C++ Concurrency in Action

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1638356351
Total Pages : 831 pages
Book Rating : 4.6/5 (383 download)

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Book Synopsis C++ Concurrency in Action by : Anthony Williams

Download or read book C++ Concurrency in Action written by Anthony Williams and published by Simon and Schuster. This book was released on 2019-02-07 with total page 831 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book should be on every C++ programmer’s desk. It’s clear, concise, and valuable." - Rob Green, Bowling Green State University This bestseller has been updated and revised to cover all the latest changes to C++ 14 and 17! C++ Concurrency in Action, Second Edition teaches you everything you need to write robust and elegant multithreaded applications in C++17. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology You choose C++ when your applications need to run fast. Well-designed concurrency makes them go even faster. C++ 17 delivers strong support for the multithreaded, multiprocessor programming required for fast graphic processing, machine learning, and other performance-sensitive tasks. This exceptional book unpacks the features, patterns, and best practices of production-grade C++ concurrency. About the Book C++ Concurrency in Action, Second Edition is the definitive guide to writing elegant multithreaded applications in C++. Updated for C++ 17, it carefully addresses every aspect of concurrent development, from starting new threads to designing fully functional multithreaded algorithms and data structures. Concurrency master Anthony Williams presents examples and practical tasks in every chapter, including insights that will delight even the most experienced developer. What's inside Full coverage of new C++ 17 features Starting and managing threads Synchronizing concurrent operations Designing concurrent code Debugging multithreaded applications About the Reader Written for intermediate C and C++ developers. No prior experience with concurrency required. About the Author Anthony Williams has been an active member of the BSI C++ Panel since 2001 and is the developer of the just::thread Pro extensions to the C++ 11 thread library. Table of Contents Hello, world of concurrency in C++! Managing threads Sharing data between threads Synchronizing concurrent operations The C++ memory model and operations on atomic types Designing lock-based concurrent data structures Designing lock-free concurrent data structures Designing concurrent code Advanced thread management Parallel algorithms Testing and debugging multithreaded applications

Effective Concurrency in C++

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 9780321636423
Total Pages : 300 pages
Book Rating : 4.6/5 (364 download)

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Book Synopsis Effective Concurrency in C++ by : Herb Sutter

Download or read book Effective Concurrency in C++ written by Herb Sutter and published by Addison-Wesley Professional. This book was released on 2016-07-18 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: As multicore and manycore systems become increasingly dominant, handling concurrency will be one of the most crucial challenges developers face. Just as most mainstream programmers have been required to master GUIs and objects, so it will be for concurrency: to achieve the performance they need, developers will have to build and master new libraries, tools, runtime systems, language extensions and above all, new programming best practices. In Effective Concurrency in C++, world-renowned programming guru Herb Sutter identifies and illuminates those best practices. Building on the innovative format pioneered by Scott Meyers's best-selling Effective C++, Sutter presents 35 practical, bite-size chapters, each explaining one proven technique for more successful concurrent programming. Each technique is illuminated through carefully-crafted programming examples written in C++ 0x, the new portable C++ standard - ensuring that programmers will be able to rely on them for many years to come. Sutter also provides case studies and exercises that go beyond the standard "Effective" format to deliver even more engaging hands-on practice, and help developers achieve even deeper mastery.

Multithreading for Visual Effects

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Author :
Publisher : CRC Press
ISBN 13 : 1482243563
Total Pages : 245 pages
Book Rating : 4.4/5 (822 download)

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Book Synopsis Multithreading for Visual Effects by : Martin Watt

