The Artist's Rant: Crazy Things Happen!

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Author :
Publisher : Vince Volpert
ISBN 13 :
Total Pages : 239 pages
Book Rating : 4./5 ( download)

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Book Synopsis The Artist's Rant: Crazy Things Happen! by : Vince Volpert

Download or read book The Artist's Rant: Crazy Things Happen! written by Vince Volpert and published by Vince Volpert. This book was released on 2014-09-30 with total page 239 pages. Available in PDF, EPUB and Kindle. Book excerpt: Debut author and artist Vince Volpert's first collection of short stories, The Artist's Rant: Crazy Things Happen!, entails eleven stories, including the story about the narrator, V.V., and the paintings linked to the stories. Published for the enthusiastic, sci-fi, horror, noir, mystery, and fantasy readers alike, these short stories have: love, hate, darkness, happiness, lust, fear, danger, sorrow, anger, deceit, honesty, life, and death. In "Chew, Chew, Chew," experience a man confronted by a storyteller with a fantastic tale about surviving a town full of zombies; in "Heave and Hell, I Do," listen to a woman's tale about how heaven and hell raged war, and how the world ended; in "A Sexy Death," witness two women's "girl's night out," being more than what they bargained for; and in "Reaper's Death," experience a man taking over the grimmest job that has ever existed. These stories, along with the others, will make you question morality, rules, and life itself. The Artist's Rant: Crazy Things Happen! will make you glad that your reality is nothing like the stories you will read.

Understanding Video Games

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Publisher : Taylor & Francis
ISBN 13 : 104000248X
Total Pages : 445 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis Understanding Video Games by : Simon Egenfeldt-Nielsen

Download or read book Understanding Video Games written by Simon Egenfeldt-Nielsen and published by Taylor & Francis. This book was released on 2024-05-08 with total page 445 pages. Available in PDF, EPUB and Kindle. Book excerpt: The fifth edition of this pioneering textbook takes video game studies into the next decade, highlighting changes in mobile, social, and casual gaming. This book introduces students to both the major theories used to analyze games, such as ludology and narratology, and the commercial and organizational aspects of the game industry. Drawing from historical and contemporary examples, this student-friendly text also explores the aesthetics of games, evaluates the cultural position of video games, and considers the potential effects of both violent and "serious" games. This new edition includes updates to the history, statistics, and developments in the vast game studies landscape throughout. The book has been expanded with additional theory, research, and insights from scholars around the world, making it more inclusive and broadening its global perspective. Extensively illustrated and featuring discussion questions, a glossary of key terms, and a detailed video game history timeline, Understanding Video Games, Fifth Edition is an indispensable resource for anyone interested in examining the ways video games are reshaping entertainment, education, and society.

Dead Zero

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Publisher : Simon and Schuster
ISBN 13 : 1439149933
Total Pages : 528 pages
Book Rating : 4.4/5 (391 download)

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Book Synopsis Dead Zero by : Stephen Hunter

Download or read book Dead Zero written by Stephen Hunter and published by Simon and Schuster. This book was released on 2010-12-28 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: From New York Times bestselling author and Pulitzer Prize winner Stephen Hunter comes a thriller that pits former Marine sniper Bob Lee Swagger against the only man who might be able to outshoot him. A marine sniper team on a mission in tribal territories on the Afghan-Pakistan border, Whiskey 2-2 is ambushed by professionals using the latest high-tech shooting gear. Badly wounded, the team’s sole survivor, Gunnery Sergeant Ray Cruz, aka “the Cruise Missile,” is determined to finish his job. He almost succeeds when a mystery blast terminates his enterprise, leaving a thirty-foot crater where a building used to be—and where Sergeant Cruz was meant to be hiding. Months pass. Ray’s target, an Afghan warlord named Ibrahim Zarzi, sometimes called “The Beheader,” becomes an American asset in the region and beyond, beloved by State, the Administration, and the Agency. He arrives in Washington for consecration as Our Man in Kabul. And that brings Ray Cruz out of hiding. Swagger, the legendary hero of seven of Hunter’s novels from Point of Impact to last year’s bestselling I, Sniper, is recruited by the FBI to stop the Cruise Missile from reaching his target. The problem is that the more Swagger learns about what happened in Zabol, the more he questions the US government’s support of Zarzi and the more he identifies with Cruz as hunter instead of prey.

