Image-based Transformation of Viewpoint and Scene Appearance

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ISBN 13 :
Total Pages : 298 pages
Book Rating : 4.:/5 (89 download)

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Book Synopsis Image-based Transformation of Viewpoint and Scene Appearance by : Steven M. Seitz

Download or read book Image-based Transformation of Viewpoint and Scene Appearance written by Steven M. Seitz and published by . This book was released on 1997 with total page 298 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Image Analysis and Recognition

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Publisher : Springer
ISBN 13 : 3540448969
Total Pages : 948 pages
Book Rating : 4.5/5 (44 download)

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Book Synopsis Image Analysis and Recognition by : Aurélio Campilho

Download or read book Image Analysis and Recognition written by Aurélio Campilho and published by Springer. This book was released on 2006-09-21 with total page 948 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNCS 4141, and LNCS 4142 constitutes the refereed proceedings of the Third International Conference on Image Analysis and Recognition, ICIAR 2006. The volumes present 71 revised full papers and 92 revised poster papers together with 2 invited lectures. Volume II includes papers on pattern recognition for image analysis, computer vision, biometrics, shape and matching, brain imaging, remote sensing image processing, and more.

View Synthesis Using Stereo Vision

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Publisher : Springer
ISBN 13 : 3540487255
Total Pages : 173 pages
Book Rating : 4.5/5 (44 download)

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Book Synopsis View Synthesis Using Stereo Vision by : Daniel Scharstein

Download or read book View Synthesis Using Stereo Vision written by Daniel Scharstein and published by Springer. This book was released on 2003-06-29 with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt: Image-based rendering, as an area of overlap between computer graphics and computer vision, uses computer vision techniques to aid in sythesizing new views of scenes. Image-based rendering methods are having a substantial impact on the field of computer graphics, and also play an important role in the related field of multimedia systems, for applications such as teleconferencing, remote instruction and surgery, virtual reality and entertainment. The book develops a novel way of formalizing the view synthesis problem under the full perspective model, yielding a clean, linear warping equation. It shows new techniques for dealing with visibility issues such as partial occlusion and "holes". Furthermore, the author thoroughly re-evaluates the requirements that view synthesis places on stereo algorithms and introduces two novel stereo algorithms specifically tailored to the application of view synthesis.

Multi-Camera Networks

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Publisher : Academic Press
ISBN 13 : 0080878008
Total Pages : 623 pages
Book Rating : 4.0/5 (88 download)

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Book Synopsis Multi-Camera Networks by : Hamid Aghajan

Download or read book Multi-Camera Networks written by Hamid Aghajan and published by Academic Press. This book was released on 2009-04-25 with total page 623 pages. Available in PDF, EPUB and Kindle. Book excerpt: - The first book, by the leading experts, on this rapidly developing field with applications to security, smart homes, multimedia, and environmental monitoring - Comprehensive coverage of fundamentals, algorithms, design methodologies, system implementation issues, architectures, and applications - Presents in detail the latest developments in multi-camera calibration, active and heterogeneous camera networks, multi-camera object and event detection, tracking, coding, smart camera architecture and middleware This book is the definitive reference in multi-camera networks. It gives clear guidance on the conceptual and implementation issues involved in the design and operation of multi-camera networks, as well as presenting the state-of-the-art in hardware, algorithms and system development. The book is broad in scope, covering smart camera architectures, embedded processing, sensor fusion and middleware, calibration and topology, network-based detection and tracking, and applications in distributed and collaborative methods in camera networks. This book will be an ideal reference for university researchers, R&D engineers, computer engineers, and graduate students working in signal and video processing, computer vision, and sensor networks. Hamid Aghajan is a Professor of Electrical Engineering (consulting) at Stanford University. His research is on multi-camera networks for smart environments with application to smart homes, assisted living and well being, meeting rooms, and avatar-based communication and social interactions. He is Editor-in-Chief of Journal of Ambient Intelligence and Smart Environments, and was general chair of ACM/IEEE ICDSC 2008. Andrea Cavallaro is Reader (Associate Professor) at Queen Mary, University of London (QMUL). His research is on target tracking and audiovisual content analysis for advanced surveillance and multi-sensor systems. He serves as Associate Editor of the IEEE Signal Processing Magazine and the IEEE Trans. on Multimedia, and has been general chair of IEEE AVSS 2007, ACM/IEEE ICDSC 2009 and BMVC 2009. - The first book, by the leading experts, on this rapidly developing field with applications to security, smart homes, multimedia, and environmental monitoring - Comprehensive coverage of fundamentals, algorithms, design methodologies, system implementation issues, architectures, and applications - Presents in detail the latest developments in multi-camera calibration, active and heterogeneous camera networks, multi-camera object and event detection, tracking, coding, smart camera architecture and middleware

