Design Principles for Interactive Software

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Author :
Publisher : Springer
ISBN 13 : 038734912X
Total Pages : 258 pages
Book Rating : 4.3/5 (873 download)

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Book Synopsis Design Principles for Interactive Software by : Gilbert Cockton

Download or read book Design Principles for Interactive Software written by Gilbert Cockton and published by Springer. This book was released on 2013-04-17 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: IFIP's Working Group 2.7(13.4)* has, since its establishment in 1974, con centrated on the software problems of user interfaces. From its original interest in operating systems interfaces the group has gradually shifted em phasis towards the development of interactive systems. The group has orga nized a number of international working conferences on interactive software technology, the proceedings of which have contributed to the accumulated knowledge in the field. The current title of the Working Group is 'User Interface Engineering', with the aim of investigating the nature, concepts, and construction of user interfaces for software systems. The scope of work involved is: - to increase understanding of the development of interactive systems; - to provide a framework for reasoning about interactive systems; - to provide engineering models for their development. This report addresses all three aspects of the scope, as further described below. In 1986 the working group published a report (Beech, 1986) with an object-oriented reference model for describing the components of operating systems interfaces. The modelwas implementation oriented and built on an object concept and the notion of interaction as consisting of commands and responses. Through working with that model the group addressed a number of issues, such as multi-media and multi-modal interfaces, customizable in terfaces, and history logging. However, a conclusion was reached that many software design considerations and principles are independent of implemen tation models, but do depend on the nature of the interaction process.

Learning to Get Along Series Interactive Software

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Author :
Publisher : Free Spirit Pub
ISBN 13 : 9781575423722
Total Pages : pages
Book Rating : 4.4/5 (237 download)

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Book Synopsis Learning to Get Along Series Interactive Software by : Cheri J. Meiners

Download or read book Learning to Get Along Series Interactive Software written by Cheri J. Meiners and published by Free Spirit Pub. This book was released on 2011-02 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Now for Mac and Windows. Praised by parents, embraced by educators, this early childhood development book series teaches young children how to deal with their emotions, make positive choices, solve problems, resolve conflicts, resist impulsive behavior, form relationships, work cooperatively, and more. Now all 15 of the Learning to Get Along series are available in one kid-friendly software package. Teachers can choose which books to make available to each child, manage audio features, and track students' progress. Children follow along or read on their own, using a special highlight feature to click and hear word definitions. A sequence of questions follows each book; test results are stored for teacher review in individual student files. Designed for classroom use, yet equally useful at home. User's Guide included. Developed in association with Attainment Company. Software disc, Windows XP or higher, Mac OS 10.5 or higher, Intel processor, touch-screen and single-switch compatible.

The Search for WondLa

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Publisher : Simon and Schuster
ISBN 13 : 147110494X
Total Pages : 496 pages
Book Rating : 4.4/5 (711 download)

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Book Synopsis The Search for WondLa by : Tony DiTerlizzi

Download or read book The Search for WondLa written by Tony DiTerlizzi and published by Simon and Schuster. This book was released on 2012-12-11 with total page 496 pages. Available in PDF, EPUB and Kindle. Book excerpt: Eva Nine was raised by the robot Muthr. But when a marauder destroys the underground sanctuary she called home, twelve-year-old Eva is forced to flee aboveground. Eva Nine is searching for anyone else like her. She knows that other humans exist because of a very special item she treasures ~ a scrap of cardboard on which is depicted a young girl, an adult, and a robot along with the strange word "WondLa". Tony DiTerlizzi honours traditional children's literature in this totally original space age adventure: one that is as complex as an alien planet, but as simple as a child's wish for a place to belong.

Dream On!

