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Musical Games For The Musically Minded
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Book Synopsis 99 Musical Games by : Ellen Jane Lorenz, Jr.
Download or read book 99 Musical Games written by Ellen Jane Lorenz, Jr. and published by . This book was released on 1937-01-01 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: This collection of--you guessed it--99 music-themed games is an excellent resource for any classroom, ensemble or music club. From reproducible word scrambles and acrostics to action games like "Musical Dash" and "Kitchen Orchestra" to unique and fun tests of musicianship, these games are a great way to break the ice, assess musical skills or simply have a blast with a group of music-minded friends.
Book Synopsis Classroom Music Games and Activities by :
Download or read book Classroom Music Games and Activities written by and published by Lorenz Educational Press. This book was released on 2014-09-01 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: This collection will help you teach music basics whether you have a music degree or no formal music training. Students will practice their listening skills, identify musical notation and terms, recognize instruments, and more! Reinforce lessons from other subjects with cross-curricular elements, or adapt the activities to include new material. Mix and match whole-class, group, and individual activities to give your students a variety of ways to learn music basics.
Download or read book Music Mind Games written by Michiko Yurko and published by Warner Bros. Publications. This book was released on 1992 with total page 442 pages. Available in PDF, EPUB and Kindle. Book excerpt: Uses educational games to teach music theory and reading music.
Book Synopsis MUSIC AND THE MIND by : Anthony Storr
Download or read book MUSIC AND THE MIND written by Anthony Storr and published by Simon and Schuster. This book was released on 2015-05-19 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: Why does music have such a powerful effect on our minds and bodies? It is the most mysterious and most tangible of all forms of art. Yet, Anthony Storr believes, music today is a deeply significant experience for a greater number of people than ever before. In this book, he explores why this should be so. Drawing on a wide variety of opinions, Storr argues that the patterns of music make sense of our inner experience, giving both structure and coherence to our feelings and emotions. It is because music possesses this capacity to restore our sense of personal wholeness in a culture which requires us to separate rational thought from feelings that many people find it so life-enhancing that it justifies existence.
Book Synopsis Music Habits - The Mental Game of Electronic Music Production by : Jason Timothy
Download or read book Music Habits - The Mental Game of Electronic Music Production written by Jason Timothy and published by Independently Published. This book was released on 2020-07-18 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: Music Production can be an elusive art form for many, and the challenges that face someone who is new to this can easily create overwhelm and lead to complete paralysis. The goal of this book, is to cover music production from many different angles in a way that will change your thinking on the subject and build your confidence.Music making is a very mental and psychological game, and more often than not, all the technical stuff can hold you back from achieving your goals if you don't have the right creative habits in place first.With all the information available with a simple Google search, I wanted to really get to the heart of things that aren't being discussed nearly enough. I want to clear out all the garbage you may have been told and replace it with the essentials you can put to immediate use. Many people new to music may dive into forums and mindlessly watch video tutorials attempting to gather more and more information until they think they have enough to get going (hint: you never feel like you know enough).That would be like reading a whole encyclopedia and then being asked to recall only the important things that will get you from point A to point B. Even worse, much of the information you get will contradict the last thing you read. It's like finding a needle in a haystack only to be told it's the wrong needle. There is a much better approach. It's an approach that doesn't require you to know a lot to get started. You only need to know enough to get to the next step in your process.There is truly nothing stopping you from becoming a music producer. The ones who are successful now are the ones who started from nothing and chipped away at it until they found a way to express their unique voice. There are no gatekeepers making decisions on who is worthy and who isn't. The determining factor is you, your habits and your confidence in yourself.This book can be read from start to finish, or as a "choose your own adventure", going directly to what you think can help you most right now. Don't get caught up thinking you have to devour everything before getting started. That isn't necessary, and isn't the point of the book.The core concepts in the book will come up time & time again which should help you retain them & be able to recall them when the need arrives. By exploring these concepts from several angles you should gain a broad view of their many uses.My hope is that this book is used as a toolbox. You simply find the right tool that moves you forward and get back to work. So few people, who have more than enough information in their heads, ever start. Of those who do start, even fewer finish what they started and are satisfied with the results. I want you to be in that small group of finishers.Let's get started.
