Immersive Realities: A Journey into Augmented and Virtual Worlds

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Author :
Publisher : Libertatem Media Private Limited
ISBN 13 : 8196822367
Total Pages : 243 pages
Book Rating : 4.1/5 (968 download)

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Book Synopsis Immersive Realities: A Journey into Augmented and Virtual Worlds by : Divya Bhavani Mohan

Download or read book Immersive Realities: A Journey into Augmented and Virtual Worlds written by Divya Bhavani Mohan and published by Libertatem Media Private Limited. This book was released on 2023-01-05 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the cutting-edge technologies of augmented and virtual reality. This book takes readers on a journey through the development, implementation, and future possibilities of these immersive technologies, offering insights into their impact on various industries and daily life.

Virtual and Augmented Reality (VR/AR)

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Author :
Publisher : Springer Nature
ISBN 13 : 3030790622
Total Pages : 435 pages
Book Rating : 4.0/5 (37 download)

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Book Synopsis Virtual and Augmented Reality (VR/AR) by : Ralf Doerner

Download or read book Virtual and Augmented Reality (VR/AR) written by Ralf Doerner and published by Springer Nature. This book was released on 2022-01-12 with total page 435 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comprehensive textbook offers a scientifically sound and at the same time practical introduction to Virtual and Augmented Reality (VR/AR). Readers will gain the theoretical foundation needed to design, implement or enhance VR/AR systems, evaluate and improve user interfaces and applications using VR/AR methods, assess and enrich user experiences, and develop a deeper understanding of how to apply VR/AR techniques. Whether utilizing the book for a principal course of study or reference reading, students of computer science, education, media, natural sciences, engineering and other subject areas can benefit from its in-depth content and vivid explanation. The modular structure allows selective sequencing of topics to the requirements of each teaching unit and provides an easy-to-use format from which to choose specific themes for individual self-study. Instructors are provided with extensive materials for creating courses as well as a foundational text upon which to build their advanced topics. The book enables users from both research and industry to deal with the subject in detail so they can properly assess the extent and benefits of VR/AR deployment and determine required resources. Technology enthusiasts and professionals can learn about the current status quo in the field of VR/AR and interested newcomers can gain insight into this fascinating world. Grounded on a solid scientific foundation, this textbook, addresses topics such as perceptual aspects of VR/AR, input and output devices including tracking, interactions in virtual worlds, real-time aspects of VR/AR systems and the authoring of VR/AR applications in addition to providing a broad collection of case studies.

Virtual Worlds: The Virtual Reality and Augmented Reality Intersections

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Author :
Publisher : BRILL
ISBN 13 : 1848883846
Total Pages : 90 pages
Book Rating : 4.8/5 (488 download)

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Book Synopsis Virtual Worlds: The Virtual Reality and Augmented Reality Intersections by :

Download or read book Virtual Worlds: The Virtual Reality and Augmented Reality Intersections written by and published by BRILL. This book was released on 2019-02-26 with total page 90 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Augmented Reality and Virtual Reality

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Author :
Publisher : Springer Nature
ISBN 13 : 3030378691
Total Pages : 397 pages
Book Rating : 4.0/5 (33 download)

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Book Synopsis Augmented Reality and Virtual Reality by : Timothy Jung

Download or read book Augmented Reality and Virtual Reality written by Timothy Jung and published by Springer Nature. This book was released on 2020-03-24 with total page 397 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book features the latest research in the area of immersive technologies, presented at the 5th International Augmented and Virtual Reality Conference, held in Munich, Germany in 2019. Bridging the gap between academia and industry, it presents the state of the art in augmented reality (AR) and virtual reality (VR) technologies and their applications in various industries such as marketing, education, healthcare, tourism, events, fashion, entertainment, retail and the gaming industry. The volume is a collection of research papers by prominent AR and VR scholars from around the globe. Covering the most significant topics in the field of augmented and virtual reality and providing the latest findings, it is of interest to academics and practitioners alike.

