LightWave 3D 7.5 Lighting

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Author :
Publisher : Wordware Publishing, Inc.
ISBN 13 : 1556223544
Total Pages : 495 pages
Book Rating : 4.5/5 (562 download)

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Book Synopsis LightWave 3D 7.5 Lighting by : Nicholas Boughen

Download or read book LightWave 3D 7.5 Lighting written by Nicholas Boughen and published by Wordware Publishing, Inc.. This book was released on 2003 with total page 495 pages. Available in PDF, EPUB and Kindle. Book excerpt: LightWave 3D 7.5 Lighting is the only book on the market from a professional artist that explains the theory and application of lighting with LightWave 3D 7.5. The book discusses everything users need to know about the qualities of light, modern lighting techniques, LightWave's impressive toolset, and lighting design issues.

LightWave 3D 8 Lighting

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Author :
Publisher : Wordware Publishing, Inc.
ISBN 13 : 1556220944
Total Pages : 546 pages
Book Rating : 4.5/5 (562 download)

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Book Synopsis LightWave 3D 8 Lighting by : Nicholas Boughen

Download or read book LightWave 3D 8 Lighting written by Nicholas Boughen and published by Wordware Publishing, Inc.. This book was released on 2004 with total page 546 pages. Available in PDF, EPUB and Kindle. Book excerpt: Light Wave is among the most powerful, complete, and reliable 3D tools in existence. Light Wave has become the visual effects software of choice in the film, television and broadcast industries.

Modeling a Character in 3DS Max

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Author :
Publisher : Jones & Bartlett Publishers
ISBN 13 : 0763798134
Total Pages : 585 pages
Book Rating : 4.7/5 (637 download)

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Book Synopsis Modeling a Character in 3DS Max by : Paul Steed

Download or read book Modeling a Character in 3DS Max written by Paul Steed and published by Jones & Bartlett Publishers. This book was released on 2005-01-10 with total page 585 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this update to his best-selling character modeling book, professional modeler and animator Paul Steed shares a number of tips, tricks, and techniques that have made him one of the industry’s most recognized 3D artists. Modeling a Character in 3ds max, Second Edition provides readers a professional-level skill set as it chronicles the creation of a single low-poly real-time character from concept to texture mapping, and gives insight into the process of creating a high-resolution character. Learn how to model with primitives; use extrusions and Booleans; mirror and reuse models; optimize the mesh; create and apply textures; loft shapes.

LIGHTWAVE V9 LIGHTING (W/CD)

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Author :
Publisher : Jones & Bartlett Learning
ISBN 13 : 1449633498
Total Pages : 618 pages
Book Rating : 4.4/5 (496 download)

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Book Synopsis LIGHTWAVE V9 LIGHTING (W/CD) by : Nicholas Boughen

Download or read book LIGHTWAVE V9 LIGHTING (W/CD) written by Nicholas Boughen and published by Jones & Bartlett Learning. This book was released on 2007-04-30 with total page 618 pages. Available in PDF, EPUB and Kindle. Book excerpt: Companion CD included with 30-day demo of LightWave v9! The process of creating accurate and pleasing lighting in CG environments demands both an understanding of the fundamentals of light and knowledge of the available tools. LightWave v9 Lighting addresses these issues in a practical guide that shows you how to achieve your lighting goals using the latest version of LightWave 3D. With this book discover the tools and features of LightWave v9 that can improve your lighting; understand lighting concepts including color, shadow, intent, and style; explore a number of tutorials that demonstrate specific lighting setups; learn how to enhance your lighting with volumetrics, lens flares, projection images, and radiosity; find out how the proper lighting can turn a good shot into a great shot.

LIGHTWAVE V9 LIGHTING (W/CD)

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Author :
Publisher : Jones & Bartlett Publishers
ISBN 13 : 1449612954
Total Pages : 761 pages
Book Rating : 4.4/5 (496 download)

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Book Synopsis LIGHTWAVE V9 LIGHTING (W/CD) by : Nicholas Boughen

Download or read book LIGHTWAVE V9 LIGHTING (W/CD) written by Nicholas Boughen and published by Jones & Bartlett Publishers. This book was released on 2007-04-30 with total page 761 pages. Available in PDF, EPUB and Kindle. Book excerpt: Companion CD included with 30-day demo of LightWave v9! The process of creating accurate and pleasing lighting in CG environments demands both an understanding of the fundamentals of light and knowledge of the available tools. LightWave v9 Lighting addresses these issues in a practical guide that shows you how to achieve your lighting goals using the latest version of LightWave 3D. With this book discover the tools and features of LightWave v9 that can improve your lighting; understand lighting concepts including color, shadow, intent, and style; explore a number of tutorials that demonstrate specific lighting setups; learn how to enhance your lighting with volumetrics, lens flares, projection images, and radiosity; find out how the proper lighting can turn a good shot into a great shot.