Download or read book Multithreading for Visual Effects written by Martin Watt and published by CRC Press. This book was released on 2014-07-29 with total page 245 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tackle the Challenges of Parallel Programming in the Visual Effects Industry In Multithreading for Visual Effects, developers from DreamWorks Animation, Pixar, Side Effects, Intel, and AMD share their successes and failures in the messy real-world application area of production software. They provide practical advice on multithreading techniques and visual effects used in popular visual effects libraries (such as Bullet, OpenVDB, and OpenSubdiv), one of the industry’s leading visual effects packages (Houdini), and proprietary animation systems. This information is valuable not just to those in the visual effects arena, but also to developers of high performance software looking to increase performance of their code. Diverse Solutions to Solve Performance Problems After an introductory chapter, each subsequent chapter presents a case study that illustrates how the authors used multithreading techniques to achieve better performance. The authors discuss the problems that occurred and explain how they solved them. The case studies encompass solutions for shaving milliseconds, solutions for optimizing longer running tasks, multithreading techniques for modern CPU architectures, and massive parallelism using GPUs. Some of the case studies include open source projects so you can try out these techniques for yourself and see how well they work.

Java Threads

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 9781565924185
Total Pages : 350 pages
Book Rating : 4.9/5 (241 download)

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Book Synopsis Java Threads by : Scott Oaks

Download or read book Java Threads written by Scott Oaks and published by "O'Reilly Media, Inc.". This book was released on 1999 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt: Threads (Computer programs).

Multi-Threaded Programming in C++

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 144710725X
Total Pages : 226 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Multi-Threaded Programming in C++ by : Mark Walmsley

Download or read book Multi-Threaded Programming in C++ written by Mark Walmsley and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a clear introduction to the basic concepts of multi-threadingcomplemented by a detailed description of the multi-threading facilities available under the UNIX and Windows operating systems. The implementation mechanisms are hidden within C++ classes, which then provide standardized interfaces to the functionality. With traditional single-threaded programming, objects serve as passive repositories of functionality that are invoked by external codemulti-threading allows objects to become active entities that independently perform their own processing.

Modern Multithreading

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0471744166
Total Pages : 480 pages
Book Rating : 4.4/5 (717 download)

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Book Synopsis Modern Multithreading by : Richard H. Carver

Download or read book Modern Multithreading written by Richard H. Carver and published by John Wiley & Sons. This book was released on 2005-11-28 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the essentials of concurrent programming,including testingand debugging This textbook examines languages and libraries for multithreadedprogramming. Readers learn how to create threads in Java and C++,and develop essential concurrent programming and problem-solvingskills. Moreover, the textbook sets itself apart from othercomparable works by helping readers to become proficient in keytesting and debugging techniques. Among the topics covered, readersare introduced to the relevant aspects of Java, the POSIX Pthreadslibrary, and the Windows Win32 Applications ProgrammingInterface. The authors have developed and fine-tuned this book through theconcurrent programming courses they have taught for the past twentyyears. The material, which emphasizes practical tools andtechniques to solve concurrent programming problems, includesoriginal results from the authors' research. Chaptersinclude: * Introduction to concurrent programming * The critical section problem * Semaphores and locks * Monitors * Message-passing * Message-passing in distributed programs * Testing and debugging concurrent programs As an aid to both students and instructors, class libraries havebeen implemented to provide working examples of all the materialthat is covered. These libraries and the testing techniques theysupport can be used to assess student-written programs. Each chapter includes exercises that build skills in programwriting and help ensure that readers have mastered the chapter'skey concepts. The source code for all the listings in the text andfor the synchronization libraries is also provided, as well asstartup files and test cases for the exercises. This textbook is designed for upper-level undergraduates andgraduate students in computer science. With its abundance ofpractical material and inclusion of working code, coupled with anemphasis on testing and debugging, it is also a highly usefulreference for practicing programmers.

Java Multi-Threading Programming

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Author :
Publisher : Neos Thanh
ISBN 13 :
Total Pages : 108 pages
Book Rating : 4./5 ( download)

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Book Synopsis Java Multi-Threading Programming by : Neos Thanh