Immersive Environments, Augmented Realities, and Virtual Worlds: Assessing Future Trends in Education

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Publisher : IGI Global
ISBN 13 : 1466627018
Total Pages : 331 pages
Book Rating : 4.4/5 (666 download)

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Book Synopsis Immersive Environments, Augmented Realities, and Virtual Worlds: Assessing Future Trends in Education by : D’Agustino, Steven

Download or read book Immersive Environments, Augmented Realities, and Virtual Worlds: Assessing Future Trends in Education written by D’Agustino, Steven and published by IGI Global. This book was released on 2012-12-31 with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt: Technology has had direct impact on education in increasing the way that society continues to learn. Applications of immersive environments, virtual worlds, and augmented reality have significant implications for how teaching and learning are achieved in contemporary education. Immersive Environments, Augmented Realities and Virtual Worlds: Assessing Future Trends in Education brings together current research and performance in trends in education. While examining cyber behavior and the use of virtual worlds, immersive technologies and augmented realities aim to improve teaching and enhancing learning.

Immersive Realm of Extended Reality

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Author :
Publisher : BPB Publications
ISBN 13 : 935551722X
Total Pages : 263 pages
Book Rating : 4.3/5 (555 download)

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Book Synopsis Immersive Realm of Extended Reality by : Suman Dutta

Download or read book Immersive Realm of Extended Reality written by Suman Dutta and published by BPB Publications. This book was released on 2024-01-29 with total page 263 pages. Available in PDF, EPUB and Kindle. Book excerpt: Stay prepared for the next wave of technological innovation with VR and AR KEY FEATURES ● Gain a deep understanding of history, development, and applications in fields of gaming, education, healthcare, and architecture. ● Developing benefits and risks of virtual and extended reality. ● Case studies, examples, and discussions demonstrating how to apply concepts and monetize them in the real world. DESCRIPTION Virtual and extended reality technologies have come a long way since their inception, and today, they are poised to change how we work, learn, and interact with the world. From gaming and entertainment to education, healthcare, and beyond, these technologies have the potential to revolutionize many aspects of our lives. Understand the advancement of VR hardware, then master immersive design principles and analyze the powerful role of AI in XR. Explore the frontiers of VR/AR applications, from revolutionizing healthcare with virtual surgery simulations to bringing history to life with interactive AR experiences. Learn the business landscape of VR/AR, perfect the ethical considerations, and gain a deep understanding of the technical workings behind these incredible technologies. With practical guidance on building VR apps in Unity and monetizing your creations. By the end of the book, readers will have a deep understanding of the potential benefits and risks of these technologies, as well as the knowledge and tools needed to build successful VR and AR applications that are both innovative and ethical. WHAT YOU WILL LEARN ● Understand fundamentals of Immersive technologies like AR, VR, and XR. ● In-depth understanding of the concepts of presence. ● Understand the ethical considerations surrounding VR and AR. ● How VR applications can be built with unity and the scope of monetization. WHO THIS BOOK IS FOR This book is for tech enthusiasts, educators, healthcare professionals, artists, and entrepreneurs alike, offering a captivating journey into the future of immersive technologies. TABLE OF CONTENTS 1. Immersive Technology Promise and Potential 2. The Psychology of Presence in Immersive Technologies 3. Designing Immersive Experience 4. Evolution of VR Hardware 5. The Role of AI in AR, VR, and XR 6. Business Landscape of AR, VR, and XR 7. Applications of AR, VR, and XR in Healthcare 8. Applications of AR, VR, and XR in Education 9. Ethics in Immersive Technologies 10. 3D Modeling and User Interface Design 11. Building VR Applications with Unity 12. Building and Monetizing Successful VR and AR Applications

Virtual Worlds: The Virtual Reality and Augmented Reality Intersections

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Author :
Publisher :
ISBN 13 : 9789004374614
Total Pages : 90 pages
Book Rating : 4.3/5 (746 download)

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Book Synopsis Virtual Worlds: The Virtual Reality and Augmented Reality Intersections by : Paul Jerry

Download or read book Virtual Worlds: The Virtual Reality and Augmented Reality Intersections written by Paul Jerry and published by . This book was released on 2016 with total page 90 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Augmented Reality and Virtual Reality: Immersive Technologies Explained

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Author :
Publisher : Richards Education
ISBN 13 :
Total Pages : 133 pages
Book Rating : 4./5 ( download)

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Book Synopsis Augmented Reality and Virtual Reality: Immersive Technologies Explained by : Michael Roberts

Download or read book Augmented Reality and Virtual Reality: Immersive Technologies Explained written by Michael Roberts and published by Richards Education. This book was released on with total page 133 pages. Available in PDF, EPUB and Kindle. Book excerpt: Step into the world of immersive technology with Augmented Reality and Virtual Reality: Immersive Technologies Explained. This comprehensive guide takes you through the fascinating journey of AR and VR, from fundamental concepts and historical evolution to cutting-edge applications and future trends. Each chapter dives deep into the hardware, software, design principles, and industry applications of these transformative technologies. Whether you're a tech enthusiast, developer, educator, or business professional, this book provides valuable insights and practical advice to harness the power of AR and VR. Discover how these technologies are revolutionizing various industries, explore ethical and social implications, and get ready for the future of digital interaction.