Image-Based Rendering

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Publisher : Springer Science & Business Media
ISBN 13 : 0387326685
Total Pages : 425 pages
Book Rating : 4.3/5 (873 download)

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Book Synopsis Image-Based Rendering by : Heung-Yeung Shum

Download or read book Image-Based Rendering written by Heung-Yeung Shum and published by Springer Science & Business Media. This book was released on 2008-05-26 with total page 425 pages. Available in PDF, EPUB and Kindle. Book excerpt: Focusing exclusively on Image-Based Rendering (IBR) this book examines the theory, practice, and applications associated with image-based rendering and modeling. Topics covered vary from IBR basic concepts and representations on the theory side to signal processing and data compression on the practical side. One of the only titles devoted exclusively to IBR this book is intended for researchers, professionals, and general readers interested in the topics of computer graphics, computer vision, image process, and video processing. With this book advanced-level students in EECS studying related disciplines will be able to seriously expand their knowledge about image-based rendering.

Computer Vision – ECCV 2024

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Publisher : Springer Nature
ISBN 13 : 303173033X
Total Pages : 583 pages
Book Rating : 4.0/5 (317 download)

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Book Synopsis Computer Vision – ECCV 2024 by : Aleš Leonardis

Download or read book Computer Vision – ECCV 2024 written by Aleš Leonardis and published by Springer Nature. This book was released on with total page 583 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Generative Adversarial Networks for Image-to-Image Translation

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Publisher : Academic Press
ISBN 13 : 0128236132
Total Pages : 446 pages
Book Rating : 4.1/5 (282 download)

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Book Synopsis Generative Adversarial Networks for Image-to-Image Translation by : Arun Solanki

Download or read book Generative Adversarial Networks for Image-to-Image Translation written by Arun Solanki and published by Academic Press. This book was released on 2021-06-22 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: Generative Adversarial Networks (GAN) have started a revolution in Deep Learning, and today GAN is one of the most researched topics in Artificial Intelligence. Generative Adversarial Networks for Image-to-Image Translation provides a comprehensive overview of the GAN (Generative Adversarial Network) concept starting from the original GAN network to various GAN-based systems such as Deep Convolutional GANs (DCGANs), Conditional GANs (cGANs), StackGAN, Wasserstein GANs (WGAN), cyclical GANs, and many more. The book also provides readers with detailed real-world applications and common projects built using the GAN system with respective Python code. A typical GAN system consists of two neural networks, i.e., generator and discriminator. Both of these networks contest with each other, similar to game theory. The generator is responsible for generating quality images that should resemble ground truth, and the discriminator is accountable for identifying whether the generated image is a real image or a fake image generated by the generator. Being one of the unsupervised learning-based architectures, GAN is a preferred method in cases where labeled data is not available. GAN can generate high-quality images, images of human faces developed from several sketches, convert images from one domain to another, enhance images, combine an image with the style of another image, change the appearance of a human face image to show the effects in the progression of aging, generate images from text, and many more applications. GAN is helpful in generating output very close to the output generated by humans in a fraction of second, and it can efficiently produce high-quality music, speech, and images. - Introduces the concept of Generative Adversarial Networks (GAN), including the basics of Generative Modelling, Deep Learning, Autoencoders, and advanced topics in GAN - Demonstrates GANs for a wide variety of applications, including image generation, Big Data and data analytics, cloud computing, digital transformation, E-Commerce, and Artistic Neural Networks - Includes a wide variety of biomedical and scientific applications, including unsupervised learning, natural language processing, pattern recognition, image and video processing, and disease diagnosis - Provides a robust set of methods that will help readers to appropriately and judiciously use the suitable GANs for their applications

