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Maze Solving Robot
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Book Synopsis 2017 International Conference on Promising Electronic Technologies (ICPET) by : IEEE Staff
Download or read book 2017 International Conference on Promising Electronic Technologies (ICPET) written by IEEE Staff and published by . This book was released on 2017-10-16 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: ICPET 2017 will host researchers and technologists from industry and academia in Palestine and all over the world to present their latest research results in fields where computer, electronic and electrical engineering can be applied The audience of the conference and the participants will be university professors, graduate students, professional engineers who are interested in learning about trends of technology in research The conference is concerned with applied electrical, electronic and computer engineering research topics which can be promising technologies for end users The proceedings will be a reference material and will be published with papers contents
Book Synopsis Programming Lego Mindstorms NXT by : Owen Bishop
Download or read book Programming Lego Mindstorms NXT written by Owen Bishop and published by Syngress. This book was released on 2008-06-16 with total page 199 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teach your robot new tricks! With this projects-based approach you can program your Mindstorms NXT robot to solve a maze, build a house, run an obstacle course, and many other activities. Along the way you will learn the basics of programming structures and techniques using NXT-G and Microsoft VPL. For hobbyists, and students working on robot projects, Bishop provides the background and tools to program your robot for tasks that go beyond the simple routines provided with the robot kit. The programs range in complexity from simple contact avoidance and path following, to programs generating some degree of artificial intelligence * a how-to guide for programming your robot, using NXT-G and Microsoft VPL * ten robot-specific projects show how to extend your robot's capabilities beyond the manufacturer's provided software. Examples of projects include: Maze solver, Robot House Builder, Search (obstacle avoidance), Song and Dance Act * flowcharts and data flow diagrams are used to illustrate how to develop programs * introduces basic programming structures
Book Synopsis The Art of LEGO MINDSTORMS EV3 Programming by : Terry Griffin
Download or read book The Art of LEGO MINDSTORMS EV3 Programming written by Terry Griffin and published by No Starch Press. This book was released on 2014-10-01 with total page 277 pages. Available in PDF, EPUB and Kindle. Book excerpt: With its colorful, block-based interface, The LEGO® MINDSTORMS® EV3 programming language is designed to allow anyone to program intelligent robots, but its powerful features can be intimidating at first. The Art of LEGO MINDSTORMS EV3 Programming is a full-color, beginner-friendly guide designed to bridge that gap. Inside, you’ll discover how to combine core EV3 elements like blocks, data wires, files, and variables to create sophisticated programs. You’ll also learn good programming practices, memory management, and helpful debugging strategies—general skills that will be relevant to programming in any language. All of the book’s programs work with one general-purpose test robot that you’ll build early on. As you follow along, you’ll program your robot to: –React to different environments and respond to commands –Follow a wall to navigate a maze –Display drawings that you input with dials, sensors, and data wires on the EV3 screen –Play a Simon Says–style game that uses arrays to save your high score –Follow a line using a PID-type controller like the ones in real industrial systems The Art of LEGO MINDSTORMS EV3 Programming covers both the Home and Education Editions of the EV3 set, making it perfect for kids, parents, and teachers alike. Whether your robotics lab is the living room or the classroom, this is the complete guide to EV3 programming that you’ve been waiting for. Requirements: One LEGO MINDSTORMS EV3 Home OR Education set (#31313 OR #45544).