Download or read book Java Multi-Threading Programming written by Neos Thanh and published by Neos Thanh. This book was released on with total page 108 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book brings for you all of knowledge you need to start multi-thread, FILE IO programming from basic to advance by JAVA language. Just by 19 LESSONS, you can analysis easily a game include: - Creating a new Thread - Thread Scheduling and Priority - Multithreading issues in Swing Applications - Thread Pool, Executor, Callable/Future - Avoid deadLock and how to make data synchronization - File and Directory - File I/O Basic to Advance There are many examples & case studies for the practice of programming. Let's enjoy it! ----------------------------------------------------------------------- A LITTLE IN THE BOOK MULTITHREADING & CONCURRENT 1. Introduction 1.1 Multitasking (or Multi-processing) 1.2 Multithreading (within a Process) 2. The Infamous "Unresponsive User Interface" 2.1 Example 1: Unresponsive UI 2.2 Example 2: Still Unresponsive UI with Thread 2.3 Example 3: Responsive UI with Thread 2.4 Example 4: SwingWorker 3. Creating a new Thread 3.1 Interface Runnable 3.2 Class Thread 3.3 Creating a new Thread by sub-classing Thread and overriding run() 3.4 Creating a new Thread by implementing the Runnable Interface 3.5 Methods in the Thread Class 3.6 Daemon threads 3.7 The Life Cycle of a Thread 4. Thread Scheduling and Priority 5. Monitor Lock & Synchronization ...... FILE IO & NETWORKING IN JAVA 1. File and Directory 1.1 Class java.io.File (Pre-JDK 7) 2. Stream I/O in Standard I/O (java.io Package) 3. Byte-Based I/O & Byte Streams 3.1 Reading from an InputStream 3.2 Writing to an OutputStream 3.3 Opening & Closing I/O Streams 3.4 Flushing the OutputStream 3.5 Implementations of abstract InputStream/OutputStream 3.6 Layered (or Chained) I/O Streams 3.7 File I/O Byte-Streams - FileInputStream & FileOutputStream 3.8 Buffered I/O Byte-Streams - BufferedInputStream & BufferedOutputStream 3.9 Formatted Data-Streams: DataInputStream & DataOutputStream 3.10 Network I/O 59 4. Character-Based I/O & Character Streams 4.1 Abstract superclass Reader and Writer 4.2 File I/O Character-Streams - FileReader & FileWriter ........ 12. Networking Fundamentals 12.1 Latency & Bandwidth 12.2 ISO/OSI 7-layer Networking Model 12.3 OSI Model vs. TCP/IP 12.4 TCP 12.5 UDP 12.6 Socket (or Port) 12.7 Java Networking (java.net) 12.8 TCP & ServerSocket/Socket

UTLEON3: Exploring Fine-Grain Multi-Threading in FPGAs

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 1461424097
Total Pages : 229 pages
Book Rating : 4.4/5 (614 download)

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Book Synopsis UTLEON3: Exploring Fine-Grain Multi-Threading in FPGAs by : Martin Daněk

Download or read book UTLEON3: Exploring Fine-Grain Multi-Threading in FPGAs written by Martin Daněk and published by Springer Science & Business Media. This book was released on 2012-10-21 with total page 229 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book describes a specification, microarchitecture, VHDL implementation and evaluation of a SPARC v8 CPU with fine-grain multi-threading, called micro-threading. The CPU, named UTLEON3, is an alternative platform for exploring CPU multi-threading that is compatible with the industry-standard GRLIB package. The processor microarchitecture was designed to map in an efficient way the data-flow scheme on a classical von Neumann pipelined processing used in common processors, while retaining full binary compatibility with existing legacy programs.

Java Concurrency in Practice

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Author :
Publisher : Pearson Education
ISBN 13 : 0132702258
Total Pages : 428 pages
Book Rating : 4.1/5 (327 download)

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Book Synopsis Java Concurrency in Practice by : Tim Peierls

