More iPhone Cool Projects

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Author :
Publisher : Apress
ISBN 13 : 1430229233
Total Pages : 356 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis More iPhone Cool Projects by : Ben Smith

Download or read book More iPhone Cool Projects written by Ben Smith and published by Apress. This book was released on 2010-07-30 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: Everyone is developing iPhone applications, and it's clear why. The iPhone is the coolest mobile device available, and the App Store makes it simple to get an application out into the unstoppable iPhone app market. With hundreds of thousands of app developers entering the game, it's crucial to learn from those who have actually succeeded. This book shows you how some of the most innovative and creative iPhone application developers have developed cool, best-selling apps. Not only does every successful application have a story, but behind every great app is excellent code. In this book, you'll see the code and learn how to use it to make your own cool applications. You'll learn everything from importing 3D art assets into your iPhone game to using Cocos2d for iPhone and iPad. This book shares the secrets of the coolest iPhone apps being built today by the best iPhone developers—invaluable knowledge for anyone who wants to create the app that everyone is talking about.

More iPhone Cool Projects

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Author :
Publisher : Apress
ISBN 13 : 9781430270591
Total Pages : 360 pages
Book Rating : 4.2/5 (75 download)

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Book Synopsis More iPhone Cool Projects by : Ben Smith

Download or read book More iPhone Cool Projects written by Ben Smith and published by Apress. This book was released on 2011-07-29 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: Everyone is developing iPhone applications, and it's clear why. The iPhone is the coolest mobile device available, and the App Store makes it simple to get an application out into the unstoppable iPhone app market. With hundreds of thousands of app developers entering the game, it's crucial to learn from those who have actually succeeded. This book shows you how some of the most innovative and creative iPhone application developers have developed cool, best-selling apps. Not only does every successful application have a story, but behind every great app is excellent code. In this book, you'll see the code and learn how to use it to make your own cool applications. You'll learn everything from importing 3D art assets into your iPhone game to using Cocos2d for iPhone and iPad. This book shares the secrets of the coolest iPhone apps being built today by the best iPhone developers—invaluable knowledge for anyone who wants to create the app that everyone is talking about.

iPhone Cool Projects

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Author :
Publisher : Apress
ISBN 13 : 1430223588
Total Pages : 215 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis iPhone Cool Projects by : Wolfgang Ante

Download or read book iPhone Cool Projects written by Wolfgang Ante and published by Apress. This book was released on 2009-12-21 with total page 215 pages. Available in PDF, EPUB and Kindle. Book excerpt: The iPhone and iPod touch have provided all software developers with a level playing field—developers working alone have the same access to consumers as multinational software publishers. Very cool indeed! To make your application stand out from the crowd, though, it has to have that something extra. You must learn the skills to take your apps from being App Store filler to download chart-topping blockbusters. Developers with years of experience helped write this book. Spend some time understanding their code and why they took the approach they did. You will find the writing, illustrations, code, and sample applications second to none. No matter what type of application you are writing, you will find something in this book to help you make your app that little bit cooler. The book opens with Wolfgang Ante, the developer behind the Frenzic puzzle game, showing how timers, animation, and intelligence are used to make game play engaging. It moves on to Rogue Amoeba's Mike Ash explaining how to design a network protocol using UDP, and demonstrating its use in a peer-to-peer application—a topic not normally for the faint of heart, but explained here in a way that makes sense to mere mortals. Gary Bennett then covers the important task of multithreading. Multithreading can be used to keep the user interface responsive while working on other tasks in the background. Gary demonstrates how to do this and highlights traps to avoid along the way. Next up, Canis Lupus (aka Matthew Rosenfeld) describes the development of the Keynote-controlling application Stage Hand, how the user interface has evolved, and the lessons he has learned from that experience. Benjamin Jackson then introduces two open source libraries: cocos2d, for 2D gaming; and Chipmunk, for rigid body physics (think “collisions”). He describes the development of Arcade Hockey, an air hockey game, and explains some of the code used for this. Neil Mix of Pandora Radio reveals the science behind processing streaming audio. How do you debug what you can't see? Neil guides you through the toughest challenges, sharing his experience of what works and what to watch out for when working with audio. Finally, Steven Peterson demonstrates a comprehensive integration of iPhone technologies. He weaves Core Location, networking, XML, XPath, and SQLite into a solid and very useful application. Software development can be hard work. Introductory books lay the foundation, but it can be challenging to understand where to go next. This book shows some of the pieces that can be brought together to make complete, cool applications.

