Mechanics for Entertainment

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Publisher :
ISBN 13 : 9782917260395
Total Pages : 236 pages
Book Rating : 4.2/5 (63 download)

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Book Synopsis Mechanics for Entertainment by : Yakov Perelman

Download or read book Mechanics for Entertainment written by Yakov Perelman and published by . This book was released on 2014-07-14 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unfortunately, the extent of our physics knowledge still does not allow us to see clearly the crucial importance of this science. A wide range of physics notions such as the theory of motion, strength, force, and mechanics in general are still vague for beginners. Those "who do not know movement, do not understand nature" Aristotle once said. Although several pages of the author's book "Physics for Entertainment" (2 volumes) are dedicated to mechanics' problems, it very useful that he devoted a separate, but similarly written, book to mechanics. "Mechanics for Entertainment" is not a textbook. Instead it is a freestyle book with some entertaining experiments and descriptions of some exciting natural phenomena. I have included a number of mechanics laws applications in engineering, sports, circus performances and many other unexpected areas.

Physics for Entertainment

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Publisher :
ISBN 13 :
Total Pages : 258 pages
Book Rating : 4.:/5 (315 download)

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Book Synopsis Physics for Entertainment by : Y. Perelman

Download or read book Physics for Entertainment written by Y. Perelman and published by . This book was released on 1962 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Mechanics for Fun

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Publisher :
ISBN 13 : 9782917260524
Total Pages : 184 pages
Book Rating : 4.2/5 (65 download)

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Book Synopsis Mechanics for Fun by : Yakov Perelman

Download or read book Mechanics for Fun written by Yakov Perelman and published by . This book was released on 2019-01-02 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Mechanics for fun" is not a textbook. Instead it is a complementary book with some entertaining experiments and descriptions of some exciting natural phenomena. Its aim is to excite the reader interest in mechanics and have him engage in its study. The author has included a number of mechanics' applications in engineering, sports, circus performances and many other unexpected areas.

Physics for Entertainment

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Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781452864471
Total Pages : 0 pages
Book Rating : 4.8/5 (644 download)

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Book Synopsis Physics for Entertainment by : Yakov Perelman

Download or read book Physics for Entertainment written by Yakov Perelman and published by Createspace Independent Publishing Platform. This book was released on 2010-05-14 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written in the early days of the Soviet Unionand using examples from Mark Twain, H.G. Wells, Charles Darwin, and their Russian counterpartsthis lively bestseller from the 1930s is filled with answers to basic questions about physics.

Yakov Perelman’s Physics For Entertainment

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Publisher : Lulu.com
ISBN 13 : 1105125017
Total Pages : 215 pages
Book Rating : 4.1/5 (51 download)

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Book Synopsis Yakov Perelman’s Physics For Entertainment by : Yakov Perelman

Download or read book Yakov Perelman’s Physics For Entertainment written by Yakov Perelman and published by Lulu.com. This book was released on 1962 with total page 215 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Speed Mechanics for Lead Guitar

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Publisher : Hal Leonard Corporation
ISBN 13 : 9780793509621
Total Pages : 84 pages
Book Rating : 4.5/5 (96 download)

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Book Synopsis Speed Mechanics for Lead Guitar by :

Download or read book Speed Mechanics for Lead Guitar written by and published by Hal Leonard Corporation. This book was released on 1992 with total page 84 pages. Available in PDF, EPUB and Kindle. Book excerpt: Guitarskole.

The Art of Game Design

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Publisher : CRC Press
ISBN 13 : 0123694965
Total Pages : 522 pages
Book Rating : 4.1/5 (236 download)

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Book Synopsis The Art of Game Design by : Jesse Schell

Download or read book The Art of Game Design written by Jesse Schell and published by CRC Press. This book was released on 2008-08-04 with total page 522 pages. Available in PDF, EPUB and Kindle. Book excerpt: Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses - one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer - and will understand how to do it.