Virtual Worlds

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Author :
Publisher : Benjamin Woolley
ISBN 13 : 0140154396
Total Pages : 217 pages
Book Rating : 4.1/5 (41 download)

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Book Synopsis Virtual Worlds by : Benjamin Woolley

Download or read book Virtual Worlds written by Benjamin Woolley and published by Benjamin Woolley. This book was released on 1993 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Virtual Worlds, Benjamin Woolley examines the reality of virtual reality. He looks at the dramatic intellectual and cultural upheavals that gave birth to it, the hype that surrounds it, the people who have promoted it, and the dramatic implications of its development. Virtual reality is not simply a technology, it is a way of thinking created and promoted by a group of technologists and thinkers that sees itself as creating our future. Virtual Worlds reveals the politics and culture of these virtual realists, and examines whether they are creating reality, or losing their grasp of it. 12 photographs.

Cases on Immersive Virtual Reality Techniques

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Publisher : IGI Global
ISBN 13 : 1522559132
Total Pages : 381 pages
Book Rating : 4.5/5 (225 download)

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Book Synopsis Cases on Immersive Virtual Reality Techniques by : Yang, Kenneth C.C.

Download or read book Cases on Immersive Virtual Reality Techniques written by Yang, Kenneth C.C. and published by IGI Global. This book was released on 2019-04-12 with total page 381 pages. Available in PDF, EPUB and Kindle. Book excerpt: As virtual reality approaches mainstream consumer use, new research and innovations in the field have impacted how we view and can use this technology across a wide range of industries. Advancements in this technology have led to recent breakthroughs in sound, perception, and visual processing that take virtual reality to new dimensions. As such, research is needed to support the adoption of these new methods and applications. Cases on Immersive Virtual Reality Techniques is an essential reference source that discusses new applications of virtual reality and how they can be integrated with immersive techniques and computer resources. Featuring research on topics such as 3D modeling, cognitive load, and motion cueing, this book is ideally designed for educators, academicians, researchers, and students seeking coverage on the applications of collaborative virtual environments.

The Age of Virtual Reality

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Author :
Publisher : Lulu.com
ISBN 13 : 1257923595
Total Pages : 149 pages
Book Rating : 4.2/5 (579 download)

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Book Synopsis The Age of Virtual Reality by : Thomas Hohstadt

Download or read book The Age of Virtual Reality written by Thomas Hohstadt and published by Lulu.com. This book was released on 2011-07-18 with total page 149 pages. Available in PDF, EPUB and Kindle. Book excerpt: Something big is happening. Virtual Reality is not only becoming the driving wheel of the new world economy, it is building a new cultural order. The "Age of Virtual Reality" is in its infancy, yet we already live in a virtual world. Through video games, iPods, iPhones, online social networking, and movies, we are migrating toward ""virtual space."" We must understand this moment in history. Through provoked discoveries, engaging artistic journeys, and creative dialogues with the "language" of virtual reality, this book explores both the pre-digital history of VR and its sobering-yet inspiring-future. Readers will learn to test, discern, and ground the ""evidence"" of their experience. In "The Age of Virtual Reality," they will discover where we're going by confronting where VR is going. More important, they will engage the skills necessary to participate constructively and creatively in an increasingly ""virtual"" world-a world that demands their participation. They will be stunned beyond disbelief.