iPhone Advanced Projects

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Author :
Publisher : Apress
ISBN 13 : 1430224045
Total Pages : 385 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis iPhone Advanced Projects by : David Mark

Download or read book iPhone Advanced Projects written by David Mark and published by Apress. This book was released on 2010-04-29 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: As the fourth book in our series of iPhone Projects based on the work and experiences of iPhone, this volume takes on the more advanced aspects of iPhone development. The first generation of iPhone applications has hit the App Store, and now it's time to optimize performance, streamline the user interface, and make every successful iPhone app just that much more sophisticated. Paired with Apress's bestselling Beginning iPhone Development: Exploring the iPhone SDK, you'll have everything you need to create the next great iPhone app that everyone is talking about. Optimize performance. Streamline your user interface. Do things with your iPhone app that other developers haven't attempted. Along with series editor Dave Mark, your guides for this exploration of the next level of iPhone development, include: Ben “Panda” Smith, discussing particle systems using OpenGL ES Joachim Bondo, demonstrating his implementation of correspondence gaming in the most recent version of his chess application, Deep Green. Tom Harrington implementing streaming audio with Core Audio, one of many iPhone OS 3 APIs. Owen Goss debugging those pesky errors in your iPhone code with an eye toward achieving professional-strength results. Dylan Bruzenak building a data-driven application with SQLite. Ray Kiddy illustrating the full application development life cycle with Core Data. Steve Finkelstein marrying an offline e-mail client to Core Data. Peter Honeder and Florian Pflug tackling the challenges of networked applications in WiFi environments. Jonathan Saggau improving interface responsiveness with some of his personal tips and tricks, including “blocks” and other esoteric techniques. Joe Pezzillo pushing the frontiers of APNS, the new in iPhone OS 3 Apple Push Notification Service that makes the cloud the limit for iPhone apps. Noel Llopis taking mere programmers into a really advanced developmental adventure into the world of environment mapping with OpenGL ES.

iPhone Cool Projects

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Author :
Publisher : Apress
ISBN 13 : 9781430222392
Total Pages : 240 pages
Book Rating : 4.2/5 (223 download)

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Book Synopsis iPhone Cool Projects by : Wolfgang Ante

Download or read book iPhone Cool Projects written by Wolfgang Ante and published by Apress. This book was released on 2010-05-03 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: The iPhone and iPod touch have provided all software developers with a level playing field—developers working alone have the same access to consumers as multinational software publishers. Very cool indeed! To make your application stand out from the crowd, though, it has to have that something extra. You must learn the skills to take your apps from being App Store filler to download chart-topping blockbusters. Developers with years of experience helped write this book. Spend some time understanding their code and why they took the approach they did. You will find the writing, illustrations, code, and sample applications second to none. No matter what type of application you are writing, you will find something in this book to help you make your app that little bit cooler. The book opens with Wolfgang Ante, the developer behind the Frenzic puzzle game, showing how timers, animation, and intelligence are used to make game play engaging. It moves on to Rogue Amoeba's Mike Ash explaining how to design a network protocol using UDP, and demonstrating its use in a peer-to-peer application—a topic not normally for the faint of heart, but explained here in a way that makes sense to mere mortals. Gary Bennett then covers the important task of multithreading. Multithreading can be used to keep the user interface responsive while working on other tasks in the background. Gary demonstrates how to do this and highlights traps to avoid along the way. Next up, Canis Lupus (aka Matthew Rosenfeld) describes the development of the Keynote-controlling application Stage Hand, how the user interface has evolved, and the lessons he has learned from that experience. Benjamin Jackson then introduces two open source libraries: cocos2d, for 2D gaming; and Chipmunk, for rigid body physics (think “collisions”). He describes the development of Arcade Hockey, an air hockey game, and explains some of the code used for this. Neil Mix of Pandora Radio reveals the science behind processing streaming audio. How do you debug what you can't see? Neil guides you through the toughest challenges, sharing his experience of what works and what to watch out for when working with audio. Finally, Steven Peterson demonstrates a comprehensive integration of iPhone technologies. He weaves Core Location, networking, XML, XPath, and SQLite into a solid and very useful application. Software development can be hard work. Introductory books lay the foundation, but it can be challenging to understand where to go next. This book shows some of the pieces that can be brought together to make complete, cool applications.

