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Java Media Apis
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Book Synopsis Java Media APIs by : Alejandro Terrazas
Download or read book Java Media APIs written by Alejandro Terrazas and published by Sams Publishing. This book was released on 2002 with total page 852 pages. Available in PDF, EPUB and Kindle. Book excerpt: This exploration of Java Media APIs, including 2D, 3D and virtual reality provides commercial-quality code examples developed by the author in his work in the neuroscience field.
Download or read book Pro Java ME MMAPI written by Vikram Goyal and published by Apress. This book was released on 2006-11-21 with total page 271 pages. Available in PDF, EPUB and Kindle. Book excerpt: 1st and only wireless/mobile Java book that covers the Java-based multimedia API for cell phones and other mobile devices. Real world examples using real cell phone that’s in common use. Author, Vikram Goyal, is very visible and respected author/expert in the Java community.
Download or read book Java® Media APIs written by Alex Terrazas and published by . This book was released on 2002 with total page 846 pages. Available in PDF, EPUB and Kindle. Book excerpt: Java Media APIs: Cross-platform Imaging, Media, and Visualization presents integrated Java media solutions that demonstrate best practices in using this diverse collection. By presenting each API in the context of its appropriate use within an integrated media application, Dr. Terrazas both illustrates the potential of the APIs and offers the architectural guidance necessary to build compelling programs.
Book Synopsis Core Java Media Framework by : Linden DeCarmo
Download or read book Core Java Media Framework written by Linden DeCarmo and published by . This book was released on 1999 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: PLEASE PROVIDE COURSE INFORMATION PLEASE PROVIDE
Book Synopsis Java 2D Graphics by : Jonathan Knudsen
Download or read book Java 2D Graphics written by Jonathan Knudsen and published by "O'Reilly Media, Inc.". This book was released on 1999 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: An essential resource describes every aspect of 2D API, from setting line styles and pattern fills to creating and manipulating three types of graphic objects--shapes, texts, and images, and covers such topics as image data storage, color management, and more. Original. (Intermediate).
Book Synopsis Internet Multimedia Communications Using SIP by : Rogelio Martinez Perea
Download or read book Internet Multimedia Communications Using SIP written by Rogelio Martinez Perea and published by Morgan Kaufmann. This book was released on 2008-02-27 with total page 601 pages. Available in PDF, EPUB and Kindle. Book excerpt: Session Initiation Protocol (SIP) was conceived in 1996 as a signaling protocol for inviting users to multimedia conferences. With this development, the next big Internet revolution silently started. That was the revolution which would end up converting the Internet into a total communication system which would allow people to talk to each other, see each other, work collaboratively or send messages in real time. Internet telephony and, in general, Internet multimedia, is the new revolution today and SIP is the key protocol which allows this revolution to grow.The book explains, in tutorial fashion, the underlying technologies that enable real-time IP multimedia communication services in the Internet (voice, video, presence, instant messaging, online picture sharing, white-boarding, etc). Focus is on session initiation protocol (SIP) but also covers session description protocol (SDP), Real-time transport protocol (RTP), and message session relay protocol (MSRP). In addition, it will also touch on other application-related protocols and refer to the latest research work in IETF and 3GPP about these topics. (3GPP stands for "third-generation partnership project" which is a collaboration agreement between ETSI (Europe), ARIB/TTC (Japan), CCSA (China), ATIS (North America) and TTA (South Korea).) The book includes discussion of leading edge theory (which is key to really understanding the technology) accompanied by Java examples that illustrate the theoretical concepts. Throughout the book, in addition to the code snippets, the reader is guided to build a simple but functional IP soft-phone therefore demonstrating the theory with practical examples.This book covers IP multimedia from both a theoretical and practical point of view focusing on letting the reader understand the concepts and put them into practice using Java. It includes lots of drawings, protocol diagrams, UML sequence diagrams and code snippets that allow the reader to rapidly understand the concepts. Focus on HOW multimedia communications over the Internet works to allow readers to really understand and implement the technology Explains how SIP works, including many programming examples so the reader can understand abstract concepts like SIP dialogs, SIP transactions, etc. It is not focused on just VoIP. It looks At a wide array of enhanced communication services related to SIP enabling the reader put this technology into practice. Includes nearly 100 references to the latest standards and working group activities in the IETF, bringing the reader completely up to date. Provides a step-by-step tutorial on how to build a basic, though functional, IP soft-phone allowing the reader to put concepts into practice. For advanced readers, the book also explains how to build a SIP proxy and a SIP registrar to enhance one's expertise and marketability in this fast moving area.