Book Synopsis MR. ROBOT: Red Wheelbarrow by : Sam Esmail
Download or read book MR. ROBOT: Red Wheelbarrow written by Sam Esmail and published by Abrams. This book was released on 2016-11-01 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: The only tie-in book for USA’s award-winning series MR. ROBOT, Elliot’s journal—Red Wheelbarrow—is written by show creator Sam Esmail and show writer Courtney Looney. Before and during the events of season two, Elliot recorded his most private thoughts in this journal—and now you can hold this piece of the series in your hands. Experience Elliot’s battles to gain control of his life and his struggles to survive increasingly dangerous circumstances, in a brand-new story rendered in his own words. The notebook also holds seven removable artifacts—a ripped-out page, a newspaper clipping, a mysterious envelope, and more—along with sketches throughout the book. You’ll discover the story behind MR. ROBOT season two and hints of what is to come. This book is the ultimate journey into the world of the show—and a key to hacking the mind of its main character. MR. ROBOT is a psychological thriller that follows Elliot (Rami Malek, The Pacific), a young programmer, who works as a cyber-security engineer by day and as a vigilante hacker by night. Elliot finds himself at a crossroads when the mysterious leader (Christian Slater, Adderall Diaries) of an underground hacker group recruits him to destroy the firm he is paid to protect. Praise for MR. ROBOT: “Relentless, sensational, and unabashedly suspenseful” —The New York Times “. . . most narratively and visually daring drama series on television . . .” —Entertainment Weekly “Terrific” —The New Yorker “Sam Esmail is one of the most innovative creators to make his mark on television in a long time.” —Rolling Stone “A modern classic” —Forbes “MR. ROBOT has the potential to be one of the defining shows of our age.” —TIME “Brilliant” —The Huffington Post Golden Globe Awards for Best Television Series, Drama, and Best Performance by an Actor in a Supporting Role in a Series, Mini-Series or Motion Picture Made for Television (Christian Slater) Critics’ Choice® Awards for Best Drama Series, Best Actor in a Drama Series (Rami Malek), and Best Supporting Actor in a Drama Series (Christian Slater) Emmy Award® for Outstanding Lead Actor in a Drama Series (Rami Malek) Five Emmy® nominations, including for Outstanding Drama Series
Book Synopsis Classic Computer Science Problems in Java by : David Kopec
Download or read book Classic Computer Science Problems in Java written by David Kopec and published by Simon and Schuster. This book was released on 2020-12-21 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. Summary Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. You’ll work through a series of exercises based in computer science fundamentals that are designed to improve your software development abilities, improve your understanding of artificial intelligence, and even prepare you to ace an interview. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your "new" problems! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Whatever software development problem you’re facing, odds are someone has already uncovered a solution. This book collects the most useful solutions devised, guiding you through a variety of challenges and tried-and-true problem-solving techniques. The principles and algorithms presented here are guaranteed to save you countless hours in project after project. About the book Classic Computer Science Problems in Java is a master class in computer programming designed around 55 exercises that have been used in computer science classrooms for years. You’ll work through hands-on examples as you explore core algorithms, constraint problems, AI applications, and much more. What's inside Recursion, memoization, and bit manipulation Search, graph, and genetic algorithms Constraint-satisfaction problems K-means clustering, neural networks, and adversarial search About the reader For intermediate Java programmers. About the author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. Table of Contents 1 Small problems 2 Search problems 3 Constraint-satisfaction problems 4 Graph problems 5 Genetic algorithms 6 K-means clustering 7 Fairly simple neural networks 8 Adversarial search 9 Miscellaneous problems 10 Interview with Brian Goetz
Book Synopsis Engineer of the XXI Century by : Stanisław Zawiślak
Download or read book Engineer of the XXI Century written by Stanisław Zawiślak and published by Springer. This book was released on 2019-04-30 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book gathers the proceedings of “Engineer of the XXI Century: The VIII Inter-University Conference of Students, PhD Students and Young Scientists”, which was held at the University of Bielsko-Biała (ATH), Poland, on the 8th of December 2017. The event highlighted outstanding research on mechatronics in the broadest sense, while also promoting cooperation among students and young scientists from around the globe. Topic areas covered include: mechanics and machine building, automation and robotics, mechatronics, production engineering and management, and informatics/computer science.