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Publisher : Free Spirit Publishing
ISBN 13 : 1631980572
Total Pages : 42 pages
Book Rating : 4.6/5 (319 download)

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Book Synopsis Dream On! by : Cheri J. Meiners

Download or read book Dream On! written by Cheri J. Meiners and published by Free Spirit Publishing. This book was released on 2016-01-20 with total page 42 pages. Available in PDF, EPUB and Kindle. Book excerpt: Imagination and motivation are key to young children’s happiness and health. Thinking about dreams and goals can help children cope with challenges when they arise and view life through a hopeful lens. With this encouraging book, nurture children’s imaginations and help them enjoy taking responsibility for their choices and goals. Back matter includes advice for motivating kids and teaching about goal setting at home, at school, and in childcare. Being the Best Me!® Series From the author of the popular Learning to Get Along® series comes the next book in this one-of-a-kind character-development series. Each of the first seven books in the Being the Best Me! series helps children learn, understand, and develop attitudes and positive character traits that strengthen self-confidence and a sense of purpose. Each book focuses on a specific attitude or character trait—optimism, self-esteem, assertiveness, resilience, integrity, forgiveness, and goal-setting. Also included are discussion questions, games, activities, and additional information for adults. Filled with diversity, these social story books will be welcome in school, home, and childcare settings.

Interactive Learning

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Publisher : Nova Science Publishers
ISBN 13 : 9781634841979
Total Pages : 0 pages
Book Rating : 4.8/5 (419 download)

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Book Synopsis Interactive Learning by : Lewis M. Hunt

Download or read book Interactive Learning written by Lewis M. Hunt and published by Nova Science Publishers. This book was released on 2016 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Active learning is a model of educational instruction that allows learners to be responsible for developing problem solving skills. Technology can enhance active learning strategies by fully engaging students in the learning process. While this type of active learning allows learners to work at their own pace in order to understand the material presented, they can also apply it to the activity at hand to assess their baseline understanding. Most of what we need to know about interactivity in an e-learning environment can be derived from careful consideration of how a student and a teacher interact in a face-face setting. The first chapter presents a review of interactivity in the online medium with a focus on the student point of view. Chapter two presents situated learning episodes with a focus on natural hazards that may strongly affect lives of many people around the world while being highly underestimated by formal education. Chapter three describes the development and implementation of simulation software activities to facilitate learning in a doctor of pharmacy program critical care pharmacotherapy elective course. Chapter four examines technology and learning processing in childhood. The final chapter proposes a learning strategy -- peer assessment by questions and answers -- to enhance the effectiveness of interactive learning in the flipped classroom.

Learn to Program

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Publisher : Pragmatic Bookshelf
ISBN 13 : 1680508725
Total Pages : 317 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Learn to Program by : Chris Pine

Download or read book Learn to Program written by Chris Pine and published by Pragmatic Bookshelf. This book was released on 2021-06-17 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: It's easier to learn how to program a computer than it has ever been before. Now everyone can learn to write programs for themselves - no previous experience is necessary. Chris Pine takes a thorough, but lighthearted approach that teaches you the fundamentals of computer programming, with a minimum of fuss or bother. Whether you are interested in a new hobby or a new career, this book is your doorway into the world of programming. Computers are everywhere, and being able to program them is more important than it has ever been. But since most books on programming are written for other programmers, it can be hard to break in. At least it used to be. Chris Pine will teach you how to program. You'll learn to use your computer better, to get it to do what you want it to do. Starting with small, simple one-line programs to calculate your age in seconds, you'll see how to write interactive programs, to use APIs to fetch live data from the internet, to rename your photos from your digital camera, and more. You'll learn the same technology used to drive modern dynamic websites and large, professional applications. Whether you are looking for a fun new hobby or are interested in entering the tech world as a professional, this book gives you a solid foundation in programming. Chris teaches the basics, but also shows you how to think like a programmer. You'll learn through tons of examples, and through programming challenges throughout the book. When you finish, you'll know how and where to learn more - you'll be on your way. What You Need: All you need to learn how to program is a computer (Windows, macOS, or Linux) and an internet connection. Chris Pine will lead you through setting set up with the software you will need to start writing programs of your own.

Computer Engineering for Babies

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Publisher :
ISBN 13 : 9781735208701
Total Pages : 0 pages
Book Rating : 4.2/5 (87 download)

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Book Synopsis Computer Engineering for Babies by : Chase Roberts

Download or read book Computer Engineering for Babies written by Chase Roberts and published by . This book was released on 2021-10-20 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to computer engineering for babies. Learn basic logic gates with hands on examples of buttons and an output LED.