It's A Video Games Thing You Wouldn't Understand

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Author :
Publisher :
ISBN 13 : 9781712221471
Total Pages : 102 pages
Book Rating : 4.2/5 (214 download)

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Book Synopsis It's A Video Games Thing You Wouldn't Understand by : Hobby Notebooks

Download or read book It's A Video Games Thing You Wouldn't Understand written by Hobby Notebooks and published by . This book was released on 2019-11-26 with total page 102 pages. Available in PDF, EPUB and Kindle. Book excerpt: A perfect journal for any enthusiast No fluff and nonsense involved, just a pure and simple lined journal / notebook with a funny phrase on the front and all at a very low price for a decent gag gift. 6 x 9 in size 100 blank pages to deface as required Great eye catching cover. Buy one for your favorite co-worker, friend, husband, wife, partner or just about anyone who enjoys a good laugh and doesn't mind people knowing their passion!

Lucifer's Light, Dark, And Gray Sided Book

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Author :
Publisher : Lucifer Jeremy Damuel White
ISBN 13 :
Total Pages : 111 pages
Book Rating : 4./5 ( download)

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Book Synopsis Lucifer's Light, Dark, And Gray Sided Book by : Lucifer Jeremy Damuel White

Download or read book Lucifer's Light, Dark, And Gray Sided Book written by Lucifer Jeremy Damuel White and published by Lucifer Jeremy Damuel White. This book was released on 2023-01-01 with total page 111 pages. Available in PDF, EPUB and Kindle. Book excerpt: A book presenting three sides to many different topics and subjects. First the light side of a thing (the positive in general), then the dark side of a thing, and then the grayer side of that topic. It goes off of the Christian Satanic concept that being one sided is a narrow way of thinking. This is a sort of religious presentation that covers the three sides to any given thing. The second part of this book (at about halfway through) is hand written. After that, the topics are more quickly covered. This book is for anyone at all interested in gray sided things– including duality, split/ multiple perspectives, and similar things.

Todd Howard

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Publisher : Bloomsbury Publishing USA
ISBN 13 : 1501350978
Total Pages : 177 pages
Book Rating : 4.5/5 (13 download)

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Book Synopsis Todd Howard by : Wendi Sierra

Download or read book Todd Howard written by Wendi Sierra and published by Bloomsbury Publishing USA. This book was released on 2020-12-24 with total page 177 pages. Available in PDF, EPUB and Kindle. Book excerpt: The newest addition to our Influential Video Game Designers series explores the work of Todd Howard, executive producer at Bethesda Studios, known for how he consistently pushes the boundaries of open-world gaming and player agency. Howard's games create worlds in which players can design their own characters and tell their own stories. While many games tell the story of the game's main character, Todd Howard's worldbuilding approach to game design focuses more on telling the story of the game's world, whether it be the high fantasy environments of the Elder Scrolls series or the post-apocalyptic wasteland of the Fallout series. This focus on sculpting the world allows for remarkable amounts of player freedom and choice in an expansive game environment by creating a landscape rich with open opportunity. Drawing on both academic discussions of narrative, world design, and game design, as well as on officially released interviews, speeches, and presentations given by Howard and other designers at Bethesda Games, Wendi Sierra highlights three core areas set Howard's design perspective apart from other designers: micronarratives, iterative design, and the sharing of design tools. Taken as a whole, these three elements demonstrate how Howard has used a worldbuilding perspective to shape his games. In doing so, he has impacted not only Bethesda Studios, but also the landscape of game design itself.

Taylor Swift: the Ultimate Unofficial Taylor Swift Fan Book 2021

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Author :
Publisher :
ISBN 13 :
Total Pages : 80 pages
Book Rating : 4.7/5 (97 download)

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Book Synopsis Taylor Swift: the Ultimate Unofficial Taylor Swift Fan Book 2021 by : Jamie Anderson

Download or read book Taylor Swift: the Ultimate Unofficial Taylor Swift Fan Book 2021 written by Jamie Anderson and published by . This book was released on 2021-02-15 with total page 80 pages. Available in PDF, EPUB and Kindle. Book excerpt: Taylor Swift 2021 Now available in Hardcover for the first time! Taylor Swift: The Ultimate Fan Book 2021 is the latest Taylor Swift book on Amazon -- fully updated in 2021 to include the latest facts and trivia about your favorite superstar. It is the fun-filled must-have book for every Taylor Swift fan. In this Taylor Swift book you'll find amazing Taylor Swift biography facts and quotes as well as a Taylor Swift quiz to test your knowledge of the superstar herself! The author has put together some of the best facts about Taylor Swift, many of which will surprise you! Taylor Swift Quiz Who is Taylor currently dating? How old was Taylor when she moved to Nashville? Who is Taylor's BFF from high school? What is the breed of Taylor's cat Benjamin Button? You'll have the chance to answer these questions and over 100 more in the Ultimate Taylor Swift Fan Book. How many do you know the answer to? Taylor Swift Quotes Read some of Taylor's best quotes, including what she really thinks about love and some tips for happiness! Taylor Swift Facts As well as playing a role in the movie Cats, she cowrote the film's main song. Taylor Swift has a private jet worth $40 million Taylor rode horses competitively until she was 12 years old. These are just some of the Taylor Swift facts you'll find in the book. So if you're a true Swiftie, grab this book today. Or, treat your Taylor Swift loving friend or family member to the Taylor Swift: Ultimate Fan Book 2021. Ideal for Swifties of all ages and makes for the perfect Christmas present! **Bonus Taylor Swift word search puzzle included in the print version.**