Building iPhone and iPad Electronic Projects

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449363466
Total Pages : 334 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Building iPhone and iPad Electronic Projects by : Mike Westerfield

Download or read book Building iPhone and iPad Electronic Projects written by Mike Westerfield and published by "O'Reilly Media, Inc.". This book was released on 2013-09-11 with total page 334 pages. Available in PDF, EPUB and Kindle. Book excerpt: Why simply play music or go online when you can use your iPhone or iPad for some really fun projects, such as building a metal detector, hacking a radio control truck, or tracking a model rocket in flight? Learn how to build these and other cool things by using iOS device sensors and inexpensive hardware such as Arduino and a Bluetooth Low Energy (LE) Shield. This hands-on book shows you how to write simple applications with techBASIC, an Apple-approved development environment that runs on iOS devices. By using code and example programs built into techBASIC, you’ll learn how to write apps directly on your Apple device and have it interact with other hardware. Build a metal detector with the iOS magnetometer Use the HiJack hardware platform to create a plant moisture sensor Put your iPhone on a small rocket to collect acceleration and rotation data Hack a radio control truck with Arduino and Bluetooth LE Create an arcade game with an iPad controller and two iPhone paddles Control a candy machine with an iOS device, a micro servo, and a WiFi connection

iPhone Design Award-Winning Projects

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Author :
Publisher : Apress
ISBN 13 : 1430272341
Total Pages : 200 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis iPhone Design Award-Winning Projects by : Chris Dannen

Download or read book iPhone Design Award-Winning Projects written by Chris Dannen and published by Apress. This book was released on 2010-08-08 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book profiles developers who have received the prestigious Apple Design Award for iPhone app excellence. You'll learn all about what makes these apps truly standout, including explanations of great user interface design and implementation, as well as the code under the hood that makes these the most responsive, intuitive, useful, and just plain fun apps running on the iPhone. Insightful profiles of the developers behind Tweetie, Topple 2, AccuTerra, Postage, and Wooden Labyrinth 3D Detailed explanations of the technical wizardry that makes these apps tick Full-color screenshots and copious downloadable code snippets to get you started building the next iPhone Design Award–winning apps

The Best Camera Is The One That's With You

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Author :
Publisher : New Riders
ISBN 13 : 0321703367
Total Pages : 258 pages
Book Rating : 4.3/5 (217 download)

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Book Synopsis The Best Camera Is The One That's With You by : Chase Jarvis

Download or read book The Best Camera Is The One That's With You written by Chase Jarvis and published by New Riders. This book was released on 2009-09-18 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: A beacon of creativity with boundless energy, Chase Jarvis is well known as a visionary photographer, director, and social artist. In The Best Camera Is The One That’s With You, Chase reimagines, examines, and redefines the intersection of art and popular culture through images shot with his iPhone. The pictures in the book, all taken with Chase’s iPhone, make up a visual notebook—a photographic journal—from the past year of his life. The book is full of visually-rich iPhone photos and peppered with inspiring anecdotes. Two megapixels at a time, these images have been gathered and bound into a book that represents a stake in the ground. With it, Chase underscores the idea that an image can come from any camera, even a mobile phone. As Chase writes, “Inherently, we all know that an image isn’t measured by its resolution, dynamic range, or anything technical. It’s measured by the simple—sometimes profound, other times absurd or humorous or whimsical—effect that it can have upon us. If you can see it, it can move you.” This book is geared to inspire everyone, regardless of their level of photography knowledge, that you can capture moments and share them with our friends, families, loved ones, or the world at the press of a button. Readers of The Best Camera Is The One That’s With You will also enjoy the iPhone application Chase Jarvis created in conjunction with this book, appropriately named Best Camera. Best Camera has a unique set of filters and effects that can be applied at the touch of a button. Stack them. Mix them. Remix them. Best Camera also allows you to share directly to a host of social marketing sites via www.thebestcamera.com, a new online community that allows you to contribution to a living, breathing gallery of the best iPhone photography from around the globe. Together, the book, app, and website, represent a first-of-its-kind ecosystem dedicated to encouraging creativity through picture taking with the camera that you already have. The Best Camera Is The One That’s With You—shoot!

The IPhone Book

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Author :
Publisher :
ISBN 13 : 9780321577832
Total Pages : 0 pages
Book Rating : 4.5/5 (778 download)

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Book Synopsis The IPhone Book by : Scott Kelby

Download or read book The IPhone Book written by Scott Kelby and published by . This book was released on 2008-10-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this updated volume, authors Kelby and White cover the iPhone 3G S and such features as video camera, voice control, and higher speed. The show-me-how-to-do-it book skips all the confusing techno-jargon and just explains in plain simple English exactly how to use iPhone features.