Beyond Reality

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Author :
Publisher : Independently Published
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.3/5 (257 download)

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Book Synopsis Beyond Reality by : Can Bartu H

Download or read book Beyond Reality written by Can Bartu H and published by Independently Published. This book was released on 2024-05-15 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to "Beyond Reality: The Comprehensive Guide to Virtual and Augmented Worlds." In a world where technology continually advances, these emerging technologies have paved the way for groundbreaking experiences and transformative changes across various sectors of our lives. This book is a comprehensive exploration of Virtual Reality (VR), Augmented Reality (AR), and Digital Twins, offering readers a deep dive into the concepts, history, applications, and future potential of these remarkable innovations. As we embark on this journey through the digital frontier, we will discover the extraordinary impact VR, AR, and Digital Twins have on education, healthcare, business, and beyond. Chapter 1 delves into the fundamental concepts of VR and AR while tracing their historical origins and highlighting the cutting-edge technologies in use today. You will gain insight into how these technologies have evolved from their inception to becoming integral parts of our modern world. Chapter 2 explores the fascinating realm of Digital Twins, where real and virtual worlds converge. We will uncover the origins of the Digital Twin concept and witness its applications revolutionize industries, ultimately reshaping our understanding of reality itself. Chapters 3 and 4 dive into the immersive experiences offered by VR and AR. From virtual reality headsets and interactive games to educational applications and enhanced travel experiences, you will discover how these technologies are changing the way we perceive and interact with the world around us. Chapter 5 takes you behind the scenes, exploring the intricate process of content creation in VR and AR. From 3D modeling and design techniques to programming interactive virtual worlds, you will gain a deeper understanding of the creative aspects of these technologies. Chapter 6 peers into the future, examining the evolving roles of VR, AR, and Digital Twins in our society. We'll explore predictions, potential impacts, and the profound effects these technologies may have on our lives. Chapter 7 addresses the ethical and security challenges that accompany these technologies, including privacy concerns, addiction, and the ethical responsibilities that come with the power to create and manipulate virtual worlds. Chapter 8 introduces you to the related technologies and advancements that play a crucial role in enhancing the capabilities of VR, AR, and Digital Twins. We will explore Artificial Intelligence, sensor technologies, and holography's transformative potential. Chapter 9 highlights the diverse applications of Digital Twins in fields such as healthcare, education, and business. You will witness how these technologies are actively contributing to the betterment of our lives. Chapter 10 offers a guide to fostering creativity and innovation in your own virtual worlds. Whether you're interested in pushing boundaries or unleashing your artistic talents, you'll find inspiration and guidance here. Chapter 11 looks at the real-world transformation driven by VR, AR, and Digital Twins, exploring their societal impacts and how they are reshaping the business landscape. We'll also delve into their intersection with art and culture. Chapter 12 concludes our journey by emphasizing the significance and potential of Digital Twins, outlining how VR and AR will continue to shape our future, and offering insights into the trends and expectations in this ever-evolving field. We invite you to embark on this captivating journey through the digital frontier, where innovation knows no bounds.

Virtual Reality Technology and Applications

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Publisher :
ISBN 13 : 9789400769113
Total Pages : 244 pages
Book Rating : 4.7/5 (691 download)

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Book Synopsis Virtual Reality Technology and Applications by : MatjaÅ3⁄4 Mihelj

Download or read book Virtual Reality Technology and Applications written by MatjaÅ3⁄4 Mihelj and published by . This book was released on 2013-09-30 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Virtual Reality

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Author :
Publisher : MIT Press
ISBN 13 : 0262537524
Total Pages : 266 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Virtual Reality by : Samuel Greengard

Download or read book Virtual Reality written by Samuel Greengard and published by MIT Press. This book was released on 2019-09-10 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive overview of developments in augmented reality, virtual reality, and mixed reality—and how they could affect every part of our lives. After years of hype, extended reality—augmented reality (AR), virtual reality (VR), and mixed reality (MR)—has entered the mainstream. Commercially available, relatively inexpensive VR headsets transport wearers to other realities—fantasy worlds, faraway countries, sporting events—in ways that even the most ultra-high-definition screen cannot. AR glasses receive data in visual and auditory forms that are more useful than any laptop or smartphone can deliver. Immersive MR environments blend physical and virtual reality to create a new reality. In this volume in the MIT Press Essential Knowledge series, technology writer Samuel Greengard offers an accessible overview of developments in extended reality, explaining the technology, considering the social and psychological ramifications, and discussing possible future directions. Greengard describes the history and technological development of augmented and virtual realities, including the latest research in the field, and surveys the various shapes and forms of VR, AR, and MR, including head-mounted displays, mobile systems, and goggles. He examines the way these technologies are shaping and reshaping some professions and industries, and explores how extended reality affects psychology, morality, law, and social constructs. It's not a question of whether extended reality will become a standard part of our world, he argues, but how, when, and where these technologies will take hold. Will extended reality help create a better world? Will it benefit society as a whole? Or will it merely provide financial windfalls for a select few? Greengard's account equips us to ask the right questions about a transformative technology.