Popular Mechanics The Ultimate Tool Book

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Publisher : Union Square + ORM
ISBN 13 : 1618372939
Total Pages : 362 pages
Book Rating : 4.6/5 (183 download)

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Book Synopsis Popular Mechanics The Ultimate Tool Book by : Popular Mechanics

Download or read book Popular Mechanics The Ultimate Tool Book written by Popular Mechanics and published by Union Square + ORM. This book was released on 2019-05-21 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: This definitive illustrated reference covering 100 hand tools and how to use them is “an excellent guide for budding DIYers” (Booklist). This tool—or that? Learn how to choose the right one for tackling any home project and completing it quickly, correctly, and efficiently. The editors of Popular Mechanics share their expertise, explaining which tools deserve a prominent spot in your shop and how to keep them in tip-top shape. Divided by type, this must-have guide covers multipurpose and single-purpose tools that cut, tighten, measure, and mark. You’ll also find tried-and-true suggestions, helpful notes, and simple hacks to make any job easier.

Spooky Action at a Distance

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Publisher : Macmillan
ISBN 13 : 0374298513
Total Pages : 305 pages
Book Rating : 4.3/5 (742 download)

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Book Synopsis Spooky Action at a Distance by : George Musser

Download or read book Spooky Action at a Distance written by George Musser and published by Macmillan. This book was released on 2015-11-03 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is space? It isn't a question that most of us normally stop to ask. Space is the venue of physics; it's where things exist, where they move and take shape. Yet over the past few decades, physicists have discovered a phenomenon that operates outside the confines of space and time. The phenomenon-the ability of one particle to affect another instantly across the vastness of space-appears to be almost magical. Einstein grappled with this oddity and couldn't quite resolve it, describing it as "spooky action at a distance." But this strange occurrence has direct connections to black holes, particle collisions, and even the workings of gravity. If space isn't what we thought it was, then what is it?In Spooky Action at a Distance, George Musser sets out to answer that question, offering a provocative exploration of nonlocality and a celebration of the scientists who are trying to understand it. Musser guides us on an epic journey of scientific discovery into the lives of experimental physicists observing particles acting in tandem, astronomers discovering galaxies that look statistically identical, and cosmologists hoping to unravel the paradoxes surrounding the big bang. Their conclusions challenge our understanding not only of space and time but of the origins of the universe-and their insights are spurring profound technological innovation and suggesting a new grand unified theory of physics.

Enterprise Games

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449319564
Total Pages : 215 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Enterprise Games by : Michael Hugos

Download or read book Enterprise Games written by Michael Hugos and published by "O'Reilly Media, Inc.". This book was released on 2012-09-19 with total page 215 pages. Available in PDF, EPUB and Kindle. Book excerpt: Serious Games will focus on specific issues and approaches for implementing gaming techniques and technologies in companies from startups to large established corporations. Issues will be discussed from business, social and technology perspectives. Areas such as health care and intellectual property concerns will be addressed.

Critical Play

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Publisher : MIT Press
ISBN 13 : 0262518651
Total Pages : 363 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Critical Play by : Mary Flanagan

Download or read book Critical Play written by Mary Flanagan and published by MIT Press. This book was released on 2013-02-08 with total page 363 pages. Available in PDF, EPUB and Kindle. Book excerpt: An examination of subversive games like The Sims—games designed for political, aesthetic, and social critique. For many players, games are entertainment, diversion, relaxation, fantasy. But what if certain games were something more than this, providing not only outlets for entertainment but a means for creative expression, instruments for conceptual thinking, or tools for social change? In Critical Play, artist and game designer Mary Flanagan examines alternative games—games that challenge the accepted norms embedded within the gaming industry—and argues that games designed by artists and activists are reshaping everyday game culture. Flanagan provides a lively historical context for critical play through twentieth-century art movements, connecting subversive game design to subversive art: her examples of “playing house” include Dadaist puppet shows and The Sims. She looks at artists’ alternative computer-based games and explores games for change, considering the way activist concerns—including worldwide poverty and AIDS—can be incorporated into game design. Arguing that this kind of conscious practice—which now constitutes the avant-garde of the computer game medium—can inspire new working methods for designers, Flanagan offers a model for designing that will encourage the subversion of popular gaming tropes through new styles of game making, and proposes a theory of alternate game design that focuses on the reworking of contemporary popular game practices.