A Commercial Law of Privacy and Security for the Internet of Things

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Author :
Publisher : Cambridge University Press
ISBN 13 : 1108599648
Total Pages : 363 pages
Book Rating : 4.1/5 (85 download)

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Book Synopsis A Commercial Law of Privacy and Security for the Internet of Things by : Stacy-Ann Elvy

Download or read book A Commercial Law of Privacy and Security for the Internet of Things written by Stacy-Ann Elvy and published by Cambridge University Press. This book was released on 2021-07-29 with total page 363 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the Internet of Things (IoT) era, online activities are no longer limited to desktop or laptop computers, smartphones and tablets. Instead, these activities now include ordinary tasks, such as using an internet-connected refrigerator or washing machine. At the same time, the IoT provides unlimited opportunities for household objects to serve as surveillance devices that continually monitor, collect and process vast quantities of our data. In this work, Stacy-Ann Elvy critically examines the consumer ramifications of the IoT through the lens of commercial law and privacy and security law. The book provides concrete legal solutions to remedy inadequacies in the law that will help usher in a more robust commercial law of privacy and security that protects consumer interests.

Project Leadership

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Author :
Publisher : CRC Press
ISBN 13 : 1482216310
Total Pages : 214 pages
Book Rating : 4.4/5 (822 download)

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Book Synopsis Project Leadership by : Barry L. Cross

Download or read book Project Leadership written by Barry L. Cross and published by CRC Press. This book was released on 2014-07-01 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt: Look around your organization: can you identify who owns project management? Would that person appreciate that they own responsibility for your projects? Project Leadership: Creating Value with an Adaptive Project Organization highlights the importance of these questions underlining the importance not only of the project team but on the culture of

Beginning iPhone Development with Swift 4

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Author :
Publisher : Apress
ISBN 13 : 1484230728
Total Pages : 564 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Beginning iPhone Development with Swift 4 by : Molly K. Maskrey

Download or read book Beginning iPhone Development with Swift 4 written by Molly K. Maskrey and published by Apress. This book was released on 2017-10-24 with total page 564 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. In this edition of the best selling book, you’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, this book offers a comprehensive course in iPhone and iPad programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 11 SDK, and then guides you though the creation of your first simple application. The art of table building will be demystified, and you’ll learn how to save your data using the iOS file system. You'll see how to to create, load and work with playgrounds as you develop an understanding of the Swift language. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! Beginning iPhone Development with Swift 4 covers the basic information you need to get up and running quickly with your iOS apps. Once you’re ready, move on to Professional iPhone Development with Swift 4 to learn more of the really unique aspects of the SDK and Swift language. What You Will Learn Discover what data persistence is, and why it’s important Build cool, crisp user interfaces Display data in Table Views Work with all the most commonly used iOS Frameworks Who This Book is For Aspiring iOS app developers new to the Apple Swift programming language and/or the iOS SDK.

Less Doing, More Living

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Author :
Publisher : Penguin
ISBN 13 : 0698151313
Total Pages : 144 pages
Book Rating : 4.6/5 (981 download)

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Book Synopsis Less Doing, More Living by : Ari Meisel

Download or read book Less Doing, More Living written by Ari Meisel and published by Penguin. This book was released on 2014-04-03 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Less is more"—or, more specifically, the less you have to do, the more life you have to live. Efficiency expert Ari Meisel details his "Less Doing" philosophy, which will streamline your life, and make everything easier. In business and our personal lives, it often seems as if the only way to get more done is by putting in more time—more hours at the office, more days running errands. But what if there were a way that we could do less, and free up more time for the things and people we love? If this sounds like what you need, Ari Meisel—TEDx speaker, efficiency consultant, and achievement architect—has the program for you. In Less Doing, More Living, Meisel explores the fundamental principles of his “Less Doing” philosophy, educating the reader on: Optimizing workflow with twenty-first-century apps and tools Creating an “external brain” in the Cloud to do all of your “lower” thinking—like keeping track of appointments, meetings, and ideas How to use technology to live a paper-free life The three fundamentals of wellness—fitness, sleep, and nutrition—and technological approaches to improving these areas of life And so much more! This book will give readers new tools and techniques for streamlining their workload, being more efficient in their day-to-day activities, and making everything in life easier.