Proceedings, ACM Multimedia ...

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Publisher :
ISBN 13 :
Total Pages : 1388 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Proceedings, ACM Multimedia ... by :

Download or read book Proceedings, ACM Multimedia ... written by and published by . This book was released on 2002 with total page 1388 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Automatic Target Recognition

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ISBN 13 :
Total Pages : 456 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Automatic Target Recognition by :

Download or read book Automatic Target Recognition written by and published by . This book was released on 2004 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Multi-View Geometry Based Visual Perception and Control of Robotic Systems

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Publisher : CRC Press
ISBN 13 : 0429951221
Total Pages : 369 pages
Book Rating : 4.4/5 (299 download)

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Book Synopsis Multi-View Geometry Based Visual Perception and Control of Robotic Systems by : Jian Chen

Download or read book Multi-View Geometry Based Visual Perception and Control of Robotic Systems written by Jian Chen and published by CRC Press. This book was released on 2018-06-14 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book describes visual perception and control methods for robotic systems that need to interact with the environment. Multiple view geometry is utilized to extract low-dimensional geometric information from abundant and high-dimensional image information, making it convenient to develop general solutions for robot perception and control tasks. In this book, multiple view geometry is used for geometric modeling and scaled pose estimation. Then Lyapunov methods are applied to design stabilizing control laws in the presence of model uncertainties and multiple constraints.

Video-Based Rendering

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Publisher : CRC Press
ISBN 13 : 1439865701
Total Pages : 218 pages
Book Rating : 4.4/5 (398 download)

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Book Synopsis Video-Based Rendering by : Marcus A. Magnor

Download or read book Video-Based Rendering written by Marcus A. Magnor and published by CRC Press. This book was released on 2005-08-08 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: Driven by consumer-market applications that enjoy steadily increasing economic importance, graphics hardware and rendering algorithms are a central focus of computer graphics research. Video-based rendering is an approach that aims to overcome the current bottleneck in the time-consuming modeling process and has applications in areas such as comput

Rendering Techniques ’98

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Publisher : Springer Science & Business Media
ISBN 13 : 3709164532
Total Pages : 351 pages
Book Rating : 4.7/5 (91 download)

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Book Synopsis Rendering Techniques ’98 by : George Drettakis

Download or read book Rendering Techniques ’98 written by George Drettakis and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 351 pages. Available in PDF, EPUB and Kindle. Book excerpt: Some of the best current research on realistic rendering is included in this volume. It emphasizes the current "hot topics” in this field: image based rendering, and efficient local and global-illumination calculations. In the first of these areas, there are several contributions on real-world model acquisition and display, on using image-based techniques for illumination and on efficient ways to parameterize and compress images or light fields, as well as on clever uses of texture and compositing hardware to achieve image warping and 3D surface textures. In global and local illumination, there are contributions on extending the techniques beyond diffuse reflections, to include specular and more general angle dependent reflection functions, on efficiently representing and approximating these reflection functions, on representing light sources and on approximating visibility and shadows. Finally, there are two contributions on how to use knowledge about human perception to concentrate the work of accurate rendering only where it will be noticed, and a survey of computer graphics techniques used in the production of a feature length computer-animated film with full 3D characters.