Download or read book Java Concurrency in Practice written by Tim Peierls and published by Pearson Education. This book was released on 2006-05-09 with total page 428 pages. Available in PDF, EPUB and Kindle. Book excerpt: Threads are a fundamental part of the Java platform. As multicore processors become the norm, using concurrency effectively becomes essential for building high-performance applications. Java SE 5 and 6 are a huge step forward for the development of concurrent applications, with improvements to the Java Virtual Machine to support high-performance, highly scalable concurrent classes and a rich set of new concurrency building blocks. In Java Concurrency in Practice, the creators of these new facilities explain not only how they work and how to use them, but also the motivation and design patterns behind them. However, developing, testing, and debugging multithreaded programs can still be very difficult; it is all too easy to create concurrent programs that appear to work, but fail when it matters most: in production, under heavy load. Java Concurrency in Practice arms readers with both the theoretical underpinnings and concrete techniques for building reliable, scalable, maintainable concurrent applications. Rather than simply offering an inventory of concurrency APIs and mechanisms, it provides design rules, patterns, and mental models that make it easier to build concurrent programs that are both correct and performant. This book covers: Basic concepts of concurrency and thread safety Techniques for building and composing thread-safe classes Using the concurrency building blocks in java.util.concurrent Performance optimization dos and don'ts Testing concurrent programs Advanced topics such as atomic variables, nonblocking algorithms, and the Java Memory Model

Multithreading Applications in Win32

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 9780201442342
Total Pages : 0 pages
Book Rating : 4.4/5 (423 download)

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Book Synopsis Multithreading Applications in Win32 by : Jim Beveridge

Download or read book Multithreading Applications in Win32 written by Jim Beveridge and published by Addison-Wesley Professional. This book was released on 1997 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Windowsreg; 95 and Windows NT & allow software developers to use the powerful programming technique of multithreading: dividing a single application into multiple "threads " that execute separately and get their own CPU time. This can result in significant performance gains, but also in programming headaches. Multithreading is difficult to do well, and previous coverage of the subject in Windows has been incomplete. In this book programmers will get hands-on experience in when and how to use multithreading, together with expert advice and working examples in C++ and MFC. The CD-ROM includes the code and sample applications from the book, including code that works with Internet Winsock.

Intel Threading Building Blocks

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596514808
Total Pages : 332 pages
Book Rating : 4.5/5 (965 download)

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Book Synopsis Intel Threading Building Blocks by : James Reinders

Download or read book Intel Threading Building Blocks written by James Reinders and published by "O'Reilly Media, Inc.". This book was released on 2007-07-12 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multithreading is a requirement for good performance of systems with multi-core chips. This book explains how to maximize the benefits of these processors through a portable C++ library that works on Windows, Linux, Macintosh, and Unix systems, and explains the key tasks in multithreading and how to accomplish them with TBB.

Programming with POSIX Threads

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 9780201633924
Total Pages : 404 pages
Book Rating : 4.6/5 (339 download)

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Book Synopsis Programming with POSIX Threads by : David R. Butenhof

Download or read book Programming with POSIX Threads written by David R. Butenhof and published by Addison-Wesley Professional. This book was released on 1997 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software -- Operating Systems.

Multi-threaded Game Engine Design

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Author :
Publisher : Course Technology
ISBN 13 : 9781435454170
Total Pages : 0 pages
Book Rating : 4.4/5 (541 download)

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Book Synopsis Multi-threaded Game Engine Design by : Jonathan S. Harbour

Download or read book Multi-threaded Game Engine Design written by Jonathan S. Harbour and published by Course Technology. This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book shows experienced game developers how to apply multi-thread techniques to game programming technology to improve game performance. Using Direct3D and C++, a sample game engine is created step-by-step throughout the course of the book, and numerous examples illustrate the concepts presented.

Efficient Android Threading

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449364098
Total Pages : 322 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Efficient Android Threading by : Anders Goransson

Download or read book Efficient Android Threading written by Anders Goransson and published by "O'Reilly Media, Inc.". This book was released on 2014-05-22 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multithreading is essential if you want to create an Android app with a great user experience, but how do you know which techniques can help solve your problem? This practical book describes many asynchronous mechanisms available in the Android SDK, and provides guidelines for selecting the ones most appropriate for the app you’re building. Author Anders Goransson demonstrates the advantages and disadvantages of each technique, with sample code and detailed explanations for using it efficiently. The first part of the book describes the building blocks of asynchronous processing, and the second part covers Android libraries and constructs for developing fast, responsive, and well-structured apps. Understand multithreading basics in Java and on the Android platform Learn how threads communicate within and between processes Use strategies to reduce the risk of memory leaks Manage the lifecycle of a basic thread Run tasks sequentially in the background with HandlerThread Use Java’s Executor Framework to control or cancel threads Handle background task execution with AsyncTask and IntentService Access content providers with AsyncQueryHandler Use loaders to update the UI with new data