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Author :
Publisher : AuthorHouse
ISBN 13 : 142596513X
Total Pages : 274 pages
Book Rating : 4.4/5 (259 download)

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Book Synopsis by : Kathy C. Watson

Download or read book written by Kathy C. Watson and published by AuthorHouse. This book was released on 2006-10-01 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: For many, many years you may have heard that God doesn't still perform miracles. A Mother In Mourning will restore your faith if you are among the many who don't believe. Kathy will tell you, too, of the many miracles God has given to her. One of the miracles was giving birth to her sons. Another came after the fatal accident of her oldest son when an angel was waiting for her in the most unusual place, her favorite coffee house. A Mother In Mourning is sure to be a best seller of its kind. Kathy delivers a truly powerful love story involving herself, her two sons and her God. From the first day she gave birth to her sons, she held them close to her. To Aaron (and Kendrick), she was a one of a kind mother; she was their mentor, their right hand, their best friend and their preparedness for this thing called life. Most importantly, she was Aaron's (and is Kendrick's) overseer in making sure that without a doubt their ultimate destination would be "heaven." A Mother In Mourning will take you on a journey filled with nothing but love, joy and the pain of being a mother. This heart-felt true story will have you laughing out loud and at the same time bring joyful tears to your eyes. It's clear that Kathy understood from the very beginning what it took to be a good mother. You will also read how God gave her a premonition that something tragic was going to happen five months before his death. She didn't know what it was until a knock came on her door one early morning. She opened the door only to see two police officers standing there and one of them was holding her son's drivers license. Through all of their years together with his following closely in her footsteps, she never could havepredicted that Aaron would have had such a short life. Kathy and her sons were so close, it seemed to her that the sun would shine on them forever. One Wednesday evening just as the sun was going down, God called Aaron's name. Even though she has always been a natural teacher of having faith in God the devastation of losing her son has caused her faith to increase even more. You will read how God got her through the lowest stage of her life when no one else was there for her. A Mother In Mourning is not just for someone who has lost a loved one. It is a book that unmistakably teaches us to have faith in God and to realize that life is a journey. Yes, it is a journey that we all must travel and that will one day (make no mistake about it) come to an end.

Games, Design and Play

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 0134392221
Total Pages : 372 pages
Book Rating : 4.1/5 (343 download)

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Book Synopsis Games, Design and Play by : Colleen Macklin

Download or read book Games, Design and Play written by Colleen Macklin and published by Addison-Wesley Professional. This book was released on 2016-05-19 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: The play-focused, step-by-step guide to creating great game designs This book offers a play-focused, process-oriented approach for designing games people will love to play. Drawing on a combined 35 years of design and teaching experience, Colleen Macklin and John Sharp link the concepts and elements of play to the practical tasks of game design. Using full-color examples, they reveal how real game designers think and work, and illuminate the amazing expressive potential of great game design. Focusing on practical details, this book guides you from idea to prototype to playtest and fully realized design. You’ll walk through conceiving and creating a game’s inner workings, including its core actions, themes, and especially its play experience. Step by step, you’ll assemble every component of your “videogame,” creating practically every kind of play: from cooperative to competitive, from chance-based to role-playing, and everything in between. Macklin and Sharp believe that games are for everyone, and game design is an exciting art form with a nearly unlimited array of styles, forms, and messages. Cutting across traditional platform and genre boundaries, they help you find inspiration wherever it exists. Games, Design and Play is for all game design students, and for beginning-to-intermediate-level game professionals, especially independent game designers. Bridging the gaps between imagination and production, it will help you craft outstanding designs for incredible play experiences! Coverage includes: Understanding core elements of play design: actions, goals, rules, objects, playspace, and players Mastering “tools” such as constraint, interaction, goals, challenges, strategy, chance, decision, storytelling, and context Comparing types of play and player experiences Considering the demands videogames make on players Establishing a game’s design values Creating design documents, schematics, and tracking spreadsheets Collaborating in teams on a shared design vision Brainstorming and conceptualizing designs Using prototypes to realize and playtest designs Improving designs by making the most of playtesting feedback Knowing when a design is ready for production Learning the rules so you can break them!