Book Synopsis Mazes for Programmers by : Jamis Buck
Download or read book Mazes for Programmers written by Jamis Buck and published by Pragmatic Bookshelf. This book was released on 2015-07-15 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unlock the secrets to creating random mazes! Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to level up. Learn algorithms to randomly generate mazes in a variety of shapes, sizes, and dimensions. Bend them into Moebius strips, fold them into cubes, and wrap them around spheres. Stretch them into other dimensions, squeeze them into arbitrary outlines, and tile them in a dizzying variety of ways. From twelve little algorithms, you'll discover a vast reservoir of ideas and inspiration. From video games to movies, mazes are ubiquitous. Explore a dozen algorithms for generating these puzzles randomly, from Binary Tree to Eller's, each copiously illustrated and accompanied by working implementations in Ruby. You'll learn their pros and cons, and how to choose the right one for the job. You'll start by learning six maze algorithms and transition from making mazes on paper to writing programs that generate and draw them. You'll be introduced to Dijkstra's algorithm and see how it can help solve, analyze, and visualize mazes. Part 2 shows you how to constrain your mazes to different shapes and outlines, such as text, circles, hex and triangle grids, and more. You'll learn techniques for culling dead-ends, and for making your passages weave over and under each other. Part 3 looks at six more algorithms, taking it all to the next level. You'll learn how to build your mazes in multiple dimensions, and even on curved surfaces. Through it all, you'll discover yourself brimming with ideas, the best medicine for programmer's block, burn-out, and the grayest of days. By the time you're done, you'll be energized and full of maze-related possibilities! What You Need: The example code requires version 2 of the Ruby programming language. Some examples depend on the ChunkyPNG library to generate PNG images, and one chapter uses POV-Ray version 3.7 to render 3D graphics.
Book Synopsis Arduino Robotics by : John-David Warren
Download or read book Arduino Robotics written by John-David Warren and published by Apress. This book was released on 2011-10-08 with total page 621 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will show you how to use your Arduino to control a variety of different robots, while providing step-by-step instructions on the entire robot building process. You'll learn Arduino basics as well as the characteristics of different types of motors used in robotics. You also discover controller methods and failsafe methods, and learn how to apply them to your project. The book starts with basic robots and moves into more complex projects, including a GPS-enabled robot, a robotic lawn mower, a fighting bot, and even a DIY Segway-clone. Introduction to the Arduino and other components needed for robotics Learn how to build motor controllers Build bots from simple line-following and bump-sensor bots to more complex robots that can mow your lawn, do battle, or even take you for a ride Please note: the print version of this title is black & white; the eBook is full color.
Book Synopsis Intermediate Robot Building by : David Cook
Download or read book Intermediate Robot Building written by David Cook and published by Apress. This book was released on 2010-08-13 with total page 470 pages. Available in PDF, EPUB and Kindle. Book excerpt: For readers of Robot Building for Beginner (Apress, 2002 and 2009), welcome to the next level. Intermediate Robot Building, Second Edition offers you the kind of real-world knowledge that only renowned author David Cook can offer. In this book, you’ll learn the value of a robot heartbeat and the purpose of the wavy lines in photocells. You’ll find out what electronic part you should sand. You’ll discover how a well-placed switch can help a robot avoid obstacles better than a pair of feelers. And you’ll avoid mistakes that can cause a capacitor to explode. Want a robot that can explore rooms, follow lines, or battle opponents in mini-sumo? This book presents step-by-step instructions and circuit and part descriptions so that you can build the robot featured in the book or apply the modules to your own robot designs. Finally, you’ll find the complete schematics for Roundabout, a room explorer that requires no programming and uses only off-the-shelf electronics. With Roundabout, you’ll use many of the same techniques used by professional robotics engineers, and you’ll experience many of the same challenges and joys they feel when a robot “comes to life.”