New Perspectives on Virtual and Augmented Reality

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Author :
Publisher : Routledge
ISBN 13 : 1000068900
Total Pages : 271 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis New Perspectives on Virtual and Augmented Reality by : Linda Daniela

Download or read book New Perspectives on Virtual and Augmented Reality written by Linda Daniela and published by Routledge. This book was released on 2020-05-31 with total page 271 pages. Available in PDF, EPUB and Kindle. Book excerpt: New Perspectives on Virtual and Augmented Reality discusses the possibilities of using virtual and augmented reality in the role of innovative pedagogy, where there is an urgent need to find ways to teach and support learning in a transformed learning environment. Technology creates opportunities to learn differently and presents challenges for education. Virtual reality solutions can be exciting, create interest in learning, make learning more accessible and make learning faster. This book analyses the capabilities of virtual, augmented and mixed reality by providing ideas on how to make learning more effective, how existing VR/AR solutions can be used as learning tools and how a learning process can be structured. The virtual reality (VR) solutions can be used successfully for educational purposes as their use can contribute to the construction of knowledge and the development of metacognitive processes. They also contribute to inclusive education by providing access to knowledge that would not otherwise be available. This book will be of great interest to academics, researchers and post-graduate students in the field of educational technology.

Understanding Augmented and Virtual Reality

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Author :
Publisher : Independently Published
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.8/5 (848 download)

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Book Synopsis Understanding Augmented and Virtual Reality by : Elena Sterling

Download or read book Understanding Augmented and Virtual Reality written by Elena Sterling and published by Independently Published. This book was released on 2024-03-14 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to the immersive universe of Virtual Reality (VR) and Augmented Reality (AR) in 'Immersive Horizons.' Join us on an exciting exploration of these cutting-edge technologies and their real-world applications that promise to revolutionize how we interact with digital content and our surroundings.In 'Understanding Augmented and Virtual Reality, ' we delve into the diverse realms where VR and AR are making waves, from enhancing healthcare and education to transforming entertainment and retail experiences. But as we navigate this exhilarating frontier, we also confront the ethical challenges that come with such powerful innovation. Discover how VR and AR raise important questions about privacy, data security, and responsible use. Gain valuable insights into practical solutions for ensuring ethical development and deployment of these immersive technologies. Whether you're a tech enthusiast, educator, healthcare professional, or business leader, this book offers essential guidance on how to harness the potential of VR and AR responsibly. Embark on a journey of discovery and responsibility with 'Understanding Augmented and Virtual Reality, ' and unlock the transformative power of VR and AR to shape a brighter future for us al

Virtual, Augmented, and Mixed Realities in Education

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Author :
Publisher : Springer
ISBN 13 : 9811054908
Total Pages : 250 pages
Book Rating : 4.8/5 (11 download)

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Book Synopsis Virtual, Augmented, and Mixed Realities in Education by : Dejian Liu

Download or read book Virtual, Augmented, and Mixed Realities in Education written by Dejian Liu and published by Springer. This book was released on 2017-11-13 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book describes the current state of the art of various types of immersive learning: in research, in practice, and in the marketplace. It discusses advanced approaches in the design and development for various forms of immersive learning environments, and also the emerging innovations in assessment and research in the field. In addition, it demonstrates the opportunities and challenges in implementing advances in VR and immersion at scale in formal and informal learning. We are living in a time of rapid advances in terms of both the capabilities and the cost of virtual reality, multi-user virtual environments, and various forms of mixed reality. These new media potentially offer extraordinary opportunities for enhancing both motivation and learning across a range of subject areas, student developmental levels, and educational settings. With the development of practical and affordable virtual reality and mixed reality, people now have the chance to experience immersive learning both in classrooms and informally in homes, libraries, and community centers. The book appeals to a broad readership including teachers, administrators, scholars, policy makers, instructional designers, evaluators and industry leaders.