Computer Sciences Technical Report

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Publisher :
ISBN 13 :
Total Pages : 394 pages
Book Rating : 4.:/5 (89 download)

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Book Synopsis Computer Sciences Technical Report by :

Download or read book Computer Sciences Technical Report written by and published by . This book was released on 1998 with total page 394 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Image and Geometry Processing for 3-D Cinematography

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Publisher : Springer Science & Business Media
ISBN 13 : 3642123929
Total Pages : 307 pages
Book Rating : 4.6/5 (421 download)

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Book Synopsis Image and Geometry Processing for 3-D Cinematography by : Rémi Ronfard

Download or read book Image and Geometry Processing for 3-D Cinematography written by Rémi Ronfard and published by Springer Science & Business Media. This book was released on 2010-06-29 with total page 307 pages. Available in PDF, EPUB and Kindle. Book excerpt: papers, illustrated with examples. They include wavelet bases, implicit functions de ned on a space grid, etc. It appears that a common pattern is the recovery of a controllable model of the scene, such that the resulting images can be edited (interaction). Changing the viewpoint is only one (important) aspect, but changing the lighting and action is equally important [2]. Recording and representing three-dimensional scenes is an emerging technology made possible by the convergence of optics, geometry and computer science, with many applications in the movie industry, and more generally in entertainment. Note that the invention of cinema (camera and projector) was also primarily a scienti c invention that evolved into an art form. We suspect the same thing will probably happen with 3-D movies. 3 Book Contents The book is composed of 12 chapters, which elaborate on the content of talks given at the BANFF workshop. The chapters are organized into three sections. The rst section presents an overview of the inter-relations between the art of cinemat- raphy and the science of image and geometry processing; the second section is devoted to recent developments in geometry; and the third section is devoted to recent developmentsin image processing. 3.1 3-D Cinematography and Applications The rst section of the book presents an overview of the inter-relations between the art of cinematography and the science of image and geometry processing.

Computer Vision – ACCV 2022

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Publisher : Springer Nature
ISBN 13 : 3031263197
Total Pages : 687 pages
Book Rating : 4.0/5 (312 download)

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Book Synopsis Computer Vision – ACCV 2022 by : Lei Wang

Download or read book Computer Vision – ACCV 2022 written by Lei Wang and published by Springer Nature. This book was released on 2023-03-03 with total page 687 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 7-volume set of LNCS 13841-13847 constitutes the proceedings of the 16th Asian Conference on Computer Vision, ACCV 2022, held in Macao, China, December 2022. The total of 277 contributions included in the proceedings set was carefully reviewed and selected from 836 submissions during two rounds of reviewing and improvement. The papers focus on the following topics: Part I: 3D computer vision; optimization methods; Part II: applications of computer vision, vision for X; computational photography, sensing, and display; Part III: low-level vision, image processing; Part IV: face and gesture; pose and action; video analysis and event recognition; vision and language; biometrics; Part V: recognition: feature detection, indexing, matching, and shape representation; datasets and performance analysis; Part VI: biomedical image analysis; deep learning for computer vision; Part VII: generative models for computer vision; segmentation and grouping; motion and tracking; document image analysis; big data, large scale methods.

Handbook of Image Processing and Computer Vision

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Publisher : Springer Nature
ISBN 13 : 3030423743
Total Pages : 448 pages
Book Rating : 4.0/5 (34 download)

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Book Synopsis Handbook of Image Processing and Computer Vision by : Arcangelo Distante