Book Synopsis Building Robots with LEGO Mindstorms NXT by : Mario Ferrari
Download or read book Building Robots with LEGO Mindstorms NXT written by Mario Ferrari and published by Syngress. This book was released on 2011-04-18 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Ultimate Tool for MINDSTORMS® ManiacsThe new MINDSTORMS kit has been updated to include a programming brick, USB cable, RJ11-like cables, motors, and sensors. This book updates the robotics information to be compatible with the new set and to show how sound, sight, touch, and distance issues are now dealt with. The LEGO MINDSTORMS NXT and its predecessor, the LEGO MINDSTORMS Robotics Invention System (RIS), have been called "the most creative play system ever developed." This book unleashes the full power and potential of the tools, sensors, and components that make up LEGO MINDSTORMS NXT. It also provides a unique insight on newer studless building techniques as well as interfacing with the traditional studded beams. Some of the world's leading LEGO MINDSTORMS inventors share their knowledge and development secrets. You will discover an incredible range of ideas to inspire your next invention. This is the ultimate insider's look at LEGO MINDSTORMS NXT system and is the perfect book whether you build world-class competitive robots or just like to mess around for the fun of it.Featuring an introduction by astronaut Dan Barry and written by Dave Astolfo, Invited Member of the MINDSTORMS Developer Program and MINDSTORMS Community Partners (MCP) groups, and Mario and Guilio Ferrari, authors of the bestselling Building Robots with LEGO Mindstorms, this book covers:Understanding LEGO GeometryPlaying with GearsControlling MotorsReading SensorsWhat's New with the NXT?Building StrategiesProgramming the NXTPlaying Sounds and MusicBecoming MobileGetting Pumped: PneumaticsFinding and Grabbing ObjectsDoing the MathKnowing Where You AreClassic ProjectsBuilding Robots That WalkRobotic AnimalsSolving a MazeDrawing and WritingRacing Against TimeHand-to-Hand CombatSearching for Precision - Complete coverage of the new Mindstorms NXT kit - Brought to you by the DaVinci's of LEGO - Updated edition of a bestseller
Book Synopsis The Robotics Primer by : Maja J. Mataric
Download or read book The Robotics Primer written by Maja J. Mataric and published by MIT Press. This book was released on 2007-08-17 with total page 325 pages. Available in PDF, EPUB and Kindle. Book excerpt: A broadly accessible introduction to robotics that spans the most basic concepts and the most novel applications; for students, teachers, and hobbyists. The Robotics Primer offers a broadly accessible introduction to robotics for students at pre-university and university levels, robot hobbyists, and anyone interested in this burgeoning field. The text takes the reader from the most basic concepts (including perception and movement) to the most novel and sophisticated applications and topics (humanoids, shape-shifting robots, space robotics), with an emphasis on what it takes to create autonomous intelligent robot behavior. The core concepts of robotics are carried through from fundamental definitions to more complex explanations, all presented in an engaging, conversational style that will appeal to readers of different backgrounds. The Robotics Primer covers such topics as the definition of robotics, the history of robotics (“Where do Robots Come From?”), robot components, locomotion, manipulation, sensors, control, control architectures, representation, behavior (“Making Your Robot Behave”), navigation, group robotics, learning, and the future of robotics (and its ethical implications). To encourage further engagement, experimentation, and course and lesson design, The Robotics Primer is accompanied by a free robot programming exercise workbook that implements many of the ideas on the book on iRobot platforms. The Robotics Primer is unique as a principled, pedagogical treatment of the topic that is accessible to a broad audience; the only prerequisites are curiosity and attention. It can be used effectively in an educational setting or more informally for self-instruction. The Robotics Primer is a springboard for readers of all backgrounds—including students taking robotics as an elective outside the major, graduate students preparing to specialize in robotics, and K-12 teachers who bring robotics into their classrooms.
Download or read book Maze written by Christopher Manson and published by Macmillan. This book was released on 1985-11-15 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is not really a book. This is a building in the shape of a book...a maze. Each numbered page depicts a room in the maze. Tempted? Test your wits against mine. I guarantee that my maze will challenge you to think in ways you've never thought before. But beware. One wrong turn and you may never escape!
