis 100+ Solutions in Java by : Dhruti Shah

Download or read book 100+ Solutions in Java written by Dhruti Shah and published by BPB Publications. This book was released on 2023-10-27 with total page 754 pages. Available in PDF, EPUB and Kindle. Book excerpt: A step-by-step guide to Java development for beginners and professionals KEY FEATURES ● Gain a deep understanding of how various Java APIs work. ● Master modular programming with Java. ● Learn to use features such as lambda expressions, the Time API, and the Stream API. DESCRIPTION 100+ Solutions in Java is a comprehensive and accessible guide to developing Java applications from version 8 to 19. Whether you are a beginner or a seasoned pro, this book will help you learn the latest Java features and best practices, one step at a time. The book covers a wide range of topics, from basic programming concepts to advanced topics like concurrency and design patterns. Each chapter has clear and concise explanations, helpful examples, and practical exercises. By the end of the book, you'll be able to develop sophisticated Java applications that are both efficient and reliable. WHAT YOU WILL LEARN ● Explore the newly introduced features in Java 8 to 19. ● Gain a deep understanding of the Java Stream API. ● Master the art of working with Java regular expressions. ● Get a comprehensive overview of inheritance and interfaces in Java. ● Familiarize yourself with design patterns in Java. WHO THIS BOOK IS FOR This book is for anyone who wants to learn Java programming, including Java developers, technical specialists, and beginners. Prior experience with programming languages such as C, C++, Python, or SQL databases will be helpful, but is not required. TABLE OF CONTENTS 1. Introduction to Java 2. Java Programming Constructs 3. Java Application Components 4. Java Reference Types 5. Subclasses and Interfaces 6. Exceptions and Regular Expressions 7. Collections and Stream API 8. Generics and Time API 9. File Manipulation in Java 10. Threads and JDBC 11. Design Patterns and Internationalization 12. More about JDK 8, 9, and 10 13. Java 11 (LTS) and New Updates 14. Java 17 (LTS) and New Updates