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Introduction To 3 D Spatial Visualization
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Book Synopsis Introduction to 3D Spatial Visualization by : Sheryl Ann Sorby
Download or read book Introduction to 3D Spatial Visualization written by Sheryl Ann Sorby and published by Cengage Learning. This book was released on 2003 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt: Take advantage of the power of technology to develop 3D spatial visualization skills and minimize the learning curve! This revolutionary multimedia CD-ROM and its companion workbook are aimed at helping users develop the skills they need for success in a variety of technical careers, including: engineering, architecture, medicine, computer database operation, chemistry, and more. Nine fun, easy-to-use modules provide first-hand experience in working with isometric drawings, orthographic projections, reflections and symmetry, surfaces and solids of revolution, plus combining solids. Each module consists of a multimedia software component, as well as a workbook component, enabling users to learn by doing. Whether integrated into courses that require extensive 3D spatial visualization, or used as a remediation tool to help students who may be struggling due to poorly developed skills, Introduction to 3D Spatial Visualization will provide every user with a highly interactive and long-lasting learning experience.
Book Synopsis A 3D Visualization Teaching-Learning Trajectory for Elementary Grades Children by : Jacqueline Sack
Download or read book A 3D Visualization Teaching-Learning Trajectory for Elementary Grades Children written by Jacqueline Sack and published by Springer. This book was released on 2016-03-21 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: This monograph describes the development and use of a 3D visualization teaching-learning trajectory for elementary age learners. Using design research principles, the authors developed this trajectory using the NCTM recommendations and the Spatial Operational Capacity (SOC) theoretical framework to guide lesson development. The SOC framework utilizes actual 3D models, 2D and abstract representations of the actual models, and, a dynamic computer interface, the Geocadabra Construction Box, which integrates these representations dynamically in real time. The work begins with describing the theoretical SOC frameworks that guided the study, the inquiry-based learning focus, the research method used, and informal pre-program interviews with participant children. The next chapter describes introductory activities used to orient the children to the 3D objects that they used throughout the program. The book then focuses on the development of abstract top-view numeric plan representations leading to representations of rectangular prisms, followed by front-side-top view representations. The last chapter shows how numeracy was integrated into the program to support the demanding official mathematics curriculum.
Book Synopsis A, B, See... in 3D by : Dan Dimitriu
Download or read book A, B, See... in 3D written by Dan Dimitriu and published by Springer Nature. This book was released on 2022-05-31 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: The workbook provides over 100 3D visualization exercises challenging the student to create three dimensions from two. It is a powerful and effective way to help engineering and architecture educators teach spatial visualization. Most of the 3-D visualization exercises currently being used by students in Design and Graphics classes present the objects in isometric views already in 3-D, asking the viewer to create multiple views, fold patterns, manipulate, reflect, or rotate them. The exercises presenting the objects in incomplete multiview projections asking the students to add missing lines use mostly real 3D objects that are more easily recognizable to help the student correlate 2D with 3D. This workbook uses a different approach. Each view of the solid represents a letter of the alphabet. The letters are by definition 2D representations and when they are combined to create a 3D object, visualizing it becomes quite a challenge. This workbook is intended for Engineering, Architecture, and Art students and faculty that want to increase their 3-D visualization skills.
Author : Publisher :IAP ISBN 13 :1681239167 Total Pages :611 pages Book Rating :4.6/5 (812 download)
Download or read book written by and published by IAP. This book was released on with total page 611 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis 3D Immersive and Interactive Learning by : Yiyu Cai
Download or read book 3D Immersive and Interactive Learning written by Yiyu Cai and published by Springer Science & Business Media. This book was released on 2013-02-12 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3D technology is not new; research on 3D started back in early 1960s. But unlike in previous times, 3D technology has now rapidly entered our daily life from cinema to office to home. Using 3D for education is a new yet challenging task. This book will present several innovative efforts using 3D for immersive and interactive learning covering a wide spectrum of education including gifted program, normal (technical) stream, and special needs education. The book will also share experience on curriculum-based 3D learning in classroom setting and co-curriculum-based 3D student research projects. The book is organized as follows. Chapter 1 introduces the fundamentals of 3D educational technology and their applications in immersive and interactive learning. Chapter 2 discusses the use of virtual reality in teaching and learning of Molecular Biology. Chapter 3 presents the daVinci Lab @ River Valley High School. Chapter 4 describes the 3D education development process. Chapter 5 studies the adaption 3D system for learning gains in lower secondary normal (technical) stream. Chapter 6 investigates the effects of virtual reality technology on spatial visualization skills. Chapter 7 showcases a sabbatical program for students to use 3D for Science, Technology, Engineering and Mathematics (STEM) learning. Chapter 8 shares the use of 3D virtual pink dolphin to assist special education. The foreword of this book is written by Dr Cheah Horn Mun, Director, Education Technology Division, Ministry of Education, Singapore.