Inheritance

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Publisher : Simon and Schuster
ISBN 13 : 1476745293
Total Pages : 729 pages
Book Rating : 4.4/5 (767 download)

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Book Synopsis Inheritance by : Judith Michael

Download or read book Inheritance written by Judith Michael and published by Simon and Schuster. This book was released on 2013-03-26 with total page 729 pages. Available in PDF, EPUB and Kindle. Book excerpt: From New York Times bestseller Judith Michael comes a dramatic novel of love, loss, and deep-buried family secrets. Laura Fairchild enters a charmed world when eccentric patriarch Owen Salinger takes her in as his protegee and confidante. In the patrician circles of Boston’s Beacon Hill, she acquires grace, culture, and a passionate lover in Owen’s nephew, Paul. But Owen’s death shatters her dreams. Favored in his will, she now faces the wrath of his family, who close ranks against her. Disinherited, Laura vows to recapture all that has been ruthlessly taken away. With brilliance and flair she builds a hotel empire. Yet beneath her successful facade lives the outcast girl, longing for the home and family she has lost. As long-buried secrets rise like threatening clouds, Laura has to fight to regain her love, her family, and to claim her true inheritance!

From Inquiry to Academic Writing

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Publisher : Macmillan
ISBN 13 : 0312601417
Total Pages : 946 pages
Book Rating : 4.3/5 (126 download)

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Book Synopsis From Inquiry to Academic Writing by : Stuart Greene

Download or read book From Inquiry to Academic Writing written by Stuart Greene and published by Macmillan. This book was released on 2011-07-06 with total page 946 pages. Available in PDF, EPUB and Kindle. Book excerpt: Academic writing is a conversation — a collaborative exchange of ideas to pursue new knowledge. From Inquiry to Academic Writing: A Text and Reader demystifies cross-curricular thinking and writing by breaking it down into a series of comprehensible habits and skills that students can learn in order to join in. The extensive thematic reader opens up thought-provoking conversations being held throughout the academy and in the culture at large. Read the preface.

How to Do Things with Videogames

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Publisher : U of Minnesota Press
ISBN 13 : 145293312X
Total Pages : 194 pages
Book Rating : 4.4/5 (529 download)

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Book Synopsis How to Do Things with Videogames by : Ian Bogost

Download or read book How to Do Things with Videogames written by Ian Bogost and published by U of Minnesota Press. This book was released on 2011-08-05 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: In recent years, computer games have moved from the margins of popular culture to its center. Reviews of new games and profiles of game designers now regularly appear in the New York Times and the New Yorker, and sales figures for games are reported alongside those of books, music, and movies. They are increasingly used for purposes other than entertainment, yet debates about videogames still fork along one of two paths: accusations of debasement through violence and isolation or defensive paeans to their potential as serious cultural works. In How to Do Things with Videogames, Ian Bogost contends that such generalizations obscure the limitless possibilities offered by the medium’s ability to create complex simulated realities. Bogost, a leading scholar of videogames and an award-winning game designer, explores the many ways computer games are used today: documenting important historical and cultural events; educating both children and adults; promoting commercial products; and serving as platforms for art, pornography, exercise, relaxation, pranks, and politics. Examining these applications in a series of short, inviting, and provocative essays, he argues that together they make the medium broader, richer, and more relevant to a wider audience. Bogost concludes that as videogames become ever more enmeshed with contemporary life, the idea of gamers as social identities will become obsolete, giving rise to gaming by the masses. But until games are understood to have valid applications across the cultural spectrum, their true potential will remain unrealized. How to Do Things with Videogames offers a fresh starting point to more fully consider games’ progress today and promise for the future.

Playing to Win

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Publisher : Lulu.com
ISBN 13 : 1411666798
Total Pages : 144 pages
Book Rating : 4.4/5 (116 download)

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Book Synopsis Playing to Win by : David Sirlin

Download or read book Playing to Win written by David Sirlin and published by Lulu.com. This book was released on 2006-04-01 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winning at competitive games requires a results-oriented mindset that many players are simply not willing to adopt. This book walks players through the entire process: how to choose a game and learn basic proficiency, how to break through the mental barriers that hold most players back, and how to handle the issues that top players face. It also includes a complete analysis of Sun Tzu's book The Art of War and its applications to games of today. These foundational concepts apply to virtually all competitive games, and even have some application to "real life." Trade paperback. 142 pages.

