Read Books Online and Download eBooks, EPub, PDF, Mobi, Kindle, Text Full Free.
Ice Breakers Puzzles For Pairs
Download Ice Breakers Puzzles For Pairs full books in PDF, epub, and Kindle. Read online Ice Breakers Puzzles For Pairs ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!
Book Synopsis Ice Breakers: Puzzles for Pairs by : Bonnie J. Krueger
Download or read book Ice Breakers: Puzzles for Pairs written by Bonnie J. Krueger and published by Lorenz Educational Press. This book was released on 2009-09-01 with total page 19 pages. Available in PDF, EPUB and Kindle. Book excerpt: These 10 quick pencil-and-paper activities are the perfect way for your students to spend any extra minutes found in a day. Designed for use in pairs or small groups, simply photocopy the pages and let the fun begin! Activities include maze races, Sudoku, and more.
Download or read book Ice Breakers written by Bonnie J. Krueger and published by Lorenz Educational Press. This book was released on 2009-09-01 with total page 52 pages. Available in PDF, EPUB and Kindle. Book excerpt: 55 short, easy-to-prepare tasks that strengthen communication skills while building respect, tolerance, and understanding. Many of the icebreakers include extension activities to further incorporate them into daily lessons.
Book Synopsis No Props No Problem by : Mark Collard
Download or read book No Props No Problem written by Mark Collard and published by Playmeo Pty Limited. This book was released on 2018-11 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you're passionate about using interactive group games to help people interact, share and connect - and have no equipment whatsoever - this book is for you.Interactive group games and activities are one of the most powerful (and attractive) ways to help people connect. And research clearly shows that the most successful programs in the world are those which intentionally build trusting and healthy relationships.In this entertaining and simple how-to guide, Mark Collard distils 30+ years of experience to help you harness the power of group games to have fun and leave your group feeling engaged, valued and meaningfully connected to one another. All without props.This book will help you:Learn 150+ interactive group games & activities that people love, are universally appealing & require no props to play;Know the difference between an 'ice-breaker' and an 'ice-maker;'Understand why the latest research demands that we help our groups connect first before we deliver our content;Use five powerful tools to engage unwilling participants, create productive teams & exceed your group's expectations; andApply a simple four-step program design model that is guaranteed to invite your group to play, interact, trust & learn.Exclusive BonusesTo help you make all of this super-easy, No Props No Problem comes with four unique, value-added resources:QR code for every activity to access online video tutorials, leadership tips, variations & so much more;30-Days Free access to playmeo's ever-expanding activity database (premium subscribers already have immediate access);Free Group Games App to access everything in the palm of your hand; andForty Ready-to-Play Program Templates for 12 to 100+ people.This book makes no props, no problem, and will help you squeeze more than just fun out of your programs.Grab your copy of No Props No Problem today.Written by Mark Collard, 2018 (272 pages)
Book Synopsis Ice Breakers: Games to Get them Going #1 by : Bonnie J. Krueger
Download or read book Ice Breakers: Games to Get them Going #1 written by Bonnie J. Krueger and published by Lorenz Educational Press. This book was released on 2009-09-01 with total page 12 pages. Available in PDF, EPUB and Kindle. Book excerpt: These 10 short, easy-to-prepare activities are sure to strengthen communication skills while building respect, tolerance, and understanding. They are great for back to school or for helping students learn to work together. They will have your students up and moving around or having fun at their desks. Some of the icebreakers include extension activities to further incorporate them into daily lessons.
Book Synopsis 50 Communications Activities, Icebreakers, and Exercises by : Peter Garber
Download or read book 50 Communications Activities, Icebreakers, and Exercises written by Peter Garber and published by Human Resource Development. This book was released on 2008 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: Have fun presenting these activities and build your employeesOCO communication skills in just minutes. Communication plays such a big part in our lives today. Yet sometimes we get busy and forget just how important communication is to our success, relationships and happiness. 50 Communication Activities, Icebreakers and Activities is a great way to: Increase participantsOCO awareness of how they communicate; Help them to build expertise in a variety of essential skills and competencies; Prepare them to deal effectively with the many types of communication challenges they face every day. Each activity focuses on some facet of communication and includes a description, time guideline, purpose, resources, presentation, debrief, difficulty rating and variations to make implementation easy. Each individual activity takes only minutes to complete. Together this collection contains a wealth of insight, tips and guidance to prepare employees to become confident communicators who enjoy stronger relationships and greater success and satisfaction on the job."