The Art of Game Design

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Publisher : CRC Press
ISBN 13 : 1466598646
Total Pages : 604 pages
Book Rating : 4.4/5 (665 download)

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Book Synopsis The Art of Game Design by : Jesse Schell

Download or read book The Art of Game Design written by Jesse Schell and published by CRC Press. This book was released on 2014-11-06 with total page 604 pages. Available in PDF, EPUB and Kindle. Book excerpt: Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.

Astronomy for Entertainment

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Publisher : The Minerva Group, Inc.
ISBN 13 : 0898750563
Total Pages : 200 pages
Book Rating : 4.8/5 (987 download)

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Book Synopsis Astronomy for Entertainment by : Y. Perelman

Download or read book Astronomy for Entertainment written by Y. Perelman and published by The Minerva Group, Inc.. This book was released on 2000-04 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Astronomy is a fortunate science; it needs no embellishments, said the French savant Arago. So fascinating are its achievements that no special effort is needed to attract attention. Nonetheless, the science of the heavens is not only a collection of astonishing revelations and daring theories. Ordinary facts, things that happen, day by day, are its substance. Most laymen have, generally speaking, a rather hazy notion of this prosaic aspect of astronomy. They find it of little interest, for it is indeed hard to concentrate on what is always before the eye.Everyday happenings in the sky are the contents of this book, free from professional terminology with easy reading. Its purpose is to initiate the reader into the basic facts of astronomy. Ordinary facts with which you may be acquainted are couched here in unexpected paradoxes, or slanted from an odd and unexpected angle solely to excite the imagination and quicken your interest. The daily aspect of the science of the skies, its beginnings, not later findings that mainly form the contents of Astronomy for Entertainment. The purpose of the book is to initiate the reader into the basic facts of astronomy. Ordinary facts with which you may be acquainted are couched here in unexpected paradoxes, or slanted from an odd and unexpected angle. The theme is, as far as possible, free from "terminology" and technical paraphernalia that so often make the reader shy of books on astronomy.Books on popular science are often rebuked for not being sufficiently serious. In a way the rebuke is just, and support for it can be found (if one has in mind the exact natural sciences) in the tendency to avoid calculations in any shape or form. And yet the reader can really master his subject only by learning how to reckon, even though in a rudimentary fashion. True, he has taken care to present them in an easy form, well within the reach of all who have studied mathematics at school. It is his conviction that these exercises help not only retain the knowledge acquired; they are also a useful introduction to more serious reading.This book contains chapters relating to the Earth, the Moon, planets, stars and gravitation. The author has concentrated in the main on materials not usually discussed in works of this nature. Subjects omitted in the present book, will, he hopes, be treated in a second volume. The book, it should be said, makes no attempt to analyze in detail the rich content of modern astronomy.Unfortunately Y. Perelman never wrote the continuation he had planned for this book, as untimely death in war bound Leningrad in 1942 interrupted his labours.

Theory of Fun for Game Design

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449363172
Total Pages : 300 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Theory of Fun for Game Design by : Raph Koster

Download or read book Theory of Fun for Game Design written by Raph Koster and published by "O'Reilly Media, Inc.". This book was released on 2013-11-08 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game. Why do some games become boring quickly, while others remain fun for years? How do games serve as fundamental and powerful learning tools? Whether you’re a game developer, dedicated gamer, or curious observer, this illustrated, fully updated edition helps you understand what drives this major cultural force, and inspires you to take it further. You’ll discover that: Games play into our innate ability to seek patterns and solve puzzles Most successful games are built upon the same elements Slightly more females than males now play games Many games still teach primitive survival skills Fictional dressing for modern games is more developed than the conceptual elements Truly creative designers seldom use other games for inspiration Games are beginning to evolve beyond their prehistoric origins