Beginning iPhone Development with Swift 3

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Author :
Publisher : Apress
ISBN 13 : 1484222237
Total Pages : 790 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Beginning iPhone Development with Swift 3 by : Molly Maskrey

Download or read book Beginning iPhone Development with Swift 3 written by Molly Maskrey and published by Apress. This book was released on 2016-11-17 with total page 790 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create your very own apps for the latest iOS devices. You'll start with the basics, and then work your way through the process of downloading and installing Xcode and the iOS 10 SDK, and then guides you though the creation of your first simple application. Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, Beginning iPhone Development with Swift 3 offers a comprehensive course in iPhone and iPad programming. In this third edition of the best-selling book, you’ll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. Every single sample app in the book has been rebuilt from scratch using the latest Xcode and the latest iOS 10-specific project templates, and designed to take advantage of the latest Xcode features. Discover brand-new technologies, as well as significant updates to existing tools. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The art of table building will be demystified, and you’ll learn how to save your data using the iOS file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! What You Will Learn Develop your own bestselling iPhone and iPad apps Utilize Swift playgrounds Display data in Table Views Draw to the screen using Core Graphics Use iOS sensor capabilities to map your world Get your app to work with iCloud and more Who This Book is For Anyone who wants to start developing for iPhone and iPad.

Internet of Things (IoT)

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Author :
Publisher : CRC Press
ISBN 13 : 1351980297
Total Pages : 334 pages
Book Rating : 4.3/5 (519 download)

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Book Synopsis Internet of Things (IoT) by : BK Tripathy

Download or read book Internet of Things (IoT) written by BK Tripathy and published by CRC Press. This book was released on 2017-10-10 with total page 334 pages. Available in PDF, EPUB and Kindle. Book excerpt: The term IoT, which was first proposed by Kevin Ashton, a British technologist, in 1999 has the potential to impact everything from new product opportunities to shop floor optimization to factory worker efficiency gains, that will power top-line and bottom-line gains. As IoT technology is being put to diversified use, the current technology needs to be improved to enhance privacy and built secure devices by adopting a security-focused approach, reducing the amount of data collected, increasing transparency and providing consumers with a choice to opt out. Therefore, the current volume has been compiled, in an effort to draw the various issues in IoT, challenges faced and existing solutions so far. Key Points: • Provides an overview of basic concepts and technologies of IoT with communication technologies ranging from 4G to 5G and its architecture. • Discusses recent security and privacy studies and social behavior of human beings over IoT. • Covers the issues related to sensors, business model, principles, paradigms, green IoT and solutions to handle relevant challenges. • Presents the readers with practical ideas of using IoT, how it deals with human dynamics, the ecosystem, the social objects and their relation. • Deals with the challenges involved in surpassing diversified architecture, protocol, communications, integrity and security.

Agile Project Management For Dummies

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118235851
Total Pages : 362 pages
Book Rating : 4.1/5 (182 download)

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Book Synopsis Agile Project Management For Dummies by : Mark C. Layton

Download or read book Agile Project Management For Dummies written by Mark C. Layton and published by John Wiley & Sons. This book was released on 2012-04-06 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: Be flexible and faster with Agile project management As mobile and web technologies continue to evolve rapidly, there is added pressure to develop and implement software projects in weeks instead of months. Agile Project Management For Dummies can make that happen. This is the first book to provide a simple, step-by-step guide to Agile Project Management approaches, tools, and techniques. With the fast pace of mobile and web technology development, software project development must keep pace; Agile Project Management enables developers to complete and implement projects more quickly and this book shows you how. Offers a practical context for understanding and applying Agile techniques, moving from theory into actual practice Explains when to use Agile and how to avoid common pitfalls Written by experts who know how to apply the principles in real-world situations Agile Project Management For Dummies enables you to understand and apply Agile principles for faster, more accurate development.

The Psychology and Management of Project Teams

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Author :
Publisher : Oxford University Press, USA
ISBN 13 : 0199861374
Total Pages : 553 pages
Book Rating : 4.1/5 (998 download)

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Book Synopsis The Psychology and Management of Project Teams by : François Chiocchio

Download or read book The Psychology and Management of Project Teams written by François Chiocchio and published by Oxford University Press, USA. This book was released on 2015 with total page 553 pages. Available in PDF, EPUB and Kindle. Book excerpt: Even though project-management researchers have become increasingly interested in factors that may have an impact on project-management effectiveness, their efforts fall short of addressing the "human factor." And, unfortunately, many project-management scholars are largely unaware of the I/O psychology literature--relying, for example, on outdated models of motivation and team development. On the other side, I/O psychologists who research groups and teams often ignore the contextual influences--such as business sector, project type, placement in the organizational hierarchy, and project phase and maturity--that have a crucial impact on how a project will unfold. In this volume, a cross-disciplinary set of editors will bring together perspectives from leading I/O psychology and project-management scholars.