Book Synopsis Melting the ice: Engaging and educational ice-breaker activities for every learning session by : Jen Schneider
Download or read book Melting the ice: Engaging and educational ice-breaker activities for every learning session written by Jen Schneider and published by John Catt. This book was released on 2023-04-14 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first five minutes of a classroom experience are critical. The tone set in a session’s opening minutes can significantly impact and influence, in both positive and negative ways, the quality and nature of the subsequent learning experience. How students spend that time can also have a positive impact on their learning in both the short and long term. When the opening minutes of a class are approached as an opportunity to build student connections, collaboration, and community, all learners benefit. As more and more learning experiences occur in synchronous and asynchronous online learning environments, strategies that both welcome students to online sessions and support student learning are increasingly important. Traditional ice breakers, while typically shared with a goal of building community and student engagement, can sometimes have unintended or even negative consequences on students. This text shares a collection of powerful, opening activities that are designed to simultaneously engage students, build safe and connected classroom communities, and support student learning. All strategies are easily adapted and personalized to fit individual course and content needs including face-to-face, synchronous online, and asynchronous online learning contexts. Shared activities are aligned with associated learning-science research and incorporate strategies that have been shown to support student engagement and learning such as retrieval practice, active recall, spaced practice, and interleaving, among other evidence-based instructional strategies.
Book Synopsis The Big Book of Conflict Resolution Games: Quick, Effective Activities to Improve Communication, Trust and Collaboration by : Mary Scannell
Download or read book The Big Book of Conflict Resolution Games: Quick, Effective Activities to Improve Communication, Trust and Collaboration written by Mary Scannell and published by McGraw Hill Professional. This book was released on 2010-05-28 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make workplace conflict resolution a game that EVERYBODY wins! Recent studies show that typical managers devote more than a quarter of their time to resolving coworker disputes. The Big Book of Conflict-Resolution Games offers a wealth of activities and exercises for groups of any size that let you manage your business (instead of managing personalities). Part of the acclaimed, bestselling Big Books series, this guide offers step-by-step directions and customizable tools that empower you to heal rifts arising from ineffective communication, cultural/personality clashes, and other specific problem areas—before they affect your organization's bottom line. Let The Big Book of Conflict-Resolution Games help you to: Build trust Foster morale Improve processes Overcome diversity issues And more Dozens of physical and verbal activities help create a safe environment for teams to explore several common forms of conflict—and their resolution. Inexpensive, easy-to-implement, and proved effective at Fortune 500 corporations and mom-and-pop businesses alike, the exercises in The Big Book of Conflict-Resolution Games delivers everything you need to make your workplace more efficient, effective, and engaged.
Book Synopsis The Art of Teaching Adults by : Peter Franz Renner
Download or read book The Art of Teaching Adults written by Peter Franz Renner and published by . This book was released on 1993 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides step-by-step teaching techniques for role-playing, small group study, individual projects, learning journals, skill practice, and lecturing, and shows how to bring about effective learning situations in classrooms and workshops.
Book Synopsis Best Practices for Training Early Childhood Professionals by : Sharon Bergen
Download or read book Best Practices for Training Early Childhood Professionals written by Sharon Bergen and published by Redleaf Press. This book was released on 2009-04-01 with total page 174 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written with early childhood center directors in mind, this book establishes the framework and methodology for training early childhood staff using a best-practices model that is developmentally appropriate for adult learners. It contains activities and exercises to enhance the organization, establishment, and delivery of centers’ training programs.
Download or read book Icebreaker written by A. L. Graziadei and published by Godwin Books. This book was released on 2022-01-18 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: A. L. Graziadei's Icebreaker is an irresistible YA debut about two hockey players fighting to be the best—and the romance that catches them by surprise along the way. Seventeen-year-old Mickey James III is a college freshman, a brother to five sisters, and a hockey legacy. With a father and a grandfather who have gone down in NHL history, Mickey is almost guaranteed the league's top draft spot. The only person standing in his way is Jaysen Caulfield, a contender for the #1 spot and Mickey's infuriating (and infuriatingly attractive) teammate. When rivalry turns to something more, Mickey will have to decide what he really wants, and what he's willing to risk for it. This is a story about falling in love, finding your team (on and off the ice), and choosing your own path.