Interactive Learning Systems Evaluation

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Publisher : Educational Technology
ISBN 13 : 9780877783046
Total Pages : 316 pages
Book Rating : 4.7/5 (83 download)

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Book Synopsis Interactive Learning Systems Evaluation by : Thomas Charles Reeves

Download or read book Interactive Learning Systems Evaluation written by Thomas Charles Reeves and published by Educational Technology. This book was released on 2003 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: Describes how to evaluate interactive learning systems, both in their initial development and later in regard to effectiveness and efficiency. These include web-based systems, computer-aided learning, etc.

Interactive Theorem Proving and Program Development

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Publisher : Springer Science & Business Media
ISBN 13 : 366207964X
Total Pages : 492 pages
Book Rating : 4.6/5 (62 download)

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Book Synopsis Interactive Theorem Proving and Program Development by : Yves Bertot

Download or read book Interactive Theorem Proving and Program Development written by Yves Bertot and published by Springer Science & Business Media. This book was released on 2013-03-14 with total page 492 pages. Available in PDF, EPUB and Kindle. Book excerpt: A practical introduction to the development of proofs and certified programs using Coq. An invaluable tool for researchers, students, and engineers interested in formal methods and the development of zero-fault software.

Be Positive!

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Publisher : Free Spirit Publishing
ISBN 13 : 1575426358
Total Pages : 22 pages
Book Rating : 4.5/5 (754 download)

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Book Synopsis Be Positive! by : Cheri J. Meiners

Download or read book Be Positive! written by Cheri J. Meiners and published by Free Spirit Publishing. This book was released on 2013-09-03 with total page 22 pages. Available in PDF, EPUB and Kindle. Book excerpt: A sense of optimism is a key ingredient to success in life. Guide young children to develop a positive outlook and discover how the choices they make can lead to feeling happy and capable. This friendly, encouraging book introduces preschool and primary-age children to ways of thinking and acting that will help them feel good about themselves and their lives, stay on course when things don’t go their way, and contribute to other people’s happiness, too. Being the Best Me Series: From the author of the popular Learning to Get Along® books come the first two books in this one-of-a-kind character-development series. Each book focuses on specific attitude or character traits—such as optimism, courage, resilience, imagination, personal power, decision-making, and work ethics. Also included are discussion questions, games, activities, and additional information adults can use to reinforce the concepts children are learning. Filled with diversity, these read-aloud books will be welcome in school, home, and childcare settings.

Learning Processing

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Publisher : Newnes
ISBN 13 : 0123947928
Total Pages : 564 pages
Book Rating : 4.1/5 (239 download)

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Book Synopsis Learning Processing by : Daniel Shiffman

Download or read book Learning Processing written by Daniel Shiffman and published by Newnes. This book was released on 2015-09-09 with total page 564 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning Processing, Second Edition, is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages. Requiring no previous experience, this book is for the true programming beginner. It teaches the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. Step-by-step examples, thorough explanations, hands-on exercises, and sample code, supports your learning curve. A unique lab-style manual, the book gives graphic and web designers, artists, and illustrators of all stripes a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of select advanced techniques. The book has been developed with a supportive learning experience at its core. From algorithms and data mining to rendering and debugging, it teaches object-oriented programming from the ground up within the fascinating context of interactive visual media. This book is ideal for graphic designers and visual artists without programming background who want to learn programming. It will also appeal to students taking college and graduate courses in interactive media or visual computing, and for self-study. A friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages No previous experience required—this book is for the true programming beginner! Step-by-step examples, thorough explanations, hands-on exercises, and sample code supports your learning curve

Be Careful and Stay Safe

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Publisher : Free Spirit Publishing
ISBN 13 : 1575428059
Total Pages : 42 pages
Book Rating : 4.5/5 (754 download)

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Book Synopsis Be Careful and Stay Safe by : Cheri J. Meiners

Download or read book Be Careful and Stay Safe written by Cheri J. Meiners and published by Free Spirit Publishing. This book was released on 2006-11-15 with total page 42 pages. Available in PDF, EPUB and Kindle. Book excerpt: The world can seem so perilous, especially where our children are concerned. But even very young children can learn basic skills for staying safe in ordinary situations and preparing for emergencies. Without scaring kids (or alarming adults), this book teaches little ones how to avoid potentially dangerous situations, ask for help, follow directions, use things carefully, and plan ahead. Includes questions, activities, and safety games that reinforce the ideas being taught.