Book Synopsis A Composer's Guide to Game Music by : Winifred Phillips
Download or read book A Composer's Guide to Game Music written by Winifred Phillips and published by MIT Press. This book was released on 2017-08-11 with total page 285 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive, practical guide to composing video game music, from acquiring the necessary skills to finding work in the field. Music in video games is often a sophisticated, complex composition that serves to engage the player, set the pace of play, and aid interactivity. Composers of video game music must master an array of specialized skills not taught in the conservatory, including the creation of linear loops, music chunks for horizontal resequencing, and compositional fragments for use within a generative framework. In A Composer's Guide to Game Music, Winifred Phillips—herself an award-winning composer of video game music—provides a comprehensive, practical guide that leads an aspiring video game composer from acquiring the necessary creative skills to understanding the function of music in games to finding work in the field. Musicians and composers may be drawn to game music composition because the game industry is a multibillion-dollar, employment-generating economic powerhouse, but, Phillips writes, the most important qualification for a musician who wants to become a game music composer is a love of video games. Phillips offers detailed coverage of essential topics, including musicianship and composition experience; immersion; musical themes; music and game genres; workflow; working with a development team; linear music; interactive music, both rendered and generative; audio technology, from mixers and preamps to software; and running a business. A Composer's Guide to Game Music offers indispensable guidance for musicians and composers who want to deploy their creativity in a dynamic and growing industry, protect their musical identities while working in a highly technical field, and create great music within the constraints of a new medium.
Book Synopsis Final Fantasy VI by : Sebastian Deken
Download or read book Final Fantasy VI written by Sebastian Deken and published by Boss Fight Books. This book was released on 2021-06-01 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt: Terra the magical half-human. Shadow the mysterious assassin. Celes the tough, tender general. Kefka the fool who would be god. Each of the many unforgettable characters in Final Fantasy VI has made a huge impression on a generation of players, but why do we feel such affection for these 16-bit heroes and villains as so many others fade? The credit goes to the game’s score, composed by the legendary Nobuo Uematsu. Armed with newly translated interviews and an expert ear for sound, writer and musician Sebastian Deken conducts a critical analysis of the musical structures of FF6, the game that pushed the Super Nintendo’s sound capabilities to their absolute limits and launched Uematsu’s reputation as the “Beethoven of video game music.” Deken ventures deep into the game’s lush soundscape—from its expertly crafted leitmotifs to its unforgettable opera sequence—exploring the soundtrack’s lasting influence and how it helped clear space for game music on classical stages around the world.
Download or read book The Musical Child written by Joan Koenig and published by Mariner Books. This book was released on 2021 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: A pioneering music educator reveals how music can supercharge early childhood development--and how parents and educators can harness its power. Since opening her famed Parisian conservatory over three decades ago, Joan Koenig has led a global movement to improve children's lives and minds with the transformative power of music. With a curriculum and philosophy drawn from cutting-edge science, L'Ecole Koenig has educated and empowered even its youngest students, from baby Max, whose coordination and communication grow as he wiggles and coos along to targeted songs and dance, to five-year-old Constance, who nourishes her empathy, creativity, and memory while practicing music from other cultures. In The Musical Child, Koenig shares stories from her classrooms, along with tips about how to use the latest research during the critical years when children are most sensitive to musical exposure--and most receptive to its benefits. A gift for parents, caregivers, musicians, and educators, The Musical Child reveals the multiple ways music can help children thrive--and how, in the twenty-first century, its practice is more vital than ever.
Book Synopsis Songs in Their Heads by : Patricia Campbell
Download or read book Songs in Their Heads written by Patricia Campbell and published by Oxford University Press. This book was released on 2010-07-08 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: Songs in Their Heads is a vivid and engaging book that bridges the disciplines of music education, ethnomusicology, and folklore. This revised and expanded edition includes additional case studies, updated illustrative material, and a new section exploring the relationship between children's musical practices and current technological advances. Designed as a text or supplemental text for a variety of music education methods courses, as well as a reference for music specialists and classroom teachers, this book can also help parents understand and enhance their own children's music making.
Book Synopsis Gamifying the Music Classroom by : Andrew J. Lesser
Download or read book Gamifying the Music Classroom written by Andrew J. Lesser and published by Oxford University Press. This book was released on 2024-09-24 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gamifying the Music Classroom: Digital Tools for Practical Application spotlights the application of digital game-based learning tools to enhance a General Music curriculum with a focus on grades K-8. Digital games, often referred to as video games, have the potential to act as effective educational resources in the teaching of musical concepts and skills. In this book, author Andrew J. Lesser, Ed.D., provides an introduction to how digital games can be used in educational contexts for in-service and pre-service school music teachers and shows how to successfully use them to create, perform, respond to, and connect musical content in a way that is engaging and relevant for students. The book features specific examples of over 40 digital games in the form of lesson plan outlines that are connected to educational objectives and National Core Arts Standards and that are designed to be implemented in multiple classroom technology environments. The games are organized into individual lesson templates which include learning objectives, detailed game descriptions, procedures for multiple classroom environments, differentiated instruction, assessments, and extensions. Supplemental tutorial videos of each game are available on the companion website. Gamifying the Music Classroom showcases digital game-based learning technology as a valuable tool not only to produce new and innovative ways to teach music, but to create meaningful experiences for all students.