Sometimes I Lie

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Publisher : Flatiron Books
ISBN 13 : 1250144833
Total Pages : 288 pages
Book Rating : 4.2/5 (51 download)

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Book Synopsis Sometimes I Lie by : Alice Feeney

Download or read book Sometimes I Lie written by Alice Feeney and published by Flatiron Books. This book was released on 2018-03-13 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: My name is Amber Reynolds. There are three things you should know about me: 1. I’m in a coma. 2. My husband doesn’t love me anymore. 3. Sometimes I lie. Amber wakes up in a hospital. She can’t move. She can’t speak. She can’t open her eyes. She can hear everyone around her, but they have no idea. Amber doesn’t remember what happened, but she has a suspicion her husband had something to do with it. Alternating between her paralyzed present, the week before her accident, and a series of childhood diaries from twenty years ago, this brilliant psychological thriller asks: Is something really a lie if you believe it's the truth?

Mystery High

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Publisher : Christian Faith Publishing, Inc.
ISBN 13 : 1638442258
Total Pages : 109 pages
Book Rating : 4.6/5 (384 download)

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Book Synopsis Mystery High by : Aaron Torrence

Download or read book Mystery High written by Aaron Torrence and published by Christian Faith Publishing, Inc.. This book was released on 2022-07-25 with total page 109 pages. Available in PDF, EPUB and Kindle. Book excerpt: My name is Jason. And I’m just your average high schooler. But I have a friend named Carter, who has his own brand of uniqueness. He has an overactive imagination that lets him come up with answers to seemingly impossible problems. So when a fellow student of ours is attacked and no one knows the bully responsible, I convince Carter to use his talents to try and find the culprit. We’ll follow clues and interrogate a wide array of colorful suspects in our high school to find this mystery bully, all while dealing with the typical high school drama. Will Carter be able to solve the case? Or will this all end in embarrassment? For Carter’s sake, I hope it’s the former.

Violence

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Publisher : SAGE Publications
ISBN 13 : 1544355661
Total Pages : 454 pages
Book Rating : 4.5/5 (443 download)

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Book Synopsis Violence by : Alex Alvarez

Download or read book Violence written by Alex Alvarez and published by SAGE Publications. This book was released on 2020-01-14 with total page 454 pages. Available in PDF, EPUB and Kindle. Book excerpt: Violence: The Enduring Problem offers an interdisciplinary and reader-friendly exploration of the patterns and correlations of individual and collective violent acts using the most contemporary research, theories, and cases. Responding to the fear of pervasive violence in the world, authors Alex Alvarez and Ronet Bachman address the various legislative, social, and political efforts to curb violent behavior. The authors expertly incorporate a wide range of current cases to help readers interpret the nature and dynamics of a variety of different, yet connected, forms of violence. The Fourth Edition represents a significant step forward in presenting a more complete and contemporary analysis of violence. Included in this edition is a new chapter on hate crime, a new chapter devoted to multicide, and updated discussions on current topical issues, including the #MeToo movement and epigenetics.

A Precarious Game

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Author :
Publisher : Cornell University Press
ISBN 13 : 1501746553
Total Pages : 142 pages
Book Rating : 4.5/5 (17 download)

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Book Synopsis A Precarious Game by : Ergin Bulut

Download or read book A Precarious Game written by Ergin Bulut and published by Cornell University Press. This book was released on 2020-03-15 with total page 142 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Precarious Game is an ethnographic examination of video game production. The developers that Ergin Bulut researched for almost three years in a medium-sized studio in the U.S. loved making video games that millions play. Only some, however, can enjoy this dream job, which can be precarious and alienating for many others. That is, the passion of a predominantly white-male labor force relies on material inequalities involving the sacrificial labor of their families, unacknowledged work of precarious testers, and thousands of racialized and gendered workers in the Global South. A Precarious Game explores the politics of doing what one loves. In the context of work, passion and love imply freedom, participation, and choice, but in fact they accelerate self-exploitation and can impose emotional toxicity on other workers by forcing them to work endless hours. Bulut argues that such ludic discourses in the game industry disguise the racialized and gendered inequalities on which a profitable transnational industry thrives. Within capitalism, work is not just an economic matter, and the political nature of employment and love can still be undemocratic even when based on mutual consent. As Bulut demonstrates, rather than considering work simply as a matter of economics based on trade-offs in the workplace, we should consider the question of work and love as one of democracy rooted in politics.