Interactive Task Learning

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Publisher : MIT Press
ISBN 13 : 0262349434
Total Pages : 355 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Interactive Task Learning by : Kevin A. Gluck

Download or read book Interactive Task Learning written by Kevin A. Gluck and published by MIT Press. This book was released on 2019-08-16 with total page 355 pages. Available in PDF, EPUB and Kindle. Book excerpt: Experts from a range of disciplines explore how humans and artificial agents can quickly learn completely new tasks through natural interactions with each other. Humans are not limited to a fixed set of innate or preprogrammed tasks. We learn quickly through language and other forms of natural interaction, and we improve our performance and teach others what we have learned. Understanding the mechanisms that underlie the acquisition of new tasks through natural interaction is an ongoing challenge. Advances in artificial intelligence, cognitive science, and robotics are leading us to future systems with human-like capabilities. A huge gap exists, however, between the highly specialized niche capabilities of current machine learning systems and the generality, flexibility, and in situ robustness of human instruction and learning. Drawing on expertise from multiple disciplines, this Strüngmann Forum Report explores how humans and artificial agents can quickly learn completely new tasks through natural interactions with each other. The contributors consider functional knowledge requirements, the ontology of interactive task learning, and the representation of task knowledge at multiple levels of abstraction. They explore natural forms of interactions among humans as well as the use of interaction to teach robots and software agents new tasks in complex, dynamic environments. They discuss research challenges and opportunities, including ethical considerations, and make proposals to further understanding of interactive task learning and create new capabilities in assistive robotics, healthcare, education, training, and gaming. Contributors Tony Belpaeme, Katrien Beuls, Maya Cakmak, Joyce Y. Chai, Franklin Chang, Ropafadzo Denga, Marc Destefano, Mark d'Inverno, Kenneth D. Forbus, Simon Garrod, Kevin A. Gluck, Wayne D. Gray, James Kirk, Kenneth R. Koedinger, Parisa Kordjamshidi, John E. Laird, Christian Lebiere, Stephen C. Levinson, Elena Lieven, John K. Lindstedt, Aaron Mininger, Tom Mitchell, Shiwali Mohan, Ana Paiva, Katerina Pastra, Peter Pirolli, Roussell Rahman, Charles Rich, Katharina J. Rohlfing, Paul S. Rosenbloom, Nele Russwinkel, Dario D. Salvucci, Matthew-Donald D. Sangster, Matthias Scheutz, Julie A. Shah, Candace L. Sidner, Catherine Sibert, Michael Spranger, Luc Steels, Suzanne Stevenson, Terrence C. Stewart, Arthur Still, Andrea Stocco, Niels Taatgen, Andrea L. Thomaz, J. Gregory Trafton, Han L. J. van der Maas, Paul Van Eecke, Kurt VanLehn, Anna-Lisa Vollmer, Janet Wiles, Robert E. Wray III, Matthew Yee-King

Mastering Shiny

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 149204735X
Total Pages : 372 pages
Book Rating : 4.4/5 (92 download)

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Book Synopsis Mastering Shiny by : Hadley Wickham

Download or read book Mastering Shiny written by Hadley Wickham and published by "O'Reilly Media, Inc.". This book was released on 2021-04-29 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the Shiny web framework—and take your R skills to a whole new level. By letting you move beyond static reports, Shiny helps you create fully interactive web apps for data analyses. Users will be able to jump between datasets, explore different subsets or facets of the data, run models with parameter values of their choosing, customize visualizations, and much more. Hadley Wickham from RStudio shows data scientists, data analysts, statisticians, and scientific researchers with no knowledge of HTML, CSS, or JavaScript how to create rich web apps from R. This in-depth guide provides a learning path that you can follow with confidence, as you go from a Shiny beginner to an expert developer who can write large, complex apps that are maintainable and performant. Get started: Discover how the major pieces of a Shiny app fit together Put Shiny in action: Explore Shiny functionality with a focus on code samples, example apps, and useful techniques Master reactivity: Go deep into the theory and practice of reactive programming and examine reactive graph components Apply best practices: Examine useful techniques for making your Shiny apps work well in production