Book Synopsis Project Impact - Disseminating Innovation in Undergraduate Education by : Ann McNeal
Download or read book Project Impact - Disseminating Innovation in Undergraduate Education written by Ann McNeal and published by DIANE Publishing. This book was released on 1998-02 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contains abstracts of innovative projects designed to improve undergraduate education in science, mathematics, engineering, and technology. Descriptions are organized by discipline and include projects in: astronomy, biology, chemistry, computer science, engineering, geological sciences, mathematics, physics, and social sciences, as well as a selection of interdisciplinary projects. Each abstract includes a description of the project, published and other instructional materials, additional products of the project, and information on the principal investigator and participating institutions.
Book Synopsis 3D Scientific Visualization with Blender by : Brian R. Kent
Download or read book 3D Scientific Visualization with Blender written by Brian R. Kent and published by Morgan & Claypool Publishers. This book was released on 2014-04-01 with total page 125 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first book written on using Blender (an open-source visualization suite widely used in the entertainment and gaming industries) for scientific visualization. It is a practical and interesting introduction to Blender for understanding key parts of 3D rendering that pertain to the sciences via step-by-step guided tutorials. Any time you see an awesome science animation in the news, you will now know how to develop exciting visualizations and animations with your own data. 3D Scientific Visualization with Blender takes you through an understanding of 3D graphics and modeling for different visualization scenarios in the physical sciences. This includes guides and tutorials for: understanding and manipulating the interface; generating 3D models; understanding lighting, animation, and camera control; and scripting data import with the Python API. The agility of Blender and its well organized Python API make it an exciting and unique visualization suite every modern scientific/engineering workbench should include. Blender provides multiple scientific visualizations including: solid models/surfaces/rigid body simulations; data cubes/transparent/translucent rendering; 3D catalogs; N-body simulations; soft body simulations; surface/terrain maps; and phenomenological models. The possibilities for generating visualizations are considerable via this ever growing software package replete with a vast community of users providing support and ideas.
Book Synopsis Learning to Think Spatially by : National Research Council
Download or read book Learning to Think Spatially written by National Research Council and published by National Academies Press. This book was released on 2005-02-03 with total page 333 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning to Think Spatially examines how spatial thinking might be incorporated into existing standards-based instruction across the school curriculum. Spatial thinking must be recognized as a fundamental part of Kâ€"12 education and as an integrator and a facilitator for problem solving across the curriculum. With advances in computing technologies and the increasing availability of geospatial data, spatial thinking will play a significant role in the information-based economy of the twenty-first century. Using appropriately designed support systems tailored to the Kâ€"12 context, spatial thinking can be taught formally to all students. A geographic information system (GIS) offers one example of a high-technology support system that can enable students and teachers to practice and apply spatial thinking in many areas of the curriculum.
Book Synopsis Computers, Visualization, and History by : David J. Staley
Download or read book Computers, Visualization, and History written by David J. Staley and published by M.E. Sharpe. This book was released on 2002-12-27 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: A photocopiable literacy activity book for Key Stage 3 students in Year 9. It seeks to cover the key objectives of the Sentence Level strand of the National Literacy Strategy framework. There are over 50 pages of photocopiable activities, and minimal teacher preparation is required. Each topic section includes a lesson starter to use with the whole class (an OHP sheet, a handout or cards), a consolidation activity to reinforce the skill, and an extension activity to challenge more able pupils. There are notes for teachers. The text is part of a series in which there is one book for each year group at Key Stage 3, from Year 7 to Year 9.
Book Synopsis Introduction to Information Visualization by : Riccardo Mazza
Download or read book Introduction to Information Visualization written by Riccardo Mazza and published by Springer Science & Business Media. This book was released on 2009-02-28 with total page 149 pages. Available in PDF, EPUB and Kindle. Book excerpt: Information Visualization is a relatively young field that is acquiring more and more concensus in both academic and industrial environments. 'Information Visualization' explores the use of computer-supported interactive graphical representations to explain data and amplify cognition. It provides a means to comunicate ideas or facts about the data, to validate hypotheses, and facilitates the discovery of new facts via exploration. This book introduces the concepts and methods of Information Visualization in an easy-to-understand way, illustrating how to pictorially represent structured and unstructured data, making it easier to comprehend and interpret. Riccardo Mazza focuses on the human aspects of the process of visualization rather than the algorithmic or graphic design aspects.