LightWave 3D 8 Texturing

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Author :
Publisher : Wordware Publishing, Inc.
ISBN 13 : 1556222858
Total Pages : 505 pages
Book Rating : 4.5/5 (562 download)

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Book Synopsis LightWave 3D 8 Texturing by : Leigh van der Byl

Download or read book LightWave 3D 8 Texturing written by Leigh van der Byl and published by Wordware Publishing, Inc.. This book was released on 2004 with total page 505 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the most powerful, complete, and reliable 3D tools in existence, LightWave has become the visual effects software of choice in film, television, and broadcast industries.

Programming Multiplayer Games

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Publisher : Wordware Publishing, Inc.
ISBN 13 : 1556220766
Total Pages : 576 pages
Book Rating : 4.5/5 (562 download)

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Book Synopsis Programming Multiplayer Games by : Andrew Mulholland

Download or read book Programming Multiplayer Games written by Andrew Mulholland and published by Wordware Publishing, Inc.. This book was released on 2004 with total page 576 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers all the major aspects and theory behind creating a fully functional network game, from setting up a stable MySQL back-end database for storing player information to developing a reusable TCP/IP network library for online games as well as developing web-based server interfaces. This title focuses on sockets rather than DirectPlay, which allows for multiplatform development as opposed to developing game servers solely for Windows-based servers and focuses on MySQL and PHP4 as development tools as well as the multiplatform use of OpenGL. Includes CD.

Inside LightWave 3D v10

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Author :
Publisher : Pearson Education
ISBN 13 : 0132656256
Total Pages : 748 pages
Book Rating : 4.1/5 (326 download)

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Book Synopsis Inside LightWave 3D v10 by : Dan Ablan

Download or read book Inside LightWave 3D v10 written by Dan Ablan and published by Pearson Education. This book was released on 2011-04-13 with total page 748 pages. Available in PDF, EPUB and Kindle. Book excerpt: This best-selling guide to NewTek's LightWave 3D animation software has now been completely updated for LightWave v10 by award-winning animator and trainer Dan Ablan. This down-to-earth, easy-to-follow guide offers an invaluable set of real-world project tutorials that teach you the ins and outs of LightWave and show you the techniques you need to master this powerful 3D software. Inside LightWave 3D v10's accompanying DVD features hours of high quality video training tutorials that will help you go further with each chapter. No other book has taught more LightWave 3D users than Inside LightWave. Featured tutorials cover: In-depth tour of the new LightWave v10 interface Powerful surfacing with the Node Editor Bones and rigging for character animation Particle animation Hard body and soft body dynamics Rendering concepts Advanced camera tools All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files. Helpful tips: If you are able to search the book, search for "Where are the lesson files?" Go to the very last page of the book and scroll backwards. You will need a web-enabled device or computer in order to access the media files that accompany this ebook. Entering the URL supplied into a computer with web access will allow you to get to the files. Depending on your device, it is possible that your display settings will cut off part of the URL. To make sure this is not the case, try reducing your font size and turning your device to a landscape view. This should cause the full URL to appear.

Exploring Lightwave 3D

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Author :
Publisher :
ISBN 13 : 9781884474125
Total Pages : 448 pages
Book Rating : 4.4/5 (741 download)

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Book Synopsis Exploring Lightwave 3D by : Todd Payne

Download or read book Exploring Lightwave 3D written by Todd Payne and published by . This book was released on 1994-12-01 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt:

LightWave 3D 8

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Author :
Publisher : Wordware Publishing, Inc.
ISBN 13 : 1556220901
Total Pages : 648 pages
Book Rating : 4.5/5 (562 download)

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Book Synopsis LightWave 3D 8 by : Wes Beckwith

Download or read book LightWave 3D 8 written by Wes Beckwith and published by Wordware Publishing, Inc.. This book was released on 2004 with total page 648 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Graphics & Graphics Applications

Essential LightWave v9: The Fastest and Easiest Way to Master LightWave 3D

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Author :
Publisher : Jones & Bartlett Publishers
ISBN 13 : 1449677584
Total Pages : 994 pages
Book Rating : 4.4/5 (496 download)

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Book Synopsis Essential LightWave v9: The Fastest and Easiest Way to Master LightWave 3D by : Steve Warner

Download or read book Essential LightWave v9: The Fastest and Easiest Way to Master LightWave 3D written by Steve Warner and published by Jones & Bartlett Publishers. This book was released on 2007-06-29 with total page 994 pages. Available in PDF, EPUB and Kindle. Book excerpt: Includes companion DVD with trial versions of LightWave v9.2! Essential LightWave v9 offers an unparalleled guide to LightWave 3D. Written to help users quickly take control of the software, this book is filled with easy-to-understand explanations, time-saving tips and tricks, and detailed tutorials on nearly every aspect of the software, including the new features in LightWave v9.2! Key features: learn to model, light, surface animate, and render within the first seven chapters!; master the LightWave v9 Node Editor for advanced surfacing, texturing, and deformations; learn to model with polygons, Catmull-Clark/Subpatch SubDs, and splines; uncover the secrets of distortion-free UV mapping and high-quality texturing; learn to seamlessly composite 3D objects with real-world images; create professional-quality character animation using FK, IK, and IK Booster; enhance your animations with expressions, particle effects, and dynamics; set up a render farm to rip through complex rendering tasks.