The Engagements

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Publisher : Vintage
ISBN 13 : 0307958728
Total Pages : 401 pages
Book Rating : 4.3/5 (79 download)

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Book Synopsis The Engagements by : J. Courtney Sullivan

Download or read book The Engagements written by J. Courtney Sullivan and published by Vintage. This book was released on 2013-06-11 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: A People Magazine Top 10 Best Books of the Year • The New York Times best-selling author of Maine returns with an exhilarating novel about Frances Gerety, the real pioneering ad woman who coined the famous slogan “A Diamond is Forever,” and four unique marriages that will test how true—or not—those words might be. "Sullivan is a born storyteller. Like its mineral muse, Engagements shines."—Entertainment Weekly Evelyn has been married to her husband for forty years, but their son’s messy divorce has put them at rare odds; James, a beleaguered paramedic, has spent most of his marriage haunted by his wife’s family’s expectations; Delphine has thrown caution to the wind and left a peaceful French life for an exciting but rocky romance in America; and Kate, partnered with Dan for a decade, has seen every kind of wedding and has vowed never, ever, to have one of her own. As the stories connect to each other and to Frances’s legacy in surprising ways, The Engagements explores the complicated ins and outs of relationships, then, now, and forever.

Game Mechanics

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Publisher : New Riders
ISBN 13 : 0132946688
Total Pages : 442 pages
Book Rating : 4.1/5 (329 download)

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Book Synopsis Game Mechanics by : Ernest Adams

Download or read book Game Mechanics written by Ernest Adams and published by New Riders. This book was released on 2012-06-18 with total page 442 pages. Available in PDF, EPUB and Kindle. Book excerpt: This in-depth resource teaches you to craft mechanics that generate challenging, enjoyable, and well-balanced gameplay. You’ll discover at what stages to prototype, test, and implement mechanics in games and learn how to visualize and simulate game mechanics in order to design better games. Along the way, you’ll practice what you’ve learned with hands-on lessons. A free downloadable simulation tool developed by Joris Dormans is also available in order to follow along with exercises in the book in an easy-to-use graphical environment. In Game Mechanics: Advanced Game Design, you’ll learn how to: * Design and balance game mechanics to create emergent gameplay before you write a single line of code. * Visualize the internal economy so that you can immediately see what goes on in a complex game. * Use novel prototyping techniques that let you simulate games and collect vast quantities of gameplay data on the first day of development. * Apply design patterns for game mechanics—from a library in this book—to improve your game designs. * Explore the delicate balance between game mechanics and level design to create compelling, long-lasting game experiences. * Replace fixed, scripted events in your game with dynamic progression systems to give your players a new experience every time they play. "I've been waiting for a book like this for ten years: packed with game design goodness that tackles the science without undermining the art." --Richard Bartle, University of Essex, co-author of the first MMORPG “Game Mechanics: Advanced Game Design by Joris Dormans & Ernest Adams formalizes game grammar quite well. Not sure I need to write a next book now!” -- Raph Koster, author of A Theory of Fun for Game Design.

Fun Science

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Publisher : Hardie Grant Publishing
ISBN 13 : 1849499314
Total Pages : 256 pages
Book Rating : 4.8/5 (494 download)

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Book Synopsis Fun Science by : Charlie McDonnell

Download or read book Fun Science written by Charlie McDonnell and published by Hardie Grant Publishing. This book was released on 2016-10-06 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome, fellow humans (and others), to the the world of FUN SCIENCE! I’m Charlie, also known across the internet as charlieissocoollike. In my book, I take you on an awesome journey through the cosmos, beginning with the Big Bang through to the Solar System and the origins of life on Earth, all the way down to the particles that make up everything around us (including you and me!). Expect frequent digressions, tons of illustrations of not-so-sciencey things (NB a microwave flying through space), and pages packed with my all time favourite mind-bending science facts. So, get ready for a faster-than-the-speed of-light (OK, not quite) tour of all of the best and most interesting things that science has to offer us... and most importantly: WELCOME TO THE UNIVERSE! (Written by a science fan NOT a scientist!)