Mastering C++ Multithreading

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1787121895
Total Pages : 244 pages
Book Rating : 4.7/5 (871 download)

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Book Synopsis Mastering C++ Multithreading by : Maya Posch

Download or read book Mastering C++ Multithreading written by Maya Posch and published by Packt Publishing Ltd. This book was released on 2017-07-28 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master multithreading and concurrent processing with C++ About This Book Delve into the fundamentals of multithreading and concurrency and find out how to implement them Explore atomic operations to optimize code performance Apply concurrency to both distributed computing and GPGPU processing Who This Book Is For This book is for intermediate C++ developers who wish to extend their knowledge of multithreading and concurrent processing. You should have basic experience with multithreading and be comfortable using C++ development toolchains on the command line. What You Will Learn Deep dive into the details of the how various operating systems currently implement multithreading Choose the best multithreading APIs when designing a new application Explore the use of mutexes, spin-locks, and other synchronization concepts and see how to safely pass data between threads Understand the level of API support provided by various C++ toolchains Resolve common issues in multithreaded code and recognize common pitfalls using tools such as Memcheck, CacheGrind, DRD, Helgrind, and more Discover the nature of atomic operations and understand how they can be useful in optimizing code Implement a multithreaded application in a distributed computing environment Design a C++-based GPGPU application that employs multithreading In Detail Multithreaded applications execute multiple threads in a single processor environment, allowing developers achieve concurrency. This book will teach you the finer points of multithreading and concurrency concepts and how to apply them efficiently in C++. Divided into three modules, we start with a brief introduction to the fundamentals of multithreading and concurrency concepts. We then take an in-depth look at how these concepts work at the hardware-level as well as how both operating systems and frameworks use these low-level functions. In the next module, you will learn about the native multithreading and concurrency support available in C++ since the 2011 revision, synchronization and communication between threads, debugging concurrent C++ applications, and the best programming practices in C++. In the final module, you will learn about atomic operations before moving on to apply concurrency to distributed and GPGPU-based processing. The comprehensive coverage of essential multithreading concepts means you will be able to efficiently apply multithreading concepts while coding in C++. Style and approach This book is filled with examples that will help you become a master at writing robust concurrent and parallel applications in C++.

Concurrent Programming in Java

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 9780201310092
Total Pages : 426 pages
Book Rating : 4.3/5 (1 download)

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Book Synopsis Concurrent Programming in Java by : Douglas Lea

Download or read book Concurrent Programming in Java written by Douglas Lea and published by Addison-Wesley Professional. This book was released on 2000 with total page 426 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software -- Programming Languages.

Concurrency in C# Cookbook

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491906693
Total Pages : 205 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis Concurrency in C# Cookbook by : Stephen Cleary

Download or read book Concurrency in C# Cookbook written by Stephen Cleary and published by "O'Reilly Media, Inc.". This book was released on 2014-05-15 with total page 205 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you're one of the many developers uncertain about concurrent and multithreaded development, this practical cookbook will change your mind. With more than 75 code-rich recipes, author Stephen Cleary demonstrates parallel processing and asynchronous programming techniques, using libraries and language features in .NET 4.5 and C# 5.0. Concurrency is becoming more common in responsive and scalable application development, but it’s been extremely difficult to code. The detailed solutions in this cookbook show you how modern tools raise the level of abstraction, making concurrency much easier than before. Complete with ready-to-use code and discussions about how and why the solution works, you get recipes for using: async and await for asynchronous operations Parallel programming with the Task Parallel Library The TPL Dataflow library for creating dataflow pipelines Capabilities that Reactive Extensions build on top of LINQ Unit testing with concurrent code Interop scenarios for combining concurrent approaches Immutable, threadsafe, and producer/consumer collections Cancellation support in your concurrent code Asynchronous-friendly Object-Oriented Programming Thread synchronization for accessing data