Modeling, UV Mapping, and Texturing 3D Game Weapons

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Author :
Publisher : Wordware Publishing, Inc.
ISBN 13 : 1556228708
Total Pages : 369 pages
Book Rating : 4.5/5 (562 download)

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Book Synopsis Modeling, UV Mapping, and Texturing 3D Game Weapons by : Christian Chang

Download or read book Modeling, UV Mapping, and Texturing 3D Game Weapons written by Christian Chang and published by Wordware Publishing, Inc.. This book was released on 2006 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Title Says It All: With Modeling, UV Mapping, And Texturing 3D Game Weapons You’Ll Learn How To Model, UV Map, And Texture First- And Third-Person Game Weapons In A Step-By-Step Progression From Simple To Complex. The Book Begins With A Lesson On Customizing Your Modeling Application For Ease Of Use, And Then Turns To Weapon Creation. Each Weapon — From A Samurai Sword To A Modern High-Velocity, Fully Automatic Machine Gun — Is First Modeled And Optimized, Then UV Mapped, And Finally Textured For Realism. While The Tutorials Were Written Using Maya, The Principles Described Will Work With Any Polygonal-Based Modeling Package. Companion CD Includes A Trial Version Of Adobe Photoshop CS2 For The Microsoft Windows Operating System, And More!

Inside LightWave 3D

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Author :
Publisher : New Riders
ISBN 13 : 9781562057992
Total Pages : 772 pages
Book Rating : 4.0/5 (579 download)

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Book Synopsis Inside LightWave 3D by : Dan Ablan

Download or read book Inside LightWave 3D written by Dan Ablan and published by New Riders. This book was released on 1997 with total page 772 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Inside LightWave 3D 5.5" offers complete coverage of LightWave's capabilities by building on the program's documentation. In addition, it covers all the new features of version 5.5 and explains the most popular plug-ins available. The CD-ROM features exercise files, sample animations, and models and demos.

LightWave 3D Applied, Version 5.6

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Publisher :
ISBN 13 : 9780929870489
Total Pages : 628 pages
Book Rating : 4.8/5 (74 download)

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Book Synopsis LightWave 3D Applied, Version 5.6 by : Dave Jerrard

Download or read book LightWave 3D Applied, Version 5.6 written by Dave Jerrard and published by . This book was released on 1999 with total page 628 pages. Available in PDF, EPUB and Kindle. Book excerpt: Based on the principle that people learn by doing, this hands-on tutorial follows a detailed method of instruction for this animation program. Readers are given step-by-step instructions that teach how to build a medieval castle, the Mercury Space Capsule, and more.

Introduction to 3D game programming with DirectX 9.0

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Author :
Publisher : Jones & Bartlett Learning
ISBN 13 : 1449633463
Total Pages : 423 pages
Book Rating : 4.4/5 (496 download)

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Book Synopsis Introduction to 3D game programming with DirectX 9.0 by :

Download or read book Introduction to 3D game programming with DirectX 9.0 written by and published by Jones & Bartlett Learning. This book was released on with total page 423 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Making a Game Demo

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Author :
Publisher : Wordware Publishing, Inc.
ISBN 13 : 1556220480
Total Pages : 422 pages
Book Rating : 4.5/5 (562 download)

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Book Synopsis Making a Game Demo by : Chad Gregory Walker

Download or read book Making a Game Demo written by Chad Gregory Walker and published by Wordware Publishing, Inc.. This book was released on 2005 with total page 422 pages. Available in PDF, EPUB and Kindle. Book excerpt: Making a Game Demo: From Concept to Demo Gold provides a detailed and comprehensive guide to getting started in the computer game industry. Written by professional game designers and developers, this book combines the fields of design, art, scripting, and programming in one book to help you take your first steps toward creating a game demo. Discover how the use of documentation can help you organize the game design process; understand how to model and animate a variety of objects, including human characters; explore the basics of scripting with Lua; learn about texturing, vertex lighting, light mapping, motion capture, and collision checking. The companion CD contains all the code and other files needed for the tutorials, the Ka3D game engine, the Zax demo, all the images in the book, demo software, and more!

Digital Art

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Publisher : Twenty-First Century Books
ISBN 13 : 0822575167
Total Pages : 124 pages
Book Rating : 4.8/5 (225 download)

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Book Synopsis Digital Art by : Ron Miller

Download or read book Digital Art written by Ron Miller and published by Twenty-First Century Books. This book was released on 2007-12-15 with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt: Describes how digital art is used in magazines, books, television, movies, games, the history of the art form, and its future.