Book Synopsis Essential JTAPI: Java Telephony API by : Spencer Roberts
Download or read book Essential JTAPI: Java Telephony API written by Spencer Roberts and published by Prentice Hall. This book was released on 1999 with total page 600 pages. Available in PDF, EPUB and Kindle. Book excerpt: PLEASE PROVIDE COURSE INFORMATION PLEASE PROVIDE
Book Synopsis Practical API Design by : Jaroslav Tulach
Download or read book Practical API Design written by Jaroslav Tulach and published by Apress. This book was released on 2008-09-20 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: You might think more than enough design books exist in the programming world already. In fact, there are so many that it makes sense to ask why you would read yet another. Is there really a need for yet another design book? In fact, there is a greater need than ever before, and Practical API Design: Confessions of a Java Framework Architect fills that need! Teaches you how to write an API that will stand the test of time Written by the designer of the NetBeans API at Sun Technologies Based on best practices, scalability, and API design patterns
Download or read book Essential JMF written by Rob Gordon and published by Prentice Hall. This book was released on 1999 with total page 680 pages. Available in PDF, EPUB and Kindle. Book excerpt: PLEASE PROVIDE COURSE INFORMATION PLEASE PROVIDE
Book Synopsis Mastering Java 2, J2SE 1.4 by : John Zukowski
Download or read book Mastering Java 2, J2SE 1.4 written by John Zukowski and published by John Wiley & Sons. This book was released on 2006-02-20 with total page 927 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 1.4 version of Java 2 Standard Edition provides many new programming capabilities while making plenty of old tasks easier. But without reliable guidance, you'll find it hard to take advantage of even a fraction of what the new SDK has to offer. Filled with detailed coverage of the new technology, step-by-step instruction, and tips from an acclaimed Java consultant and author, Mastering Java 2, J2SE 1.4 is the resource you'll want to keep within easy reach. Coverage Includes: * Understanding the Java programming language * Building forms with the Swing component set * Creating superior graphics with the Java 2D API * Supporting advanced data structures with the Collections API * Improving the speed of your Java applications * Taking advantage of Swing's support of drag and drop * Understanding OOP concepts, including UML * Working with Java's new assertion capabilities * Using Java's new I/O capabilities: nonblocking read and write operations, application preferences, and logging * Solving tough printing challenges * Working with installation options, including Java Plug-in and Java Web Start * Working with multiple threads and timer tasks
Book Synopsis Embedded Java Security by : Mourad Debbabi
Download or read book Embedded Java Security written by Mourad Debbabi and published by Springer Science & Business Media. This book was released on 2007-03-20 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a comprehensive presentation of embedded Java security. It is compared with the security model of the Java 2 Standard Edition in order to view the impact of limited resources on security. No other book specifically addresses the topic of embedded Java security. Furthermore, the book provides hints and suggestions as ways for hardening security, and offers researchers and practitioners alike a broader and deeper understanding of the issues involved in embedded Java security, and – as a larger view - mobile devices security. The author is a well-known authority and expert in mobile computing and embedded devices.
Download or read book Learning Java written by Patrick Niemeyer and published by "O'Reilly Media, Inc.". This book was released on 2002 with total page 836 pages. Available in PDF, EPUB and Kindle. Book excerpt: This updated edition introduces the basics of Java and everything necessary to get up to speed on the new 1.4 version quickly. CD contains the Java 2 SDK for Windows, Linux and Solaris.
Download or read book Java多媒体技术 written by 孙一林 and published by 清华大学出版社有限公司. This book was released on 2005 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: 本书内容包括Java 多媒体技术概述,Java二维图形图像处理技术,Java三维图形图像处理技术,Java动画制作技术,以及应用JMF媒体框架处理视频与音频数据流的技术。
Book Synopsis Java 3D API Jump-start by : Aaron E. Walsh
Download or read book Java 3D API Jump-start written by Aaron E. Walsh and published by Prentice Hall PTR. This book was released on 2002 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains how to use Java to create to create three-dimensional graphics applications.
Book Synopsis Programming with the Java Media Framework by : Sean C. Sullivan
Download or read book Programming with the Java Media Framework written by Sean C. Sullivan and published by . This book was released on 1998-04-20 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: The emerging Java Media framework specification suite is the first standards-based multimedia programming environment. The book introduces Phase 1 of this new technology to Java developers, taking a detailed look at its uses and limitations, and providing ready-to-use code and examples. The CD-ROM contains example source code, Intel's Java Media framework, SDK, and more.
Book Synopsis Advanced Java Game Programming by : David Wallace Croft
Download or read book Advanced Java Game Programming written by David Wallace Croft and published by Apress. This book was released on 2004-04-01 with total page 569 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advanced Java Game Programming teaches you how to create desktop and Internet computer games using the latest Java programming language techniques. Whereas other Java game programming books focus on introductory Java material, this book covers game programming for experienced Java developers. David Wallace Croft, founder of the Game Developers Java Users Group (GameJUG), has assembled an open-source reusable game library—a Swing animation engine that allows developers to use these techniques and put out new games very rapidly. The open-source game library also includes a reusable game deployment framework and a multiplayer networking library with HTTP firewall tunneling capability for applets. All of the code is open source, including the example games. The animation has been scrupulously tested and optimized in the Swing environment, and Croft clearly explains how the code works in great detail. The graphics and audio libraries used in the examples are public domain and may also be used royalty-free for creating new games.
Book Synopsis Java ME on Symbian OS by : Roy Ben Hayun
Download or read book Java ME on Symbian OS written by Roy Ben Hayun and published by John Wiley & Sons. This book was released on 2009-02-11 with total page 482 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book, experts from Symbian, Nokia and Sun Microsystems expose the power of Java ME on Symbian OS. The book introduces programming with Java ME on Symbian OS, and also reveals what is found 'under-the-hood'. It is logically divided into four main sections: Introduction to Java ME and programming fundamentals Java ME on Symbian OS (core and advanced chapters) Drill down into MSA, DoJa and MIDP game development Under the hood of the Java ME platform The book also includes two appendixes onSNAP Mobile technology and WidSets. With over ten years' experience in Java technologies and over four years' experience at Symbian, the lead author Roy Ben Hayun now works for Sun Microsystems as a systems architect in the Engineering Services group, which leads the development, marketing and productizing of Java ME CLDC and CDC on different platforms.