Download or read book Einstein Puzzles written by Gareth Moore and published by Arcturus Publishing. This book was released on 2022-11-30 with total page 345 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you love to test your mind why not pit your wits against these brain stretching challenges inspired by the scientific genius of Albert Einstein. Compiled by bestselling puzzle author Gareth Moore, this collection includes all manner of scientific and mathematics based puzzles that will truly put your skills to the test. Includes: • Science-based puzzles to challenge your understanding of the world around you • Mathematical conundrums to test your number skills • Logical teasers that will require you to think abstractly • Incomplete lab reports where you must work out the results that were obtained • Physics diagrams for you to complete, using a mix of logic and number skills Do you have what it takes to solve them all? ABOUT THE SERIES: The Arcturus Classic Conundrums series brings together mind-bending narrative puzzles inspired by classic figures from history and literature, from ancient antiquity to modern greats.
Book Synopsis This School Year Will Be the BEST! by : Kay Winters
Download or read book This School Year Will Be the BEST! written by Kay Winters and published by Penguin. This book was released on 2010-07-08 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt: On the first day of school, new classmates are asked to share what they would most like to happen in the upcoming year. Some kids' hopes are familiar while others are off-the-wall. Whether it's looking good on picture day or skateboarding at school, everyone's wishes are shown in humorously exaggerated illustrations. As the first day draws to a close, there can be no doubt—this school year will definitely be the best!
Download or read book Team Challenges written by Kris Bordessa and published by Chicago Review Press. This book was released on 2012-04 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: Directed to teachers, facilitators, and counselors, offers more than 170 cooperative activities for classrooms, summer camps, and family occasions designed to improve children's problem-solving skills and ability to collaborate.
Book Synopsis 81 Fresh & Fun Critical-thinking Activities by : Laurie Rozakis
Download or read book 81 Fresh & Fun Critical-thinking Activities written by Laurie Rozakis and published by Scholastic Inc.. This book was released on 1998 with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt: Help children of all learning styles and strengths improve their critical thinking skills with these creative, cross-curricular activities. Each engaging activity focuses on skills such as recognizing and recalling, evaluating, and analyzing.
Book Synopsis Thiagi's 100 Favorite Games by : Sivasailam Thiagarajan
Download or read book Thiagi's 100 Favorite Games written by Sivasailam Thiagarajan and published by John Wiley & Sons. This book was released on 2008-03-11 with total page 402 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thiagi's 100 Favorite Gamesis an exciting new resource from Sivasailam "Thiagi" Thiagarajan, who is acknowledged as the world’s foremost authority on interactive learning. This is a first-of-its-kind collection that represents game play at its very best. Thiagi offers the "how-to" and the "lowdown" on his all-time favorite games. With this resource, you’ll never be stuck for a fun, innovative, and effective activity. Thiagi’s 100 Favorite Games can be used to: Illustrate concepts Aid learning transfer Improve team work Build critical skills in any training event Energize meetings Or us as icebreakers, or openers and closers to a formal training session
Download or read book Re-Zoom written by Istvan Banyai and published by Turtleback Books. This book was released on 1998-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This wordless picture book provides page-after-page of shapes that carry the reader through a bright and exciting journey to different places filled with different colors
Book Synopsis Stars Without Number (Perfect Bound) by :
Download or read book Stars Without Number (Perfect Bound) written by and published by . This book was released on 2010-11-21 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: Stars Without Number is a science fiction role-playing game inspired by the Old School Renaissance and the great fantasy and science-fiction games of the seventies and eighties. * Compatible with most retroclone RPGs * Helps a GM build a sandbox sci-fi game that lets the players leave the plot rails to explore freely * World building resources for creating system-neutral planets and star sectors * 100 adventure seeds and guidelines for integrating them with the worlds you've made * Old-school compatible rules for guns, cyberware, starships, and psionics * Domain rules for experienced characters who want to set up their own colony, psychic academy, mercenary band, or other institution