Book Synopsis HCI International 2014 - Posters' Extended Abstracts by : Constantine Stephanidis
Download or read book HCI International 2014 - Posters' Extended Abstracts written by Constantine Stephanidis and published by Springer. This book was released on 2014-05-19 with total page 684 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first of a two-volume set (CCIS 434 and CCIS 435) that constitutes the extended abstracts of the posters presented during the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014, and consisting of 14 thematic conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The extended abstracts were carefully reviewed and selected for inclusion in this two-volume set. This volume contains posters’ extended abstracts addressing the following major topics: design methods, techniques and knowledge; the design of everyday things; interacting with information and knowledge; cognitive, perceptual and emotional issues in HCI; multimodal and natural interaction; algorithms and machine learning methods in HCI; virtual and augmented environments.
Book Synopsis CAA2016: Oceans of Data by : Mieko Matsumoto
Download or read book CAA2016: Oceans of Data written by Mieko Matsumoto and published by Archaeopress Publishing Ltd. This book was released on 2018-12-31 with total page 573 pages. Available in PDF, EPUB and Kindle. Book excerpt: A selection of 50 papers presented at CAA2016. Papers are grouped under the following headings: Ontologies and Standards; Field and Laboratory Data Recording and Analysis; Archaeological Information Systems; GIS and Spatial Analysis; 3D and Visualisation; Complex Systems Simulation; Teaching Archaeology in the Digital Age.
Book Synopsis True-3D in Cartography by : Manfred Buchroithner
Download or read book True-3D in Cartography written by Manfred Buchroithner and published by Springer Science & Business Media. This book was released on 2012-01-03 with total page 505 pages. Available in PDF, EPUB and Kindle. Book excerpt: As corroborated by the never-sagging and even increasing interest within the last decade, the intuitive attraction of "True 3D" in geodata presentation is well worth covering its current status and recent developments in a compendium like the present one. It covers most aspects of (auto-) stereoscopic representation techniques of both topographic and thematic geodata, be they haptic or not. Theory is treated as well as are many fields of concrete applications. Displays for big audiences and special single-user applications are presented, well-established technologies like classical manual fabrication of landscape reliefs contrast with cutting-edge developments
Download or read book Social Computing written by Wanxiang Che and published by Springer. This book was released on 2016-07-30 with total page 736 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two volume set (CCIS 623 and 634) constitutes the refereed proceedings of the Second International Conference of Young Computer Scientists, Engineers and Educators, ICYCSEE 2016, held in Harbin, China, in August 2016. The 91 revised full papers presented were carefully reviewed and selected from 338 submissions. The papers are organized in topical sections on Research Track (Part I) and Education Track, Industry Track, and Demo Track (Part II) and cover a wide range of topics related to social computing, social media, social network analysis, social modeling, social recommendation, machine learning, data mining.
Book Synopsis Information Visualisation by : Ebad Banissi
Download or read book Information Visualisation written by Ebad Banissi and published by Cambridge Scholars Publishing. This book was released on 2014-10-21 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: Information visualisation is the field of study that is concerned with the development of methods for transforming abstract, complex data into visual representations in order to make that data more easily communicable and understandable. This volume reviews recent developments in information visualisation techniques, their application, and methods for their evaluation. It offers a wide range of examples of applied information visualisation from across disciplines such as history, art, the hum...
Book Synopsis Urban and Regional Data Management by : Alenka Krek
Download or read book Urban and Regional Data Management written by Alenka Krek and published by CRC Press. This book was released on 2009-06-02 with total page 478 pages. Available in PDF, EPUB and Kindle. Book excerpt: Natural and human activities change the environment we are living in and consequently impact the quality of life. Analysing these dynamics leads to a better understanding of urban change and facilitates urban development. Research related to the management of urban data has a long tradition. Through the years a variety of challenging research quest
Book Synopsis Learning and Collaboration Technologies. Designing the Learner and Teacher Experience by : Panayiotis Zaphiris
Download or read book Learning and Collaboration Technologies. Designing the Learner and Teacher Experience written by Panayiotis Zaphiris and published by Springer Nature. This book was released on 2022-06-16 with total page 549 pages. Available in PDF, EPUB and Kindle. Book excerpt: This proceedings, LCT 2022, constitutes the refereed proceedings of the 9th International Conference on Learning and Collaboration Technologies, LCT 2022, held as Part of the 24th International Conference, HCI International 2022, which took place in June/July 2022. Due to COVID-19 pandemic the conference was held virtually.The total of 1271 papers and 275 poster papers included in the 39 HCII 2022 proceedings volumes was carefully reviewed and selected from 5487 submissions. The papers of LCT 2022 are organized in topical sections named: Designing and Developing Learning Technologies; Learning and Teaching Online; Diversity in Learning; Technology in Education: Practices and Experiences.