The World Book Encyclopedia

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Publisher :
ISBN 13 :
Total Pages : 554 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis The World Book Encyclopedia by :

Download or read book The World Book Encyclopedia written by and published by . This book was released on 2002 with total page 554 pages. Available in PDF, EPUB and Kindle. Book excerpt: An encyclopedia designed especially to meet the needs of elementary, junior high, and senior high school students.

Effective JavaScript

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Publisher : Addison-Wesley
ISBN 13 : 0132902257
Total Pages : 231 pages
Book Rating : 4.1/5 (329 download)

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Book Synopsis Effective JavaScript by : David Herman

Download or read book Effective JavaScript written by David Herman and published by Addison-Wesley. This book was released on 2012-11-26 with total page 231 pages. Available in PDF, EPUB and Kindle. Book excerpt: “It’s uncommon to have a programming language wonk who can speak in such comfortable and friendly language as David does. His walk through the syntax and semantics of JavaScript is both charming and hugely insightful; reminders of gotchas complement realistic use cases, paced at a comfortable curve. You’ll find when you finish the book that you’ve gained a strong and comprehensive sense of mastery.” —Paul Irish, developer advocate, Google Chrome “This is not a book for those looking for shortcuts; rather it is hard-won experience distilled into a guided tour. It’s one of the few books on JS that I’ll recommend without hesitation.” —Alex Russell, TC39 member, software engineer, Google In order to truly master JavaScript, you need to learn how to work effectively with the language’s flexible, expressive features and how to avoid its pitfalls. No matter how long you’ve been writing JavaScript code, Effective JavaScript will help deepen your understanding of this powerful language, so you can build more predictable, reliable, and maintainable programs. Author David Herman, with his years of experience on Ecma’s JavaScript standardization committee, illuminates the language’s inner workings as never before—helping you take full advantage of JavaScript’s expressiveness. Reflecting the latest versions of the JavaScript standard, the book offers well-proven techniques and best practices you’ll rely on for years to come. Effective JavaScript is organized around 68 proven approaches for writing better JavaScript, backed by concrete examples. You’ll learn how to choose the right programming style for each project, manage unanticipated problems, and work more successfully with every facet of JavaScript programming from data structures to concurrency. Key features include Better ways to use prototype-based object-oriented programming Subtleties and solutions for working with arrays and dictionary objects Precise and practical explanations of JavaScript’s functions and variable scoping semantics Useful JavaScript programming patterns and idioms, such as options objects and method chaining In-depth guidance on using JavaScript’s unique “run-to-completion” approach to concurrency

Understanding Kids, Play, and Interactive Design

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Author :
Publisher : CRC Press
ISBN 13 : 0429664834
Total Pages : 782 pages
Book Rating : 4.4/5 (296 download)

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Book Synopsis Understanding Kids, Play, and Interactive Design by : Mark Schlichting

Download or read book Understanding Kids, Play, and Interactive Design written by Mark Schlichting and published by CRC Press. This book was released on 2019-09-23 with total page 782 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a way of sharing insights empirically gathered, over decades of interactive media development, by the author and other children’s designers. Included is as much emerging theory as possible in order to provide background for practical and technical aspects of design while still keeping the information accessible. The author's intent for this book is not to create an academic treatise but to furnish an insightful and practical manual for the next generation of children’s interactive media and game designers. Key Features Provides practical detailing of how children's developmental needs and capabilities translate to specific design elements of a piece of media Serves as an invaluable reference for anyone who is designing interactive games for children (or adults) Detailed discussions of how children learn and how they play Provides lots of examples and design tips on how to design content that will be appealing and effective for various age ranges Accessible approach, based on years of successful creative business experience, covers basics across the gamut from developmental needs and learning theories to formats, colors, and sounds