Book Synopsis Robot Intelligence Technology and Applications 2012 by : Jong-Hwan Kim
Download or read book Robot Intelligence Technology and Applications 2012 written by Jong-Hwan Kim and published by Springer Science & Business Media. This book was released on 2013-04-03 with total page 1026 pages. Available in PDF, EPUB and Kindle. Book excerpt: In recent years, robots have been built based on cognitive architecture which has been developed to model human cognitive ability. The cognitive architecture can be a basis for intelligence technology to generate robot intelligence. In this edited book the robot intelligence is classified into six categories: cognitive intelligence, social intelligence, behavioral intelligence, ambient intelligence, collective intelligence and genetic intelligence. This classification categorizes the intelligence of robots based on the different aspects of awareness and the ability to act deliberately as a result of such awareness. This book aims at serving researchers and practitioners with a timely dissemination of the recent progress on robot intelligence technology and its applications, based on a collection of papers presented at the 1st International Conference on Robot Intelligence Technology and Applications (RiTA), held in Gwangju, Korea, December 16-18, 2012. For a better readability, this edition has the total 101 papers grouped into 3 chapters: Chapter I: Cognitive Intelligence, Social Intelligence and Behavioral Intelligence, Chapter II: Ambient Intelligence, Collective Intelligence and Genetic Intelligence, Chapter III: Intelligent Robot Technologies and Applications.
Download or read book Insectronics written by Karl Williams and published by TAB/Electronics. This book was released on 2003 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: This complete project book delivers all the step-by-step plans users need to construct their own six-legged, insect-like robot that walks and actually responds to its environment. Using inexpensive off-the-shelf parts hobbyists can "build a better bug" and at the same time have fun honing their knowledge of mechanical construction.
Book Synopsis Think Like a Programmer by : V. Anton Spraul
Download or read book Think Like a Programmer written by V. Anton Spraul and published by No Starch Press. This book was released on 2012-08-12 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.
Book Synopsis The Original Area Mazes by : Naoki Inaba
Download or read book The Original Area Mazes written by Naoki Inaba and published by The Experiment. This book was released on 2017-10-10 with total page 227 pages. Available in PDF, EPUB and Kindle. Book excerpt: Perfect for sudoku fans—the rules for these 100 logic puzzles are simple, and the math is easy. But the puzzles get harder and harder! Once you match wits with area mazes, you’ll be hooked! Your quest is to navigate a network of rectangles to find a missing value. Just Remember: Area = length × width Use spatial reasoning to find helpful relationships Whole numbers are all you need. You can always get the answer without using fractions! Originally invented for gifted students, area mazes (menseki meiro), have taken all of Japan by storm. Are you a sudoku fanatic? Do you play brain games to stay sharp? Did you love geometry . . . or would you like to finally show it who’s boss? Feed your brain some area mazes—they could be just what you’re craving!
Book Synopsis Beginning Arduino by : Michael McRoberts
Download or read book Beginning Arduino written by Michael McRoberts and published by Apress. This book was released on 2011-07-29 with total page 445 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Beginning Arduino, you will learn all about the popular Arduino microcontroller by working your way through an amazing set of 50 cool projects. You'll progress from a complete beginner regarding Arduino programming and electronics knowledge to intermediate skills and the confidence to create your own amazing Arduino projects. Absolutely no experience in programming or electronics required! Rather than requiring you to wade through pages of theory before you start making things, this book has a hands-on approach. You will dive into making projects right from the start, learning how to use various electronic components and how to program the Arduino to control or communicate with those components. Each project is designed to build upon the knowledge learned in earlier projects and to further your knowledge in programming as well as skills with electronics. By the end of the book you will be able create your own projects confidently and with creativity. Please note: the print version of this title is black & white; the eBook is full color. You can download the color diagrams in the book from http://www.apress.com/9781430232407