Book Synopsis The Game Music Handbook by : Noah Kellman
Download or read book The Game Music Handbook written by Noah Kellman and published by Oxford University Press. This book was released on 2020-09-22 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you want to learn everything you need to know to be a fantastic video game music composer? The Game Music Handbook is for you. This book takes readers on a journey through many of the greatest video game soundscapes to date, discussing key concepts and technical practices for how to create top-level game scores. It organizes game scoring techniques into an applicable methodology that gives readers a clear picture of how to design interactive elements, conceive and create a score, and implement it into the game. Readers will gain a solid understanding of the core techniques for composing video game music, the conceptual differences that separate it from other compositional fields, as well as many advanced techniques and topics essential to excellent game music scoring. These topics include using music to design emotional arc for nonlinear timelines, the relationship between music and sound design, music and immersion, discussion of the player's interaction with audio, and more. For beginning composers, this book makes the learning process as clear as possible. However, it also offers invaluable information for intermediate to advanced readers. It includes discussion of game state and its effect on player interaction, a composer-centric lesson on programming, as well as information on how to work with version control, visual programming languages, procedural audio, and more. It also offers indispensable knowledge about advanced reactive music concepts, scoring for emergent games, music for VR, and other important topics. Overall, this book explores the practical application of player and music interaction through the examination of various techniques employed in games throughout video game history to enhance immersion, emphasize emotion, and create compelling interactive experiences.
Book Synopsis Interactive Visual Ideas for Musical Classroom Activities by : Catherine Dwinal
Download or read book Interactive Visual Ideas for Musical Classroom Activities written by Catherine Dwinal and published by . This book was released on 2020 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: The digital interactive projection system is a staple of nearly every music classroom in the United States. By allowing teachers to show students methods and outcomes from a computer, these systems have become a necessity for reaching students who grew up as digital natives. But, as author and distinguished music educator Catie Dwinal demonstrates, such systems can be much more meaningful pedagogical tools than simple replacements for chalk boards. In this book she offers practical tips, tricks, resources, and 50 activities ideal to use alongside classroom projection systems. She focuses especially on tips and activities for beginning teachers, giving them the confidence to take a step out of their comfort zone and learn new ways of engaging students with technology. More than this, she provides reference materials that will serve as a trusted reference resource for years to come.
Book Synopsis Help! I'm a Substitute Music Teacher by : Cheryl Lavender
Download or read book Help! I'm a Substitute Music Teacher written by Cheryl Lavender and published by Hal Leonard Publishing Corporation. This book was released on 1987 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Basic survival may be your top priority when you accept an assignment as the substitute music teacher! Equip yourself with this invaluable kit of kid-tested songs, games, activities, practice pages and detailed teaching suggestions for each. Use these substitute plans as complete lessons or as supplements to the regular music teacher's lesson plans. You and your students never thought music class could be so much fun! The Instrument Sound Samples cassette contains sound samples of electronic, folk and orchestral instruments and provides a perfect supplement to games in the book. For Grades K-6.
Download or read book The American Music Teacher written by and published by . This book was released on 2006 with total page 646 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Amazing Jamnasium written by Kalani and published by Alfred Music Publishing. This book was released on 2005 with total page 68 pages. Available in PDF, EPUB and Kindle. Book excerpt: When spirits come together to create a joyful noise, when smiles are louder than thundering drums, when hearts and hands align in perfect harmony - you're in a Jamnasium! The Amazing Jamnasium features a unique collection of rhythm-based, integrative games and activities, designed to bring out the best in your participants. Create integrative learning experiences for music education, music therapy, team building, health & wellness, community building, or recreation. Step into a world of rhythmic joy and excitement. Step into the Jamnasium! This title has received the iParenting Media award as one of the Excellent Products of 2006."
Book Synopsis Unlimited Replays by : William Gibbons
Download or read book Unlimited Replays written by William Gibbons and published by Oxford University Press. This book was released on 2018-04-02 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: Classical music is everywhere in video games. Works by composers like Bach and Mozart fill the soundtracks of games ranging from arcade classics, to indie titles, to major franchises like BioShock, Civilization, and Fallout. Children can learn about classical works and their histories from interactive iPad games. World-renowned classical orchestras frequently perform concerts of game music to sold-out audiences. But what do such combinations of art and entertainment reveal about the cultural value we place on these media? Can classical music ever be video game music, and can game music ever be classical? Delving into the shifting and often contradictory cultural definitions that emerge when classical music meets video games, Unlimited Replays offers a new perspective on the possibilities and challenges of trying to distinguish between art and pop culture in contemporary society.
Download or read book Together in Rhythm written by Kalani and published by Alfred Music Publishing. This book was released on 2004 with total page 108 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now you can learn the art of drum circle facilitation from master percussionist, educator, and award winning drum circle facilitator, Kalani. His Drum Circle Music approach makes it easy to effectively create and facilitate programs for music education, health & wellness, personal & professional development, and recreation. Help people from all walks of life reach their full potential, develop valuable life skills, and embrace the joys of music as we all come Together in Rhythm.