Download or read book Handbook of Image Processing and Computer Vision written by Arcangelo Distante and published by Springer Nature. This book was released on 2020-05-30 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: Across three volumes, the Handbook of Image Processing and Computer Vision presents a comprehensive review of the full range of topics that comprise the field of computer vision, from the acquisition of signals and formation of images, to learning techniques for scene understanding. The authoritative insights presented within cover all aspects of the sensory subsystem required by an intelligent system to perceive the environment and act autonomously. Volume 2 (From Image to Pattern) examines image transforms, image restoration, and image segmentation. Topics and features: • Describes the fundamental processes in the field of artificial vision that enable the formation of digital images from light energy • Covers light propagation, color perception, optical systems, and the analog-to-digital conversion of the signal • Discusses the information recorded in a digital image, and the image processing algorithms that can improve the visual qualities of the image • Reviews boundary extraction algorithms, key linear and geometric transformations, and techniques for image restoration • Presents a selection of different image segmentation algorithms, and of widely-used algorithms for the automatic detection of points of interest • Examines important algorithms for object recognition, texture analysis, 3D reconstruction, motion analysis, and camera calibration • Provides an introduction to four significant types of neural network, namely RBF, SOM, Hopfield, and deep neural networks This all-encompassing survey offers a complete reference for all students, researchers, and practitioners involved in developing intelligent machine vision systems. The work is also an invaluable resource for professionals within the IT/software and electronics industries involved in machine vision, imaging, and artificial intelligence. Dr. Cosimo Distante is a Research Scientist in Computer Vision and Pattern Recognition in the Institute of Applied Sciences and Intelligent Systems (ISAI) at the Italian National Research Council (CNR). Dr. Arcangelo Distante is a researcher and the former Director of the Institute of Intelligent Systems for Automation (ISSIA) at the CNR. His research interests are in the fields of Computer Vision, Pattern Recognition, Machine Learning, and Neural Computation.

Representations and Techniques for 3D Object Recognition and Scene Interpretation

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Publisher : Springer Nature
ISBN 13 : 3031015576
Total Pages : 147 pages
Book Rating : 4.0/5 (31 download)

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Book Synopsis Representations and Techniques for 3D Object Recognition and Scene Interpretation by : Derek Santhanam

Download or read book Representations and Techniques for 3D Object Recognition and Scene Interpretation written by Derek Santhanam and published by Springer Nature. This book was released on 2022-05-31 with total page 147 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the grand challenges of artificial intelligence is to enable computers to interpret 3D scenes and objects from imagery. This book organizes and introduces major concepts in 3D scene and object representation and inference from still images, with a focus on recent efforts to fuse models of geometry and perspective with statistical machine learning. The book is organized into three sections: (1) Interpretation of Physical Space; (2) Recognition of 3D Objects; and (3) Integrated 3D Scene Interpretation. The first discusses representations of spatial layout and techniques to interpret physical scenes from images. The second section introduces representations for 3D object categories that account for the intrinsically 3D nature of objects and provide robustness to change in viewpoints. The third section discusses strategies to unite inference of scene geometry and object pose and identity into a coherent scene interpretation. Each section broadly surveys important ideas from cognitive science and artificial intelligence research, organizes and discusses key concepts and techniques from recent work in computer vision, and describes a few sample approaches in detail. Newcomers to computer vision will benefit from introductions to basic concepts, such as single-view geometry and image classification, while experts and novices alike may find inspiration from the book's organization and discussion of the most recent ideas in 3D scene understanding and 3D object recognition. Specific topics include: mathematics of perspective geometry; visual elements of the physical scene, structural 3D scene representations; techniques and features for image and region categorization; historical perspective, computational models, and datasets and machine learning techniques for 3D object recognition; inferences of geometrical attributes of objects, such as size and pose; and probabilistic and feature-passing approaches for contextual reasoning about 3D objects and scenes. Table of Contents: Background on 3D Scene Models / Single-view Geometry / Modeling the Physical Scene / Categorizing Images and Regions / Examples of 3D Scene Interpretation / Background on 3D Recognition / Modeling 3D Objects / Recognizing and Understanding 3D Objects / Examples of 2D 1/2 Layout Models / Reasoning about Objects and Scenes / Cascades of Classifiers / Conclusion and Future Directions